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Dante’s Inferno – "God of War meets Dead Space"

The latest issue of PSM3 has the first details of Dante’s Inferno, EA’s third-person action adventure adaptation of the dark medieval epic poem, The Divine Comedy.

Excitingly, the magazine describes Dante’s Inferno as a cross between God of War and Dead Space, which, as anyone who had the privilege of playing those titles will know, are two epic games in their own right. Dante’s Inferno is currently in development by EA’s Redwood Shore studios, so there’s no surprise that the twisted tale will contain some elements of the sci-fi shooter, but where does God of War come into play?

Fortunately, CVG has reproduced some of the Dante’s Inferno article from PSM3 for your viewing pleasure. It claims, "Button-for-button the controls are identical to GOW’s – from using the right stick to evade, to regular and heavy attacks being mapped to Square and Triangle." Furthermore, "Holding R1 and pressing Square lets you knock enemies into the air Devil May Cry-style and keep them hovering with a volley of rapid, light attacks," and "Combos are easily strung together by simple presses of the light and heavy attack buttons".

Other new details unearthed include the addition of QTE events, where we’ll be given a small window of opportunity to press a button or series of buttons to trigger a short cinematic cut-scene, such as jumping on the back of a 20ft monster.

It also sounds like Dante’s Inferno will be far darker than Dead Space and God of War.

"What really sets this apart from God of War is the setting. Dante’s trip through hell is altogether more unpleasant, twisted creatures burst from doorways, lava spews from inverted crosses and bottomless fiery pits yawn deep beneath your feet,"
writes the mag.

Dante’s Inferno has a planned release date in 2009, but further details have yet to be announced.