Insomniac: PS3 visuals to see leaps for next four years
- Posted November 15th, 2007 at 11:55 EDT by Mike Harradence
- 6,846 views
- 29 Comments
Brain Hastings, Chief Executive Officer at Insomniac Games, has stated that he believes gamers can expect significant leaps in the visual quality of PlayStation 3 games over the years three or four years.
Speaking to website videogamer.com, Hasting stated, "We're already seeing a big leap in what people are able to do with the PS3 now compared to a year ago, and we're going to see just as big a leap between now and the end of 2008.”
"I think we're going to continue seeing major leaps each year in what people are able to do with the machine for at least three or four more years."
Hastings also discussed the company’s efforts with the PS3 title Ratchet and Clank Future: Tools of Destruction, and its accomplishments at progressing with the consoles architecture compared to last year.
"The amount of action we're able to put on the screen at 60 frames per second really dwarfs what we were able to do a year ago at 30 frames per second," he said.
“What's most exciting is the way things are headed right now I think we'll see just as big a leap from our second generation engine to our third as we did from the first to second."
"Collision and physics are entirely running on SPUs now, which allows us to put much more on the screen at once than we were able to with Resistance. Moving more and more code to the SPUs is an ongoing process and I think we'll continue to see major benefits from this for several more years."
Source: videogamer.com
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Clarky_psu |
clarky-132- 12:55pm GMT - November 15th, 2007
- 5
Infinity Ward, The developers of Call Of Duty4 sai it wasn`t hard to develop for the PS3 Bmw81.
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Morganator |
Hero_Nakamoura- 1:11pm GMT - November 15th, 2007
- 6
Judging by Insomniac's record, I don't doubt this for a second. They have proven twice now what exactly they are capable of and I can believe them on this statement.
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xBSGeorge |
xBSGeorge- 1:38pm GMT - November 15th, 2007
- 8
I thought it was pretty clear the problems developers are having are to do with Ports not with orginal game design. Obviously 2 of the better games released by all companies across all platforms can be an attest to this dicussion by insomniac.
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nastanley
- 1:54pm GMT - November 15th, 2007
- 10
This is what I have been expecting to hear from a developper.I believe what Mr. Brain Hastings has advanced and it sound really sounds obvious.The PS3 is sophesticated and needs time to master utilizing it perfectly. This is a gradual process and i really don't want to imagine the kind of visuals we will be enjoying in the near future. It will be a kamehamehaX100 000 000. :D
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ldksparda21 |
Karamo- 2:58pm GMT - November 15th, 2007
- 11
I hope this is hinting at what resistance 2 might be like
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XB2B1
- 11:31pm GMT - November 15th, 2007
- 24
Am I the only won hear that seas the spelling misteaks constantley on this sight? This is pathetik!! Guess what PSU... they're is a spell cheker you can yous, just clik it on you're computer! it werks... try it!
(For those that did not catch it in the article heading... 4 needs to be spelled - FOUR, not for)
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Organic_Shadow |
OrganicShadow- 10:18am GMT - November 16th, 2007
- 26
These guys actually have the track record to back up these words. They actually have an awesome game to back up their perspective, and there's really no way of arguing with them about it, because until they release a crappy game then there's no reason not to trust them.
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reccodog |
reccodog- 9:56pm GMT - November 16th, 2007
- 28
Resistance: Fall Of Man = good graphics+1 year= (Resistance: 2= Great Graphics!(better than xbox 360 graphics))+ 1 year= Off the charts amazing (Yet still better than xbox360) Graphics!
{RFOM}=GG+(1y)={R2}=(GR.G)+(1y)=OTCAG= PS3 Better than anything out there=>(PBTAOT)
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