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God of War III cost $44m to develop

  • Posted March 9th, 2010 at 13:10 EDT by Mike Harradence
  • 32 Comments

God of War III’s director of product development John Hight has revealed that Kratos’ latest blood bath cost a whopping $44 USD million to make.

"We are stamping discs now, so we're effectively done, just got a couple of countries that we're finishing up on this week, and we've spent $44 million on God of War III," Hight said, during a chinwag with Giant Bomb.

"Believe it or not, that's right within budget."

All we can say is it was money well spent. Check out our review of God of War III here to see why.

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Comments

  1. EndZion

    • 8:12am EST - March 9th, 2010

    Worth every penny!

  2. spyrde

    • 8:19am EST - March 9th, 2010

    Pretty sure it'll still profit. No doubts.

  3. dc89

    • 8:22am EST - March 9th, 2010

    Well that is some serious investment.   It's scary to think how big this industry is now.  $44M is more like a movie budget from a few years ago, never alone a game budget. 

    Do you think back in the days of the SNES they thought, in 20 years time we will be working with multi-million £ budgets? 

  4. Juntai

    • 8:41am EST - March 9th, 2010

    still is a movie budget. Actually, that's double some good movie budgets, it\'s just not summer special effects spectacular blockbuster movie budget.

  5. EndZion

    • 8:51am EST - March 9th, 2010

    @Juntai: I'd call that the equivalent of a "Summer Blockbuster" movie budget for games though.

    FFXIII supposedly cost around US$48m, and that's a bigger game in terms of gameplay and cgi cutscenes (that's where cost shot up I think?!).

  6. DangerousMali

    • 8:55am EST - March 9th, 2010

     It's probably already made profits from preorders

  7. Ryuzaki26

    • 9:00am EST - March 9th, 2010

    tch.. poor guys, they throw all this money and for what.. this is the finel sequel. u will never remamber it again

  8. newf_52 | newf_52

    • 9:06am EST - March 9th, 2010

    district 9 only cost $30 mil, and it was the best movie of last year, says me.

  9. aLterBridge

    • 9:12am EST - March 9th, 2010

    although this will be a great game , I am doubtful that they will make that back, remember guys, the studios only get a small percentage of sales back, and GoW is hardly a mainstream game

  10. phil615

    • 9:41am EST - March 9th, 2010

    @ aLterBridge

    Sony. Money. Subsidized.

  11. Staticneuron

    • 9:42am EST - March 9th, 2010

    @ dc89.

    According to MPAA, in 2006, An Average Studio Movie Cost $65.8M To Produce

    It has been around 60 million for many years actually. So no, the costs aren't the same. As a matter, of fact since movies scale that number between low budged independant films and stuff like rom-com's, the genre's will make sure it is never parity in terms of costs.

     

    An action game costing 44 million is still far cheaper than an action movie considering if they even tried to have the same elements, would probably run them 200 million +.


  12. ToonAssassin

    • 10:08am EST - March 9th, 2010

    only gotta sell around 1 million units to make a profit then, i reckon at least 3 million sales eventually for this, so money will be falling all over Sony like rain from this LOL :D

    budgets are getting bigger each year as you'd expect, you could make a decent movie for that kind of cash !

  13. SPOTTED

    • 10:43am EST - March 9th, 2010

    What an exciting time for all you GoW fans!  Enjoy all this hype.  Exactly one more week.

  14. squirrelbo1

    • 12:17pm EST - March 9th, 2010

    well tbh thats only 1 mil copies to make its money back, and i reckon it will easily do that so, should be profitable.

  15. Jules909

    • 12:19pm EST - March 9th, 2010

    I'm in Ireland, will there be an option to get the trilogy collection on the release day and how much is it again?

  16. Perfect Sin

    • 12:21pm EST - March 9th, 2010

    If MGS4 cost around $60 million to make and sold 5 million copies, then God of War 3 at $44 million will undoubtedly turn a reasonable profit.

  17. coolguy

    • 12:34pm EST - March 9th, 2010

    44 million thats a lot of money but they will make there money back thats for sure

  18. TimothyB23

    • 1:06pm EST - March 9th, 2010

    44 million? DAMN!!! I know its gonna be worth it. Thats why I preordered the special edition.

  19. Silentkiller223

    • 2:05pm EST - March 9th, 2010

    @7 wtf are u talkin about?? it's the last game in the the trilogy and ur sayin that they wasted all that money on this game just b/c it is the last one??? doesn't make sense to me at all...b/c if i'm understanding u right then ur sayin knowone will remember the last installment of the final game in the GoW trilogy..if anything this will be the game i remeber b/c it is the last one,lol...some ppl.....

  20. starblinky01

    • 3:16pm EST - March 9th, 2010

    how much were other games to make though? I need something to compare it to.

  21. Yokokorama

    • 3:55pm EST - March 9th, 2010

    Breaking even would require about 734,000 copies sold.  A franchise as famous as this one should be able to pull it off.


  22. GrayFlare

    • 4:10pm EST - March 9th, 2010

     lol $44million is nothing... I thought it would be much more than that =P

    It's nothing really when you consider the big hollywood blockbusters cost upwards of $200million each... avatar cost $250million to make then they spent another $200million on marketing! So video games are still much, MUCH cheaper to make than movies, yet they take more than twice as long to develop than movies lol... FFXIII took four and a half years to develop; avatar took less than two years once they started shooting heh

  23. Yokokorama

    • 4:25pm EST - March 9th, 2010

    @ GrayFlare, you can't compare movies with games [when it comes to cost] since actors cost a lot more than the money required to pay programmers and artists. 

  24. a3dante

    • 4:44pm EST - March 9th, 2010

    hey PSU why do we have an Xbox 360 ad in the background??? are they taking over PSU or something?? I can see something like PSU a proud part of the 360 blog community... we created this site to maintain PS3 fanboys out of 360 blogs LOL   :P   

  25. georgibs23

    • 4:47pm EST - March 9th, 2010

    44 mills for 10 hours of gameplay no wonder we are in financial crysis

  26. Saso7

    • 5:49pm EST - March 9th, 2010

    $44 million...dont wanna start a flame war or anything but if it was MS they would have went to a 3rd party studio and asked for exclusive timed dlc for a multiplatform game ala gta iv.

    this is why sony is the 1st party publisher this generation, because they're willing to invest money in new and existing IP.

  27. psyra

    • 6:25pm EST - March 9th, 2010

    georgibs23

    i guess you dont go to the movies.

    250 million, plus advertising for a 2 hour movie.

     

    now 44 million for 10 hours doesnt sound that bad ah?

  28. higgos22

    • 7:49pm EST - March 9th, 2010

    Paranormal Activity cost $15 thousand and made like $75million

     

    well im sure this will profit as like 1 million copies is roughly $60million US in revenue isnt it?

  29. zerkulo

    • 8:39pm EST - March 9th, 2010

    They could have spent $43 Mil instead and given me the spare~

  30. Mildew23

    • 9:42pm EST - March 9th, 2010

    hopefully it will sell enough to bring somewhat of a profit to this great company.

  31. ptmww3

    • 4:00am EST - March 10th, 2010

    gta cost 100mil!!!!!

    but its nothing to the sales it gets as a ps3 EXCLUSIVE!

  32. Seb

    • 10:02am EDT - March 15th, 2010

    Some of the calculations in the comments here are a little off. Remember Retails like Walmart and Best Buy take a slice of the transaction too, so Sony don't net 100% of the revenue. Retailers typically take 35% of the $49.99 (they only pay Sony $32). I'm not sure if the $44m figure includes advertising budget, but if it does then Sony will need to shift about 1.5 million copes to start making a profit.  Seeing as GOW II sold around 2.5 Million copies that should be no problem for them. Good job Sony/Santa Monica studio!

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Related information

  • Related game: God of War III

    Release date (US):
    March 16th, 2010
    Developer:
    SCE Santa Monica
    Genre:
    Action - Adventure
    Rank:
    13 of 2,167 Games
    Up 0 places (in last 7 days)

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