Devil May Cry 4 Review

  • Posted February 12th, 2008 at 10:22 EDT by

Review Score

Devil May Cry 4

PSU Review Score
8.0
Avg. user review score:
8.6

Add your rating

Summary

Devil May Cry 4 delivers on every front possible. With great voice acting and immensely addictive gameplay elements that will rarely get old as long as you change it up from fight to fight, it is one of the definitive must buys for the PlayStation 3.

We like

  • Mesmerizing voiceovers
  • Addictive gameplay
  • Great control setup

We dislike

  • Lack of difficulty
  • Camera can sometimes obscure your view

See PSU's review on Metacritic & GameRankings

Sometimes when you’ve fallen in love with a franchise, it can be saddening to witness the quality drop with each subsequent installment. You saw it happen with Friday the 13th, NBA Live, and even Medal of Honor. Despite that, you’re still usually there on day one of release ready to watch or pickup that latest version, only to be disappointed and broke a little later. Thankfully, this wasn’t the case with Devil May Cry 4, as Capcom has delivered not only the goods but the gaming experience that users have been waiting for.

Capcom gave their followers the opportunity to see the world from an entirely new character’s eyes, Nero. Nero is just an arrogant young kid who knows he’s the man. Equipped with a double-barrel firearm of his own, pristine sword, and a demonic arm that adds an entirely new repertoire of moves, Nero is nothing less than a great addition to the franchise. Don’t worry though; the son of Sparda, Dante, plays a significant role as well.

This button-mashing masterpiece starts off with an incredibly beautiful cinematic scene filled with solid harmonic bliss and deep-rooted action. Straight out of the gates Dante confronts you after he’s done something horrible, having assassinated His Holiness. Nero, who just happens to be ignorant to the entire environment around him and what is really going on, is faced with the task of stalling Dante as more troops are gathered to fight.

During this episode, you’ll be given the opportunity to do a simple walkthrough tutorial that will prepare you for the new elements of the game. This is a great way to melt newcomers into the series without taking away anything from the action itself. After somewhat subduing Dante and watching him inevitably escape, Credo, the older brother of your love interest, bestows upon you the responsibility of chasing Dante down and bringing him to justice. You’ll then find yourself outside of the church and on your own with a slew of demons awaiting you ahead.

If you’ve never played Devil May Cry before you won’t have much to worry about. On top of the integrated tutorial, Capcom has added in an “Automatic” feature for you as well. When “on,” this feature will allow you to do tricky combos as well as other maneuvers that you may not have the time to memorize or perfect. This will give you the capability of enjoying the game to its fullest, without having to spend hours perfecting your button mashing.

You’ll spend the majority of the game in control of the newly introduced Nero. However, Dante fans do not need to fret for you’ll be given the opportunity to utilize the son of Sparda just as the game’s story hits the point of epic proportions. One issue that may arise from this is the fact that by the time you are finally able to utilize Dante, you’ll be so used to the button mapping of Nero that you may get confused at the start. This will quickly subside, as you’ll find yourself getting into the groove as you smash your way through the demons that are waiting in line.

The button mapping has been implemented perfectly. You’ll have no trouble pulling off some of the best combo moves known to the genre itself. Whether you’re looking to slam your demonic arm right into your opponent’s chest in order to throw him to the ground or just simply trying to carve your name into their already disfigured body, the ability to do so is a breeze. With each weapon mapped to a specific button, it makes moving from weapon to weapon an effortless task.

Followed by the easy to use mapping is the base mechanics at heart. The game controls just as great as it plays. Your movements will always be fluid and you’ll always be able to control what you’re trying to do perfectly. If you’re trying to attack to the right, you’ll surely do it. Unlike some button mashers where you’ll sometimes find your character attacking slightly off target, this isn’t the case for Devil May Cry 4. Capcom did a great job in making sure everything flowed together perfectly. DMC 4 also features a great lock-on ... (continued on next page)

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  • Related game: Devil May Cry 4

    Release date (US):
    February 5th, 2008
    Developer:
    Capcom
    Genre:
    Action - Third Person
    Rank:
    17 of 2,586 Games
    Up 0 places (in last 7 days)

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