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Activision unveils Guitar Hero V, Band Hero & DJ Hero

  • Posted May 7th, 2009 at 17:21 EDT by Mike Harradence
  • 31 Comments

Just when you thought the Guitar Hero series couldn’t possibly be milked anymore than it already has been, Activision has today confirmed yet another addition to the ubiquitous music simulation franchise, along with two fresh entries to boot – Band Hero and DJ Hero.

Due for release this autumn, Guitar Hero V will offer up a slew of modern and classic rock artists to strum along to, offering gamers “unprecedented” control over the way you play the game. This time around, you’ll be able to drop in and out of any tune and tweak band members, instruments and difficulty levels on the fly.

Elsewhere, Band Hero aims to target the ever expanding family demographic by offering up the usual Rock Band-esque set of instruments to play including guitar, drums and bass. Expect a variety of Top 40 tracks to jam along to and gameplay that will supposedly accommodate both novice and expert users alike.

Last on the cards is DJ Hero, which hopes to attract new punters by building on Guitar Hero’s social gaming sensibilities with an array of new genres such as hip-hop, R&B, Motown, electronica and dance. As you might have already guessed, DJ Hero will incorporate an all-new specialised peripheral – the turntable controller.

Guitar Hero franchise boss Dan Rosensweig commented: “Guitar Hero has made music social again and has become one of the most popular ways to experience music.”

“Today’s fans enjoy a variety of music and are looking for more ways to engage with their favourite songs, artists and fellow fans. These games will let them listen, participate and socialize with music in ways they have never been able to before.”

All three titles are pencilled in for release this autumn, so expect to hear more info at E3 next month, if not before. Stay tuned.

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Comments

  1. [valium]

    • 2:48pm EDT - May 7th, 2009

     pshhhhhhh them teets are dry!

    they need to stop with the music game sht.

    doesnt anyone remember how to pick up a real instrument?

  2. SPIDER

    • 2:52pm EDT - May 7th, 2009

    valium...

     

    same reason we play these games as you play FPS or RPG

    to simulate an experience

     

    sure we could do this in real life, but i dont wana spend a ton of time learning an insturment...

     

    same reason play NFL games...

     

    its just fun...

     

     

  3. the_End

    • 3:15pm EDT - May 7th, 2009

     Milked to the max!

  4. VaeVictus

    • 3:58pm EDT - May 7th, 2009

    Sorry # 20, rap takes no talent. Any moron with a studio, a producer and half a brain could "write" the nursery rhymes set to digitally created "music" can create a rap. (I won't call it a song or music b/c it is neither)

  5. Thorzilla

    • 4:42pm EDT - May 7th, 2009

     @10: Indeed. Such r3tarded crap.

     

    Got milk?

  6. vipergts2207

    • 4:51pm EDT - May 7th, 2009

     Careful everyone, #12 is an activision apologist.

    @12

    Sorry, but music always has been a social thing. All GH did (which was actually Harmonix anyway) was give a new social outlet for it through games. That was revolutionary, but saying they made music social is retarded.

  7. lordAlucard | sympozium_666

    • 5:36pm EDT - May 7th, 2009

    Guitar Hero just plÄin sucks

  8. FloodOne

    • 5:44pm EDT - May 7th, 2009

    @VaeVictus- sweet, then it should only take you 20-30 minutes tops to make a solid rap track. Still waiting on that soundclick link

  9. VaeVictus

    • 10:00pm EDT - May 7th, 2009

    Well, unfortunately FloodOne, I am currently unable to make a 'rap.' I have...

    A) No studio

    B) taste

    C) an education

    D) an appreciation for real musical arts (instruments I play, Guitar, Keyboard, Bass)

    E) better things to do with my time (watching grass grow, playing Superman Forever on N64, rubbing honey all over myself followed by lying down in a disturbed red ants nest)

     

    No offense buddy. Our ideas of what constitutes talent are obviously different.

    http://www.youtube.com/watch?v=wEiyGgWt6no

    vs

    http://www.youtube.com/watch?v=O3i6z2fnQZ4

     

    It's pretty easy to see.  ;-)

  10. TofuOnoPhD

    • 10:50pm EDT - May 7th, 2009

     @1  Didnt you know that is Activisions business model?  They only take franchises they can milk.  Why do you think they dropped ghost busters and Chronicles of Riddick: Assault on Dark Athena after acquiring Vivendi?  They couldn't milk the franchise (they did however keep spyro and crash bandicoot).  And since Prototype was already being dubbed as the first of a trilogy, they kept that as well

  11. KrazyK24

    • 2:36pm EDT - May 8th, 2009

    @3, i think u kant go too far until u get as far as mario party or FF series. and besides, as long as there are going to be new songs or different types of popular bands, guitar hero has potential sales lol. and this gives ppl without guitar hero or the die hard guitar hero fans a chance to get it.

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    Release date (US):
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    Genre:
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