Innovation, eSports, and why I can't wait for Black Ops II's revamped multiplayer
(continued from previous page) ...skills in fair competition, says Vonderhaar. "When I play the game and I win, I have a really good time. I also have a really good time when I almost win. It's not very fun when I get the shit kicked out of me."
With livestream and commentating features, the whole world will get to watch either way. Every single match played in Black Ops II league play can be livestreamed with the push of a button, and spectators can either join in-game or catch the action from computers, tablets, and mobile phones. Your tools as a spectator in-game are powerful - you can provide your own audio (or video!) commentary, swap perspectives, get alerts when specific players are doing well, and even eavesdrop on team conversations. My time spent at huge LAN events for popular PC games tells me that these tools will not go to waste - professional gamers, commentators, and the interested amateur will have everything they need to turn Black Ops II into the ultimate competitive experience for players and fans alike.
If you don't care about Call of Duty, or if you don't care about competitive gaming, then you must not care about innovation or a studio's dedication to radically changing the formula. What Treyarch has planned for Call of Duty: Black Ops II is nothing short of staggering, given the Internet's perception of the opposite. The game's release on November 13 is sure to be record-setting, but that's not why I'm excited. No, I'm excited because Black Ops II looks like the freshest multiplayer experience I've seen in years.
And I never thought I'd be saying that.
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