Do you want Mass Effect 4 to be a prequel or sequel?
- Posted November 20th, 2012 at 05:23 EDT by Mike Harradence
- 4 Comments
Mass Effect overlord Casey Hudson has taken to Twitter to quiz fans as to what direction they would like to see the sci-fi adventure franchise take with the next game.
Specifically, Hudson asked whether fans would like to see Mass Effect 4 take the form of a prequel or sequel to the original trilogy.
“Parsing through your thoughts on the next #ME game. Would you be more interested in a game that takes place before the trilogy, or after?” he said.
Mass Effect 4 is currently in the early planning stages, and while BioWare has yet to confirm any concrete details, it is known that Commander Shepard will not be featured in the game. In fact, the developer wants the new hero to be quite a departure from the previous protagonist.
Last week it was revealed that the sequel will utilize the Frostbite 2 engine. Pleasingly, BioWare Montreal has pledged to respect the rich heritage established via the original trilogy, and noted we can expect to see staples such as multiple races and cinematic storytelling.
Mass Effect 3 was released in March 2012 and concluded Shepard’s storyline in an epic battle against the Reapers. Check out our review here.
What would you like to see out of ME4? Let us know in the comments section below.
- 9:32am EST - November 20th, 2012
I would prefer it to be a sequel (rather then a prequel ) so that what i did with Shepard acctually maters
- 10:46am EST - November 20th, 2012
I definitely would prefer a sequel, basically for the same reason as #1. I want to see the outcome of what I chose to do, how the world was impacted. I don't want a prequel about how Shepard became a hero.
Mr Biffo | wingback11
- 7:51pm EST - November 22nd, 2012
I'd personally like to see a prequel. Especially one set in the Prothean era looking at how they fought the Reapers.
To those who say you already know what will happen, you could argue the same of Halo:Reach - didn't stop it from being a great game that certainly added more than what those who followed the series previously. Same goes for the God of War franchise too - yes this is an RPG however that gives the possibility of more scope to expand on historic moments and look at them in detail from the perspective of an individual caught up in those events (and possibly is instrumental in how things turned out).
The other objection was the ability to relate to the character if its not human, I don't see this as being a big issue. In Dragon's Age you can play several non-human races. The Asari and Quarians appear to have similar emotive natures (if not moreso) than humans. To the poster who said Javik was an average prothean - not true, he was a soldier and this would be a big factor in explaining his cold-ish character. There's enough scope should Bioware wish to employ artistic license to enable more engaging characters from the other races should they wish to follow this route.
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