Largest Medal of Honor community site shuts down after 'rushed' Warfighter release
- Posted November 27th, 2012 at 19:33 EDT by Timothy Nunes
- 6 Comments
Today the directors of the Medal of Honor Headquarters (MOHHQ), the official community site for Electronic Art's Medal of Honor series, released the news that they will be shutting the doors at MOHHQ.
The team reached out to fans of the series with a formal apology in regards to closing down, because MOHHQ felt that the Medal of Honor Warfighter title was "rushed in a terrible manner." The notes takes the time to humbly lay out the mistakes to fans by saying that the development team Danger Close couldn't match the development turnout that the Call of Duty franchise can. EA appears to have sought that same production performance, but the results were far below expectations:
"EA has admired the Call of Duty model for some time now, but they lack the loyal fan base to mock it... To successfully implement this model, you need a fan base that will buy your game out of trust & loyalty that you've made a product that will no doubt be fun and a worthy investment. Medal of Honor 2010 was a reboot to the franchise & had one of the largest marketing campaigns to date. It utterly and completely failed consumers at launch and with post-launch support. Consumers, from that point on, were wary of EA's bad practices."
The team moves on in the post to talk about the errors in execution in DC's development. Some of the specifics listed were the lack of micro-destruction, which is the ability to chip away at cover and surroundings with gun fire; the struggle with managing weapons and their respective unlocks; and the team even compares the in-game HUD display to the work of "an amateur Photoshop user." Even the massive banner in the top corner of the game cover which advertises the Battlefield 4 beta took up a large amount of cover space, which is another point that the team comments on in the post.
MOHHQ leaves devoted fans with a final plea to EA, in hopes that those of higher rank in said company can make necessary changes to help the commonwealth underneath the company:
"Whatever EA's future may be, we wish them the best of luck and hope to see the proper changes made to their products. Maybe with the largest Medal of Honor community shutting its doors, it may spark interested to take new paths. I would like to extend my gratitude to the community managers for Medal of Honor, Daniel Chin (No longer with Electronic Arts), and Seeson Mahathavorn who have done an outstanding job. The problem lies "mostly" within the upper management of Electronic Arts, not within the hard working people that make and contribute to the game."
As far as ratings go, Medal of Honor Warfighter is nowhere close to a decorated title; we even gave it an almost tragic review score. The franchise had been beloved for many years, and the reboot in 2010 had all the hopes and aspirations that any shooter fan would want in a shooter title, but it appears that circumstances lead the rebooted series in an undesired direction.
The potential of this leaving no hope for future Medal of Honor titles to be released later on is still far out of sight, but it does raise the question: is it more important to remain true to a deadline, or is it better to sacrifice extra development costs to make a game more worthy of purchase?
- 11:25pm EST - November 27th, 2012
Wow... I thought FIFA 13 was bad.
- 12:19am EST - November 28th, 2012
what you expect? EA was excited with the release of warfighter..EA knew what they were doing? as if they cared
- 7:13am EST - November 28th, 2012
aye.....MOH was my first online experience and i thought it was brill....till i started playing BC2, and i realised that MOH was basic to the point of it being a joke. when you dont bother having any cover, bar bare rocks,in a map and are being headshot from the other side of a map with a sidearm because theres no bullet physics, you know somethings up. plus it had no monitoring at all and hacker scum were infesting it to the point where you encountered a few every third/fourth match. if they werent going to bother improving this time round then they shouldnt have made the game. now theyve destroyed a great franchise through laziness and greed, as well as cost themselves in staff, money, and fan loyalty.
- 11:47am EST - November 28th, 2012
Have played the most there is of the FPS games and had high hopes for moh warfighter
shouav1 | SONE-S9
- 1:39pm EST - November 28th, 2012
I beat the story line and then played about twenty matches online and haven't touched it since.
I think they could still save the games with bigger multiplayer maps. Medal of Honor is trying to be both Battlefiled and Call of Duty, but it just doesn't work. The gameplay is that of Battlefiled, but the maps are that of Call of duty. Bigger maps will be better for the slower gameplay mechanics and allow the effective use of long range weapons. But then again, there are no vehicles making the big maps a pain due to traverse across.
Soldier 95B | Solder_95B
- 11:45am EST - November 29th, 2012
Sad, I must say. Great games.
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