Hideo Kojima: 'I don't like being thought of as the Metal Gear guy'

Famed games designer Hideo Kojima has admitted he’s not too keen on being labelled as just ‘the Metal Gear guy.’

Chatting with EGM, Kojima-san said he has yet to show the world what else he is capable of outside of his work on the acclaimed stealth-action franchise.

“I’m often misinterpreted,” he said. “I’ve always said that I want to work on original properties, but Metal Gear offers plenty of benefits.”

"The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear. In the next game, I'm introducing concepts intended for entirely new intellectual properties using the Metal Gear brand.”

While the Kojima Productions boss can’t quite seem to get away from Metal Gear (after all, he’s said multiple times in the past that the last few games would be his last), he is eager to stretch his wings going forward.

“I'll admit that I hope my future endeavours are thought of as 'works by Hideo Kojima' rather than 'from the creator of Metal Gear,” said Kojima.

“I haven't really shown the world what else I might be capable of yet. This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy.' There's a lot more I can do.”

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