PS4: Guerilla and Evolution worked on DualShock 4 design

Drive Club developer Evolution Studios and Killzone developer Guerilla Games have both worked with Sony on the design of the new DualShock 4 controller.

Speaking with Edge, Evolution’s technical director Scott Kirkland said the studio was “instrumental in securing the specific gyro components that [will] go in the DualShock 4”. The Drive Club developer also said it has worked on the analogue stick design too.

“We did a prototype using MotorStorm RC that allows you to exploit the reduced deadzone size on the controller and the more accurate sticks. It’s scary how long we’ve been involved in this – we’ve been secretive about it for so long,” said Kirkland.

Edge also reveals that Guerilla Games aided the development of the DualShock 4 triggers though both studios had different ideas over its responsiveness.

“The triggers is another area where there’s been a huge amount of development,” added Kirkland. “There’s been a great back-and-forth between the likes of ourselves and some of the firstperson shooter guys at Guerrilla. They wanted specific things out of the triggers and, from a racing game perspective, we wanted lots of subtlety of control and to have really analogue brakes and acceleration, and so in some cases we had to reach a little bit of a compromise on that. But the controller sits on the desk beautifully, it doesn’t accidentally press the triggers, [and] they’ve got really nice resistance to them.”

The DualShock 4 will be released alongside the PlayStation 4 later this year. It will have a built-in capacitative touch pad on the front of the controller, support motion detection and feature a brand new SHARE button. The PlayStation 4 and the DualShock 4 controller is expected to be revealed in all its glory at the E3 Expo in Los Angeles in June. 

A gamer since the days of the ZX Spectrum, Steven Williamson now works as General Manager for PSU. He's supposed to be managing, but if you're reading this, it means he's dipped into editorial again. Follow @steven_gamer
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