BioShock: Infinite DLC didn't start production until after game released

BioShock: Infinite creator Ken Levine has revealed that work on the game’s DLC didn’t begin until after the game had shipped.

Levine took to Twitter to thank fans for their patience as they wait for news on the three packs.

“The downside of starting on DLC after the game is done is there will be a delay on information on said DLC. Thanks for your patience,” he said.

Little has been revealed on the DLC at present, though developer Irrational Games has confirmed that it will add “hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons.”

A recent entry on a LinkedIn profile for 2K’s Michael Shanan suggested that the DLC will play host to a new companion character.

Read our review of BioShock: Infinite here.

related articles

Related Content


Share With Your Friends!

The Facebook Platform

Connect to PSU's social reader to share articles and see what your friends are reading. [ More info ]

Related information

  • Related game: BioShock: Infinite

    Release date (US):
    March 26th, 2013
    Irrational Game
    Shooter - First Person
    0 of 2,668 Games
    Up 0 places (in last 7 days)

Related images

RSS feed

Forum discussions


6,220,625 Posts | 194,735 members