Diablo III Review: A heavenly journey through Hell
- Posted September 5th, 2013 at 18:37 EDT by Richard Archer
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With atmospheric graphics, a stirring soundtrack, deeply customizable characters, and non-stop action, Diablo III is the king of action-RPGs and a crown jewel in the late PlayStation 3 library.
- Game modes and content support replayability
- Superb range of characters and skills
- Gorgeous graphics with fantastic music and sound effects
- Ho-hum plot
- No puzzles, wasted NPCs
- Annoying companion dialogue
Players can choose to adventure as one of five classes: Barbarian, Witch Doctor, Demon Hunter, Wizard, or Monk. Each class boasts a distinctive look, and has a wide variety of specialty skills and bonuses to unlock, catering to different playstyles. If you adventure as a Barbarian or Monk, you'll be fighting up-close and personal, pummeling enemies with weapons or fists. Meanwhile, if you play as a Wizard or Demon Hunter, magic or ranged weapons await for combating evil from afar. The most unusual class, though, is the Witch Doctor, who likes to raise the dead, employ a blowpipe, and cast spells.
Your character’s skills and powers are limited to start with, but as you adventure and gain experience, you'll unlock more skills until you can slot the maximum of four. Increasing your level also allows you to equip and/or craft more powerful gear. In addition, Cain's daughter Leah initially aids your cause, while other worthy companions will pledge themselves to your banner as you find them. Some encountered NPCs can teach you blacksmithing or jewelry crafting, which also enables further gear improvement. Still, these companions have wonky AI and die easily, but as death is a very temporary state and resurrection is swift, this isn’t a problem so much as an inconvenience. A bigger problem with companions is that they often say the same piece of dialogue over and over again. For example, the Templar, upon dispatching a powerful monster, will crow in his best Sean Bean voice, "Can we fight more like that?" It's chuckle-worthy the first time, boring the second, and obnoxious from there on out.