Naughty Dog details The Last of Us update 1.07, new Trophies, Grounded difficulty and bug fixes included

New Maps

Water Tower

Set in Lincoln, PA, the Water Tower map features two primary chokepoints for some deadly face-to-face confrontations. It’s mainly an outdoor map with a few indoor areas and some very unique lighting. It might seem open but it’s really a tight map that’s perfect for close quarters melee.

Capitol

Set in Boston, the Capitol Map features indoor and outdoor gameplay. It encourages the intelligent use of flanking.

Coal Mine

Set in Colorado, Coal Mine is a winter map that is spotted with abandoned buildings. It’s a spacious map that has long lines of sight and a bridge that’s a perfect perch for snipers. The dynamic snowstorm obscures the view so be on your toes.

Wharf

Set in the rusted-out docks where Joel encountered Robert, the Wharf map features close quarters gameplay, two snipers nests, and a giant boat. It’s full of good opportunities for climbing, flanking and stealth.

New Weapons

Included free in patch 1.07

Full-Auto Rifle

A fully automatic all-purpose rifle. This is a 2 loadout point long gun that takes 5 shots to down.

Available from the PSN Store, and included in the Season’s Pass. Also available to play with for free in the new pre-set loadouts below:

Enforcer

A versatile pistol with great range and accuracy. It is a 1 loadout point weapon that takes 4 shots to down.

Double Barrel

A 1 loadout point purchase weapon that takes 2 shots to down and has very cheap ammo.


Specter

A 3 loadout point purchase weapon that is a silenced fully automatic weapon with a high rate of fire, low damage and quick reload.

Launcher

    A 4 loadout point purchase weapon that launches small homemade explosives. It takes 2 shots to down and has a slow reload.

New Survival Skills

Available from the PSN Store, and included in the Season’s Pass. Also available to play with for free in the new pre-set loadouts below:

Executioner

    (1 loadout points) Earn double the parts for shiv kills.
    (3 loadout points) Earn 50% more parts for special executions, get an extra shiv use every time you craft a shiv and earn double the parts for shiv kills.
    (4 loadout points) Get 2 extra shiv uses every time you craft a shiv and earn double the parts for shiv kills, special executions and interrogations.


Scavenger

    (3 loadout points) Enemies drop 50% more ammo.
    (4 loadout points) Automatically pick up ammo and supplies from kills and enemies drop double the ammo.
    (5 loadout points) Enemies sometimes drop a random crafting item and always drop double ammo. Automatically pick up ammo and supplies from kills.


Damage Marker

    (3 loadout points) Any damage dealt marks the target who receives the damage.
    (4 loadout points) Earn double the parts for marking enemies and any damage dealt marks the target who receives the damage.

Awareness

    (1 loadout points) Enemy nametags remain on screen for 5 seconds when you take damage.
    (3 loadout points) Enemy nametags appear at twice the normal distance and remain on screen when you take damage for 10 seconds.

Fortitude

    (1 loadout points) Bleed out time is increased by 25% and slightly increased downed crawling speed.
    (2 loadout points) Earn 25 parts after healing more than half health and carry an extra health pack. Downed health is increased and bleed out time is increased by 35% along with even faster downed crawling speed.
    (3 loadout points) Start with a health pack, earn 50 parts for healing more than half health and carry an extra health pack. Bleed out time is increased by 50% and downed health is increased along with much faster crawling speed.

Gunslinger

    (2 loadout points) Pistol ammo is increased by 30% at spawn (this does not stack with weapon upgrades).
    (3 loadout points) Pistol ammo is increased by 70% at spawn (this does not stack with weapon upgrades).
    (4 loadout points) Pistol ammo is doubled at spawn (this does not stack with weapon upgrades).


Bomb Expert

    (2 loadout points) Smoke bombs and bombs have a slightly shorter fuse when thrown.
    (3 loadout points) Placed bombs, thrown smoke bombs and thrown bombs have an even shorter fuse.
    (5 loadout points) You are immune to the stun of your own smoke bomb. Placed bombs, thrown smoke bombs and thrown bombs have a very short fuse.

Agility

    (2 loadout points) – Crouch walk and climb slightly faster.
    (3 loadout points) – Walk, climb and crouch walk even faster.
    (4 loadout points) – You are nearly impossible to hear while moving. Walk, climb and crouch walk very quickly.

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  • Related game: The Last of Us

    Release date (US):
    June 14th, 2013
    Developer:
    Naughty Dog
    Genre:
    Action - Survival Horror
    Rank:
    0 of 2,664 Games
    Up 0 places (in last 7 days)

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