Child of Light Review: a work of art come to life
- Posted May 16th, 2014 at 19:37 EDT by Garri Bagdasarov
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Child of Light is a game that should not be missed, especially by RPG fans. If someone asked me to give them an example of why video games are considered art, Child of Light would be that game. Child of Light is easily an early contender for Game of the Year.
- Outstanding art design.
- Breathtaking orchestral soundtrack.
- Fun, challenging battle system.
- The verse-and-rhyme storytelling may not be for everyone.
- Unforgiving combat before the end.
These stones can be combined to create not only all-new stones, but enhanced versions of the original stones. Combining three small Ruby stones will net you one medium-size stone, three medium-size stones will net you a large, and so forth. You can also combine different colored stones to create new stones that add different effects, such as gaining extra experience points from battles and increasing your speed on the timeline. Players are encouraged to experiment and create whatever combination of stones they like. It's also worth noting these stones become very helpful in combat as every enemy in the game has a weakness to some sort of element, so equipping them on different characters will help when you need to switch party members mid-fight.
Child of Light's on-screen antics are accentuated beautifully by French-Canadian Composer Béatrice Martin's (Coeur de pirate) orchestral score. The strong use of piano, flute, and violin complement each other and the mystical world of Lemuria perfectly. The small but effective orchestral track depicts the sad and depressing lands Aurora travels through, and the use of piano is heard throughout the journey, enhancing the atmosphere and mood the game instills in and draws from players.
Never have I played a game that moved me like Child of Light. Thanks to its excellently crafted combat, superb art design, and a tear-inducing soundtrack, Child of Light is a game that should not be missed. If someone were to ask me to give an example of why video games are considered art, this would undoubtedly be it. As such, Ubisoft's must-have RPG is easily an early contender for Game of the Year.