Assassin's Creed Unity should be bug-free as it's built from the ground-up for PS4
- Posted July 2nd, 2014 at 05:15 EDT by Michael Harradence
The technology powering Assassin’s Creed Unity, the next chapter in Ubisoft’s multi-million selling stealth-action franchise, has been built from the ground-up for its debut on next-generation consoles.
Speaking during an interview with OXM, the French publisher revealed the extent of Unity’s lengthy four-year development cycle.
“Keep in mind, this game has had almost a four year development. Before we even started the content or anything it was almost a year of development of technology and features and stuff like that,” said the company.
“So for this game, because it’s the first from the ground up next-gen title, we essentially had to do most of the systems from scratch. Which meant that ‘now we have to re-do that, we might as well do this’ – it was that sort of thing.”
As reported earlier today on PSU, Unity’s French Revolution setting will provide a massive stabbing ground for players, with the game world proving larger than all of Black Flag’s islands combined.
Assassin’s Creed Unity is scheduled for release on PlayStation 4, PC, and Xbox One in October.