PlayStation Universe recently hooked up with Michał Krzemiński, Senior Art producer for The Witcher 3: Wild Hunt which is due for release on Windows PC, Xbox One and PlayStation 4 in 2014.
The interview talks about many aspects of the game, including the new narrative, the evolution of the series and how the developer has harnassed the power of the PS4 hardware
1) Similar to Valve, Projekt Red is often praised as being one of the "good guys" of the industry by always looking out for the gamer with free DLC, free modding, etc. Is this something you're aware of? Does it play a part in your decision-making and what content you release, knowing you've created this image of yourselves?
Michał Krzemiński, Senior Art producer: It’s not exactly an image that we’ve created, it’s who we really are. CD Projekt RED was founded on the idea that it’s always worth it to give gamers more. Instead of barricading ourselves from people with DRM, we decided to trust gamers and build a long lasting relationship with them. And it seems to have pay off. Are we aware of that? Yes, we are. We’re humbled and honored by it.
2) As the Witcher 3 is the third game in the series how do you plan to bring PS4 players, who will be experiencing the franchise for the first time, up to speed with the story?
We’re still experimenting with various ways of getting PlayStation gamers up to speed but it’s important to emphasize that The Witcher 3: Wild Hunt features a standalone story and you don’t have to be familiar with what has happened so far to have fun right off the bat. Don’t worry though; by the time the game launches we’ll have you covered!
3) The Witcher 2 gave players plenty of room to explore, but you're taking that a step further in The Witcher 3 with an open-world setting. What prompted this decision?
We always wanted to make an open world game as it’s the perfect way to make the story truly complete. We believe that small steps are the key to success when you want to deliver quality gaming. Each game we've made pushed us forward in terms of storytelling, visuals and world size. The Witcher 3 will be the culmination of all these steps and, we sincerely hope, will help to shape the future of next-gen RPGs.