2013 has just about wrapped, and it’s that time of year again when the staff and community at PSU.com cast a reflective glance back at the last 12 months of gaming goodness. Yep, it’s our annual Game of the Year awards, where we scrutinize titles across a broad range of genres in order to determine the cream of the crop of titles from 2013. Whether it’s RPGs, action/adventure, racing, beat-’em-up or the coveted Game of the Year award itself, you have been voting in your dozens over the past week or so, and the results are now in.
So, let’s crack on with the awards. Next up, we reveal the result for Platform Game of 2013.
Ever since the days of Mario’s 8-bit excursions in the Mushroom Kingdom, platform titles have become bread-and-butter for any games console. Sony’s PlayStation brand is no different, and the PS3 era has witnessed some truly brilliant endeavors, from Ratchet & Clank to Indie classics like Braid. 2013 was a pretty strong year for the genre, with remasters such as DuckTales and Castle of Illusion to the triumphant return of Rayman offering a little something for everyone. Meanwhile, PS4’s Knack set the foundation for what is sure to become a flagship franchise for the next-generation console. Sony’s Japan Studio also muscled in on the fun with the quirky and original Puppeteer, and PS Vita’s Tearaway proved that Media Molecule can provide a system-seller when needed. But which is better? In the words of Harry Hill, “there’s only one way to find out...FIGHT!”
And the winner is...
Ubisoft’s stretchy-limbed hero proved he’s not a relic of the 90s after bursting back into the limelight in Rayman Origins in 2011, and this follow-up further cements the character as a dominant force in the platform landscape. Featuring vibrant aesthetics and stunning level design, Rayman: Legends takes the series to exciting new heights, with local co-op injecting some freshness into the mix. While the standard platforming elements will be familiar to anyone, they’re executed smoothly and enjoyably, while the tougher challenges of sneaking past traps and beating massive bosses only work to complement the overall brilliance of this genre-defining platformer.