View Full Version : Vector Art
buckeyefan
03-11-2006, 20:22
Can anyone point me in the direction of some good vector art programs/tutorials? I really want to get into it but i don't know where to start.
Depending on what you want to do, Adobe Illustrator, Photoshop and Paint Shop Pro are all pretty good.
IMO Illustrator and Photoshop are the easiest to use in terms of being versatile and PSP is good for beginners, but since it's not a dedicated vector prog like Illustator, it's very limited. Some people also prefer flash.
http://www.genmay.com/archive/index.php/t-604301.html (scroll down). I really like annia.net, but it seems like it's down.
http://www.deviantart.com/view/29393935/ This is a really good PS tutorial.
http://lucky13.deviantart.com/gallery/resources/?view=1&order=5&limit=24
^That guy makes video tutorials so they're easier to follow, but he has a habit of talking more than he needs :p
Skribble
03-12-2006, 00:21
Adobe Illustrator IS a Vector program. It's the only Vector program for proffesional vector makers.
Adobe Illustrator IS a Vector program. It's the only Vector program for proffesional vector makers.
Yes, I know. PSP definitely isn't only for vectors though. It's very limited when it comes to making vector graphics, like I said.
buckeyefan
03-12-2006, 01:11
thanks for all your help :D
MaxVT103
03-12-2006, 21:00
Yeah, I'd have to say I'm one of the ones who like flash because thats my job. But its got a different style from the others so thats why I enjoy it.
Vision.Pro
03-12-2006, 22:21
illustator is really the only true vector program out of those listed.
By the way, Inkscape is an open source and free true vector program, but I haven't used it.
Download: http://www.inkscape.org
http://en.wikipedia.org/wiki/Inkscape
The_Only
03-25-2009, 12:11
Speaking at the Game Developers Conference this week, Prince of Persia producer Ben Mattes has described the ‘no-death’ gameplay mechanic in last year’s outing as a “mistake of projecting my own attitudes” on the project.
Speaking to MTV’s Multiplayer Blog in defence of the controversial mechanic, Mattes commented, “I guess I made the mistake of projecting my own attitudes… I believed that, as a consumer base, the gaming industry had evolved to the point where they were punishing themselves for their failures… “
“The idea with the Elika mechanic was [that] if you were a really good player, a single fall — when she had to pull you up — would be devastating thing because it ruined your perfect run.”
In light of numerous complaints, however, Matte added: “We can’t continue to punish players for not being super leet haxxors but we have to do enough of that so that the guys on NeoGAF [hardcore message board gamers] won’t sell the game back.”
Prince of Persia is sort of like marmite – you either love it, or hate it. We loved it, as you can see from our review here.
Source: http://www.vg247.com/2009/03/25/gdc-pop ... attitudes/ (http://www.vg247.com/2009/03/25/gdc-pop-boss-says-no-death-mechanic-was-a-mistake-of-attitudes/)