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bluvi69
07-07-2008, 02:56
1UP Show: Too Human Preview
http://gamevideos.com/video/id/19772
SD http://download.gamevideos.com/19772/gv.com.1upshow.0905.th_640x360.wmv

*) i'm impressed with above too human preview, somehow, the framerate look smooth especially with trailer from gamevideos or gamespot or xboxmovies, but not from gametrailers.


Grinding Beast (Xbox 360)
http://xboxmovies.teamxbox.com/xbox-360/7209/Grinding-Beast/
http://movies.teamxbox.com/xbox360/toohuman/toohuman_6303.wmv

Too Human 'GRNDL-1' HD
http://gamevideos.com/video/id/19692
http://download.gamevideos.com/19692/gv.com.TooHumanGrendalFight_1280x720.wmv

Too Human 'Raven's Call' HD
http://gamevideos.com/video/id/19691
http://download.gamevideos.com/19691/gv.com.TooHumanRavensCall_1280x720.wmv

Too Human 'Storm the Gate' HD
http://gamevideos.com/video/id/19690
http://download.gamevideos.com/19690/gv.com.TooHumanBrokenGate_1280x720.wmv


Too Human 'Beast Slayer' HD
http://gamevideos.com/video/id/19689
http://download.gamevideos.com/19689/gv.com.TooHumanBeastSlayer_1280x720.wmv

Too Human 'Storm the Gate' HD
http://download.gamevideos.com/19690/gv.com.TooHumanBrokenGate_1280x720.wmv


also some new picture(s)
http://xbox360media.ign.com/xbox360/image/article/885/885872/too-human-20080702030736832.jpg
http://xbox360media.ign.com/xbox360/image/article/885/885872/too-human-20080702030734441.jpg

The Sith
07-07-2008, 03:03
As I said before this game will be the darkhorse of a hit game on the 360. The videos are stunning.

radgamer420
07-07-2008, 03:31
As I said before this game will be the darkhorse of a hit game on the 360. The videos are stunning.

I agree. I can hardly wait for the demo.

One-Shot
07-07-2008, 03:48
I love how too human is turning out since it is something different. The sceens and vids look great.

Rareware
07-07-2008, 04:19
I only watched the first one, but Dyack explained alot in that vid. There is alot more to this game than meets the eye, MS just needs to get this info into the gamers hands.

I still think this is like a sci-fi Diablo.

Sparc
07-07-2008, 06:58
Looks quite good to me.

Dyack is one ugly ******

Sockpuppet
07-07-2008, 08:36
Looks quite good to me.

Dyack is one ugly ******

http://multiplayerblog.mtv.com/wp-content/uploads/2008/02/itagaki.jpg

If you're going to be good at something, might as well be the best.

Dasimpse
07-07-2008, 08:56
why do we need to comment on the guy making the game lol, i wouldnt notice if he was ugly or not as i wasnt watching that. I watched the 1upshow and it really really impressed me. Im actually really excited for this now, looks really good.

Its not a game for space marine fans, thats all, its for thos ewanting something a little deeper, if people dont get that then fine.

I bet its a good game!

Sparc
07-07-2008, 08:57
Didn't you know? Ugly people make crap games.....








j/k


:)

Dasimpse
07-07-2008, 09:14
hehehehe i didnt know that. well i might have to change all my statements earlier stated lol

X2
07-07-2008, 12:00
And to think some people on this board had the nerve to call this the 360 Haze.:?

Like I said before this game is going to surprise a lot of people.

Rareware
07-07-2008, 12:04
I realize the animations but not be up to Ninja Gaiden II or Heavenly Sword standards, but they are not THAT bad either. With all of the stuff going on around you, you hardly notice it.

I like the hidden areas that permit you get get special items. I doubt any of the previewers were aware of these hidden areas.

X2
07-07-2008, 12:18
I realize the animations but not be up to Ninja Gaiden II or Heavenly Sword standards, but they are not THAT bad either. With all of the stuff going on around you, you hardly notice it.

I like the hidden areas that permit you get get special items. I doubt any of the previewers were aware of these hidden areas.

The game is looking awesome and was that a smooth framerate I seen.

Co op is going to pwn.:)

Xaor
07-07-2008, 13:34
It's starting to go from almost unplayable looking to actually quite good. The animations are still terrible. They are repetitive (I mean, this guy has played the game tons and he is just using the same repeated combo over, and over, and over) there is tons of clipping... the enemies seem not to react logically to being hit by a hammer.

The special effects are also pretty bad. The fire that was shown repeatedly... what? It looks 2-D :/

It's almost irritating now. When I heard that 4 player co-op was being taken away, I didn't mind much because the footage being shown was so bad... now it's starting to look like something I'd consider playing (just maybe) but the 4 player co-op was something I really wanted. Meh.

I'll decide nearer to when it comes out I guess. There are still some things which kinda push me away.

Dasimpse
07-07-2008, 15:42
just looks like an mmo for animation etc so doesnt bother me. seems to work like that more.

Makagoto
07-07-2008, 16:47
just looks like an mmo for animation etc so doesnt bother me. seems to work like that more.

i agree, we cannot expect animations to be on par with ninja gaiden 2. this is an action rpg, i want those legendary red items!

Xaor
07-07-2008, 17:20
just looks like an mmo for animation etc so doesnt bother me. seems to work like that more.

In many ways it is like an MMO though. It's entire upgrade system is very similar to what is in pretty much all MMOs now, like WoW, EQ2, SWG, etc.

Thing is, the MMO's tend to have lots of plus points to deal with the fact that the fighting is pretty low leveled... essentially a lot of hack and slash.

LeisureSuitLarry
07-07-2008, 17:27
1up brought Dennis Dyack in to their 1up Yours podcast to talk about the whole pissing match with Neogaf. Hard to believe that a guy like Dyack takes message board so seriously.

http://www.1up.com/do/minisite?cId=3149993

Dyack's rant is in the second half of the podcast. You might doze off during his sociological treatise on why message boards are bad. Kinda reminds me of Tom Cruise's anti-psychology diatribe. What a quack. :lol:

A7MAD
07-07-2008, 17:33
Didn't you know? Ugly people make crap games.....








j/k


:)

I know it's a joke but if anyone on earth ever had that mentality not only do they deserve to be executed by a firing squad but I'd ask those individuals which developer they actually thought was attractive, generally how many guys here look at other guys and say "oh yeah, he's attractive" or "good looking"?

Rareware
07-07-2008, 18:03
It's probably just me and I know I'm in the minority with this game, but does anyone think that the batch of vids included with the OP look different....better? Something seems to have changed.

Is it the view? I can't put my finger on it, but something looks different IMO.

Agriel
07-07-2008, 18:12
It's probably just me and I know I'm in the minority with this game, but does anyone think that the batch of vids included with the OP look different....better? Something seems to have changed.

Is it the view? I can't put my finger on it, but something looks different IMO.
I don't notice anything different looks about the same as before, as it should. Everything that the media has right now in their hands is the final build for the game. Maybe your just getting use to it or something.

FdMstng99
07-07-2008, 19:36
Very nice vids, thanks for the post. Would rep but says I have to wait 24 hours.

Sparc
07-07-2008, 19:37
I know it's a joke but if anyone on earth ever had that mentality not only do they deserve to be executed by a firing squad but I'd ask those individuals which developer they actually thought was attractive, generally how many guys here look at other guys and say "oh yeah, he's attractive" or "good looking"?Well I heard that you have a cute wiggle when you walk... :twisted:

A7MAD
07-07-2008, 19:40
Well I heard that you have a cute wiggle when you walk... :twisted:

I'll change my walk, I currently walk like Florian Cravic in GTA4 also known as Bernie Crane. :p

LeisureSuitLarry
07-07-2008, 20:50
I'll change my walk, I currently walk like Florian Cravic in GTA4 also known as Bernie Crane. :p

Yeah.....that's what I need. Images ofhow A7MAD walks rolling around in my head. Switch....I could use that beer about now....boyyyyyyy.

Rareware
07-07-2008, 22:20
Here is a new video from Dyack showing "serving" in Too Human.

http://xboxmovies.teamxbox.com/xbox-360/7237/Too-Human-CoOp-Serving-Trailer/

Another cool feature of this game.

AhhYuKen
07-07-2008, 23:09
I think its funny how he tries to make this game out to be so complex & strategic and uses that as an excuse for the horrible animations & action scenes. lol. So strategic rpg games cant have great action?

LeisureSuitLarry
07-08-2008, 00:33
Here is a new video from Dyack showing "serving" in Too Human.

http://xboxmovies.teamxbox.com/xbox-360/7237/Too-Human-CoOp-Serving-Trailer/

Another cool feature of this game.

Bleh....don't like all the hovering in the air for seconds like some bad anime. But the graphics in that video looks better than what I had seen else where.

Soldier 95B
07-08-2008, 01:01
Yeah.....that's what I need. Images ofhow A7MAD walks rolling around in my head. Switch....I could use that beer about now....boyyyyyyy.

Well you will have to suffer with your beer goggles. A7MAD never really did anything for me....prolly cuz I am into chicks. :-D

bluvi69
07-08-2008, 01:20
It's probably just me and I know I'm in the minority with this game, but does anyone think that the batch of vids included with the OP look different....better? Something seems to have changed.

Is it the view? I can't put my finger on it, but something looks different IMO.


i agree, that's why i put only the trailer from gamevideos, xboxmovies , gamespot, or gamersyde especially for too human

somehow, trailer from gametrailers, are maybe badly encoded or they have wrong sources.

i'll updating my first post with new too human video from your last post

Rareware
07-08-2008, 02:54
Just saw this posted at Matt's blog over at IGN.

http://blogs.ign.com/Matt-IGN/



Too Human: My Thoughts

I've received about a dozen e-mails from readers asking for my opinion of Too Human, but I've held off on writing anything about the title until I could sink some quality time into it. The game seems to have been scrutinized recently by the press and also by the NeoGAF forum, I suspect because of several factors. One, it's been in development for a long time. You could say since the PS1 era, although such a claim is hardly fair. Too Human was an altogether different game back then. The title as it exists today was started on Xbox 360. Two, SK president Denis Dyack is an outspoken guy who has talked up the title. And when you talk something up, anything less than megatonian is bound to be a letdown. And three, Too Human was unfortunately shown in an extremely rough state at E3 2006, and SK has had to battle to overcome the perception that the title is incredibly flawed ever since. Thus, the scrutiny, which is practically unavoidable. Any hands-on update, my own included, would at this point have to touch upon, bare minimum, whether or not the game has delivered on its potential.

I'm officially 60 percent through the game after six hours. My character, a champion, is at level 22. However, Bozon and I played to the end of the title the other night with his character, a bio-engineer, so I've now seen to the story's closure, too.

Boz loves dungeon crawlers. He grew up on games like Diablo. On the other hand, I'm not a big fan of the genre. I recognize the qualities of certain games belonging to it, but they haven't in the past generally appealed to me. In my mind, Too Human's biggest success is therefore that it makes me a believer in the genre. Control and combat are surprisingly tight and fun -- these two areas represented my biggest concerns going in, but they have really come together since the first time I saw the game in motion. The story is engaging. And the loot / character and weapon upgrade system is very deep and addictive.

The game comes into its own as you acquire new loot and level-up your character. The modifications you make are represented instantly in-game and you can not only see the changes in menacing looking new weapons and gear, but feel them as well, as your guns and blades will drop enemies much quicker and your armor will protect you for longer periods of time. When you are significantly leveled up and sliding all over the screen in a flash, popping enemies into the air and holding them there with your guns, the game is downright intense, not to mention thoroughly satisfying. And when you stop to consider that it's a dungeon crawler, the combat is all the more impressive, at least as far as I'm concerned.

The game's not perfect. I admire Silicon Knights' attempt to simplify the experience with an automatic camera. I'm all for that in the same way that I'm for fewer open-world sandbox games and more linear, controlled experiences that can really shine. (I really hate the notion that bigger, freer worlds somehow inherently equate to better gameplay. If your world is big and boring, or big and clunky, how is that more fun? But I digress.) The problem is that while Too Human's camera sometimes enables some truly cinematic angles and experiences, it also occasionally fails to accurately predict where you want to go or look and it's during these moments that it can be intrusive. And that really is the right descriptor, for why the camera is sometimes a frustration, it is by no means a deal-breaker. And don't forget, it's because the camera is automatic that you have that second analog stick for combat, which is a great addition.

I've seen story brought up a lot by critics -- that the game is light on a good yarn. I wouldn't say that's true. By SK's own admission, the storyline in Too Human is much larger and deeper than it was in Eternal Darkness. Now, it's been awhile since I've played through ED, but I seem to remember it featuring a pretty robust yarn. I think it's the way in which Too Human's storyline is delivered that has left some people wanting a little more, myself included. The game starts off with a lengthy cinematic that opens everything up, but further storyline cinematics are rendered almost entirely between levels, so you might go two or three hours through a "dungeon" without a major cinema. Doesn't mean there's not some considerable content, it just means that you'll be waiting for some of it.

Despite these two potential issues, I really like Too Human and will be adding it to my game library when the time comes. I think it says something that I have officially played through 60 percent of the title with my champion character (and have separately seen it through to the end with Boz's bio-engineer) and am still eager to start over and try it with the berserker class, perfect for melee. As far as dungeon crawlers go, I have never felt compelled to stick a single one of them out. I haven't explored the online mode at all yet. I think that says something. If nothing else, Too Human has succeeded in bringing a loot-based experience to gamers who might be wary of one.

I'm sure there will be those out there who hate Too Human. I get the feeling some people actually want to hate it. But I really don't think the hate is warranted. There is no effin' way in this life or the next Too Human can accurately be gauged a bad game. It's just not. Period. What it will boil down to, I think, is whether it's a great game or merely a good one.

Sockpuppet
07-08-2008, 03:15
This will not bode well for Doc Evils trolling ammunition at GAF.

FdMstng99
07-08-2008, 03:43
Just saw this posted at Matt's blog over at IGN.

http://blogs.ign.com/Matt-IGN/




A very nice read thanks for the post Rare. I really can't wait to get my hands on this game. ;)

Dasimpse
07-08-2008, 07:20
thanks rare, game looks like its going to be right up my street! Forget the haters! everyone was wishing it was a failure but i guess it isnt! Its not a haze! its going to be a pretty darn good game for people who want a dungeon crawler and want to have some fun!

cant wait for it now! i jknow theres a few peeps on here that will wanna crawl with me!

X2
07-08-2008, 07:58
thanks rare, game looks like its going to be right up my street! Forget the haters! everyone was wishing it was a failure but i guess it isnt! Its not a haze! its going to be a pretty darn good game for people who want a dungeon crawler and want to have some fun!

cant wait for it now! i jknow theres a few peeps on here that will wanna crawl with me!

It like the writer says "it's like people want the game to fail", also the haze comments had me cracking up.:lol:

old_school_gamer
07-08-2008, 09:40
I still have dial up(I know, I know)so I wasn't able to watch the vids, but those new pics are horrible looking IMO. I still say this game looked tons better when it was early in development using the UE3 engine. This is a rental at best IMO, but to each their own.

Rareware
07-08-2008, 11:21
It like the writer says "it's like people want the game to fail", also the haze comments had me cracking up.:lol:

But he's right, many want it to fail because of their opinion of Dyack.

three3-times
07-08-2008, 11:28
i knew this would be a good game, i was never cancelling my pre order!!

Infinite Daremo
07-08-2008, 11:29
That sword in the second picture is pimp. Got this pre-ordered, gonna play as a Berserker first time through. Vids look more refined and smoother.

Rareware
07-08-2008, 11:41
Here is a take from another of IGN's editors.

Too Human in 20 hours (http://blogs.ign.com/Bozon-IGN/2008/07/07/95053/)


Too Human - 20 Hours In

After waiting for what seemed like forever to get our hands on Too Human here in LA, Matt and I have had a chance to sit down with the game and try out a few of the classes, and spend a few nights going through the single-player campaign. With Matt about two hours out from finishing the game on his own (using a Champion Class), I sat down tonight along with him and finished my first play-through of the game.

I’m a fan.

You’ve heard some of the complaints from people that have played it, and to an extent I can agree with a few of them. The camera isn’t always spot on (though once I started using the LB to re-center it, I didn’t have any trouble) and the story mode can be called relatively short, though basing the game’s replayability on one trip through the game is like rating Diablo off of a quick trip down to hell (which took about three hours, mind you). So far I’d say I’ve put in about 18 hours into the game, and I don’t even feel like I’ve scratched the surface.

We’re only in the preview phase of the game, so I’m not going to break it down too much, but for those wondering how Matt and I have been liking the game so far, I’ll speak for myself in saying that I’m a huge dungeon crawler fan, and for me personally, it has been a lot of fun. It’s not perfect, and it won’t be for everyone, but I’m having a blast with it so far.

Here are some stats on what I’ve played (in order):

Playthrough with Commando Class: 40% finished after 4.5 hrs, level 19, Cyber Allegiance

Playthrough with Champion Class: 60% finished after 6 hours, level 22, Cyber Allegiance (Matt and I playing off of his character, switching off).

Finished Game with Bio Engineer Class: 100% finished after 8 hours and 10 minutes, level 28, Human Allegiance, died 12 times, skipped the story for the first 50% of the game.

So far I’m a fan of the Bio Engineer the most by far, simply because you can heal whenever you’ve got combo points to distribute. It’s worth noting that I finished my run-through that fast because I skipped all story sequences up until the 50% mark (having seen them twice before), and then went for as fast of a run-through to finish the story as possible. I still intend on getting up to level 50 with the Bio Engineer, and that should take around 25 hours based on what I’m seeing so far, which would only be one of five classes. Also, I haven’t even stopped to check out every room in the main city yet, so I’d say someone playing through the game at a normal pace, checking out most of the rooms and areas to explore, would finish in 15 or so hours. I rushed through on purpose, as I wanted to check out the story and then figure out which class I really want to become proficient in.

As soon as I get the copy back from Matt I’ll be playing through the game with the Beserker class as well, and if I have time before release, Defender. There have been a lot of ups and downs across the net about this game, but I’ve gotta say, when I’ve put nearly 20 hours into the game so far and feel like I’m just kicking the experience off, that’s a very good thing. This game won’t be for everyone (it’s a loot-based dungeon crawler), but this Diablo fan is pretty hooked. It isn’t perfect, and I’ll leave the actual critiques to the 360 team, since I’m just another guy with a build right now, but people wanted to know how I like it, and that’s my two cents so far. I’ve played a hell of a lot, plan on playing more, and I’ll be doing it all again once the final copies come in. I got 640 achievements on my first playthrough, and plan on 1,000ing this one once I get the final copies.

Oh, and I haven’t played co-op online yet. Just story rushing, and now on to the good stuff in order to get to level 50.

Also, if anyone has any general questions about the game, feel free to ask them in the comments section below. I'll try to answer what I can, based on what I've played so far.

FdMstng99
07-08-2008, 11:46
Here is a take from another of IGN's editors.

Too Human in 20 hours (http://blogs.ign.com/Bozon-IGN/2008/07/07/95053/)

Man Rare your killing me with these. ;) Good stuff tho, thanks man!!!

A7MAD
07-08-2008, 11:53
IMO the game is looking better than I've seen previously, still I'm not impressed with the storyline, that in no way would constitute me wanting the game to fail, I just am not feeling it right now. I felt the same way about GRID (liked the visuals but wasn't into it, but that changed) now I own it.


Yeah.....that's what I need. Images ofhow A7MAD walks rolling around in my head. Switch....I could use that beer about now....boyyyyyyy.

LOL you're loving it! :p


Well you will have to suffer with your beer goggles. A7MAD never really did anything for me....prolly cuz I am into chicks. :-D

I think I already told you this but when I look at your sig and avatar of Jessica Alba (especially your older ones) I fall in love with you and forget you are a guy from another part of the world :lol:

Rareware
07-08-2008, 11:54
Man Rare your killing me with these. ;) Good stuff tho, thanks man!!!

With all of the bad press initially, it seems that they may have been somewhat unjustified. The game is far from perfect, but tons better than the first couple of hands-on previews.

The more time people spend with it, the better they seem to like it.

FdMstng99
07-08-2008, 12:07
With all of the bad press initially, it seems that they may have been somewhat unjustified. The game is far from perfect, but tons better than the first couple of hands-on previews.

The more time people spend with it, the better they seem to like it.

I was worried about this game since everything I heard about it has been mostly bad to this point. I don't need a game to be perfect just fun to play and from reading what you have posting it seems that Too Human will be fun to play.

Jackylegs
07-08-2008, 14:14
This game will be the Haze of the Ps3 but on the 360 ;o.

Rareware
07-08-2008, 15:14
This game will be the Haze of the Ps3 but on the 360 ;o.

Funny thing is that no previewers feel that way, only people around here say that. :???:

LeisureSuitLarry
07-08-2008, 15:21
This game will be the Haze of the Ps3 but on the 360 ;o.

I use to think that, but not anymore. The more actual gameplay video I see the more it looks like a really fun game to me. Still too early though.

Soldier 95B
07-08-2008, 15:33
I use to think that, but not anymore. The more actual gameplay video I see the more it looks like a really fun game to me. Still too early though.

I have heard rumors of a demo...that might help us make that decision. I won't be buying it with out a demo or rental, that is for sure.

Makagoto
07-08-2008, 17:00
This game will be the Haze of the Ps3 but on the 360 ;o.


haze was your usual fps-clone. too human is at least a bit innovative. i am disappointed so far that people somehow don't like the story much, i thought they would come up with another blast like they did with blood omen.
i was waiting for this game more than on anything else and i don't care if it's not perfect because i never expected it to be. all i want is having fun while killing all those machines and gathering their loot.

LeisureSuitLarry
07-08-2008, 17:26
haze was your usual fps-clone. too human is at least a bit innovative.

heh....I pointed out the fact that Haze looked like a generic run-of-the-mill FPS game a couple of months before it was released. I had three or four posters, all sporting Haze sigs no less, jump down my throat screaming about how cool the whole "nectar" thing was. Hmmm.....whatever happened to all those Haze sigs anyway? :DD.

Excuse my off-topic smugness. :cool: Yeah....Too Human has some cool looking gameplay, but I agree that I would like to know more about the story. I keep hearing Dyack talk about how good the story is....but no I'd like a few tidbits to chew on, at least.

Rareware
07-08-2008, 17:58
I have heard rumors of a demo...that might help us make that decision. I won't be buying it with out a demo or rental, that is for sure.

The demo was confirmed by Dyack, unfortunately, the date of the demo was not. I have a strong feeling that it will be released during E3.

LeisureSuitLarry
07-08-2008, 18:25
The demo was confirmed by Dyack, unfortunately, the date of the demo was not. I have a strong feeling that it will be released during E3.

Was it confirmed? He was pretty vague about it in the 1up yours podcast.

Rareware
07-08-2008, 18:58
Was it confirmed? He was pretty vague about it in the 1up yours podcast.

I recall that he did, but this all that I could find in a hurry. It's kind of old, but I specifically recall that he confirmed a demo in the last couple of months.

http://toohuman.net/index.php?option=com_content&task=view&id=231&Itemid=2


It is always darkest before the dawn.

Too Human will be out in 2008. A firm date with tons of new info is coming soon. This will be followed up with a playable demo. The demo will speak for itself.

Hang in there.

Denis

Sparc
07-08-2008, 19:09
Was it confirmed? He was pretty vague about it in the 1up yours podcast.Yes, I recall reading it now and just found the news item ( 14th May 2008 ) it was in.

http://www.eurogamer.net/article.php?article_id=140590

At least we can try it out. I think it's going to be essential for this game. Interesting that they say in this news item the demo will land before August!

LeisureSuitLarry
07-08-2008, 20:00
I recall that he did, but this all that I could find in a hurry. It's kind of old, but I specifically recall that he confirmed a demo in the last couple of months.

http://toohuman.net/index.php?option=com_content&task=view&id=231&Itemid=2

Cool. I'll have to find a Gamestop that has it loaded up whenever it is released.

FdMstng99
07-08-2008, 21:48
I like how he says "The demo will speak for itself". Man I can't wait to play this. ;)

Rareware
07-09-2008, 03:50
Looks like the initial preview that caused a big ruckus was an attempt to derail the game's success. There has been nothing but positive previews since then.

Also, I keep reading about comparisons to Diablo, and not just the loot system.

Here is another Gamepro's hands-on with Too Human (http://www.gamepro.com/microsoft/xbox360/games/previews/199048.shtml)


This action-packed Xbox 360 RPG draws ever closer...and it's better than you think.

BASIC INFO: Too Human is an Action RPG being developed by Silicon Knights (http://www.siliconknights.com/), the minds behind Eternal Darkness: Sanity's Requiem (http://www.gamepro.com/nintendo/gamecube/5380/info.shtml) and Metal Gear Solid: The Twin Snakes (http://www.gamepro.com/nintendo/gamecube/13892/info.shtml) for Gamecube. Based around Norse mythology, the game puts you in the role of Baldur, the god of peace and justice, who hacks and slashes his way through a machine race that threatens humanity. Too Human is an Xbox 360 exclusive and is scheduled for release on August 5, 2008.


Too Human has had a long and rocky development. Since its inception during the days of the original PlayStation, Too Human has undergone several transformations and revisions. Even its earliest showings were followed by skepticism and criticism. Now, after these many years, the game is forming from a simple set of reworked ideas into a full-fledged RPG thrill ride.


Norse to Know You

Too Human throws its own distinct twist on Norse mythology. You take on the role of Baldur, the Norse god of peace, rebirth, and justice. You can also expect a few other, familiar faces from the Norse pantheon, such as Thor and Loki. However, instead of god-like, ethereal beings, the Aesir are nothing more than mechanically enhanced humans. This adds a distinctive twist to the setting, while still adhering to the essence of the mythology. I actually reached a moment in the game that had me smiling and muttering, "Awesome."


As unique as the setting may be, the single best thing about the game is the action. From the get-go, you're thrown into oncoming squads of goblin machines. With ballistics (guns), you feel a sense of gratification as you mow through the waves of enemies that approach you. On occasion, when they get a little too close, a nice, secondary-fire grenade will send enemies flying in a hail of fire and smoke. But when the fight becomes even more personal, a quick flick of the right analog stick will send Baldur dashing forward, flailing away at them with his mace, staff, or sword.


Not all Action

A common misconception about Too Human is it's a full-on action game like Devil May Cry or God of War. Yes, Too Human has combat similar to those games, but it actually retains a deep, Diablo-like RPG system at its core. You're given the choice between five classes: Defender, Commando, Berserker, Champion, and Bioengineer. Each class is quite similar to the archetypes found in other RPGs -the Bioengineer is a healer, the Commando is a shooter - but it's the simple addition of these core RPG elements on top of its solid action-oriented gameplay that set Too Human apart from the rest.

If anything, the game shows quite a few high-level similarities to Diablo in its inventory, skill tree system, and enchanted armor and weapons. Many games have tried desperately to recreate the magic of Diablo, but Too Human is the first game to actually do it well. Even the online co-op is as simple and entertaining: your buddy can easily jump online and join in on the action, no matter where you are. This feature alone adds a tremendous amount of replay value (and fun) to this already addictive game.


To Err is Human

As impressed as I was with the game, so far, it is definitely not without its quirks and problems. The uncontrollable camera system (a big issue in earlier versions of the game) has seen some improvements, but is still a bit stubborn and hard to get used to. The game also suffers from a plethora of mediocre voice acting and cheesy dialogue. A personal favorite of mine is Thor's, "I sing my song of death, wrapped up on your skull!" Yeah....
Too Human also suffers from having no potions or health items of any kind. As of right now, it's hard to completely determine whether or not this is a problem. While relying solely on small health pick-ups from fallen enemies, I did find myself, literally, on the edge of my seat in the heat of battle. However, when there were no health pick-ups to be found, death was inevitable. And I died. A lot. Too Human can be overwhelmingly difficult at times. As frequent as death was, though, the penalty was merely the cost of some armor durability, as well as having to sit through a short scene of Baldur being carried to Valhalla by a golden valkyrie.


Better Than You Think

Still, no game is perfect. Games aren't supposed to be perfect, they're supposed to be fun, which is what this game has accomplished, so far, with flying colors. Too Human is shaping up to be an interesting, enjoyable change from the drab trends of this ever-growing industry. It is taking what has worked beautifully in the past and is melding it with phenomenal art direction and a unique take on a battle-infused mythology.
The game still has a little over a month until its release. Until then, I recommend any Xbox 360 owner and RPG (or action) fan to go out and reserve their copy.

X2
07-09-2008, 06:43
Another great read Rare keep them coming.:) + rep

I think is the best part.


Even the online co-op is as simple and entertaining: your buddy can easily jump online and join in on the action, no matter where you are.

FdMstng99
07-09-2008, 10:38
Looks like the initial preview that caused a big ruckus was an attempt to derail the game's success. There has been nothing but positive previews since then.

Also, I keep reading about comparisons to Diablo, and not just the loot system.

Here is another Gamepro's hands-on with Too Human (http://www.gamepro.com/microsoft/xbox360/games/previews/199048.shtml)


A very nice read Rare, keep posting stuff like this please. ;) Getting more and more hyped about Too Human with every post.

Infinite Daremo
07-09-2008, 12:17
I think Rareware maybe secretly Denis Dyack :o

Either way keep the good reviews coming.

Rareware
07-09-2008, 12:19
I think Rareware maybe secretly Denis Dyack :o

Either way keep the good reviews coming.

Nah, he's better looking than me :shock:

This is a game that I have been following for a long time. I was pretty bummed when the bad previews started coming in, but now that the real ones are coming, I want to make sure everyone sees them.

Infinite Daremo
07-09-2008, 12:28
Nah, he's better looking than me :shock:

This is a game that I have been following for a long time. I was pretty bummed when the bad previews started coming in, but now that the real ones are coming, I want to make sure everyone sees them.

Wow, you must be third world ugly then.

Yeh i was always hyped about the game but the initial previews didn't bother me. Most of the videos showed me the game didn't suck. Its definetly going to be a game to tide me over till Diablo 3. As long as this doesn't release around Fable 2 or GoW2 it should sale nicely too with a little bit of marketing from Microsoft.

Soldier 95B
07-09-2008, 15:44
I'm not gay by no means, but I don't think he is ugly.

Rareware
07-09-2008, 16:38
I'm not gay by no means

Not that there's anything wrong with that. ;)

Soldier 95B
07-09-2008, 16:45
Not that there's anything wrong with that. ;)

True...there isn't. I don't mean to offend anyone here that may be...ya know...

Rareware
07-09-2008, 16:59
True...there isn't. I don't mean to offend anyone here that may be...ya know...

No, that's a line from Seinfeld. I guess you didn't watch the show.

Soldier 95B
07-09-2008, 17:01
No, that's a line from Seinfeld. I guess you didn't watch the show.

I actually saw quite a few episodes, and liked the show. However, I am REALLY bad with paying attention and remembering lines. I suck REALLY bad at that.

arthur
07-09-2008, 17:39
well, i have been having my fingers crossed for a long time, this game finally looks like delivering