View Full Version : Why Oblivion is boring!
Firstly, I don’t think that Oblivion is a bad game just not that great. My biggest issue with the game is the lack of an interesting plot that will intrigue you and suck you in to the world and make you care for it. I just don’t care if the world burns down too ashes. Secondly the characters in the game are boring. The all look nice and talk sweet but they are something missing about them. You just don’t care about them.
In games like Final fantasy you can associate your self too the main characters, you can associate to how they feel. There is more depth in games like that. After playing Oblivion for many hours hoping the game would grow on me and start to intrigue me, I am disappointed to say that it hasn’t happened.
well the basic main difference is that you can play Oblivion even after you beat the main quest, and experience a changed world, etc... so much playability.
In a game like Final Fantasy it is much more story driven because it is not open ended.
I remember when I got Xenogears, I got so much into it i didnt play anything else for like 2 straight weeks until I beat Xeno, because the story got to me, and the characters did too.
apart from all the bugs, thats the issue i had with ES4. im currently playing DQ8 and there is basically no interactivity with the world but in my opinion its better than ES4. The gameplay on ES4 is simply brilliant but the lack of plot ruins it quite abit.
Yeah. This is the common problem with Western rpgs in my opinion, and one that I wish they would correct. I would REALLY like to see a Western rpg developer make a game with a story that moves you, and characters that you care for. It just doesn't happen though. I've only played KOTOR and Diablo in the Western motif and Diablo I didn't beat (though I'd have liked to, can't remember why I didn't beat it, it was so long ago).
There is-of course--many precedents set from great Western authors in the fantasy genre that can create content like that, and in film all you have to do is look at, say, certain portions of Episode 3 or the Lord of the Rings movies and you can see that even in film the Western world is able to come up with material that strikes or moves you, but it just doesn't seem to translate into the Western rpg, which is a shame to say the least.
Lastly, you would think that the performance of the Final Fantasy titles would show a lot of rpg developers that story is the most important element of an rpg, but they don't seem to care. It's a shame, really.
Having said all that, I still plan to play Oblivion, just because of all the praise it's gotten. I just prefer a story driven rpg with actual charcter development to anything that the West seems to deliver.
Yay a i have this problem with WRPG's thread. :D
The problem with WRPG's is usually the guild system, while it's nice to go back and forth back and forth back and forth back and forth it kills the neeed for any deep exploration, WRPG's have the GTA effect, while it's fun killing people, being evil mugging people etc, after a while you just get on with the game from start to finish, and even though theere's so much you can do after you complete it you can't be bothered.
I wish WRPG's had more of a storyline structure to that of GTA rather than a guild it would give me the incentive to actually complete one of them wondering what happens snext.
Oblivion is basically the same game as Morrowind. I.e. a vast, open-ended RPG that you can do anything you want yet at the same time has nothing particularly gripping to do. Some like it but others won't. It's just a style of game that's very different from traditional RPGs of nearly any sort.
mintrieri
05-02-2006, 20:08
I did just complete (part of) a mission that was pretty lame. I had to follow a guy and then follow the guy he met. I just cast spells to kill the time until they appeared. But, I've had many quests that were exciting and tested my abilities, and so I think this boring mission is forgivable.
Oblivion is nothing like Final Fantasy, but both are great games. I could list their differences all day long.
I did just complete (part of) a mission that was pretty lame. I had to follow a guy and then follow the guy he met. I just cast spells to kill the time until they appeared. But, I've had many quests that were exciting and tested my abilities, and so I think this boring mission is forgivable.
Oblivion is nothing like Final Fantasy, but both are great games. I could list their differences all day long.
Of course they're completely different, the thread was just saying that there's no story driven I-want-to-know-what-happens-next feel to it, that you eventually complete it from beginning to end. (sent back Fable, Jade Empire and KOTR mainly because of that reason didn't even care what happened in the end it was like... meh.)
If you see the difference between PS1 JRPG's (Anime style, turnbased, random battle melo-dramatic story) and PS2 JRPG's (Anime Style Melo-dramatic, real-time, limitless customisational opportunities) they've become more... American orientated.
It's only a matter of time before we see a Oblivion free-style Final Fantasy story driven with high interactivity JRPG's.
Actually a game as big as Oblivion should have a story with several possible outcomes, based on what parts of the game catch your interest. If you are going to make an massive open ended game about replayability you should have lots of possible threads to follow, ones that won't lead to the same places.
I'd love a game where something that interests you draws you off down a completely different story and changes all the outcomes.
Perfect Sin
05-02-2006, 21:08
I must agree on the boring aspect of Oblivion. This game is really meant for those Xbox fans that want to call themselves RPG gamers. It's a totally Western RPG and you really do not feel any emotional attachment to the main character what-so-ever.
The game is beautiful but beauty only runs skin deep. I've played a lot of RPGs in my time and I must say that I need to be able to have an emotional attachment to the characters in my RPG or i'm just plain bored.
The whole point of a fantasy RPG is to pull you into a whole new world and make you feel like you're in it.
I honestly feel like i'm sitting on the computer and hoping to become entranced by this game which apparently "critics are raving about". I'm sorry but unless you love having a huge open world with little to none storyline in it, this game is just not for me.
The whole good and evil thing isn't working out either. I don't feel that KOTOR battle I have with myself. If I slay a person walking down the road in Oblivion I could care less. If I did that in KOTOR I seriously felt myself wondering if I really want to go to the Darkside.
If you don't like JRPGs buy Oblivion. If you love Final Fantasy games and a few other good JRPGs than I can guarantee you will get bored of this game.
P.S. Very good posting all around guys. A lot of my opinions are based exactly off what some of you have said. Good quality posting.
I wouldn't call it a matter of "Western RPG's". I think Oblivion is of a particular breed.
My only issue with the game is the fact that the enemies level up with you. The user should have to up his character to their level, not the other way around. Their levels should be set.
Firstly, I don’t think that Oblivion is a bad game just not that great. My biggest issue with the game is the lack of an interesting plot that will intrigue you and suck you in to the world and make you care for it. I just don’t care if the world burns down too ashes. Secondly the characters in the game are boring. The all look nice and talk sweet but they are something missing about them. You just don’t care about them.
In games like Final fantasy you can associate your self too the main characters, you can associate to how they feel. There is more depth in games like that. After playing Oblivion for many hours hoping the game would grow on me and start to intrigue me, I am disappointed to say that it hasn’t happened.
Iv beaten the game and really you have to go for a while in game..like i didnt beat the main questline until i was 100 hours of play time...so when you play that long, you care more (although the main questline was repeditive at times). I stopped playing it after i beat that part though..i was playing WAY too much..its nice to take a break..I was really starting to feel like our soldiers were over seas fighting goblins with bows and arrows.
Metal Warrior
05-02-2006, 22:36
If you don't like JRPGs buy Oblivion. If you love Final Fantasy games and a few other good JRPGs than I can guarantee you will get bored of this game.
This is plain wrong, and véry narrow sighted. You, and probably a lot of others feel that way, but that doesn't justify any generalisation. I'm absolutely in love with Final Fantasy, there's no other series on any platform I've spent as much time with. Still, I really enjoy Oblivion, and after 85 hours (which isn't terribly long for an RPG, but still quite long) I'm not bored at all. Story-wise, none of the game is particularly interesting outside of the Dark Brotherhood. But gameplay-wise this game is top of the bill. If you only like RPG's for their story, then you'll probably get bored of Oblivion. However if you just know how to appreciate very good and solid gameplay, that won't be the case.
mintrieri
05-02-2006, 22:52
I did just complete (part of) a mission that was pretty lame. I had to follow a guy and then follow the guy he met. I just cast spells to kill the time until they appeared. But, I've had many quests that were exciting and tested my abilities, and so I think this boring mission is forgivable.
Oblivion is nothing like Final Fantasy, but both are great games. I could list their differences all day long.
Of course they're completely different, the thread was just saying that there's no story driven I-want-to-know-what-happens-next feel to it, that you eventually complete it from beginning to end. (sent back Fable, Jade Empire and KOTR mainly because of that reason didn't even care what happened in the end it was like... meh.)
If you see the difference between PS1 JRPG's (Anime style, turnbased, random battle melo-dramatic story) and PS2 JRPG's (Anime Style Melo-dramatic, real-time, limitless customisational opportunities) they've become more... American orientated.
It's only a matter of time before we see a Oblivion free-style Final Fantasy story driven with high interactivity JRPG's.
Steroyd, I can't believe you didn't like KOTOR. That game was fantastic IMO, critically acclaimed and game of the year.
A game can't be all things to all people. I've heard bad things about FFXII too, but I'm sure it's still really great. I was just saying that it's apples and oranges comparing these two games because practically everything is different about them.
The solution for everyone picking nits on this thread: If all you like is JRPGs then don't buy anything else. But, for people who do not have such a narrow definition of a good RPG, there are many great titles from the East and the West.
arfi-gorgona-O
05-02-2006, 23:08
Well it gets boring sometimes...Pity though,cause i remember Daggerfall that game was really good.In fact Oblivion (even if I'm going to play it) doesn't look that much different than morrowind...But this is the way Western RPG's are made.I'm still playing them though :)
Tribunal
05-02-2006, 23:25
Oblivion, in my opinion is a fantastic game.
I feel involved with the story line because of the characters, I think the combat puts you into a bloody battle to the death.
I mean, so fight in the arena from time to time. I have the time of my life there.
Perfect Sin
05-03-2006, 03:45
If you don't like JRPGs buy Oblivion. If you love Final Fantasy games and a few other good JRPGs than I can guarantee you will get bored of this game.
This is plain wrong, and véry narrow sighted. You, and probably a lot of others feel that way, but that doesn't justify any ggeneralization I'm absolutely in love with Final Fantasy, there's no other series on any platform I've spent as much time with. Still, I really enjoy Oblivion, and after 85 hours (which isn't terribly long for an RPG, but still quite long) I'm not bored at all. Story-wise, none of the game is particularly interesting outside of the Dark Brotherhood. But gameplay-wise this game is top of the bill. If you only like RPG's for their story, then you'll probably get bored of Oblivion. However if you just know how to appreciate very good and solid gameplay, that won't be the case.
A good RPG has a storyline, that's the point. A good RPG can make the main character relate to the people who are playing the game.
Oblivion in summary: Prisoner who an Emperor sees in his dreams get's out of prision, level's up get's weapons and armor then has to close the gates of Oblivion. And you should care why? You as a character have no emotion, no feelings, it's just a mindless corpse being controlled by you.
A good RPG can make a game expansive, but linear enough so it still follows a moving storyline. Not just throw you into a giant world and tell you, "Ok, ummm we'll give you a bunch of random main quests. You don't have to do a single one until really late in the game. Then close the gates of Oblivion! NOW GO!"
Gameplay wise Oblivion is great. I mean FPS and/or 3rd person RPG. Halleluiah we have FPS because 3rd person is a joke.
RPGs should be a perfect blend of audio, gameplay, storyline, graphics and overall replay value. Oblivion has beautfiul graphics, great gameplay, OK audio (the music varies little from Morrowind), decent replay value (in the sense you just remake your character), and no storyline.
I dunno, I've played a ton of RPGS. I think KOTOR and Jade Empire (from Bioware) are better than Oblivion.
Basically Oblivion is just way too open for my tastes. I like freedom, but I also like having a more linear plot and storyline to follow. I like to be able to relate to the main character you play as. I like being soothed and psyched by the audio; depending upon the situation i'm in. In a sense i'm more of a fan of JRPG's than WRPG's. That's why i'm waiting for Enchanted Arms to come to NA. I'm interested in seeing the reviews for that game.
FLCLjazz
05-03-2006, 04:37
i have felt no attachment to any Japanese RPG, the japenese rpg's storys suck, there gameplay blows, and the characters have no style artistically or emotionally. Tell me one jRPG story that is good. RPG's are role playing game where you are supposed to be playing ROLE in a game, hell you could say the JRPG's are not even RPG's because you have no effect over how it ends.
I play a game for gameplay, if i wanted to watch a bad movie i would go watch a bad movie.
SE fanboy
05-03-2006, 04:50
I must agree with all of you who think WRPG are boring. Like Perfect Sin said they lack a story and you don't get attached to the characters. I have tried Morrowind and Diablo but I could not get attached to them.
The story in both of them was boring. All you had to do was complete quests and level up. It is not a story driven experience. Final Fantasy VII on the other hand had one of the best story in a RPG. It is a story driven experience with not so good gameplay. (I find turn based boring). I am more of a action RPG guy.
My favorite gameplay in a RPG has to be Kingdom Hearts II. The game was fun to play for me and it was an enjoyable experience. The story although feeling more episodic than epic was still better than of Western RPG’s. You actually have emotions for the characters and feel sad for what’s happening to them.
I cannot comment on Oblivion because I haven’t played it but WRPG’s have a bit of a turn off. They focus more on the depth of the world than the story. The depth in Leveling up is more than the story. Some people find it great and some like me don’t.
For me a perfect game will have to be a mix of KH2 and FF7.
i have felt no attachment to any Japanese RPG, the japenese rpg's storys suck, there gameplay blows, and the characters have no style artistically or emotionally. Tell me one jRPG story that is good. RPG's are role playing game where you are supposed to be playing ROLE in a game, hell you could say the JRPG's are not even RPG's because you have no effect over how it ends.
I play a game for gameplay, if i wanted to watch a bad movie i would go watch a bad movie.
See now People have differences for types of stories and type of gameplay. I agree with you that gameplay does suck but some people actually enjoy it.
FLCLjazz
05-03-2006, 05:35
FF7 a good story? where did you get that from? because it was cheesy over the top offered simple philosophy, no character devolopment, and lackluster direction. There are two jRPG's where the story is actually good, and one of them was based on a Novel so it has somewhere good to start from rather than commercialism story's like FF series Parasite Eve and Vagrant Story. Parasite eve had some great character devolopment as well as posing interesting and relevent scientific points about evolution and human nature in the grand element of the planet. Vagrant Story used the classical tales of william shakespear and mixed it with the greek myths of the past to have a story mixxing from revenge and lust, to abstract versions of love and the old Mcbeth and caesar plays where overzelous ambition leads to self-destruction.
But niether of the games were appealing to the general public, both did poorly, and both had great gameplay. Vagrant story has a character devolopment and weapon creation system that is on the level of D&D. Parasite Eve offered the ability to simple and thoughtful dodge in a layed back fighting system, not only that but offered a great customization of weapons.
Both had decent stories and great gameplay, but both were difficult and actually inspired and non-commercial.
Roflwaffles
05-03-2006, 05:48
No name calling or insults please. ~Cera
udontneed2know
05-03-2006, 14:35
Well, I have to completely disagree with you FLCL. Only two JRPG's with good stories? I thought Final Fantasy VII had one of the best storylines ever written. Earthbound had a great storyline, unique. Final Fantasy II and III both had incredible storylines that made you want to keep going to find out whats going on. Final Fantasy V had a great storyline. Even Final Fantasy IX had a great storyline. Chrono Trigger had an incredibly gripping storyline. Chrono Cross had an even better storyline. The entire Dragon Quest series has always had gripping storylines. Vagrant Story had an incredible storyline. The list goes on and on in my opinion.
The points made here is one of the reasons why I don't really like WRPG's. They are more action driven then story driven and it makes it difficult for me to really get addicted to a title when its more action driven. If I want action driven gameplay I'll go play Battlefield 2 or something. Oblivion's side missions and quests and activities are nice and everything but nothing really compares to a hardcore storyline with alot of developments to keep you pushing forward. Oblivion just doesn't have that from how far in I am right now. It seems you basically just find an oblivion gate and do the same thing with it you did to the last one until you close all of them. Thats not much of a storyline to me.
Games I played on the NES had more gripping storylines. Final Fantasy, Dragon Quest, ShadowGate, Castlevania II and such come to mind.
WhatRuOn
05-03-2006, 14:48
In my experience with Oblivion I was playing the main quest, and I came up to a part where I either killed an important character or there was a bug that didn't let me proceed in the storyline. I could have gone back and started it over...giving that the main quest isn't really that long. But I simply lost interest in the game by that time, I'm not sure what exactly it is about the story, enviorment, or characters...But something about it just didn't really appeal to me.
Mael Duin
05-03-2006, 14:53
In my experience with Oblivion I was playing the main quest, and I came up to a part where I either killed an important character or there was a bug that didn't let me proceed in the storyline. I could have gone back and started it over...giving that the main quest isn't really that long. But I simply lost interest in the game by that time, I'm not sure what exactly it is about the story, enviorment, or characters...But something about it just didn't really appeal to me.
Same here. I hated the main quest so damn much that I just didn't want to play Oblivion anymore. But then I joined into Dark Brotherhood, and everything changed. Now I really like this game! Thieves Guild is extremely fun too. This game needs more guilds =(
WhatRuOn
05-03-2006, 14:58
This game maybe disserves RPG of the year...but I don't think it deserves a game of the year award like it's predecessor.
FF7 a good story? where did you get that from? because it was cheesy over the top offered simple philosophy, no character devolopment, and lackluster direction.
WTF are you talking about man.
You are one of those haters that needs to use te medicine that is in my signature.
Click on the link, and you will regret what you just said.
Or click here: http://biphome.spray.se/indish/analys.htm
Metal Warrior
05-03-2006, 15:03
A good RPG has a storyline, that's the point. A good RPG can make the main character relate to the people who are playing the game.
Oh yeah? Where's that written? In the almighty RPG rulebook?
To me the point of an RPG isn't the storyline, I'd like a game with a bit more than that. You see, you can't just go by your own definitions and decide Oblivion can't be a good RPG. There's a lot of gamers in the world with completely different definitions. Oblivion is considered one of the best RPG's ever by the majority of the gaming press. Why? Are they all wrong? I think not. It just proves there's a lot of different tastes, and not everyone who loves RPG's sees the storyline as their main point.
Agreed, I still value the storyline in a Final Fantasy game more than anything else, but this isn't Final Fantasy. This doesn't have to go by the same rules. If you can't look past JRPG's, than no wonder your not going to like this game. But in truth, JRPG's and Oblivion have absolutely nothing to do with eachother, except they just both happen to fall under the term 'RPG'. Just accept the fact that this game has other strengths than a Final Fantasy game, and other weaknesses.
WhatRuOn
05-03-2006, 15:08
I think the actually definition of RPG used to be a game that is focused heavily on character development. I.E. leveling, equipment, skills, etc.
Now those ideas are branching off into many other catagories...Therefore games like DMC, are considered to have "RPG elements" in them.
udontneed2know
05-03-2006, 15:11
Seems like in games like Fable and Oblivion, more point is placed upon freedom to do what you want, moreso then anything else in the game. Which is fine and all, just like it is in San Andreas, but atleast in San Andreas theres a continuing, ever evolving storyline with character developments, twists and turns and such to keep you trully glued to your seat until the end.
The main quest for Oblivion feels more like a time filler, and just something that needs to be done to hit 100% moreso then something that MUST be done or ALL is lost! It feels like the world could go on as it is without problems in Oblivion whether you close the gate or not. Everything is still roses and blooming flowers in the world no matter how many enemies enter the world through a gate, and the only change that occurs is when you get within 10 yards of the gate itself. Very cool effect though with the sky and everything.
Final Fantasy series has had pretty dramatic character development though. Who could ever forget watching Terra in FFIII turn into an Esper and fly off into the sky? Thats a memorable gaming moment. Not much memorable in Oblivion besides the first time you kill an old man and get visited by a brotherhood member in your sleep.
It’s interesting to see that there are people who actually in some ways are disappointed with Oblivion. From all the reviews and comments on this game you could believe that the game is perfect.
Let me explain how I feel when I play this game. My brain tells me, look at this game It is beautiful and you have the freedom to do what you want, it’s great you should love it. My heart on the other hand is not convinced because the game doesn’t give it a reason to care for the world neither the characters. It’s my opinion that a rpg should include some crucial ingredients like a storyline that will move you, interesting characters that will grow on you and last a mysterious enemy whit dept.
Although the gameplay is alright I must say that I don’t like the leveling system. I really don’t feel that my character is more powerful on level 20 than level one. I wonder if anybody has completed the game in level 1, but I don’t think that it’s impossible.
Metal Warrior
05-03-2006, 16:15
Although the gameplay is alright I must say that I don’t like the leveling system. I really don’t feel that my character is more powerful on level 20 than level one. I wonder if anybody has completed the game in level 1, but I don’t think that it’s impossible.
I agree, the level system isn't very rewarding. I still prefer fixed level enemies. And indeed I bet it's possible to complete the game in level 1, I'd say it's probably even easier on that level than on level 50 or something. But Bethesda chose to go down that road, and there's not much we can do about it.
udontneed2know
05-03-2006, 16:41
Funny you should mention that. Some people on Gamefaqs have made a point to say they beat the game on Level 1. Stating theres no real point to leveling since you can progress in skills without falling asleep at all. Leveling only enhances stats, not skills. And when you level the enemy levels with you, so if you want to beat the game quickly and easily just keep progressing in skills without ever sleeping in a bed.
Smart.
WhatRuOn
05-03-2006, 17:10
I actually went through probably about half the game, before I realized you had to sleep in a bed to level up. :lol:
udontneed2know
05-03-2006, 17:17
:lol: :lol: :lol:
I didn't realize how to level up either. When it told me to meditate I kept doing the wait command for hours on end wondering why the hell nothing is happening. Then someone on here told me to sleep in a bed after leveling a major skill. Ohhhhh ok lol.
Mages are incredibly easy to level up, its almost humorous. I leveled up 4 times in less then 10 minutes one time for the fun of it.
But leveling as a warrior character is incredibly time consuming and difficult. Seems anything combat related takes forever to level, while anything magic or you can do to yourself is easy as pie.
Mael Duin
05-03-2006, 17:23
My first level up was weird. I didn't know how to do it either, I just rent a room in inn, wake up 7 hours later, then I see this "omg level up thingy! Now I know how to upgrade myself!". At the same time there was that Brotherhood guy and dark elf from Thieves Guild in the same room with me. I didn't have any idea what is happening.
mintrieri
05-03-2006, 18:00
Leveling is a bit wierd, but no stranger than how Shenmue worked. In Shenmue you picked what you wanted to learn while sleeping and when you awoke you had new skills. At least Oblivion does not penalize you for not sleeping (double-negative, sorry). If you've racked up a ton of attribute points (like a whole games worth) you'll just gain a lot of levels.
On a positive note and on Tribunal's advice, I finally went to the Arena for a little combat. Just awesome. I'm glad I spent the time to learn some magic skills before starting this path! I'm making some great money their too! I need to save up some cash and buy some magical Light Armor though. Chain-mail and leather are weak!
I think JRPG's can be too passive in that the story elements are basically movies and cut-scenes. In Oblivion, you are never taken out of the game-space and you are free to choose any path you want to accomplish. Oblivion is about setting goals for yourself and it makes you feel good about accomplishing them. It's closer to real-life in that way IMO.
arfi-gorgona-O
05-03-2006, 18:13
Well thats why its kinda boring,i don't want real life i want something special the movie feeling...anyway i play both but i like the JRPG's better.
Just-A-Gamer
05-04-2006, 01:42
Well this sort of argument has been going on between both pc and console rpg players for years. The fact is neither is right or wrong it just boils down to taste. Some hate the jrpg because they are linear, incredible scripted interactive movies. While some hate western rpgs because they are wide open more or less just do what you want type affairs. Both have they both have good and bad points and I'm not going to go into detail.
I like them both long as the game is well made. I like the western rpgs because of the freedom the non point a to point b deal and fighting tend to be way more fun. I used to really enjoy the jrpg because of the story, but now it's beginning to be standard save the world from destruction story over and over again. I've only played Oblivion for a short while so I can't say how good it is yet, but I wouldn't call it boring.
DOMAINofPAIN
05-04-2006, 04:13
my friend is the kinda guy whos never really like sony he was always kind of a microsoft kindof guy he had morrowind and he loved that game hed play it for hours one end days at a time sometimes when i went over to his house id be sitting there hed be playing morrowind and it always looked boring to me the combat looked like no fun and most of the time he was just walking around in the middle of nowhere when i got my hands on it i found it even more boring then i thought it would be
I know oblivion is such a massive game and u could do pretty much ne thing u want but it just ssssssssoooooooooooooooo boring althogh it looks really good
jlippone
05-04-2006, 09:52
Although the gameplay is alright I must say that I don’t like the leveling system. I really don’t feel that my character is more powerful on level 20 than level one. I wonder if anybody has completed the game in level 1, but I don’t think that it’s impossible.
Yup, it feels kind of silly when you sneak to master mages room in hope of some really high level items and all you get is some novice alchemy sets and iron dagger.
Well I started playing Dungeons & Dragons in 1978. It's the original RPG.
Anybody who knows anything about the origins of it, it's more about the gameplay....not the stories. The stories were just an excuse to sell us another book and present us with new enemies. But the meat of it was the action and character stat building. That's what most western RPGs are about. A whole lot of action and a little bit of story.
I don't play RPGs to get into a story. I play cuz I want some action.
A big reason I'm not a big fan of most JRPGs is, they are basically movies with a little linear action thrown in between clips. It's always the same "save the world from evil" cheesy love story. That's why they need so many damn discs. Cuz they load them up with a buttload of disc hogging FMVs.
If I had wanted to watch movies, I would have rented one from the local Blockbuster Video. But when I want to play a game.... I want to play a game. Not a movie sprinkled with a little gameplay.
Playing Final Fantasy feels the same to me as when my girlfriends would drag me to some sappy chick-flick movie such as ""Fried Green Tomatoes" or "Divine Secrets of the Ya-Ya Sisterhood" that have me checking my watch every 2 mins wondering when it will be over.
To me, JRPGs are written by 3rd or 4th rate writers that couldn't make it in the big boys world of real motion pictures. If they were to take these storylines and put them in a film, the film critics would have a field day with them.
Notice how bad the Final Fantasy movie did? It's combined production cost and marketing budget took it to a total cost of $167 million. It grossed worldwide a total of $85 million. That's a $82 million loss folks!
Ever notice how the Japanese aren't winning a lot of movie Oscars for brilliantly written movies and screenplays?
But since videogames don't have a lot of storylines in them (cuz most people could care less about them), even a mediocre story seems like a masterpiece. I mean..... if you were starving and someone threw you a cracker, it would be the best tasting cracker you'd ever had in your life....... Right?!?
And to make things worse, the odds in JRPGs are sooooooooooo stacked in your favor, that losing is only a remote possibility for the dumbest of players. Short of you making a string of the biggest brain-dead moves on earth..... you are going to win round after round of battles.
Why do they make it this way? Cuz they don't want to interrupt the flow of the story.....the whole reason the games exists in the first place. Cuz it sure ain't for it's gameplay. :roll:
Some people are emotional and some are not or to a lesser degree. I for sure like JRPG's the best, I loved Oblivion in the beginning but after a while I didn't care for the graphics or story anymore.
Maybe in the future we will see a greater mix of things.. like a Oblivion game with likeable characters and a good story? :)
If I want pure action I can go play another FPS.. But I won't. :?
GSkid I always liked reading your posts here on these forums, but then I read this:
Ever notice how the Japanese aren't winning a lot of movie Oscars for brilliantly written movies and screenplays?
WTF is that man.
You obviously dont know shit about movies.
Your obviously someone who loves basic, straightforward and easy to understand films like Die Hard, Bad Boys.
There are so many great films from Japan like:
Shichinin no samurai (Seven Samurai)
Rashomon
Throne of Blood
Yojimbo
Ran
Ikiru
Dodes'Kaden
The Hidden Fortress
Wo hu cang long
etc. etc. etc.
I could make a whole list.
But the fact that you said that THEY DONT WIN ANY OSCAR, says enough. :roll:
Its the same as saying: Yeah, 50 cent is the best rapper because he got a lot of MTV awards.
But the thing is that George Lucas and a lot of other well known western directors took ideas from great Japanase directors like Kurosawa[god with camera, imo] for some of their best projects.
And lets not forgot all of your hollywoods horror flicks, that are just simple remakes of Japanase titles.
SpaceMonkeyDave
05-05-2006, 10:43
hmm, well its the diffrence between jrpg, arpg and orpg
japanease rpg
american rpg
online rpg
personally i think they should all be in a unique catagory of thier own because those diffrent types of rpg's are quite diffrent indeed
personally i prefer jrpg's but i dont mind playing orpg's but the one i kinda go "meh" to are arpg's.. well i like a few and oblivion is fun but not as "OMG AWESOME!" as many people said it was gonna be..
i dunno perhaps its just my game perpherance or something..
SpaceMonkeyDave
05-05-2006, 10:45
Well I started playing Dungeons & Dragons in 1978. It's the original RPG.
my god as in pnp rpg?!
i thought i was the only pnp rpg player on these forums :shock:
GSkid I always liked reading your posts here on these forums, but then I read this:
Ever notice how the Japanese aren't winning a lot of movie Oscars for brilliantly written movies and screenplays?
WTF is that man.
You obviously dont know *expletive deleted* about movies.
Your obviously someone who loves basic, straightforward and easy to understand films like Die Hard, Bad Boys.
There are so many great films from Japan like:
Shichinin no samurai (Seven Samurai)
Rashomon
Throne of Blood
Yojimbo
Ran
Ikiru
Dodes'Kaden
The Hidden Fortress
Wo hu cang long
etc. etc. etc.
I could make a whole list.
But the fact that you said that THEY DONT WIN ANY OSCAR, says enough. :roll:
Its the same as saying: Yeah, 50 cent is the best rapper because he got a lot of MTV awards.
But the thing is that George Lucas and a lot of other well known western directors took ideas from great Japanase directors like Kurosawa[god with camera, imo] for some of their best projects.
And lets not forgot all of your hollywoods horror flicks, that are just simple remakes of Japanase titles.
Have they won an Oscar for their writing? That's my point.
I never said the japanese aren't good filmmakers. But the majority of the japanese that get awards or accolades from the rest of the world are usually for their directors, not the writers.
The record speaks for itself. :?
WhatRuOn
05-05-2006, 14:33
I like the strategy that is involved in the battle system and character customization of JRPGs. The story is more like a bonus.
Makagoto
05-05-2006, 15:01
Have they won an Oscar for their writing? That's my point.
I never said the japanese aren't good filmmakers. But the majority of the japanese that get awards or accolades from the rest of the world are usually for their directors, not the writers.
The record speaks for itself. :?
oscar is very hollywood centered, foreign movies are only listed under the label foreign movies, and there is only that one oscar they can get, there is no foreign movie writer category. if you want to rate movies look rather at imdb.com than for the oscar show.
Have they won an Oscar for their writing? That's my point.
I never said the japanese aren't good filmmakers. But the majority of the japanese that get awards or accolades from the rest of the world are usually for their directors, not the writers.
The record speaks for itself. :?
oscar is very hollywood centered, foreign movies are only listed under the label foreign movies, and there is only that one oscar they can get, there is no foreign movie writer category. if you want to rate movies look rather at imdb.com than for the oscar show.
Finally someone who gets it.
Have they won an Oscar for their writing? That's my point.
I never said the japanese aren't good filmmakers. But the majority of the japanese that get awards or accolades from the rest of the world are usually for their directors, not the writers.
The record speaks for itself. :?
oscar is very hollywood centered, foreign movies are only listed under the label foreign movies, and there is only that one oscar they can get, there is no foreign movie writer category. if you want to rate movies look rather at imdb.com than for the oscar show.
The bottom line is, JRPG writers couldn't hang in the real world of movies. So they settle for writing for JRPGs. Since the videogame industry has never been known for any real storytelling, it then makes these mediocre writers seem like writing gods.
But the movie industry wouldn't give these guys a second glance when it comes to writing for a movie.
Playing JRPGs makes me feel like I'm being spoon fed a movie and not playing a game.
It's like.... show some footage. Want to see the next part of the movie? Play this lame linear game that's stacked in your favor so we can show you the next instalment of our movie. Rinse and repeat.
I'd rather spend $8 at a movie theater or $3 on a movie rental watching a real movie, then spending $50-$60 on a sappy, mediocre, wannabe movie that sprinkles in some stacked in my favor linear gameplay and calls itself a "game".
No thanks.
If someone can come up with a western style RPG with a little more story, I have no objection to it. Halo showed you can have a little bit of a decent story sprinkled in with lots of action. That's the balance most people prefer.
But miss me with a movie disguised as a videogame. :?
Ricokillercon
05-05-2006, 22:45
GS kid..games and movies are completely different. The reason final fantasymovie bomb was because square had to make a story in 2 hours. Its hard to make alot of character developement in 2hours...square was use to long story's in their ff series. Look at their ff7 movie...it did very well beucase its story was actually though out and stayed true to ff series.
I love jrpgs more than any other type of rpg. I like a good story it adds to my fun. Its like me reading but interactin with the world. I like very few wrpgs. I'm aslo into the online rpgs simply because the interaction with other people.
Type of rpgs are a preference. And looking at sales figures jrpgs are more prefered than wrpgs.
arfi-gorgona-O
05-05-2006, 23:20
Ok...It may be a little of topic,but after i heard for so long about how good oblivion looked,on the x360,played better than 2 GF 7800GTX etc.I was curious to see it for myself.
So today i phone to a friend of mine to go to his house and see the game.He has the premium x360 with a 32" Samsung HDTV (the ones MS had).He also has a very good Pc with an Ati 1800xtx and a 29" monitor if im not mistaken.
My impressions:
The HDR effect and the bloom effect (PC) are almost identical..the difference is minimal.I saw the game on PC with 6xAA all the options maximum and 1600x1200? and it was smooth as butter.After i saw it on PC i told him to saw me the x360 version.
The x360 version was a complete dissapoitment...the jaggies were so damn visible and the density of trees etc:Vs the pc version was pretty low.And it was so damn blurry,that it was impossible for me to play the game there...And now I'm asking the people who make so fuzz about it,do you even have the game or ever saw it? :? The only positive i found: The interiors,(caves) were almost exactly as the PC version.And the game played pretty well,and the loading times were almost like the PC version.But the game was even lower than then medium PC settings.
Well i had not intension to mention it,but since some people "brag" about it i think it was a necessity to expose the truth..
Ok...It may be a little of topic,but after i heard for so long about how good oblivion looked,on the x360,played better than 2 GF 7800GTX etc.I was curious to see it for myself.
So today i phone to a friend of mine to go to his house and see the game.He has the premium x360 with a 32" Samsung HDTV (the ones MS had).He also has a very good Pc with an Ati 1800xtx and a 29" monitor if im not mistaken.
My impressions:
The HDR effect and the bloom effect (PC) are almost identical..the difference is minimal.I saw the game on PC with 6xAA all the options maximum and 1600x1200? and it was smooth as butter.After i saw it on PC i told him to saw me the x360 version.
The x360 version was a complete dissapoitment...the jaggies were so damn visible and the density of trees etc:Vs the pc version was pretty low.And it was so damn blurry,that it was impossible for me to play the game there...And now I'm asking the people who make so fuzz about it,do you even have the game or ever saw it? :? The only positive i found: The interiors,(caves) were almost exactly as the PC version.And the game played pretty well,and the loading times were almost like the PC version.But the game was even lower than then medium PC settings.
Well i had not intension to mention it,but since some people "brag" about it i think it was a necessity to expose the truth..
Sounds more like a backhanded excuse to bag on something 360 related.
We as 360 owners have simply said that Oblivion looks almost as good as the PC version. We never said it was better looking.
We have also said that I'd like to see PC owners come up with a $400 PC that can match it's performance on the 360.
That's the bottom line.
I mean.... even today's low-end graphic cards have 256MB of RAM at least. With most of the mid-to-top end cards having 512MB of RAM. That's the entire memory of the Xbox 360.....and that's just on the graphic card!!!!!
We haven't even gotten to the 512MB to 1GB (the recommended RAM) of additional system RAM.
Not to mention the huge hard disk space that Oblivion has available for a full instal.
It's like pointing out that a 20 year old man can beat a 10 year old kid. Like.......duuuuuuuuuuuuuuuuuuhhhhh!
Arfi..... you just look desperate trying scape up a dig at the 360 when you compare a PC with way more system RAM, way more graphic RAM and with a big hard disk.....to a $400 console with only 512MB total for both system RAM and GPU RAM (excluding the 10MB eDRAM).
Throwing in the comment that the caves look about the same in both version is just dumb. An interior of a cave was never gonna push the GPU or the RAM resources that a vast exterior world would. :roll:
Quezcatol
05-06-2006, 00:35
IN pc you have to choose HDR or no AA,jaggies or Hdr...
My friend has 7800 gt amd 3800 2gb ram he played it at maxium 1280'1024 with Hdr on and no AA i saw jaggies everywhere,it looked worser then the 360 version,but run better.
arfi-gorgona-O
05-06-2006, 00:40
Well no,its sounds like a reality check.As you see,i also mention the good things i saw,the loading times were good and the framerate was good enough.But If you want to transform the truth to some x360 hate be my guest.Did you forgot about the 2 GF 7800GTX comments already?Cause i didn't.Truth is our friend.Except if you wanna tell me that anyone could buy a PC with 2GF 7800GTx with 400$...
Quezcatol
The HDR and the bloom effect are almost idintical..i saw them both.I don't know if you have an x360,but if you see it on a 36" HDTV you are going to change you mind...It depends though if someone has an SDTV the Game will almost look jaggie free.
Quezcatol
05-06-2006, 00:46
Well no,its sounds like a reality check.As you see,i also mention the good things i saw,the loading times were good and the framerate was good enough.But If you want to transform the truth to some x360 hate be my guest.Did you forgot about the 2 GF 7800GTX comments already?Cause i didn't.Truth is our friend.Except if you wanna tell me that anyone could buy a PC with 2GF 7800GTx with 400$...
Well here is the problem arfi,i see no jaggies on my 360 version,and you claim they was extremley visible...
The 360 version look awesome and here is some pic of 360 version taken from gamespot,look at all those jaggies ;)
http://i14.photobucket.com/albums/a317/QuezcatoL/927345_20060324_screen013.jpg
http://i14.photobucket.com/albums/a317/QuezcatoL/oblivion2_screen024.jpg
HDR+AA is magic,as 360 has,beathsed was lame to not include it in the pc version,cause many high end card can handle it,but the pc version never got those features.
arfi-gorgona-O
05-06-2006, 00:50
Tell me something,where do you play your x360? And the PC version already has that feature my friend...at least Ati cards do.But the bloom effect and HDR are almost identical...The HDR is alittle brighter and thats it. :? And don't show to me pictures...there is nothing as misleading as pictures from gamesites,i could show you,ps2 pictures with full AA :lol:.Except they are you pictures ;)
Once again,if you play your x360 on a SDTV you are not going to see jaggies cause of the downscaling.IF you play it on HDTV at least in the 36" samsung the jaggies were unbearable..
Tell me something,where do you play your x360? And the PC version already has that feature my friend...at least Ati cards do.But the bloom effect and HDR are almost identical...The HDR is alittle brighter and thats it. :? And don't show to me pictures...there is nothing as misleading as pictures from gamesites,i could show you,ps2 pictures with full AA :lol:.Except they are you pictures ;)
Once again,if you play your x360 on a SDTV you are not going to see jaggies cause of the downscaling.IF you play it on HDTV at least in the 36" samsung the jaggies were unbearable..
i got a 32" sharp hdtv i hardly see jaggies. i admit there are some slow downs on the xbox360 but hey its $400 not $1500+ just to play game
arfi-gorgona-O
05-06-2006, 01:25
Xm i don't know...Maybe its the 36" HDTV?It may be too big for only 2x AA?I just saw it on that TV so i have nothing else to compare it with.But i must say that some people are more sensitive into jaggies than others,i realise that with my friend.I can even spot the slightest jaggie...And believe me in the 36" were huge...Didnt saw frame rate drops cause i stopped when i got out of the caves to compare the outside environments.And the loading times were fast enough for my taste.But the jaggies and the extremely blurriness were unbearable for me (especially the blurriness).Well at least i wont have the same probs since i have an 14" SDTV (i prefer small tvs..),even my ps2 were almost jaggie free :lol:
Quezcatol
05-06-2006, 01:33
Xm i don't know...Maybe its the 36" HDTV?It may be too big for only 2x AA?I just saw it on that TV so i have nothing else to compare it with.But i must say that some people are more sensitive into jaggies than others,i realise that with my friend.I can even spot the slightest jaggie...And believe me in the 36" were huge...Didnt saw frame rate drops cause i stopped when i got out of the caves to compare the outside environments.And the loading times were fast enough for my taste.But the jaggies and the extremely blurriness were unbearable for me (especially the blurriness).Well at least i wont have the same probs since i have an 14" SDTV (i prefer small tvs..),even my ps2 were almost jaggie free :lol:
if you have a 14 inch tvhow are you supposed to see jaggies?
I play on a standard 28 inch tv yes,and on my pc 19 inch monitor with vga cables.
When i play online i need my stv cause to play better.
arfi-gorgona-O
05-06-2006, 01:41
Well thats why you don't see many jaggies,cause you got the free AA from the downscaling on your TV,and the monitor is "small" enough so 2AAx is sufficient.I though so :)
Quezcatol
05-06-2006, 01:42
Well thats why you don't see jaggies either,cause you got the free AA from the downscaling on your TV,and the monitor is "small" enough so 2AAx is sufficient.I though so :)
Those 2 pics was from 720p on the samsung tv,how do i know? watched the OB marathon.
And i play ob on monitor,not standard tv ,i use it for online games,is OB a online game?
I use STV for Graw online and is ranked 3000 ;)
arfi-gorgona-O
05-06-2006, 01:48
Well there is a lesson to be learned from this.DON'T buy a big TV if you want to see jaggie free games,more than 32" are probably overkill even for 4xAA.I tell you 2xAA in that 36" monitor were comparable to no AA in an 640x480 on the PC!!!Well i may use my 17" monitor or my 14" for games :)
PS: im absolutely possitive its 2xAA,i know cause it was that obvious that i could see the blending :?
Suikoden Fantasy
05-06-2006, 06:05
It's just a game that you either get into or you don't. I for one find myself playing a lot sometimes and barely playing it a lot sometimes. I haven't touched my 360 in a week and I haven't touched Oblivion in 4 weeks. The only game I've been playing is MLB 2K6 because my Sox are just doing so damn well. Anyway I know I'll find myself playing Oblivion a lot again soon. I for one enjoy the freedom in doing whatever you want in the game. I like game with more action. Therefor I hung out a lot in the arena, but after I beat that I just walked the streets picking fights. There's a lot of stuff to do in Oblivion (as if we all already didn't know).
Quezcatol
05-06-2006, 10:46
Well there is a lesson to be learned from this.DON'T buy a big TV if you want to see jaggie free games,more than 32" are probably overkill even for 4xAA.I tell you 2xAA in that 36" monitor were comparable to no AA in an 640x480 on the PC!!!Well i may use my 17" monitor or my 14" for games :)
PS: im absolutely possitive its 2xAA,i know cause it was that obvious that i could see the blending :?
Thos pics are from HDTV,i can not take hdtv pics seeing how i use my monitor,no jaggies what so ever in them.
SOmething most have been very wrong with his monitor-
Cause i seen so many HDTV pics,and seen people also playing HDTV,if you compare it to 640x480 with no Jaggies your full of BS.
Btw i had the pc version,same resolution doesnt make the same graphic,even if you have maxium.
PC reso shouldn't be compared to TV look way diffrent,if someone think else look at some ps2 games or xbox,and compare it to a game runing in that reso.
Naboomagnoli
05-06-2006, 11:05
If you have maximum settings on your PC version then you should probably turn it down if you want the same image quality as X360 ;).
It's just a game that you either get into or you don't. I for one find myself playing a lot sometimes and barely playing it a lot sometimes. I haven't touched my 360 in a week and I haven't touched Oblivion in 4 weeks. The only game I've been playing is MLB 2K6 because my Sox are just doing so damn well. Anyway I know I'll find myself playing Oblivion a lot again soon. I for one enjoy the freedom in doing whatever you want in the game. I like game with more action. Therefor I hung out a lot in the arena, but after I beat that I just walked the streets picking fights. There's a lot of stuff to do in Oblivion (as if we all already didn't know).
See that's what i like about WRPG's the freedom to do what you want, but eventually i call it the GTA effect.
Where you have so much to do a pile of list of thngs to do happens until it all caves in on you and you just stop playing it for no reason.
This may not be Oblivion but this is what i found annoying in KOTR 2 the whole Good <---> Evil they really need to sort that out, Even Fable didn't do it right either.
Instead of like in KOTR it goes.
Sentence 1 Bla bla bla bla blab?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
Then the next sentence. blu bla bla blu blub?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
Then the next sentence. Wa bla bla bla?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
All that talking to one guy is just as annoying as some people find random battles in JRPG's.
Fable did the good bad thing better, where what you actually did and how you did it affected your Good/Evilness although if i wanted to take the path of righteousness i found i had to reload my file every time i accidentally killed an innocent guy if they did more like some of the missios where you follow one linear objective, and how you did it affected your status instead of constantly choosing seperate missions i think it would be better like Hitman Blood Money's linear freedom missions.
udontneed2know
05-06-2006, 16:42
For the first time I played this game for about half an hour ... and just didn't feel compelled to continue. So I stopped and played Kingdom Hearts II. Dunno ... the games starting to lose my attention.
arfi-gorgona-O
05-06-2006, 17:40
Quezcatol
if you compare it to 640x480 with no Jaggies your full of BS.
You doesn't seem to understand what im saying* so ill stop here :)
*Or i dont understand what you want to say lol
CashMoney
05-06-2006, 23:02
I agree with others that said this... there is no compelling reason to play this game due to the complete absence and lack of story... open-ended games are great and stuff, but this is basically the Grand Theft Auto of RPG's, but, even GTA:SA has more of a story line than this... oh, and better controls...
There is no connection with any of the characters in this game... good nor evil... it's just, blah...
And because of the lack of story to appease your imagination and will to play, you focus on the other parts of the game, which isn't a good thing... I learned to hate the combat even more than i did before... The framerate dropping really gets old... and the loading, eh...
Only fun thing i did in the game, besides attacking the innocents (which got old in a couple minutes) was training mobs like you can in MMORPG's...
oh, and being able to ride a horse across a lake? That's a lil odd... but funny to get off of it and watch it swim just to whack it and have it chase you through the lake...
Suikoden Fantasy
05-07-2006, 17:53
It's just a game that you either get into or you don't. I for one find myself playing a lot sometimes and barely playing it a lot sometimes. I haven't touched my 360 in a week and I haven't touched Oblivion in 4 weeks. The only game I've been playing is MLB 2K6 because my Sox are just doing so damn well. Anyway I know I'll find myself playing Oblivion a lot again soon. I for one enjoy the freedom in doing whatever you want in the game. I like game with more action. Therefor I hung out a lot in the arena, but after I beat that I just walked the streets picking fights. There's a lot of stuff to do in Oblivion (as if we all already didn't know).
See that's what i like about WRPG's the freedom to do what you want, but eventually i call it the GTA effect.
Where you have so much to do a pile of list of thngs to do happens until it all caves in on you and you just stop playing it for no reason.
This may not be Oblivion but this is what i found annoying in KOTR 2 the whole Good <---> Evil they really need to sort that out, Even Fable didn't do it right either.
Instead of like in KOTR it goes.
Sentence 1 Bla bla bla bla blab?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
Then the next sentence. blu bla bla blu blub?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
Then the next sentence. Wa bla bla bla?
A)Say something good.
b)Say something bad.
c)Say something Neutral.
All that talking to one guy is just as annoying as some people find random battles in JRPG's.
Fable did the good bad thing better, where what you actually did and how you did it affected your Good/Evilness although if i wanted to take the path of righteousness i found i had to reload my file every time i accidentally killed an innocent guy if they did more like some of the missios where you follow one linear objective, and how you did it affected your status instead of constantly choosing seperate missions i think it would be better like Hitman Blood Money's linear freedom missions.
I agree with you on that. I only liked Fable because it was very rather short and therefor I never stopped playing it. Eh I actually think I might sell Oblivion. I haven't touched it in ages. I think there is a big lack of quality games on 360. I only own three and I haven't touched two of them in almost a month.
I feel the same. I cant believe they gave this game such good ratings. I think reviewers may have been swayed by all the hype surrounding this title.
I play for about an hour a day, if that. I have been side quested so far from the main quest I am having trouble finding my way back. This game is either go find something or someone, kill something or someone, or solve a puzzle and return then you find yourself doing it again(fetch it freddie). All the dungeons are the same with different mazes. Many of them I cannot tell the difference once I am inside. I
also don't like how the creatures seem to evolve as you level up. Hard to believe creature that never roamed the planet before is now abundant with no story behind it. They could have atleast said some wizard or freak accident was responsible for they new creatures. I am gonna keep playing and hoping I find something compelling to make me keep playing.
Crazy Phat
05-07-2006, 18:29
This game had so much hype but now people are seeing that it is not that great. I might give this game a try.
I feel the same. I cant believe they gave this game such good ratings. I think reviewers may have been swayed by all the hype surrounding this title.
I play for about an hour a day, if that. I have been side quested so far from the main quest I am having trouble finding my way back. This game is either go find something or someone, kill something or someone, or solve a puzzle and return then you find yourself doing it again(fetch it freddie). All the dungeons are the same with different mazes. Many of them I cannot tell the difference once I am inside. I
also don't like how the creatures seem to evolve as you level up. Hard to believe creature that never roamed the planet before is now abundant with no story behind it. They could have atleast said some wizard or freak accident was responsible for they new creatures. I am gonna keep playing and hoping I find something compelling to make me keep playing.
Reviewers weren't swayed by the hype into giving it the high marks it's been given.
If that was the case, games like Black and others would have gotten much better scores, cuz there was a ton of hype over that before it's release.
The truth of the matter is, the game didn't grab YOU.
Cuz when pretty much all the gaming press can agree on something at the same time, that's a pretty big feat. Cuz there have been plenty of times where one major gaming site or publication says a game is the best thing since sliced bread...while others say "not so fast there". Good game, but not great.
In this case, the agreement is pretty uniform amongst them.
I for one am hooked and so are about 20 people on my Xbox Live friends list. The rest are wondering why they never see us online to play GRAW, PGR3, COD2 and BF2 with them anymore.
To which we simply say "Oblivion! It says that of on your Live friends list. Can't you read?!?!"
It's just that the game doesn't grab you and some others. But the majority think it's the shizznit..... my friends and I included.
I mean.... I liked MGS3:Snake Eater and bought it..... but I also thought like you that it was overhyped and shouldn't have gotten the big scores and praise it did. Just the messed up camera alone should have brought it down a notch or two. But most loved the game as a whole.
Truth is.... Oblivion isn't perfect either. But it does so much right that I, my friends, the gaming press and others are able to look past them for the most part.
I say...... if it's not you cup of tea....trade it in so a poor sap that's low on funds can pick up a used copy on the cheap. :wink:
Quezcatol
05-08-2006, 14:23
Oblivion is not over hyped,i loved it.
You always hear overhyped when the critis and the gamers loves a game,just because some of you guys didn't like it doesnt mean its overhyped.
It delivered for me and 2 million fans and the critics.
The_Only
01-19-2010, 09:34
The voice behind Tekken’s Heihachi Mishima, Daisuke Gori, has been found dead in a suspected suicide in Nanako, Japan. He was 57.
According to reports, Daisuke was discovered in the street having died from what authorities believe to be a knife wound to his arm. Furthermore, a knife and will were found nearby.
Gori had provided the voice of Heihachi for over a decade, beginning with the critically acclaimed Tekken 3. He also played Edge Master in Soul Calibur and had numerous roles in several high profile games, including Star Fox 64, Metal Gear Solid: Portable Ops and Ninja Gaiden II.