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Firefox
05-23-2006, 21:25
I am really having a hard time finding good Grunge Brushes...Can anyone
direct me to a link which has good brushes?

Legend Killer
05-23-2006, 21:35
Firefox check here trust me its the best on the web. :wink:
http://search.deviantart.com/searchcraft/?cmd=1&offset=0&search=Brushes

I have over 200 brushes which i think is way too much. :shock:

Firefox
05-23-2006, 21:42
I searched that but whenever I download a brush that I think is good, it really isn't...

can you give a link to specific brushes you think are good?

Coolio
05-24-2006, 08:12
Yes I am kinda in the need for some good grunge brushes myself. Grunge is my main style and I don't have any good ones

Firefox
05-24-2006, 21:41
Tribunal, I know you have lots of good brushes :wink:

Legend Killer
05-30-2006, 15:40
Hey guys, I also found some nice grunge brushes at this site.

http://www.dutchdesignz.com/

but you need to register to download them.

hope that helps.

Tribunal
05-30-2006, 15:43
It's been so long since I've made good brush sigs... I think I'll start that up again.

Master
10-19-2010, 18:37
Arrived today along with a gun attachment. Two reviews ahead of this so probably won't get to it until next week, or this weekend at the earliest.

Master
10-27-2010, 00:31
The Shoot Review

There are a few in-game extensions that just go hand-in-hand with motion controls. Swords, racquets, lightsabers, and boxing gloves all make sense, but the precise motion tracking of Move and arcade shooters go together like peas and carrots. So with a slew of Move titles competing for the more casual market, The Shoot enters the landscape as a moderately enjoyable, easy to play yet short arcade shooter—family friendly, and all.

The Shoot is about as basic a game you can find on the PlayStation 3, sadly not taking advantage of the consoles hardware. It will probably find itself in some holiday gift baskets for those new to the PS3 and Move, but for the average consumer, there is likely not enough bang for your buck. The game mimics a movie set, and you play as the action hero. Keeping the game appropriate for families, your targets are cardboard/wooden cutouts instead of real people or zombies or robots. You’ll play through five sets—western, sci-fi, zombie, mobster, and underwater. The five levels are split up into four quick stages, generally taking only a few minutes to complete. There are plenty of things onscreen to shoot at beyond your cutouts, including destructible environments.

The game essentially gives you two ways to fail, and both are pretty tough to actually accomplish. You can die (or have the game end) if you get hit too many times from enemy projectiles. You’ll use the Move controller to dodge left or right, or duck behind cover by actually moving—go figure. There are onscreen prompts that let you know when enemies are firing weapons at you, so it shouldn’t be too hard to get out of the way. We found this a great feature as it made us stand up and move around, occasionally leaning to the side to avoid oncoming knives.

The other way you can fail a level has to do with the director. You see, the game is judged, in essence, but a movie director. He sits on the top right of your screen and judges your performance. Hit enough consecutive targets, and he gets pretty happy, jumping off his high director chair, dancing around like a fool. If you miss too many targets, he’ll get mad at you and eventually cut the scene.

What we enjoyed about the game is that there is so much to shoot at, meaning there’s very little down time. The levels are not too intense or all that interesting, for that matter, but they serve the basic purpose of pushing your character from set to set. You’ll find TNT crates and other items you can shoot to blow up everything on the screen. There is, of course, the option to play with a friend, and this adds a bit of enjoyment. You’ll also find two other modes outside of the standard career track, including Score Attack and Challenges, essentially shorter-based modes that allow you to score as many points as possible.

You are also given three special moves that highlight Moves capabilities. For instance, you can slow down time (after shooting enough consecutive targets) by doing a complete 360—again, you need to stand up to pull off this move. The Move tracking abilities work fairly well, although it’s hard to say if it makes up for the fact that The Shoot is a pretty dull game.

The campaign doesn’t take too long to complete—we’re talking less than an hour, maybe a bit more if you die a few times. It’s a bit disappointing that a month after Move’s release, we are still finding bland, short games that seem only intended to attract the casual market. Even if you judge the game as something you’d play with your family during the holidays, it’s hard to recommend it as the graphics are weak, the game will be completed during halftime of your favorite football game, and it does little to show off Move’s true potential. The last statement, showing off Move’s true potential, feels like something we’ve thought about a lot lately. While The Shoot isn’t a terrible game by any means, like other Move-exclusive titles, there is just too little there to recommend it, especially at a $40 USD price tag.

Bottom Line:
The Shoot offers mild entertainment in a quick arcade-style shooter, but with such little to actually play through, it’s hard to justify the price tag.

We Liked:
Tons of things to blow up on screen
Multiplayer offers some competitive fun
Good for the whole family

We Disliked:
Mediocre graphics and framerate issues
Too short for the price
Very little reason to play a second time

Score: 6

The_Only
10-27-2010, 10:09
Will jump on this today.

The_Only
10-27-2010, 12:06
Nice little review Adam, sounds like there wasn't much to talk about considering the type of game The Shoot is (i.e, a simple, casual game).

I'll have this up this afternoon once i've done a little feature work and news. It's all edited and saved on my PC.

The_Only
10-27-2010, 14:20
Gonna get this up now.

BustenRhymes7790
10-27-2010, 18:56
Turned off pagination, as it carried only the end of the concluding paragraph over to a second page.

Also updated game in database. Matt: part of your job is to look at which game reviews are coming up next, and making sure they have all the appropriate information (especially box art, but also banner and all other info) before the review goes live.