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View Full Version : Anyone want to Battle NoUseMercenary???



JustinPinter
05-26-2006, 22:45
Hey guys, long time no see heh....srry, I ahve just been busy with E3 and working on PS3land.com. Among other things school and getting a full time job for summer... :(

Anyway.... I see that you guys haven't slowed down much here in the Design Corner, and that you guys are having battles and such. I was thinking maybe to get back into the groove of things that maybe I should battle someone...

Any takers???

Tribunal
05-26-2006, 23:14
We have an actual call out thread, but I'll take ya on.

LilRedGFX
05-26-2006, 23:36
I will another time if you want?

JustinPinter
05-26-2006, 23:39
alright...I didn't see the Call out thread...anyone Call me out in there??? lol

Alright Tribunal, so you vs Me huh....What do you think the theme should be or should we have the public decide? I can't start the contest unitil Monday but I will be online all day everyday next week. So...post what you think the theme should be and I will taje a look at it later.

Master
11-12-2010, 00:42
CSI: Fatal Conspiracy Review

The world of videogames can be a lonely place, especially if you are an adult and in a serious relationship with someone who isn’t particularly a huge fan of gaming. With that in my mind, we’ve looked for games that have something to offer both the diehard fan and those who still consider gaming nothing more than a childish hobby. A friend of mine told me how a few weeks after he got married, his wife stormed into the living room and taped her ring to his console, simply stating “if you love videogames so much, why don’t you marry it?” True story—we all had a good laugh at that one.

For the sake of this review, I’m going to assume that the diehard fan will want nothing to do with this game and genre, but I’ll give you a personal perspective of how it provided a weekend’s worth of enjoyment for my better half and myself. CSI : Fatal Conspiracy offers the same things (love them or hate them) as the TV show has, including quirky camera angles when looking at evidence, and stories that are a bit bizarre if not incredibly entertaining. Ubisoft and developer Telltale Games brings the series to the PlayStation 3 for the first time.

The game is mix of investigating crime scenes, interviewing witnesses, and analyzing evidence for cases that are all tied together, even if it’s only loosely realized in the first couple episodes. There are five levels, called episodes, in the game, and each can take anywhere from 45 minutes to two hours to complete.

As I started to review this game, my lady watched (as she tends to) and was instantly excited because, unlike me, she is a huge fan of the television series. She filled me in on the characters (all voiced in-game by the actual cast), their roles, personalities, and some of their histories. Each episode is written by writers from the television series, so she said it felt like playing an episode of the show.

The problem with the game is, sadly, there is little to actually play. It’s more of an interactive TV show. You play an unnamed investigator, each episode partnering with another investigator from the show, and are tasked with solving various crimes. The view is first-person, and it’s clear that this game is intended for PC, or at least the Wii (we’ll get to the lack of Move support later).One analog stick moves the camera in a set area, while the other operates a pointer. The pointer changes as you thumb over evidence or find objects or tools to interact with.

The game really needed Move support given its gameplay format. Telltale really missed out by not allowing players to use the Move controller to gently dust for fingerprints or a swab to lift DNA. While Fatal Conspiracy has its flaws, not allowing players to use Move is truly a missed opportunity from turning this mediocre game into something relatively interesting.

Moving around the game is extremely frustrating—and that’s not just coming from one of those diehard gamers we mentioned earlier; my fiancé was even more irritated with it than I was. As mentioned above, you have a set area where you can look, and typically only three different locations to investigate. It’s extremely tedious to actually find evidence at times, and it’s even worse when as the player, you see something out of place, but the game makes you wait for a certain point to actually collect that evidence.

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This is a common problem through the game. Instead of feeling open to investigate throughout the levels, you feel forced to find specific evidence in order to draw the story further. Sure, there are times in each level when you need a warrant. We found ourselves overly annoyed when we knew we had the evidence, but there wasn’t the right new fingerprint lifted or chemical tested for the game to recognize you were ready to go search that empty apartment.

You’ll use different tools to lift evidence at crime scenes. The game offers a tutorial that makes it quite easy to learn how to play, and part of the challenge (and fun?) is figuring out what tool you need to lift that yellow stain on the carpet. After you collect the evidence, you take it back to the lab to analyze it. All of this is done using mini-games, which are about as “game-like” as the actual game ever gets. The mini-games have you line up colored blocks to test DNA, or use a microscope to compare strands of fabric.

The game gets a bit tedious after the initial level. For example, every time you use a computer to run lab tests, you have to wait for it to boot up and run a security check. We understand the game was trying to stay authentic, but it ends up just feeling lame and left us tapping our foot, waiting for something to happen.

The voice acting and stories are pretty good, though. As someone who doesn’t care for CSI the show, I can say the stories were worthy of a videogame adaptation. From the perspective of my fiancé, since she already likes the show, she said they were pretty typical for the series, if a bit light on the violence and graphic nature. In addition, the characters looked pretty good, and the graphics were not all that bad—although, there were certainly times when the character models just looked terrible, and it was hard to decipher if that nurse (who everyone is saying looks skanky) is actually attractive because she looks like every other girl in the game.

For a weekend’s worth of gameplay, CSI: Fatal Conspiracy is fun enough, but the enormity of problems with the game cannot make up for the fact both diehard gamers and fans of the show will be overly frustrated. It has its moments of entertainment, the stories are fairly decent, the voice acting is very good, but the actual gameplay and overarching concept falls apart before we were given a chance to have fun.

Bottom Line:
For the first time in the series history, a game based on the show CSI makes its appearance on the PS3. The stories and voice acting in Fatal Conspiracy are great, but the actual gameplay falls short.

We Liked:
Well written, interesting stories
Good voice acting
Enjoyable enough for fans of the show

We Disliked:
Bland and annoying gameplay--Move support could have saved it
Too many tedious activities
Poor graphics and character models for a PS3 game

Score:
5.5

Master
11-13-2010, 14:38
Matt, if you are able to do updates this weekend, this is going to be ready first out of this next series of reviews.

Slinkywizard
11-13-2010, 22:42
Can you give me a timeframe? I've got to pop out, but I'll be back later and doing some db updates.

Edit: Most of it was done already, but the rest has been filled in.

Master
11-14-2010, 21:52
Thanks man, this will be ready tonight for posting tomorrow. Terrible game, but I actually enjoyed playing it with my fiance -- going to write it up accordingly.

Master
11-15-2010, 01:10
Mike or Eric, please make sure the Dev Diary video is included. You'll see the code is in the text, but just double check it's working right. In Viddler account.

Also, this doesn't need a flash, but it wouldn't hurt as I didn't see any PS3 reviews of this game - even though it's been out for a week or two.

Master
11-15-2010, 14:35
Giving this a bump so you see it. If you don't get to it today, not the end of the world.

BustenRhymes7790
11-15-2010, 17:24
I can probably get to this later today. No promises though. Loads of work. :(

BustenRhymes7790
11-16-2010, 00:35
The world of videogames can be a lonely place, especially if you are an adult and in a serious relationship with someone who isn’t particularly a huge fan of gaming. With that in my mind, we’ve looked for games that have something to offer both the diehard fan and those who still consider gaming nothing more than a childish hobby. A friend of mine told me how a few weeks after he got married, his wife stormed into the living room and taped her ring to his console, simply stating “if you love videogames so much, why don’t you marry them?” True story—we all had a good laugh at that one.

For the sake of this review, I’m going to assume that the diehard fan will want nothing to do with Ubisoft's and Telltale Games' CSI: Fatal Conspiracy, but I’ll give you a personal perspective of how it provided a weekend’s worth of enjoyment for my better half and myself. The game offers many of the same elements seen in the TV show—love them or hate them—including quirky camera angles when looking at evidence, and stories that are a bit bizarre if not incredibly entertaining.

CSI: Fatal Conspiracy is mix of investigating crime scenes, interviewing witnesses, and analyzing evidence for cases that are all tied together, even if it’s only loosely realized in the first couple episodes. There are five levels, called episodes, in the game. Each can take anywhere from 45 minutes to two hours to complete.

As I started to review this game, my lady watched (as she tends to) and was instantly excited because, unlike me, she is a huge fan of the television series. She filled me in on the characters (all voiced in-game by the actual cast), their roles, personalities, and some of their histories. Each episode is written by writers from the television series, so she said it felt like playing an episode of the show.

The problem with the game is, sadly, there is little to actually play. It’s more of an interactive TV show. You play an unnamed investigator, each episode partnering with another investigator from the show, and are tasked with solving various crimes. The view is first-person, and it’s clear that this game is intended for PC, or at least the Wii (we’ll get to the lack of Move support later). One analog stick moves the camera in a set area, while the other operates a pointer. The pointer changes as you thumb over evidence or find objects or tools to interact with.

The game really needed Move support given its gameplay format. Telltale really missed out by not allowing players to use the Move controller to gently dust for fingerprints or swab to lift DNA. While Fatal Conspiracy has its flaws, not allowing players to use Move is truly a missed opportunity from turning this mediocre game into something relatively interesting.

Moving around the game is extremely frustrating—and that’s not just coming from one of those diehard gamers we mentioned earlier; my fiancé was even more irritated with it than I was. As mentioned above, you have a set area where you can look, and typically only three different locations to investigate. It’s extremely tedious to actually find evidence at times, and it’s even worse when as the player, you see something out of place, but the game makes you wait for a certain point to actually collect that evidence.

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This is a common problem through the game. Instead of feeling open to investigate throughout the levels, you feel forced to find specific evidence in order to draw the story further. Sure, there are times in each level when you need a warrant. We found ourselves overly annoyed when we knew we had the evidence, but there wasn’t the right new fingerprint lifted or chemical tested for the game to recognize you were ready to go search that empty apartment.

You’ll use different tools to lift evidence at crime scenes. The game offers a tutorial that makes it quite easy to learn how to play, and part of the challenge (and fun) is figuring out what tool you need to lift that yellow stain on the carpet. After you collect the evidence, you take it back to the lab to analyze it. All of this is done using mini-games, which are about as “game-like” as the actual game ever gets. The mini-games have you line up colored blocks to test DNA, or use a microscope to compare strands of fabric.

The game gets a bit tedious after the initial level. For example, every time you use a computer to run lab tests, you have to wait for it to boot up and run a security check. We understand the game was trying to stay authentic, but it ends up just feeling lame and left us tapping our feet, waiting for something to happen.

The voice acting and stories are pretty good, though. As someone who doesn’t care for CSI the show, I can say the stories were worthy of a videogame adaptation. From the perspective of my fiancé, since she already likes the show, she said they were pretty typical for the series, if a bit light on the violence and graphic nature. In addition, the characters looked pretty good, and the graphics were not too bad—although, there were certainly times when the character models just looked downright terrible, and it was hard to decipher if that nurse (who everyone is saying looks skanky) is actually attractive because she looks like every other girl in the game.

For a weekend’s worth of gameplay, CSI: Fatal Conspiracy is fun enough, but the enormity of problems with the game cannot make up for the fact both diehard gamers and fans of the show will be overly frustrated. It has its moments of entertainment, the stories are fairly decent, the voice acting is very good, but the actual gameplay and overarching concept falls apart before we were given a chance to have fun.

Bottom Line:
The stories and voice acting in CSI: Fatal Conspiracy are great, but the actual gameplay falls short.

We Liked:
Well-written, interesting stories
Good voice acting
Enjoyable enough for fans of the show

We Disliked:
Bland and annoying gameplay--Move support could have saved it
Too many tedious activities
Poor graphics and character models

Score:
5.0

Master
11-16-2010, 01:24
Thanks again!