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View Full Version : >> Supreme Commander 2 (trailer) & Section 8 (gameplay trailer) (x360 & PC only) <<



bluvi69
05-29-2009, 20:20
Supreme Commander 2, E3 09: Exclusive Reveal Trailer
SD: http://trailers.gametrailers.com/gt_vault/11365/t_supremec2_e309_excl_reveal_v2.wmv
http://www.gametrailers.com/video/e3-09-supreme-commander/49801



Section 8 jump gameplay
SD: http://trailers.gametrailers.com/gt_vault/5109/t_section8_excl_jump_around_gp.wmv
http://www.gametrailers.com/video/exclusive-jump-section-8/49840


Section 8, Exclusive Run 'n Gun Gameplay
SD: http://trailers.gametrailers.com/gt_vault/5109/t_section8_excl_run_n_gun_gp_2.wmv
http://www.gametrailers.com/video/exclusive-run-section-8/49838


Section 8, Exclusive Firefight Gameplay
SD: http://trailers.gametrailers.com/gt_vault/5109/t_section8_exclusive_gp.wmv
http://www.gametrailers.com/video/exclusive-firefight-section-8/49833


Section 8 looks good, huge improvement from latest trailer
Supreme Commander are CGI, but look interesting , also Supreme commander 2 are published by SE (Square Enix)

both atm are console exclusive on x360

carlosb
05-29-2009, 20:47
Section 8 looks a lot like Red Faction.

Mael Duin
05-29-2009, 20:51
For some reason I read "Republic Commando 2 (trailer)"
I'm so disappointed now ;_;
Supreme Commander was disappointment too, hopefully they fixed those big mistakes and made second one better.

bluvi69
05-29-2009, 21:04
For some reason I read "Republic Commando 2 (trailer)"
I'm so disappointed now ;_;
Supreme Commander was disappointment too, hopefully they fixed those big mistakes and made second one better.

who knows, maybe the learn their lesson

maybe they can use halo wars controlling style

also don't forget Supreme Commander 2 (x360 / pc) are published by SE, so hopefully it will turn out to be good

Mael Duin
05-29-2009, 21:25
who knows, maybe the learn their lesson

maybe they can use halo wars controlling style

also don't forget Supreme Commander 2 (x360 / pc) are published by SE, so hopefully it will turn out to be good
Oh yeah I remember hearing that, it was so weird. But it really shows that SE is trying to get more western (while not forgetting japanese games of course).
Supreme Commanders biggest fault actually was (for me) that it had VERY SLOW START. I love epic massive battles (Dawn of War <3 DoW 2 </3) but it took too much time to actually build huge army. Too slow too slow.
Now if it isn't that slow on SC2 then color me interested again.

kokoriet
05-30-2009, 14:24
Supreme Commanders biggest fault actually was (for me) that it had VERY SLOW START. I love epic massive battles (Dawn of War <3 DoW 2 </3) but it took too much time to actually build huge army. Too slow too slow.
Now if it isn't that slow on SC2 then color me interested again.
God I agree. The game needed AI submenus and building patterns at the very least. Different resource types for each tier of production would have really let players let loose with epic T1/2 battles instead of rushing for the final tiers too. The thing that most needs to go is the way that multiple builders can work on a single unit or structure.

The first SC was such an epic disappointment that I'm both dreading and amped for a second game.

Gilly3
05-30-2009, 14:35
i must be weird, i thought the first SC was awesome. had some epic 4-5 hour long battles against a few AI opponents.

MjW
05-30-2009, 16:26
SC2 looks sweet. Any dates?