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ONQ
11-08-2010, 09:41
http://www.youtube.com/watch?v=BHFvcTBEGnQ


http://www.youtube.com/watch?v=6UGxk5pCkhQ


http://www.youtube.com/watch?v=ARD935U83po

I think now that more people have the PS-Eye Sony should make more games like they did for the EyeToy but release them on PSN. like Kung Fu Live.

mcav
11-08-2010, 18:50
It is surely a must that they release a sequel to Kinetic.

Such as

PS EYE Kinetic

mickice
11-09-2010, 01:23
It is surely a must that they release a sequel to Kinetic.

Such as

PS EYE Kinetic

I think they should release a game that uses the cut out background tech and really see how good it is for like dancing/fitness games without the aid of Move.

Rapture
11-09-2010, 01:26
I doubt it; they're focus seems to mainly be on PS Move. (and it should be)

mickice
11-09-2010, 01:36
I doubt it; they're focus seems to mainly be on PS Move. (and it should be)

It's just so easy to use the Move to track the left and and right hand, all the rest they can simply guess and it's pretty much spot on. When you have this much accuracy, you can't blame them for relying on it over a pure video feed where they have to guess so much.

AaronSOLDIER
11-09-2010, 01:39
I hope we get an Eyetoy Play Collection and something similar to Kinetic.

mickice
11-09-2010, 05:45
I hope we get an Eyetoy Play Collection and something similar to Kinetic.

They have some of the PS2 Buzz! games on the PSN for cheap, HD up me some Eye-Toy: Play 1, 2 and 3.

rbrtchng
11-10-2010, 21:32
It is surely a must that they release a sequel to Kinetic.

Such as

PS EYE Kinetic

I doubt Sony will ever allow a game named "Kinect-ic" on their Eye platform.

mcav
11-10-2010, 23:07
I doubt Sony will ever allow a game named "Kinect-ic" on their Eye platform.

You mean like Eye Toy Kinetic? That PS2 game that game out for the PS2 called Eye Toy Kinetic?

It is entirely plausible for Sony to want to put out a sequel to Eye Toy Kinetic and call it PS EYE Kinetic.

My point, seeing as so many of you missed it, is that it would be a stab in the eye for Microsoft. It is so clearly close to Kinect, but is not and there is no way in hell that Microsoft could have issue with Sony using a the title. In playground parlance, Sony used it first.

ONQ
11-18-2010, 10:50
It is surely a must that they release a sequel to Kinetic.

Such as

PS EYE Kinetic


I hope we get an Eyetoy Play Collection and something similar to Kinetic.


I doubt Sony will ever allow a game named "Kinect-ic" on their Eye platform.


You mean like Eye Toy Kinetic? That PS2 game that game out for the PS2 called Eye Toy Kinetic?

It is entirely plausible for Sony to want to put out a sequel to Eye Toy Kinetic and call it PS EYE Kinetic.

My point, seeing as so many of you missed it, is that it would be a stab in the eye for Microsoft. It is so clearly close to Kinect, but is not and there is no way in hell that Microsoft could have issue with Sony using a the title. In playground parlance, Sony used it first.


http://www.youtube.com/watch?v=Au4d5anfjnA


http://www.youtube.com/watch?v=OpnvR_j5nBc


http://www.youtube.com/watch?v=ObkV7bLhZF8


http://www.youtube.com/watch?v=9bZvvvnrVdo


http://www.youtube.com/watch?v=sxaa-2t_d-A


http://www.youtube.com/watch?v=5-MRi67GCoM


http://www.youtube.com/watch?v=45BGqUYXqYc


http://www.youtube.com/watch?v=thB37BtusPc


http://www.youtube.com/watch?v=n1QbULs3pn4


http://www.youtube.com/watch?v=H8e3Ogk2uh0


http://www.youtube.com/watch?v=gcMBeQmiQfI


http://www.youtube.com/watch?v=wqiw_EnlbH0

I respect what Sony did with the Eyetoy years ago even more now that the new motion controllers are out



I think they should release a game that uses the cut out background tech and really see how good it is for like dancing/fitness games without the aid of Move.



me too I would like to see more games like kung-fu live being released.

Abdou23
11-18-2010, 11:05
I don't think the current Camera is capable of doing that, Maybe next gen.
I posted similar idea in another thread:


Sony did make EyeToy long ago, that absolutely proves that they can make controller free gaming, why not combine this with MOVE? so in just one camera you can play MOVE games and KINECT like games. Imagine the experience if games used the 2 technologies combined, how accurate and fun will that be? Camera that can track your whole body but also you can hold MOVE in your hand for maximum 1:1 accuracy and also for the purposes of FPS games.

I think it'll be more than amazing.

ONQ
11-18-2010, 11:40
I don't think the current Camera is capable of doing that, Maybe next gen.
I posted similar idea in another thread:

not capable of doing what?

are you saying that the PS-Eye for the PS3 is not capable of doing what the Eyetoy for the PS2 did? lol



http://www.youtube.com/watch?v=ImhhySTKV6Y


http://www.youtube.com/watch?v=jJR_QzWGhGo


http://www.youtube.com/watch?v=NBvxIBY_pis

thaSLABŪ
11-18-2010, 12:01
not capable of doing what?

are you saying that the PS-Eye for the PS3 is not capable of doing what the Eyetoy for the PS2 did? lol



http://www.youtube.com/watch?v=ImhhySTKV6Y


http://www.youtube.com/watch?v=jJR_QzWGhGo


http://www.youtube.com/watch?v=NBvxIBY_pis

LOL, I love how at 7:49 of the second video, it picked up his "come here" hand gesture. I didn't notice that the first time I saw this vid...



Sent from my PC36100 using Tapatalk

Abdou23
11-18-2010, 13:07
not capable of doing what?

are you saying that the PS-Eye for the PS3 is not capable of doing what the Eyetoy for the PS2 did? lol




You got me wrong, I don't mean doing what EyeToy did, I mean doing what Kinect can do. It's very obvious in those video you posted that accuracy is very bad it does exactly what EyeToy did but not what the Kinect can do.

I'm saying that next gen they can make Kinect like Camera combined with Move.

ONQ
11-18-2010, 17:44
You got me wrong, I don't mean doing what EyeToy did, I mean doing what Kinect can do. It's very obvious in those video you posted that accuracy is very bad it does exactly what EyeToy did but not what the Kinect can do.

I'm saying that next gen they can make Kinect like Camera combined with Move.

you out of no where said you don't think it's capable of doing that!

when the only thing we have been talking about is the games like the Eyetoy so why wouldn't I think you're saying that it is not capable of doing what the eyetoy did?

Abdou23
11-19-2010, 01:02
I guess it's my bad, after reading the thread again i realized that i miss-read the word Kinetic I thought it's Kinect, so that's way i said it's not capable because i thought you guys are comparing with Kinect.

manutdfan
11-19-2010, 15:44
We'll probably see a more advanced camera with the PS4.

Would be cool if they brought out some mini games on the ps store for the eye toy.

ONQ
11-19-2010, 15:46
I guess it's my bad, after reading the thread again i realized that i miss-read the word Kinetic I thought it's Kinect, so that's way i said it's not capable because i thought you guys are comparing with Kinect.

no we wasn't but in games that don't use the 3D depth data you can pretty much do the same games with PS-Eye


http://www.youtube.com/watch?v=HBNQf_-JWe4


http://www.youtube.com/watch?v=THv-EA4EzSY

Abdou23
11-19-2010, 23:27
That guy reviewing SONIC is hilarious :D but it's a kinect only title i think. Kung-Fu live looks like fun i searched and couldn't find a release date.
So why not make more controller-free games for PSeye ? and as i said if it combined with MOVE it will be awesome, like hold it in one hand to do all the heavy gaming that needs accuracy and with your other arm and legs you can do some other stuff. it would be awesome.

Abdou23
11-20-2010, 08:10
Bought and downloading Operation Creature right now for 4.99$ if i liked the controller free gaming i may consider buying Kinect LOL.

ManFurismoJive
11-20-2010, 17:41
Those Kinectic videos are hilarious.

Sub-stance1
11-20-2010, 19:52
we may get a few more eye games here and there but I dont see any major support anytime soon. It would be nice if they did though.. Eye games are almost obsolete.

ONQ
11-20-2010, 20:27
we may get a few more eye games here and there but I dont see any major support anytime soon. It would be nice if they did though.. Eye games are almost obsolete.

funny I thought controller free gaming was the future!

Sub-stance1
11-20-2010, 20:29
funny I thought controller free gaming was the future!

They are.....but not for the eye it seems.

mickice
11-21-2010, 03:37
They are.....but not for the eye it seems.

Yet it does have controller free games, even games with voice commands like Sing Star. Whether you like it or not a standard camera called the Eye-Toy created the first controller free games. Just because Kinect is out doesn't cancle out everything SONY has already created in this area and it will continue with games such as Kung-Fu Live and more as they release.

I'm really hoping for a HD collection of Eye-Toy Play: 1, 2 and 3 to be released xD.

unicron7
11-21-2010, 03:44
I doubt they will....due to the fact that most non controller games suck.

mickice
11-21-2010, 03:55
I doubt they will....due to the fact that most non controller games suck.

This I agree with but, if you look at how well Kung-Fu live cuts out the character from the background it's quite clear to see something like Dance Central could become a PSEye game.

Sub-stance1
11-21-2010, 04:40
This I agree with but, if you look at how well Kung-Fu live cuts out the character from the background it's quite clear to see something like Dance Central could become a PSEye game.


It may be possible but the experience would be totally different. If ms didnt bring kinect the game dance central would of never been made. Having to hold something in your hand would take away from the experience. If it came out for the eye(if its possible which i doubt) it wouldnt be the same experience as kinect because of its superior body/limb tracking abilities.

mickice
11-21-2010, 04:45
We don't really know what is being tracked in Dance Central, all we are told is if we are good or bad. Because of this the Eye could just cut out the background and use your shape to match the on screen dancer.

Sub-stance1
11-21-2010, 04:52
We don't really know what is being tracked in Dance Central, all we are told is if we are good or bad. Because of this the Eye could just cut out the background and use your shape to match the on screen dancer.
The game does track your dance moves. If the game was possible on the eye I think it would be totally different. Kinect is well suited because of its ability to track several limbs. Thats why we probably wont see this game and some others done with eye. The game was designed from the ground up for kinect only. I think the experience you get with kinect is their vision of the game. Ms also assited in development so i dont see this one going anywhere but i could be wrong.

ONQ
11-21-2010, 08:14
It may be possible but the experience would be totally different. If ms didnt bring kinect the game dance central would of never been made. Having to hold something in your hand would take away from the experience. If it came out for the eye(if its possible which i doubt) it wouldnt be the same experience as kinect because of its superior body/limb tracking abilities.

the experience would be the same besides the setup having to set up out of view of the camera then walking in after it snap a picture of the background & not being able to play in the dark.

but other than that how can it be different when you're just trying to match the dance moves that's the same thing as making a pose in Kung Fu Live to do a special move.


unless the tracking is so bad that it make people miss steps that they know they are doing right & make them not want to play.

Sub-stance1
11-21-2010, 14:47
the experience would be the same besides the setup having to set up out of view of the camera then walking in after it snap a picture of the background & not being able to play in the dark.

but other than that how can it be different when you're just trying to match the dance moves that's the same thing as making a pose in Kung Fu Live to do a special move.


unless the tracking is so bad that it make people miss steps that they know they are doing right & make them not want to play.

No way it would be the same. Snapping a photo and tracking moving arms, legs, and torso arent really the same. The game experience on anything besides kinect wouldnt be the same. The eye cant do it alone and with move you would have to hold something so that would change the experience... I think kinect is how they truly envisioned the game. Thats why its kinect only.


Dance Central not possible on Move/Wii (http://www.mcvuk.com/news/41586/Dance-Central-not-possible-on-MoveWii)

http://www.mcvuk.com/news/41586/Dance-Central-not-possible-on-MoveWii

ONQ
11-21-2010, 15:33
No way it would be the same. Snapping a photo and tracking moving arms, legs, and torso arent really the same. The game experience on anything besides kinect wouldnt be the same. The eye cant do it alone and with move you would have to hold something so that would change the experience... I think kinect is how they truly envisioned the game. Thats why its kinect only.


Dance Central not possible on Move/Wii (http://www.mcvuk.com/news/41586/Dance-Central-not-possible-on-MoveWii)

http://www.mcvuk.com/news/41586/Dance-Central-not-possible-on-MoveWii

the experience is just you dancing to a on screen avatar! that will not change much only the scoring can be effected if it doesn't track you well.

& why are you so convinced that the PS-Eye can't track your movements? it's not just snapping a photo!

http://www.blogcdn.com/www.joystiq.com/media/2010/08/kungfulivetrack530.jpg

http://www.kungfulivegame.com/press/presskit/FreeMotion_Technology_Explained.jpg

and remember this?


http://www.youtube.com/watch?v=oOWF3T2KqlQ


http://www.youtube.com/watch?v=1-yR5ozxw4E

Sub-stance1
11-21-2010, 15:57
the experience is just you dancing to a on screen avatar! that will not change much only the scoring can be effected if it doesn't track you well.

& why are you so convinced that the PS-Eye can't track your movements? it's not just snapping a photo!

http://www.blogcdn.com/www.joystiq.com/media/2010/08/kungfulivetrack530.jpg

http://www.kungfulivegame.com/press/presskit/FreeMotion_Technology_Explained.jpg

and remember this?


http://www.youtube.com/watch?v=oOWF3T2KqlQ

The eye cant track individual body parts. We all know that. That game is simply watching your silhouette. All its doing is pulling a video feed of you and integrating it with the game's graphics. Nothing more. It even says it right there. Its not the same but still impressive. Kinect is actually copying individual parts and learning your movements. You can tell that just by watching the way your character moves on screen. i mean im sure kinect can track fingers too to a certain degree but how it works with games is what matters. Nice try but kung fu live is a bad example. The eye isnt capable of doing what kinect can so please dont turn this into a versus thread. Can we get past that now?

ONQ
11-21-2010, 16:28
The eye cant track individual body parts. We all know that. That game is simply watching your silhouette. All its doing is pulling a video feed of you and integrating it with the game's graphics. Nothing more. It even says it right there. Its not the same but still impressive. Kinect is actually copying individual parts and learning your movements. You can tell that just by watching the way your character moves on screen. i mean im sure kinect can track fingers too to a certain degree but how it works with games is what matters. Nice try but kung fu live is a bad example. The eye isnt capable of doing what kinect can so please dont turn this into a versus thread. Can we get past that now?

you still don't understand, the tech that kung fu live is using isn't the same as the Eyetoy games it's matching boxes up with your body in almost the same way that the Kinect software is matching the tracking points up with your body.

& yes Kinect can do finger tracking maybe not in full body mode but if someone was to code it to track your finger movements & if you was standing close enough it would track your fingers.

Sub-stance1
11-21-2010, 16:52
you still don't understand, the tech that kung fu live is using isn't the same as the Eyetoy games it's matching boxes up with your body in almost the same way that the Kinect software is matching the tracking points up with your body.

& yes Kinect can do finger tracking maybe not in full body mode but if someone was to code it to track your finger movements & if you was standing close enough it would track your fingers.

All its doing is putting you against a background. Its not tracking anything. Thats mostly the reason why it's only 2D... kinect sensors tracks joints in a person’s body, interpreting the player as an advanced stick figure that becomes the skeleton for an in-game character, Kung Fu Live is still simply watching its player’s silhouette. That is something totally different.

Two4DaMoney
11-21-2010, 17:27
The casuals don't care about that. To them, it's all the same.

Sub-stance1
11-21-2010, 17:31
The casuals don't care about that. To them, it's all the same.


No they wont. As long as its fun.

ONQ
11-21-2010, 17:42
All its doing is putting you against a background. Its not tracking anything. Thats mostly the reason why it's only 2D... kinect sensors tracks joints in a person’s body, interpreting the player as an advanced stick figure that becomes the skeleton for an in-game character, Kung Fu Live is still simply watching its player’s silhouette. That is something totally different.

I'm really talking to a wall.

the Kinect software makes out what your body is out of everything that's in the video then place the tracking points on your body from what it knows as your body parts.

FreeMotion is doing almost the same but it doesn't have the 3D depth data. 1st it get's a picture of the background then when you walk into view

it removes that background & only has your body to make out the parts to & place the tracking boxes on what it knows as your body parts.

not the same but it's tracking your body

Sub-stance1
11-21-2010, 18:20
I'm really talking to a wall.

the Kinect software makes out what your body is out of everything that's in the video then place the tracking points on your body from what it knows as your body parts.

FreeMotion is doing almost the same but it doesn't have the 3D depth data. 1st it get's a picture of the background then when you walk into view

it removes that background & only has your body to make out the parts to & place the tracking boxes on what it knows as your body parts.

not the same but it's tracking your body

Nope . let me try to explain this to you one more time... The game lets people appear as virtual representations of themselves rather than as avatars. The technology tracks the player’s full body image, not body parts, that allows it to be reflected in the game. Kinect uses skeletal data to recreate players movements on screen. The visual representation has to be in the form of an Avatar. It's two totally different things.
The 2D orientation of the game tells you alot about it. Your facing forward and moving side to side. Its not as intuitive as facing the screen and moving in the same direction.

ps3_spid3y
11-21-2010, 18:31
I think they'd rather promote Move than controller free games...I mean after all, it just came out and people still have their receipts ;)

sainraja
11-21-2010, 18:46
you still don't understand, the tech that kung fu live is using isn't the same as the Eyetoy games it's matching boxes up with your body in almost the same way that the Kinect software is matching the tracking points up with your body.

& yes Kinect can do finger tracking maybe not in full body mode but if someone was to code it to track your finger movements & if you was standing close enough it would track your fingers.

ONQ - Does it really matter if subs-stance believes you or not?

He can deny it all he wants, does that change anything? If the EYE can do it (even if it does it different), you don't need subs-stance to agree with you on it because if it can do it, it can.

Sub-stance1
11-21-2010, 18:52
ONQ - Does it really matter if subs-stance believes you or not?

He can deny it all he wants, does that change anything? If the EYE can do it (even if it does it different), you don't need subs-stance to agree with you on it because if it can do it, it can.


Im not denying anything...im stating facts here. Kung fu live is doing exactly what im saying its doing.

The game lets people appear as virtual representations of themselves rather than as avatars. The technology tracks the player’s full body image, not body parts, that allows it to be reflected in the game. Kinect uses skeletal data to recreate players movements on screen. The visual representation has to be in the form of an Avatar. It's two totally different things.This is not a popularity contest and im not proven to be wrong.

sainraja
11-21-2010, 18:57
ONQ's shown you how the EYE can track movements. He's acknowledged that it's not quite the same but you only like to listen to yourself -- I honestly don't care what you think the EYE can or can't do. I suggest others do the same.

Sub-stance1
11-21-2010, 19:13
ONQ's shown you how the EYE can track movements. He's acknowledged that it's not quite the same but you only like to listen to yourself -- I honestly don't care what you think the EYE can or can't do. I suggest others do the same.
I never said the eye couldn't track movements. I was talking about this certain game and what its doing. Its doing exactly what im describing.
if you dont care what i think then leave the thread or at least contribute something instead of just being a
cheerleader.

swordfish64
11-21-2010, 20:01
I doubt they will....due to the fact that most non controller games suck.

Exactly. These types of casual, dancing, laggy minigames really do get boring and lame real quick, the novelty of them is all they've got, and that novelty wears off fast. There are no deep gaming experiences to be found here.

sainraja
11-21-2010, 21:40
I never said the eye couldn't track movements. I was talking about this certain game and what its doing. Its doing exactly what im describing.
if you dont care what i think then leave the thread or at least contribute something instead of just being a
cheerleader.

I said I don't care about what you think of Move and it's capabilities. I never said I don't care about the Move. I quoted ONQ -- not you, advising him to do the same because it's pointless. You quoted me and so I responded.

I'm not leaving the thread.

ONQ
11-21-2010, 21:48
Nope . let me try to explain this to you one more time... The game lets people appear as virtual representations of themselves rather than as avatars. The technology tracks the player’s full body image, not body parts, that allows it to be reflected in the game. Kinect uses skeletal data to recreate players movements on screen. The visual representation has to be in the form of an Avatar. It's two totally different things.
The 2D orientation of the game tells you alot about it. Your facing forward and moving side to side. Its not as intuitive as facing the screen and moving in the same direction.

but it's still tracking your body and still can use that tracking data to control a avatar.


I never said the eye couldn't track movements. I was talking about this certain game and what its doing. Its doing exactly what im describing.
if you dont care what i think then leave the thread or at least contribute something instead of just being a
cheerleader.

that's a lie you have said it a few times & I even made that video to prove to you that it can track you.

edward_moffet
11-21-2010, 22:30
That guy reviewing SONIC is hilarious :D but it's a kinect only title i think. Kung-Fu live looks like fun i searched and couldn't find a release date.
So why not make more controller-free games for PSeye ? and as i said if it combined with MOVE it will be awesome, like hold it in one hand to do all the heavy gaming that needs accuracy and with your other arm and legs you can do some other stuff. it would be awesome.

Well that's kind of the potential of the Move/PS Eye combo that people tend to take for granted, and what devs haven't quite tapped into yet. Sony's software for facial and voice recognition is quite sophisticated, it can detect if you're male or female, happy, sad, your age etc. Imagine a game like.. Half-Life for example where you can reach out with the move controller to pick something up, NPCs would notice when you're sad or angry and could communicate with you accordingly, there are a lot of subtle innovations that Move/PS Eye have the potential for that would greatly increase the level of immersion in games.

Kinect can do all of these things too, BUT because it's controllerless it's not quite as smooth in terms of fast paced action oriented gameplay, when things get intense the kinect isn't the most elegant solution, because everything you do is controlled by your body or voice; running, jumping, dodging, aiming and shooting a weapon, changing weapons, ducking etc. A lot of those things are easier and more smoothly controlled with buttons because it's more responsive and it's just easier. However the possibilities for Kinect to use it in this way are there too, it's just that the actual gameplay part won't be as involved.

For example I could see an on-rails adventure type game where you're trying to escape some place (a secret lab or something) and you had a partner who would tell you what's happening and ask you which path you should take (so there would be moments where you choose which way but you wouldn't have direct control) and there could be various things like your partner spotting some drones and telling you to duck so they won't see you (which you would then have to duck in real life) or having to reach out to help your partner onto a platform, having to climb up a wall, carefully grabbing sturdy handholds, dodging laser/gun fire, etc. there's a lot of possiblities for Kinect as well, it's just that the possibilities are not quite as... dynamic because all the events are scripted, there wouldn't be dynamic AI and enemies YOU have to figure out how to contend with, basically each obstacle you overcome is much like a quicktime event in that regard, but it's much more involved because you're using body movements rather than just pressing buttons. Kinect would work really well for the "Heavy Rain" design model. And that sounds quite compelling to me really, that's type of game hasn't really been explored with motion controls (the base design model has, because that's what heavy rain is).

But this is why i prefer Move, it can do that on rails, completely motion controlled, Heavy Rain design model just as well as Kinect, just in a different way; as well as expand on a more dynamic traditional core gameplay experience by giving you the benefit of added precision in things like aiming, interacting in 3D with the environment by picking things up and such; imagine a system like the one Tumble uses in a game like Half Life where you're able to pick up and move things, interaction with the environment by moving objects in 3 dimensions, the possibilities for puzzles and platforming, as well as interacting with virtual characters (reaching a hand out to grab them just before they go flying off a cliff, tossing them a weapon, etc.) as well as new kinds of weapons (think of a grappling hook type weapon for example) are dizzying, and it can do all of that while maintaining the freedom of movement, responsiveness and added functionality that a controller offers. Move is just more versatile.

Sub-stance1
11-21-2010, 22:49
but it's still tracking your body and still can use that tracking data to control a avatar.

That hasnt been done yet with the eye. You may be waiting a really long time for that one.

that's a lie you have said it a few times & I even made that video to prove to you that it can track you.

we are talking about kunf fu live and what its doing Quincy. The fact is that that game is doing exactly what i stated it is doing. its using a image and a background. Prove me wrong on that if you can. If not then theres nothing to argue about.


I said I don't care about what you think of Move and it's capabilities. I never said I don't care about the Move. I quoted ONQ -- not you, advising him to do the same because it's pointless. You quoted me and so I responded.

I'm not leaving the thread. Then contribute something to the thread instead of being here to start an argument. If you want to give advice then send Quincy a PM if you dont want other people to respond.



Well that's kind of the potential of the Move combo that people kind of take for granted, and what devs haven't quite tapped into yet. Sony's software for facial and voice recognition is quite sophisticated, it can detect if you're male or female, happy, sad, your age etc. Imagine a game like, Half-Life for example where you can reach out with the move controller to pick something up, NPCs would notice when you're sad or angry and could communicate with you accordingly, there are a lot of subtle innovations that Move/PS Eye have the potential for that would greatly increase the level of immersion in games.

Kinect can do all of these things too, BUT because it's controllerless it's not quite as smooth in terms of fast paced action oriented gameplay, when things get intense the kinect isn't the most elegant solution, because everything you do is controlled by your body or voice; running, jumping, dodging, aiming and shooting a weapon, changing weapons, ducking etc. A lot of those things are easier and more smoothly controlled with buttons because it's more responsive and it's just easier. However the possibilities for Kinect to use it in this way are there too, it's just that the actual gameplay part won't be as involved.

For example I could see an on-rails adventure type game where you're trying to escape some place (a secret lab or something) and you had a partner who would tell you what's happening and ask you which path you should take (so there would be moments where you choose which way but you wouldn't have direct control) and there could be various things like your partner spotting some drones and telling you to duck so they won't see you (which you would then have to duck in real life) or having to reach out to help your partner onto a platform, having to climb up a wall, carefully grabbing sturdy handholds, dodging laser/gun fire, etc. there's a lot of possiblities for Kinect as well, it's just that the possibilities are not quite as... dynamic because all the events are scripted, there wouldn't be dynamic AI and enemies YOU have to figure out how to contend with, basically each obstacle you overcome is much like a quicktime event in that regard, but it's much more involved because you're using body movements rather than just pressing buttons. Kinect would work really well for the "Heavy Rain" design model.

those seem like some pretty good ideas for both move and kinect to me too.

Abdou23
11-21-2010, 22:58
Well that's kind of the potential of the Move/PS Eye combo that people kind of take for granted, and what devs haven't quite tapped into yet. Sony's software for facial and voice recognition is quite sophisticated, it can detect if you're male or female, happy, sad, your age etc. Imagine a game like, Half-Life for example where you can reach out with the move controller to pick something up, NPCs would notice when you're sad or angry and could communicate with you accordingly, there are a lot of subtle innovations that Move/PS Eye have the potential for that would greatly increase the level of immersion in games.

Kinect can do all of these things too, BUT because it's controllerless it's not quite as smooth in terms of fast paced action oriented gameplay, when things get intense the kinect isn't the most elegant solution, because everything you do is controlled by your body or voice; running, jumping, dodging, aiming and shooting a weapon, changing weapons, ducking etc. A lot of those things are easier and more smoothly controlled with buttons because it's more responsive and it's just easier. However the possibilities for Kinect to use it in this way are there too, it's just that the actual gameplay part won't be as involved.

For example I could see an on-rails adventure type game where you're trying to escape some place (a secret lab or something) and you had a partner who would tell you what's happening and ask you which path you should take (so there would be moments where you choose which way but you wouldn't have direct control) and there could be various things like your partner spotting some drones and telling you to duck so they won't see you (which you would then have to duck in real life) or having to reach out to help your partner onto a platform, having to climb up a wall, carefully grabbing sturdy handholds, dodging laser/gun fire, etc. there's a lot of possiblities for Kinect as well, it's just that the possibilities are not quite as... dynamic because all the events are scripted, there wouldn't be dynamic AI and enemies YOU have to figure out how to contend with, basically each obstacle you overcome is much like a quicktime event in that regard, but it's much more involved because you're using body movements rather than just pressing buttons. Kinect would work really well for the "Heavy Rain" design model. And that sounds quite compelling to me really, that's type of game hasn't really been explored with motion controls (the base design model has, because that's what heavy rain is).

But this is why i prefer Move, it can do that on rails, completely motion controlled, Heavy Rain design model just as well as Kinect, just in a different way; as well as expand on a more dynamic traditional core gameplay experience by giving you the benefit of added precision in things like aiming, interacting in 3D with the environment by picking things up and such; imagine a system like the one Tumble uses in a game like Half Life where you're able to pick up and move things, interaction with the environment by moving objects in 3 dimensions, the possibilities for puzzles and platforming, as well as interacting with virtual characters (reaching a hand out to grab them just before they go flying off a cliff, tossing them a weapon, etc.) as well as new kinds of weapons (think of a grappling hook weapons) are dizzying, and it can do all of that while maintaining the freedom of movement, responsiveness and added functionality that a controller offers. Move is just more versatile.

Yes, The experience with Controller-Free gaming combined with MOVE is much better than any of each separately. The lack of buttons in Kinect makes it fail to do very simple stuff like for example: "Beat Sketcher" Kinect can't do simple drawing because it can't tell when exactly you want to draw and when you are just moving your arm. The only missing thing from the PSeye i think is the 3d depth tracking which can't be much of a problem for just simple use to add more fun to the Original MOVE experience.

edward_moffet
11-21-2010, 23:06
those seem like some pretty good ideas for both move and kinect to me too.

yeah the cool thing about that design is that there's a lot of room for creativity as far as what kind of trials the player will face, the theme/mood of the game, the audience it's aimed at whether it's for kids or adults, etc. I mean you could make an intense survival horror game, or Elmo's Romp Through The Alphabet Forest using the same design.

ONQ
11-21-2010, 23:13
we are talking about kunf fu live and what its doing Quincy. The fact is that that game is doing exactly what i stated it is doing. its using a image and a background. Prove me wrong on that if you can. If not then theres nothing to argue about.

Then contribute something to the thread instead of being here to start an argument. If you want to give advice then send Quincy a PM if you dont want other people to respond.



those seem like some pretty good ideas for both move and kinect to me too.

ok smart guy did you forget that the reason we was talking about Kung fu live was to show you that a game like Dance Central can be done? so your point about it not controlling a avatar made no sense because neither is Dance Central. the game is still tracking your movements

swordfish64
11-21-2010, 23:15
That would be fun, moreso if done without being on rails.

edward_moffet
11-21-2010, 23:19
Yes, The experience with Controller-Free gaming combined with MOVE is much better than any of each separately. The lack of buttons in Kinect makes it fail to do very simple stuff like for example: "Beat Sketcher" Kinect can't do simple drawing because it can't tell when exactly you want to draw and when you are just moving your arm. The only missing thing from the PSeye i think is the 3d depth tracking which can't be much of a problem for just simple use to add more fun to the Original MOVE experience.

The thing is that it isn't really necessary to track your whole body in 3D, because not many functions require it. Full body tracking in 3D IS impressive, but it's really only necessary for reaching out or pulling something towards you, it's really only necessary for your hands. The Kinect has the capability to track your actual body movement to walk (like in a FPS or adventure game) but it's not practical in reality because even if you have a gymnasium to move in, it's still a finite space that doesn't correspond with the virtual space. And in games like the 3D brick breaker, it's really only necessary to track your body in 2D (to move side to side) and your hands in 3D so you can reach out to hit the ball. And you can use inverse kinematics to calculate where your body is for things like ducking or moving side to side.


That would be fun, moreso if done without being on rails.

That's why I like the Move, it can do that kind of game without being on rails because you have the freedom of movement and responsiveness with joysticks and buttons. You can have direct control over your character because you're not confined by your physical space, this opens up the possibilities of advanced enemy A.I. and more dynamic gameplay because now you have the capability of contending with it.

Sub-stance1
11-21-2010, 23:45
ok smart guy did you forget that the reason we was talking about Kung fu live was to show you that a game like Dance Central can be done? so your point about it not controlling a avatar made no sense because neither is Dance Central. the game is still tracking your movements
A game like dance central and dance central itself are two different things. The devs said dance central couldn't be done on move and wii. It would be a different experience. Im pretty sure they meant ps eye too since its a part of move. Not saying it cant be done but it wouldn't be the same experience.Just like child of eden wouldn't be the same on the two. Two different experiences.



Yes, The experience with Controller-Free gaming combined with MOVE is much better than any of each separately. The lack of buttons in Kinect makes it fail to do very simple stuff like for example: "Beat Sketcher" Kinect can't do simple drawing because it can't tell when exactly you want to draw and when you are just moving your arm. The only missing thing from the PSeye i think is the 3d depth tracking which can't be much of a problem for just simple use to add more fun to the Original MOVE experience.

beat sketcher looks pretty cool to me.i wanna try that one. Kinect can definitely do a game like that. It just up to devs to code how how they want to implement it. You should be able to add some voice in it too. They even had a little paint demo back when when kinect was first shown. All you had to do is say a color and its selected.Not the same as the move but but pretty cool too.

http://www.youtube.com/watch?v=ie02k3eAvxY

Sub-stance1
11-22-2010, 00:49
delete

edward_moffet
11-22-2010, 01:59
This is completely unrelated but I hate Kudo Tsunoda, the guy just comes off as a pot head, douche bag, creeper, seriously take off the shades once in awhile. (Which I'm pretty sure those aviators are not for men..)

But anyways, yeah Kinect can do paint, but it's not as precise as Move by any means, probably still fun though..

Two4DaMoney
11-22-2010, 02:00
HipHopgamer talked with the guys about dance central and pseye. They told him it could be done.

http://www.hiphopgamershow.com/new/exclusive-gears-3-beta-might-launch-with-bulletstorm-next-year-for-360-hhgs-112110/

Edit off topic:HipHopGamer is a part of playstation home now lol. Haters gone what?...HATE! lol

ONQ
11-22-2010, 03:14
A game like dance central and dance central itself are two different things. The devs said dance central couldn't be done on move and wii. It would be a different experience. Im pretty sure they meant ps eye too since its a part of move. Not saying it cant be done but it wouldn't be the same experience.Just like child of eden wouldn't be the same on the two. Two different experiences.




beat sketcher looks pretty cool to me.i wanna try that one. Kinect can definitely do a game like that. It just up to devs to code how how they want to implement it. You should be able to add some voice in it too. They even had a little paint demo back when when kinect was first shown. All you had to do is say a color and its selected.Not the same as the move but but pretty cool too.

http://www.youtube.com/watch?v=ie02k3eAvxY

LMAO this guy talks about how Dance Central wouldn't be the same experience with the PS-Eye (even though you're just dancing & trying to do the moves you see on the screen) but then proceed to say that Kinect can do a game like Beat Sketcher in the same post. lol


http://www.youtube.com/watch?v=C9hDghcgHcg


http://www.youtube.com/watch?v=oCNS_SxChSw


http://www.youtube.com/watch?v=qSqRLRE1f2g


http://www.youtube.com/watch?v=7lUr5gGyToY


http://www.youtube.com/watch?v=igwrKuD6ze4


http://www.youtube.com/watch?v=wdrUp1-vmjI


it wouldn't be the same experience

edward_moffet
11-22-2010, 03:37
LMAO this guy talks about how Dance Central wouldn't be the same experience with the PS-Eye (even though you're just dancing & trying to do the moves you see on the screen) but then proceed to say that Kinect can do a game like Beat Sketcher in the same post. lol


http://www.youtube.com/watch?v=C9hDghcgHcg


http://www.youtube.com/watch?v=oCNS_SxChSw


http://www.youtube.com/watch?v=qSqRLRE1f2g


http://www.youtube.com/watch?v=7lUr5gGyToY


http://www.youtube.com/watch?v=igwrKuD6ze4


http://www.youtube.com/watch?v=wdrUp1-vmjI


it wouldn't be the same experience

No, it wouldn't, that's kind of what I was getting at when I said it's not near as precise.

sainraja
11-22-2010, 03:50
You guys just don't get it, do you?

He's going to come back and repeat the same thing over and over. You're not going to get through to him. You don't need to change his mind.

If you want to keep talking about what Sony will do when it comes to controller free gaming, it's best that you guys move on from convincing him. It won't happen.

As far as controller free gaming from Sony....I think if they were going to focus in that area, they would have already when they first released the Eye -- they didn't support it that well back then...

Not to mention, to put focus on controller free gaming now would go against the way they have been advertising the move (how we need "buttons.") So, I don't think Sony will be focusing on controller free gaming and they shouldn't because they need to support the eye and move together as one product, not two separate ones.

And they also shouldn't do it if the move can't match the kinect feature for feature.


Then contribute something to the thread instead of being here to start an argument. If you want to give advice then send Quincy a PM if you dont want other people to respond.

Where did I say I don't want other people to respond? They can respond. I'll just respond right back (but I don't see why they would though...)

Oh and...

I've probably contributed more than you have because you always do the same thing in every move thread -- defend Kinect (in all the ones I've entered anyway.)

edward_moffet
11-22-2010, 04:49
You guys just don't get it, do you?

He's going to come back and repeat the same thing over and over. You're not going to get through to him. You don't need to change his mind.

If you want to keep talking about what Sony will do when it comes to controller free gaming, it's best that you guys move on from convincing him. It won't happen.

As far as controller free gaming from Sony....I think if they were going to focus in that area, they would have already when they first released the Eye -- they didn't support it that well back then...

Not to mention, to put focus on controller free gaming now would go against the way they have been advertising the move (how we need "buttons.") So, I don't think Sony will be focusing on controller free gaming and they shouldn't because they need to support the eye and move together as one product, not two separate ones.

And they also shouldn't do it if the move can't match the kinect feature for feature.



Where did I say I don't want other people to respond? They can respond. I'll just respond right back (but I don't see why they would though...)

Oh and...

I've probably contributed more than you have because you always do the same thing in every move thread -- defend Kinect (in all the ones I've entered anyway.)

Just for the record, I wasn't trying to change anyone's mind, all I did was agree with ONQ's post because it's true, it would be different, I didn't say just because Move's paint is more precise that he shouldn't like Kinect.

Anyways, I agree with you on the fact that sony isn't going to focus on "controller free" gaming, mainly for the reasons you said, it's important that that sell move and PS Eye as one product and for the fact that there's not a whole lot of gaming experiences that would be improved by the absence of the Move controller anyways. I think we may see other, smaller projects like that Kung Fu game, but as far as controller free gaming becoming a main focus for Sony? No way.

sainraja
11-22-2010, 05:03
Sorry -- I was just being a bit harsh. I probably shouldn't have put it that way.

edward_moffet
11-22-2010, 05:43
Sorry -- I was just being a bit harsh. I probably shouldn't have put it that way.

No worries, I can understand your frustration, the back and forth in these threads gets a bit ridiculous sometimes.

ddPLaNeT
11-22-2010, 18:26
This is completely unrelated but I hate Kudo Tsunoda, the guy just comes off as a pot head, douche bag, creeper, seriously take off the shades once in awhile. (Which I'm pretty sure those aviators are not for men..)

But anyways, yeah Kinect can do paint, but it's not as precise as Move by any means, probably still fun though..

Kudo Tsunoda is the worst thing that happened to gaming since the 32X. I don't know why the guy is the main spokeperson for Kinect when Microsoft can have someone who's more classy, cool and hip.

There's even a site and a facebook page of him as a famous douchebag.

http://kudodouche.wordpress.com/

On another note, never argue with sub-stance on all things concerning the almighty Microsoft and kinect, remember it's up to the developers to do it. Developers, developers, developers, developers.

Hey no offence, but i think a lot of kinect experiences can be done on the PS Eye. As much as i like kinect, i think having a feedback is one of the best things. Yesterday with The Fight, i had a sweaty great time, feeling the punches hitting is too awesome, i'm addicted.

ONQ
11-22-2010, 18:55
Kudo Tsunoda is the worst thing that happened to gaming since the 32X. I don't know why the guy is the main spokeperson for Kinect when Microsoft can have someone who's more classy, cool and hip.

There's even a site and a facebook page of him as a famous douchebag.

http://kudodouche.wordpress.com/

On another note, never argue with sub-stance on all things concerning the almighty Microsoft and kinect, remember it's up to the developers to do it. Developers, developers, developers, developers.

Hey no offence, but i think a lot of kinect experiences can be done on the PS Eye. As much as i like kinect, i think having a feedback is one of the best things. Yesterday with The Fight, i had a sweaty great time, feeling the punches hitting is too awesome, i'm addicted.

OT but The Fight: really shows the advantage that PlayStation Move has over Camera based controls alone.

Target Practice training really showed this off.