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AaronSOLDIER
02-12-2011, 20:09
Claud - Pretty sure it's just an unfinished. I doubt they'd ship the game with the arms having a dent in them.


Aaron - See, another screeny.

http://images.eurogamer.net/assets/articles//a/1/3/2/7/5/0/3/5436395740_b7955e094f_o.jpg.jpg

Resoltuion is 1280x720, and the graphics looks about what you'd expect from a AAA freeroam title in late 2011. I mean, look at RDR, it's a beautiful game. I'm very, very sure these are 360 screenshots. (or at least the 360 build running on the PC) I'd think the PC version would also be at a higher resolution and have sharper textures.

Thats what I'm saying, I think these are 360 screens.

Ixion
02-12-2011, 23:01
OK, here's a two and a half minute snippet of my copy of Oblivion GOTY Edition for PS3, right from when I loaded up my file.

As you can see, the game stutters quite a bit, as I said. This doesn't happen with you guys?


http://www.youtube.com/watch?v=0z6nrWNcXes

AaronSOLDIER
02-12-2011, 23:27
OK, here's a two and a half minute snippet of my copy of Oblivion GOTY Edition for PS3, right from when I loaded up my file.

As you can see, the game stutters quite a bit, as I said. This doesn't happen with you guys?


http://www.youtube.com/watch?v=0z6nrWNcXes

No never had that with my PS3 version.

How do I record gameplay?

Firefox
02-12-2011, 23:44
Yes, how did you record that? :o

AaronSOLDIER
02-12-2011, 23:58
Do you connect your PS3 to your laptop/monitor? Otherwise I'll just use a cam.

Ixion
02-13-2011, 02:35
My brother has some type of Apple device that he connects to his laptop to record his games.

So is there any reason for why this would happen? I can't believe this isn't normal, since I hate all the stuttering. lol

btbam
02-13-2011, 04:16
I've seen that stuttering before, but not nearly as prolific as yours was. a very rare instance. I know if you have any glitched items or some of the other exploits it makes the game more prone to stuttering like that.

Ixion
02-13-2011, 07:48
BTW, if I use an enchanted weapon, the weapon doesn't have SFX when I attack.

AaronSOLDIER
02-17-2011, 12:14
Skyrim in OPMUK:

http://blog.eu.playstation.com/2011/02/17/playstation-official-magazine-uk-issue-55/

I used to subscribe but not anymore, no point me getting it since someone else will scan it.

Sryche22
02-17-2011, 19:16
OK, here's a two and a half minute snippet of my copy of Oblivion GOTY Edition for PS3, right from when I loaded up my file.

As you can see, the game stutters quite a bit, as I said. This doesn't happen with you guys?


http://www.youtube.com/watch?v=0z6nrWNcXes

my game must be messed up...I can't walk down a path for 2:25 like in your vid without getting attacked by something...I was watching your vid and thinking to myself...ok when is he going to get attacked!?..haha!

AaronSOLDIER
02-23-2011, 16:50
http://www.bethsoft.com/elder_council_wallpaper/

spy966
02-23-2011, 18:55
http://www.bethsoft.com/elder_council_wallpaper/

So 20 more ours and then we'll se in game footage! What will they show... Gameplay video?

AaronSOLDIER
02-23-2011, 21:23
Apparently.

Vip3r
02-23-2011, 21:38
Oblivion on the PS3 does stutter for me but it's normal. Just streaming the data.

Oblivion on my PC is another story. No stuttering and loading times are 3 seconds max.

Firefox
02-23-2011, 21:56
Can't wait for tomorrow's announcement. :)

spy966
02-24-2011, 15:09
Did anyone see it yet? I get a nice "500 - Internal Server Error" :D
I guess i'm just going to have to be patient.

Wrath
02-24-2011, 15:31
IN-GAME FOOTAGE:

http://www.gametrailers.com/video/game-engine-elder-scrolls/710872

Dasimpse
02-24-2011, 15:39
Game of the year....

btbam
02-24-2011, 16:14
HOLY ****ING ****! that footage just rocked my world. this is gonna be amazing.

MeteoricVenom
02-24-2011, 16:16
Game of the year....
+1

Nuvian
02-24-2011, 16:17
I always find it funny when people say GOTY after seeing a glimpse of gameplay.... :lol:

Same as some did after seeing the latest trailer with under 10sec of gameplay :D

Looks good though, hopefully its not just better looking then oblivion, but better as well.

MeteoricVenom
02-24-2011, 16:23
I always find it funny when people say GOTY after seeing a glimpse of gameplay.... :lol:

Same as some did after seeing the latest trailer with under 10sec of gameplay :D

Looks good though, hopefully its not just better looking then oblivion, but better as well.

I hardly ever say GOTY to a game, but I get this tingling feeling when I see a game, and this game has it.

IMD1
02-24-2011, 16:27
When I see a trailer this amazing, I stop caring about graphics, stop caring about all the annoying flamers and fanboys arguing in the forums, I just know I will be blown away. I haven't been this excited by a trailer in a long time. The music was inspiring and the moment the music picked up at just pas the 1 minute mark was just too much for me to take in. Firefox is always telling me this is going to be the game of the year for him and I kept telling to stop judging based off nothing but he was so right 0_0. In a year where Uncharted 3 and Mass Effect 3 are both releasing I see something else blowing them away and that shocks me.

spy966
02-24-2011, 16:45
Holy **** man that was sick!
The landscape seems awesome and it looks like they've "unstiffened" the game a little this time.


http://img10.imageshack.us/img10/6025/skyrimgrab.png
That reminded me of....... Minecraft? haha.
I'm jumping that cliff for a swim when I get there, that's for sure.
...or maybe that's not even water below? If not then I'm jumping for a suicide.

Dasimpse
02-24-2011, 17:12
I hardly ever say GOTY to a game, but I get this tingling feeling when I see a game, and this game has it.

+1

......My thoughts exactly.

smiggy
02-24-2011, 17:13
Never played an Elder Scrolls game but man, that got me hyped up :o When the music kicked in... wow. :D

GIF stormhttp://www.abload.de/img/theelderscrollsv_skyriymsq.gif

http://www.abload.de/img/theelderscrollsv_skyrikm25.gif

http://www.abload.de/img/theelderscrollsv_skyriom7w.gif

http://www.abload.de/img/theelderscrollsv_skyrifmzz.gif

http://www.abload.de/img/theelderscrollsv_skyri2ms9.gif

http://www.abload.de/img/theelderscrollsv_skyri7m5n.gif

http://www.abload.de/img/theelderscrollsv_skyrixmgo.gif

http://www.abload.de/img/theelderscrollsv_skyricm4x.gif

http://www.abload.de/img/theelderscrollsv_skyrigmba.gif

http://www.abload.de/img/theelderscrollsv_skyri6m7c.gif

http://i.imgur.com/gU7QD.jpg

Nuvian
02-24-2011, 17:38
Apparently this trailer was from the console version.

Skyrim Trailer Was Captured on Xbox 360 (http://www.mindch.com/2011/02/skyrim-trailer-was-captured-on-xbox-360.html)

spy966
02-24-2011, 17:48
Apparently this trailer was from the console version.

Skyrim Trailer Was Captured on Xbox 360 (http://www.mindch.com/2011/02/skyrim-trailer-was-captured-on-xbox-360.html)
That's great news because it looks really good.

krazey2k
02-24-2011, 17:54
Water looks horrible to be honest.
I know its not final code, but If your going to release a trailer, don't include parts that look disgusting :/

Nuvian
02-24-2011, 18:02
Didn't really look disgusting, open world games have its price when it comes to graphics, just look at the ugly graphics of fallout new vegas :D

AaronSOLDIER
02-24-2011, 18:13
elderscrolls.com is ****ed, nothing is loading.

But I was right about us getting the trailer this month.

HD:


http://www.youtube.com/watch?v=OCAkh1uvmt0

Looks like we have our Skyrim theme, much closer to Morrowinds than Oblivions.

Fedos
02-24-2011, 19:05
Amazing that that trailer was done on the 360. Apparently the machine still has some juice left in it. I myself almost done with Oblivion (just completed the Shivering Isles questline the other day) and sometime this year I'll start up Morrowind, hopefully I'll have that completed before Skyrim comes out.

Firefox
02-24-2011, 19:25
Direct Download: http://bit.ly/e516Sj

This blew my expectations of this game out of the water, the animations, the graphics, the setting, Bethesda deliver once again!

Forget Game of the year.. Game of this generation!

AaronSOLDIER
02-24-2011, 19:28
It'll easily get GOTY with the amount of hours you'll be able to sink into it, the visuals are amazing for an open world game etc.

Perfect game.

Vip3r
02-24-2011, 19:31
Really looks better then what i thought it would. Just hope it'll run on PC better then what Oblivion did when it was released.

Rapture
02-24-2011, 20:14
As I (and others) suspected, what we've seen thus far has been the 360 version. If the console versions look that good and run that well...

That trailer was... God damn. I never had an ounce of doubt!

unicron7
02-24-2011, 20:39
1:44- A finishing move being performed. Flippin sweet. Holding the guy with one hand, while your sword is plunged into the guys stomach with the other hand. I want this. Bad.

AaronSOLDIER
02-24-2011, 20:40
Looks like they are pushing the consoles to their limits as far as open worlds go anyway. I want to see inside taverns/castles etc.

Gameware336
02-24-2011, 22:25
Oh my god my excitement has burst. This game is one of my most anticipated releases along side any exclusive. Im honestly as excited for this game as i am for the likes of The Last Guardian and as i was for MGS4. I cannot wait to see more, even more i cannot wait for this game!


SOOO FKING EXCITED

Valefor
02-25-2011, 14:03
elderscrolls.com is ****ed, nothing is loading.

But I was right about us getting the trailer this month.

HD:


http://www.youtube.com/watch?v=OCAkh1uvmt0

Looks like we have our Skyrim theme, much closer to Morrowinds than Oblivions.

Yea, sounds like a Morrowind theme with Skyrim singing. Morrowind had such good music.

ultrakyu
02-26-2011, 09:55
hm

Bravo9zero
02-26-2011, 22:14
Looking good!
Just hope they improve the combat, one of the reason's I've hardly played through Oblivion is the combat.
It's just so slow and dull imo, Something like Demon's souls would be great :D

Gameware336
02-28-2011, 14:17
Looking good!
Just hope they improve the combat, one of the reason's I've hardly played through Oblivion is the combat.
It's just so slow and dull imo, Something like Demon's souls would be great :D

I enjoyed the combat in Oblivion besides the powerfull and skillfull step back-n-swing menuever. That made some of th egame easier than it should have been.

shanemckay
02-28-2011, 15:20
the game shoud be stuuning

Mr.House
03-02-2011, 15:08
i am sooooo nervous to see how this game pans out.

Why am I nervous? Because this gen has not been kind to my favorite franchises. I've almost completely lost respect for: Dragon Age, Final Fantasy, Socom, anything made by Capcom, and Castlevania...there's more too.

Please don't screw up Skyrim. It's the last hope for 2011 (and beyond) in my books.

Sufi
03-02-2011, 15:58
Really the only big issue I had with Oblivion was its fighting system, this totally blows it away and that's good.

I think this is the game I was waiting for, I wanted something like WoW (as in, huge) but at the same time, I wanted variety in weapons/armor/spells/abilities (which I'm hoping this game has) and lots of interesting towns (which I think they did cover) and something I wasn't expecting but seems like it's in there (robust storyline).

This looks like the sort of true RPG that I was waiting for this whole Goddamn generation lol.

ps3_spid3y
03-02-2011, 21:26
This game is better than sex

Rapture
03-08-2011, 16:50
Some details I grabbed from Gamefaqs. Minor stuff, but there is some new or more fleshed out details.


The US OXM, which arrived at subscribers a few days ago, has some new information on Skyrim.

- Todd Howard earlier compared Dragons to Big Daddies, and now explains why: "In theory, you can engage a dragon whenever you see one simply by pelting it as it flies past, but make sure you're ready for the fight." It seems Dragons won't attack you on sight, then.

- Telekinesis is one of the 80 spells in the game. Each spell has more varying effects than the ones we found in Oblivion.

- The "Slow Motion"-shout is apparently the first Dragon Shout you'll learn in the game, or at the very least the first one the OXM crew was shown.

- The "Push"-shout is called "Unrelenting Force".

- There's a cooldown timer for Dragon Shouts, so you won't run around spamming a shout every two seconds. They're very powerful, but they have to be used tactically.

- "Also, if you think you're the only one wandering around Skyrim with the ability to turn words into magic, think again." We don't know whether this refers to the Dragons or the Greybeards, or perhaps even both.

- More talk about how the new combat feels a lot more "real". Hitting a person with a sword is described as "really feeling like you're hitting the flesh with metal".

- Each hand has a quick menu you can access to quickly change whatever you have equipped. It was assumed earlier that the quick menu only allowed you to select loadouts for both hands at the same time.

- When wielding a two-handed weapon, the left trigger (on consoles) can be used to block. When wielding a bow, it can be used to zoom.

- No more wildlife that attacks you from the moment you see it. Creatures such as giants will ignore you, unless you decide to attack them first.

- They again reiterate the fact that every dungeon is designed by hand, and every dungeon will feel different. They mention certain "eye candy"-moments, such as an underground river or sunlight streaming in through holes in the cave roof.

- Dungeons now come equipped with far more traps, and even some puzzles. The OXM writer describes the dungeon they explored as having an "Indiana Jones-esque vibe".

- Not every Dragon will be found flying through the wild: some will have taken up residence in dungeons or other places. If you stumble upon one of these "bad boys", they won't be content to just let you run off again... You'll have to take them down, or die trying.

- Multiple types of Dragons.

- Further elaboration on the new Radiant A.I., which is a huge step up from the one found in Oblivion. NPC's now have jobs, like woodcutting or smithing, and you can perform these jobs too should you so desire.

- The new Radiant A.I. system also includes a "town economy" feature. Each settlement features its own economy, with a main source of income. The team talked about the settlement of Riverwood, whose financial state you could potentially ruin by sabotaging the town's sawmill.

- There is a new faction system in the game, which the team at Bethesda will be talking about very soon-ish. These "factions" are apparently not the likes we know from Oblivion, such as the Dark Brotherhood. This system runs "deeper". Potentially like the Great Houses in Morrowind.

- There's two new screenshots. One has a Dragon sitting atop the ruins we saw at the end of the Official Trailer, while roaring. The other is a beautiful look at the scenery in the game, with water that looks pretty good.

- Gamereactor, a Swedish magazine, apparently uploads old versions of their magazines to their website. The text isn't in English, but the aforementioned new screenshots can be found on page 28/29. Quality is only so-so, however, probably because they scanned their own magazine.

kupo
03-08-2011, 22:18
This game is better than weed

Gameware336
03-09-2011, 02:24
CAnt ****ing Wait OH my GOD i cant wait. It has quickly moved to my MOST ANTICIPATED game.


Do not bypass the swear filter. -Ixion

Fuzzymon
03-09-2011, 02:25
It will have a trophy system and i hope to earn a platinum on this game! Oblivion was so epic i put so many hours into that game i beat it three times on ps3 and twice on pc i have done every single mission and side quests i even took the time to decorate every house i owned them all put wepons and armor on every self and jewellery in all the cases. I loved oblivion and hope to play it but me and my friends will be playing Battlefield 3 around this time how do I choose?

btbam
03-09-2011, 04:01
It will have a trophy system and i hope to earn a platinum on this game! Oblivion was so epic i put so many hours into that game i beat it three times on ps3 and twice on pc i have done every single mission and side quests i even took the time to decorate every house i owned them all put wepons and armor on every self and jewellery in all the cases. I loved oblivion and hope to play it but me and my friends will be playing Battlefield 3 around this time how do I choose?

any ideas on what the trophies are yet? i know you'll have standard quest trophies, but anything stand out?

Rapture
03-20-2011, 21:22
Just a random update and shameless bump. Oblivion turned 5 years old today. Bethesda will be releasing some new Skyirm info soon because of that.

AaronSOLDIER
03-20-2011, 23:09
Soon as in hours or days?

Rapture
04-01-2011, 15:32
Updated the screenshots with the ones PSU posted.

Rapture
04-03-2011, 23:17
Sorry for the double post, mods, I'm just trying to keep thing updated.

New Skyrim Information To Be Released This Month (http://www.justpushstart.com/2011/04/02/new-skyrim-information-to-be-released-this-month/)

I can't wait til we have announcements for announcements about announcements.

Anyways, when drinking potions and stuff it does it in realtime now. So no more pausing the game, downing 4 health potions, then jumping back in the fight. When you need a potion your character pops one on the run or in the middle of battle. Should make combat a lot more itneresting and hardcore. :)

Noxia
04-03-2011, 23:35
I wonder if the PC version maxxed out is that start of what next-gen consoles might be able to do

Rapture
04-03-2011, 23:39
I wonder if the PC version maxxed out is that start of what next-gen consoles might be able to do

Apparently it'll support DX11. :)

krazey2k
04-04-2011, 10:37
Didn't see this cool Gif posted, got it from NeoGaf.
http://www.majhost.com/gallery/lush/GIFs/dragonshoutgif.gif

Noxia
04-04-2011, 10:41
Apparently it'll support DX11. :)

Result

Anubis79
04-04-2011, 21:46
November can not get here soon enough. I still have to build a new PC for this, so I'm glad I have time.

Rapture
04-18-2011, 17:54
New article and screenshots!



Hands and mountains. Those are the two things that immediately caught our attention when we first laid eyes upon The Elder Scrolls V: Skyrim – the craggy, jagged peaks that dominate this open world’s realistic topography, and the main character’s own two hands. But that’s okay, because hands and mountains are the perfect symbols for the improvements Skyrim makes over the last Elder Scrolls game, the epic Oblivion. We’ve got two hours of details to walk you through, but here’s the summary: Set 200 years after Oblivion, Skyrim’s world is more rugged and visceral, yet also more majestic and beautiful. Its citizens are more realistic. And both combat and your character’s evolution are deeper, but vastly streamlined. Oh – and also, there are dragons and you eat their souls.

We’ll start, as our demo does, with the world itself. Skyrim is not only the name of the game, it’s also the name of the game world, the northern-most province in Tamriel, the continent upon which all the Elder Scrolls games have taken place. It’s a rugged land, and an often frigid one. You can expect everything from dungeons carved out of glaciers to mountaintop aeries to caves to tundra to volcanoes to pine forests. There will be more geographical variety than there was in Oblivion’s province Cyrodiil, and although Skyrim is roughly the same size, the mountains make it seem larger because you can’t just zoom over them while traveling – you’ve got to go around, through, or over them. You can, too; the tallest mountain in the game (one of the tallest in all Tamriel) is the Throat of the World, and you can walk right up to the top – assuming you can make it up the 7000 steps to the temple at its peak (thank God this isn’t a Kinect game).

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/MountainForestPath--article_image.jpg

Skyrim is no frozen wasteland, though – at least, not all of it. The area we’re seeing in the beginning of our demo could be ripped right out of one of those “tap the Rockies” beer commercials. The sky is bright blue, there’s a postcard-perfect mountain in the near background, and we’re treading a rocky path along a cascading river, with fish jumping upstream to spawn and green ferns and pine trees lining its bank. Seriously, we’d go here on vacation.

And we’d probably also end up skewered, if the bandit who leaps out from behind the rocks has anything to say about it. Skyrim is home to the Nords, the Elder Scrolls universe’s earliest humans. They’re big, strong, rough-hewn folk who favor horned helmets, epic beards, and non-nonsense weapons like heavy axes and maces. In short, they’re basically Vikings. The brigand before us is a textbook example of one, and he gives our demoer, developer Bethesda’s Todd Howard, the perfect opportunity to demonstrate the new battle system. Which brings us to your character’s hands.

Your hands are actually controlled separately in Skyrim. Your left hand can hold a shield, wield a weapon such as a sword, or ready a spell like fireball or frost. You use whatever it’s holding by pulling the left trigger, holding down for a more powerful attack. Your right hand can also wield a weapon, a shield, or a spell. You use whatever it’s holding by pulling the right trigger, holding down for a more powerful attack. You can change these configurations on the fly simply by holding a single button and selecting something else to hold from the scrolling list that appears.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/OrcNight01--article_image.jpg
Above: We didn't actually see any orcs during our demo, but we weren't about to not show you this screen because of that.

And that’s all there is to it. So, no digging around in menus to swap gear, no restrictions like “you can only have one spell and one weapon equipped”, or “you can’t cast spells when holding a shield”. You can do whatever you want. A healing spell on the right and sword on the left? Fine. A shield on the left and fire spell on the right? That works too. And dual-wielding is welcome. You want two swords? Have two swords. Want the same spell on both hands? Go for it. In fact, if you set them both off at once, you’ll get a larger-than-double combined effect. You can even carry a shield in both hands, although that’s going to lead to a very long battle with you not doing much damage.

You would be building up your blocking (and possibly shield bashing) skill, though. Whatever you do, you get better at. So, cast a lot of spells and you’ll level that skill up. Swing your mace or sharpshoot with your bow and you’ll get better at that. It’s simple. Also, each of your 18 skill classes (Blade, Restoration, Conjuration, Enchantment, etc) has its own little evolution tree, so you’ll get to choose new techniques as you master the existing ones. Everything you do feeds into your overall experience level and you get perks – unique skills that will be familiar to Fallout fans – as you claim more and more levels in that arena. Finally, there are only three stats now: health, magicka, and stamina. See what we mean when we say the character development and combat are streamlined, but more flexible?

Speaking of combat, Todd is in the middle of a chess match with his opponent – if by chess match one means “two marauders with shields and very large swords trying to cut one another in half”. The fighting seems slightly heavier than Obivion, but in a good way – both the characters and their weapons move with a more realistic weight, the hits and shield bashes look more jarring, and you can’t just run backwards spamming fireballs. Our foe steps back and thumps his shield with his weapon, as if to say “bring it on”. Todd uses this opportunity to swap his shield with a frost spell an unloads it, slowing his opponent down. After a couple solid sword strikes, he leaps in with what turns out to be an automatic, context-sensitive finishing move – a vicious sword stab deep into the enemy’s chest.

As we continue down the mountain, we fight off another couple bandits and reach the town of Riverwood, a loose collection of cabins nestled in a pine forest along the edge of the river, and whose chief industry is lumber. Here, we finally encounter characters who would rather talk to us than carve us into pieces (note to Oblivion players: The hated dialogue mini-game is gone). And here is where the game’s main villains are mentioned for the first time: dragons.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/Riverwood01--article_image.jpg

Until now, dragons have been uncommon in the Elder Scrolls games. They were actually thought to be extinct. But now they’re coming to visit and as it happens, that’s not really the best news – according to prophecy, the dragons are returning because the biggest, baddest dragon, Alduin, who is also a god, is going to consume the world.

That is, unless you can stop him. You are the last of the “Dragonborn”, a singularly rare person who can read the language of dragons, use dragon magic by speaking their words, and consume the souls of dragons. This qualifies you for the “only one who can save the world” club. Lucky you.

But there are no dragons in Riverwood. We do hear about an odd robbery that happened recently to a local merchant – thieves broke in, but left almost all the valuables – so we decide to check it out. Arriving at the store, we begin a conversation with Lucan Valerius, who explains the only item taken was a golden trinket in the shape of a dragon claw – we agree to retrieve the item for him, so his sister leads us to the edge of town and points us up another mountain.

One the way up, we’re again struck by the depth of the world in Skyrim. The weather changes dynamically with time (and elevation – the higher you go, the more snow you get), and the world teems with details that make it seem alive even when you’re not there. There are packs of wolves that will go out on the hunt, kill a mammoth, and then hang around guarding their kill. There is also, on this very path, at least one giant, who stands at least 12 feet tall, if not 15 or 20. But he’s not hunting people, at least at the moment, so we take cover and he saunters past uneventfully, oblivious to the tiny Nord warrior hiding in the shadows.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/RuinedFort--article_image.jpg

We reach Bleak Falls Barrow, a snowy, ruined temple where we’re told the thieves are hiding. Todd casts a Detect Life spell, and two well camouflaged guards are revealed. He hits one with a Mind Takeover spell, which forces him to attack his companion – merciless. When only one is left, Todd bulls-eyes the survivor with his bow and arrow. Bows are greatly improved in Skyrim. They require two hands to operate and take more time to pull back than they did in Oblivion, but they do far more damage. Think of them as a Viking sniper rifle.

Heading through the gate, the thieves are nowhere to be seen in the entry courtyard. What does catch our eye is the massive dragon perched atop one of the temple’s crumbling archways, wings outstretched and on the lookout. Naturally, he sees us and dives immediately in our direction.

As the music rises in volume and urgency, the dragon roars out a word in the dragon tongue and belches a massive gout of flame directly at us. Dragon fights, Todd warns us, are tough. These are the boss battles of the game, life and death struggles against titanic foes who are bigger, faster, stronger, tougher to kill … you get the idea. So he does the sensible thing: He runs into the temple, where the dragon can’t follow.

This won’t always be an option. Dragons are random occurrences across much of Skyrim, so you won’t know when you’re going to encounter them, or where. But the game will keep track of how long it’s been since your last encounter, so you can be confident that it isn’t going to let you go too long without getting the crap scared out of you.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/DragonRoar--article_image.jpg

Inside the temple, we find two thieves standing near a fire. Todd crouches hidden in the darkness and listens to them discuss how their comrade has taken the claw deeper into the temple. He then silences one thief with a single bow shot. The second thief takes notice, but by the time she’s picked us out of the shadows, she too has an arrow in her throat.

Shortly thereafter, we encounter another thug in a room with three rotating columns, whose symbols must be matched before we can pass through the door without being riddled with arrows.

Finally, we reach a room completely covered in spider webs – we know where this is going. Sure enough, a black, fanged arachnid the size of an SUV quickly emerges and sets about sucking our life out through some newly carved fangholes. Todd manages to wipe it out fairly quickly by spamming his Frost Rune – a spell that acts basically as a mine, drawing a mark on the ground and erupting in magical ice death when an enemy steps on it.

Here we also finally find the dark elf Arvil, trussed up in the web, apparently meant to be the spider’s late-night snack. He’s a surly little *******, but he promises to show us the secrets of the claw as soon as we cut him down.

Naturally, the little ******* takes off like a shot the minute his feet hit the ground, shouting “You fool! Why should I share the treasure with anyone?” The answer to which is, of course, “because if you take off like a jackass, you’ll get bow-sniped in the back and we’ll just take the claw and your journal anyway.” Which is exactly what happened.

Heading deeper into the temple, we begin to encounter draugr, undead norse warriors with emaciated frames and glowing blue eyes. Todd begins to really cut loose with the magic. He uses chain lightning to blast a large oil lamp from the ceiling, which causes a temporary inferno when it hits the ground. Then he casts double Chain Lightning, triggering a huge, sizzling blast.

This is also about the time we begin to realize “temple” is a terribly inadequate way to describe the dungeon we’re now in. It’s a massive, winding trail that delves ever deeper into the mountain, alternating between crumbling human-carved ruins and pure wilderness. One minute, we’re standing in a room full of columns and stairways and caskets. The next, we find ourselves walking through a narrow cavern overgrown by gnarled tree roots, or even completely outside, skirting the edge of the mountain itself on a narrow pathway – where we encounter a tenacious Frost Troll – before plunging back into the caves and temple ruins and ever more draugr. It’s a great showcase for the graphical engine in Skyrim, which leaves Oblivion totally in the dust. That game was often “not that ugly”. This game is frequently beautiful.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/SpiderHero--article_image.jpg

Finally, we reach a door that Todd explains is the entrance to the Hall of Stories, where ancient Nords would say their goodbyes to their dead. The door has a complex lock, comprised of three rings with various symbols carved on them and a central nub that is clearly the “keyhole”. It’s obvious that the golden claw is the key, but where are the clues to tell us what symbols need to be showing? Todd opens the inventory and looks at the actual claw – each item, from the lowliest herb to the strongest weapon, had been modeled in 3D and can be viewed and rotated in your inventory – and there are the symbols we need, etched right into the claw.

Heading through the door, we see the Hall of Stories – a cavernous space with thundering waterfalls and steps leading up to a circular platform, half-framed by a wall covered in strange writings. This is dragon writing. One phrase glows blue – this is a word of power, which makes up a “shout”.

Shouts are phrases in the dragon language that, when spoken by a Dragonborn like you, come out as magic spells (but they do not take up a hand). There are about two dozen in all, and each has three levels of intensity, depending upon if you say one, two, or three words in the phrase. They’re rough, powerful magic. For instance, one shout sends a shockwave of pure force ahead of you, capable of knocking an enemy clear off his feet. And the one we just leaned can actually slow time.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/DraugrSwarm--article_image.jpg

Unfortunately, the Dragon Priest who bursts out of the stone casket in the room’s center doesn’t use his feet – he levitates. More importantly, he summons a fairly large and very aggressive Frost Atronach (read: elemental), who hits really hard right up until the point that a fire spell melts him into a puddle. The priest summons another, but we dispatch this one more quickly and the priest itself follows soon after. In his casket, we find a nice mace. Each weapon in Skyrim not only has its own unique finishing move, it has specific perk possibilities. Axes can cause wounds that continue to bleed, for example, and maces can be perked to ignore the armor class of an enemy.

Finally, it’s time to exit the temple. But the demo has one more surprise for us – the dragon is waiting outside, and this time there is no escape. It’s a vicious battle, highlighted by the dragon’s shouted words, which seems always to be followed by a screen-filling wash of flaming breath (some dragons speak the common tongue as well, Todd cryptically offers). At one point, it takes to the sky, only to swing a wide arc and crash back down to earth, angrier than ever. But Todd does manage to slay the beast eventually. It’s body begins to burn, and Todd explains that, when a Dragonborn kills a dragon, you also devour its soul – this is not only the most ultimately badass teabagging we can imagine, it will give you the power to learn new shouts.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/E/Elder%20Scrolls%20V%20Skyrim/Bulk%20Viewers/PC%20360%20PS3/2011-04-18/khajiitTemple02--article_image.jpg

By this time, any of you still left reading this are probably doing some shouting of your own, either “Shut up already!” or “OMG WHY IS IT NOT NOV 11 YET?” We get it. This preview was big, but we’re talking about an open world game with more than 120 dungeons (and 100+ “points of interest”), open-ended everything, and twice the levels of Fallout 3 (it had 25, Skyrim goes up to 50 officially, but the math will let you keep going up to 70 or so).

Heck, they’ve even built in systems to make sure you get every single quest. If a critical NPC dies – say, the shopkeeper who gave you the quest – someone will take over for them, and if you’ve already explored a dungeon that was needed for a certain side quest, it’ll move the prize/rescue to a dungeon you haven’t yet seen.

Todd Howard actually said it best during our demo, stating simply, “It’s a big game.” So get ready, because we’re officially adding, “and it looks gooooooood.”Source (http://www.gamesradar.com/xbox360/the-elder-scrolls-v-skyrim/preview/skyrim-preview-abandon-all-hope-ye-who-expect-to-have-a-life-once-this-dragon-born-epic-arrives/a-20110417182154399032/g-20100727104555695026)

Gameware336
04-18-2011, 18:38
.......Ive never had the urge to play as the Kajiit. But that above pic looks sooo badass. This game is gonnabe amazing

Rapture
04-18-2011, 18:44
Some of the screenshots above at a much larger size.

http://www.neogaf.com/forum/showthread.php?t=427728

Remember, these are all the 360 version too!

Edit: And to show an improvement in graphics from Oblivion to Skyrim...

http://i.imgur.com/mdj9Z.jpg
http://i.imgur.com/f1Sji.jpg

AaronSOLDIER
04-18-2011, 19:59
Wow @ Orcs!

K2D
04-18-2011, 20:35
^You'd think those models where from Morrowind :P

btbam
04-18-2011, 23:01
WHAT THE H? Thats sick. i'm so excited for this now, as if i wasn't before.

Firefox
04-19-2011, 03:32
Great Interview with Todd Howard addresses mostly every concern I had! (ie. the change in attributes/stats and the perks)

http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/

http://i.imgur.com/O7jhu.png (http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/)

Rapture
04-19-2011, 03:44
God damn, with every new piece of information this game just gets better, and better, and better. We must be nearing some kind of singularity. This is going to be GoTY.

Also, great to see Adam Sesler again. I always liked that guy.

btbam
04-19-2011, 05:55
Great Interview with Todd Howard addresses mostly every concern I had! (ie. the change in attributes/stats and the perks)

http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/

http://i.imgur.com/O7jhu.png (http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/)

Great video! thanks for sharing, it does put my mind at ease to.

Ixion
04-19-2011, 08:03
Good stuff Bethesda. I'd like to just watch a five-minute gameplay video of the player walking through the woods. :)

I remember when I first got Oblivion in 2006 (my first "next-gen" game). It was amazing to simply walk through the woods for hours on end. After you got out of the sewer, it felt like you were just dropped into a real fantasy world. The freedom, the detail, the music...

I remember my mom came by after I was playing for a few hours and said, "You've been playing for three hours, but you're still doing the same thing!" Yes mom, I was, and it was awesome. :D

Vader555
04-19-2011, 15:05
Wow the transition from Oblivion to Skyrim is amazing, especially when you see it side by side! I have fond memories of Oblivion and the graphics to me at the time were really cool but this looks outstanding!

Wolf616
04-19-2011, 15:40
Ever so slightly off-topic, but funny nevertheless -
http://www.youtube.com/watch?v=tAHBMj2N5Qs

Rapture
04-19-2011, 15:52
LMAO! I always thought the persuasion system was really poorly implemented. I'm glad it's gone, and that the NPC interactions is less robotic now.

Ixion
04-19-2011, 16:28
LMAO! I always thought the persuasion system was really poorly implemented. I'm glad it's gone, and that the NPC interactions is less robotic now.

I never persuaded. I just threw cash at the guy every time. lol

Wolf616
04-19-2011, 16:29
Me too, but surely drugs are expensive enough already!

Rapture
04-19-2011, 16:57
I never persuaded. I just threw cash at the guy every time. lol

Exactly. Cash will get someone talking a lot easier than "Hey, nice shirt." How much an NPC likes you should depend on what you've done for them and thier initial personality, and if you've tossed some cash their way.

Vulgotha
04-19-2011, 17:01
I find that killing and taking what you want by force is infinitely more amusing and effective.

I adopted a similar "Scorched Earth" social policy in Fallout as well. Naturally I spared sympathetic characters, but ones which I felt were annoying were not spared from my wrath.

btbam
04-19-2011, 17:44
I find that killing and taking what you want by force is infinitely more amusing and effective.

I adopted a similar "Scorched Earth" social policy in Fallout as well. Naturally I spared sympathetic characters, but ones which I felt were annoying were not spared from my wrath.

i never have any neutral characters. I'm either the most benevolent man on the planet or beat babies as a national past time. Evil characters are the most fun just break into peoples houses and kill a bunch of dudes. Kinda sad though cus i can always escape the guards but always forget and go into a city with like 10,000 fine

Vulgotha
04-19-2011, 23:14
bahahah

spy966
04-20-2011, 08:36
I wonder if there will be a character selection for this. In the other elder scrolls games I've always wanted to play with different characters (or replay the game but keep the first character). And i'd find it better to have it like in many other rpg games where you can choose one of your characters rather than save-games.

Nuvian
04-20-2011, 10:21
Great Interview with Todd Howard addresses mostly every concern I had! (ie. the change in attributes/stats and the perks)

http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/

http://i.imgur.com/O7jhu.png (http://www.g4tv.com/videos/52434/elder-scrolls-5-skyrim-gameplay-preview/)

Awesome, +rep for you sir.

btbam
04-28-2011, 20:55
Bethesda has gone kinda quite. I hope they have something huge for E3. i'd love to see a demo too, like the dungeon scene in ESIV, whatever the tutorial level will be.

Rapture
04-28-2011, 21:06
Bethesda has gone kinda quite. I hope they have something huge for E3. i'd love to see a demo too, like the dungeon scene in ESIV, whatever the tutorial level will be.

Todd's already said they have big plans for E3. Gameplay footage and more dragons.

underthetable
04-30-2011, 09:14
Will this be for the PS3 and PC? Or just PC? :|

Ixion
04-30-2011, 09:23
PS3, 360, and PC

GMOESAF
04-30-2011, 17:09
the fallout system with oblivion world size = win

AaronSOLDIER
05-01-2011, 21:21
User-Generated Content in Skyrim — April 21, 2011


Bethesda's Todd Howard has confirmed that the studio is trying to find a way to let 360 and PS3 gamers install user-generated content with TESV: Skyrim. The only problem is finding a way to allow users to download the content. "It works on all the consoles," he said. "As far as the 360 and PS3, right now there's not an avenue for us to make that available, but we’d very much like to find a way. We have talked to Microsoft and Sony, and so there's a chance it might happen one day, [but] I don't see it happening for release."

Third-party mods have been a huge part of the Elder Scrolls series since Morrowind and have allowed PC players to add almost anything to their games. The leading TES mod site, TES Nexus currently features over 24,000 files, and there is every indication that Skyrim will continue the high level of input from the modding community.

Source (http://www.uesp.net/)

The best part of UT3 was the mods, Skyrim will be a lot more complicated but I hope this happens. If they can get it on PS3 but not 360 I'm guessing they'll just remove it from PS3 to be fair.

Rapture
05-01-2011, 21:31
Wow. If they got mods working on the consoles, how would this not win GoTY?

AaronSOLDIER
05-01-2011, 21:46
Wow. If they got mods working on the consoles, how would this not win GoTY?

Would definitely beat LBP2 for user generated content on consoles, except you'll need to make them on PC, very unlikely they'll make a creator type thing ingame, a very simple one maybe.

btbam
05-04-2011, 19:06
Great interview, but the streaming is a bit off on this site.
http://www.gameswelt.tv/19748/the-elder-scrolls-v-skyrim/video-interview-mit-todd-howard.html?mode=1

Rapture
06-06-2011, 00:35
http://darklythroughglass.blogspot.com/2011/06/skyrim-screenshots-playstation-magazine.html

Just dropping in to post some scans. They're poor, but still nice to see. New enemies, weapons, armors, and landscapes can be seen. It looks amazing!

Rapture
06-06-2011, 20:28
Sorry for the double post, mods, but it's for a valid reason.

7 Minute E3 Footage (http://www.youtube.com/watch?v=K9hJMxw126A) (Terrible quality, will update when a better version it uploaded)

radgamer420
06-06-2011, 20:32
http://e3.gamersguidetolife.com/2011/06/skyrim-e3-gameplay-footage.html

unicron7
06-06-2011, 20:38
http://e3.gamersguidetolife.com/2011/06/skyrim-e3-gameplay-footage.html

Freakin awesome.

Rapture
06-06-2011, 20:50
Wat

Damn you, Rad. I posted the video first. >_<

Gameware336
06-06-2011, 21:10
Finally some gameplay of the dragons and they didnt dissapoint. In my top 3 most anticipated games.

AaronSOLDIER
06-06-2011, 21:28
So the compass is at the top now but no health, magicka, fatigue hud?

Rapture
06-06-2011, 21:45
It was at the bottom when he was fighting.

Edit: Also, HD Video! (http://www.gametrailers.com/video/e3-2011-gameplay-walkthrough/714852) (Not the best quality still, but better than the others)

Spider
06-06-2011, 21:59
This is my most wanted game of the year so far... Looks freaking awesome, great videos guys.

Ixion
06-07-2011, 00:42
Looks sweet. I'm definitely gonna be a wizard. Move over Gandalf...

Spider
06-07-2011, 01:06
I am going to be a wizard at first also I think.

I was a warrior in morrowind my first playthrough, a sneaky assassin in my first playthrough of oblivion, wizard fits here. Also, dual spell wielding looks sick!

Wolf616
06-07-2011, 10:23
He only mentioned warriors, mages and thieves. What happened to assassins? :(

Rapture
06-07-2011, 22:57
New commentary and footage.

Part 1 (http://www.youtube.com/watch?v=MjbfLaOjgzg)
Part 2 (http://www.youtube.com/watch?v=yn-CCPkU1p8)

I'll post more as I find it.

ttech10
06-08-2011, 01:18
New commentary and footage.

Part 1 (http://www.youtube.com/watch?v=MjbfLaOjgzg)
Part 2 (http://www.youtube.com/watch?v=yn-CCPkU1p8)

I'll post more as I find it.

Already killed.

This is one of the few games that had me excited yesterday. So pumped for this game, will likely get more use from it than I will MP games like BF3.

Rapture
06-10-2011, 18:23
Updated OP. Made it a lot easier on the eyes.


(Sneak bump)

Rapture
06-13-2011, 23:05
Geez, another double post. How do we not have more people talking about this amazing game? Anyways, the games boxart has been revealed.

http://lggaming.files.wordpress.com/2011/06/skryim-boxart.jpg

Now that is a beautiful boxart!

AaronSOLDIER
06-13-2011, 23:22
Its exactly the same as the place holder boxart..... I like.

itachi73378
06-14-2011, 02:53
The box art is awesome.Love the dragon emblem

spy966
06-14-2011, 06:32
Geez, another double post. How do we not have more people talking about this amazing game? Anyways, the games boxart has been revealed.

http://lggaming.files.wordpress.com/2011/06/skryim-boxart.jpg

Now that is a beautiful boxart!
Great boxart for sure, really stylish.
....I wan't this game, I wan't to view salmon fillets in the inventory. It's going to be like ship-spinning in eve-online but with a salmon.

stuandmarilyn
06-14-2011, 12:53
It's going to be like ship-spinning in eve-online but with a salmon.

I don't understand, please explain.

spy966
06-14-2011, 13:13
I don't understand, please explain.
Well I guess that was quite a poor joke on my part...

But seriously though, I like that you can see stuff like that. It's going to make browsing all the crap I'm carrying a little bit more interesting. heh

Eltimas
06-19-2011, 01:18
Why couldn't they implement multiplayer mode for this one?

Noxia
06-19-2011, 01:23
Why couldn't they implement multiplayer mode for this one?

TES has always been about the SP experience. Any MP addition would be terrible no matter how hard they tried.

SnowHawk
06-19-2011, 01:29
I will get the collectors edition on day one. I love TES.

Eltimas
06-19-2011, 02:12
TES has always been about the SP experience. Any MP addition would be terrible no matter how hard they tried.
Well, when I think about it, I can't see how a MP could work in this game without turning it into a MMORPG. The thing is in games like Skyrim, where your focus is circled around developing a character in an open world which contains cities/quests/monsters/items/guilds..etc I can only think that the time spent in such game would be better spent in an actual MMO where your effort is actually rewarded(Not saying that these games are bad, but it's a matter of personal preference.) That's why I can't get into such games, because it's like playing a MMO alone without other players, which I find to be weird.

AaronSOLDIER
06-19-2011, 02:26
Why couldn't they implement multiplayer mode for this one?

Only form of MP I'd ever want from TES is a vs mode in the arena, as soon as they start basing it on coop, as sweet as it is, it'll lose the unique experience it has.

SolidDrake86
06-19-2011, 22:40
Yeah it would be cool to see some form of multiplayer if done right. Of course they should always keep the awesome single player mode as well

itachi73378
06-19-2011, 23:15
Only form of MP I'd ever want from TES is a vs mode in the arena, as soon as they start basing it on coop, as sweet as it is, it'll lose the unique experience it has.
An rpg where I can fight against my friends is all I want.MMOs are too boring.

Mystics
06-20-2011, 01:33
Is anyone worried that the PS3 version will be lackluster, considering Bethesda's history with the PS3?

AaronSOLDIER
06-20-2011, 01:38
Is anyone worried that the PS3 version will be lackluster, considering Bethesda's history with the PS3?

Bethesdas history with the PS3 has proved their 360 ports are fine and are equal with slightly faster load times thanks to the installs.

GMOESAF
06-20-2011, 02:15
im just posting in this thread for the sake of posting in this thread, im waiting for this game so badly and i dont want to see any info / spoilers etc so i have not posted in this thread earlier but im just posting to say

BRING ON


11.11.11

Chaozhoutiger
06-20-2011, 06:43
Oblivion was boring as hell. Skyrim on the other hand, looks great. I was already planning on getting this game, but after watching Game of Thrones, I'm even more hyped for Skyrim! I know there's no relation, but I love that show and Skyrim kind of gives of the same feeling as Game of Thrones. :D

Gameware336
06-20-2011, 14:52
I think a slim form of Multiplayer would be great. But more or less friends just joining friends games. Let it act like Borderlands where they just come in to help in your story. two or three other people would be sweet while riding horses through the valleys and fields of Skyrim, then a dragon comes out and a fierce epic ensues. Then they could throw a colliseum in some grand city where entering it loads up a vs multiplayer aspect where all who are in it can either fight inthe arena or place bets (or place bets while you wait for your turn). They could also make a side quest out of this idea. Where you must fight to win your freedom.

SolidDrake86
06-20-2011, 15:03
Is anyone worried that the PS3 version will be lackluster, considering Bethesda's history with the PS3?

If the PS3 version sucks I'll get it for PC.

Rapture
06-23-2011, 03:43
Todd Howard Skyrim Interview By AusGamers (http://www.youtube.com/watch?v=2eokdHSzhAY)

itachi73378
06-23-2011, 16:08
Todd Howard Skyrim Interview By AusGamers (http://www.youtube.com/watch?v=2eokdHSzhAY)
This game is looking awesome.I'm totally gonna be a mage.

Wolf616
06-24-2011, 13:14
Damn, mod issues won't be solved for the game's release. :(

AaronSOLDIER
06-24-2011, 14:14
They should talk to Epic Games about mods.

Vader555
06-24-2011, 18:12
Latest news on Skyrim is that those who pre-order it in NA and EU will get a map printed on a 'burlap-type material'.

Source (http://uk.gamespot.com/news/6321022/elder-scrolls-v-skyrim-preorders-yield-cloth-map?tag=updates%3Beditor%3Ball%3Btitle%3B2)

How awesome! Pre-order just got sweeter for me! :-D

SolidDrake86
06-24-2011, 18:24
That's pretty awesome.

Fenix
06-24-2011, 18:31
I wonder if futureshop preorders get it. I got mine at futureshop during the E3 sale, $20 off and a map would be killer. :]

Eltimas
06-25-2011, 12:43
So there's zero possibility that they would implement any sort of multiplayer mode, huh? Local co-op or even online one.

Also regarding the story, how was the overall goodness of the plot of the previous game? I personally didn't enjoy the stories of open world games. They usually do not put much emphasis on the main plot. I feel in games like these they stress on the main character's development, farming and the side quests to obtain goods and gears.

It's just that I am liking how this game is coming about, I'm just afraid it wouldn't meet the high expectations.

itachi73378
06-25-2011, 17:03
So there's zero possibility that they would implement any sort of multiplayer mode, huh? Local co-op or even online one.

Also regarding the story, how was the overall goodness of the plot of the previous game? I personally didn't enjoy the stories of open world games. They usually do not put much emphasis on the main plot. I feel in games like these they stress on the main character's development, farming and the side quests to obtain goods and gears.

It's just that I am liking how this game is coming about, I'm just afraid it wouldn't meet the high expectations.
In a way I agree, but it's always a choice.If you get distracted from the main story because of side quests and punching NPCs in the throat, you lose the feeling urgency in some point in the story.

For example, I'm at the end of a game and a mission ends with the baddy about to do something horrible, instead of making a mad dash towards the final mission to stop him, I roam the town, stare at female NPCs (I don't do that) and kill random people, it lessens the impact of the event.
I hope you understand what I mean.

That said, if you want, you can ignore every thing else until you beat the story.It's also true that in most open world games, most missions aren't that story driven.

SchaffinOSX
06-25-2011, 17:14
I feel like Skyrim will put a great emphasis on the story than previous Elder Scrolls titles. If you look at some of the trailers, they talk a lot about what's going on in Tamriel at that point in time, and about dragons and what not. From what I recall, Oblivion put a lot less emphasis on the story and focused on feeding people's hype for next generation gaming. Now that we've all been here for awhile, though, I think the emphasis can go back towards depth.

Honestly, come to think of I can't decide whether I'd prefer the story to be more time restricted or not. Elder Scrolls is all about doing things the way you want, but it's also a lot about being realistic in an unrealistic world. I feel like some quests should have a time limit. For example: You hear a dragon is headed towards a city in Skyrim. You have half an hour to get there before the dragon arrives. If you're late, when you show up the city will be under fire / completely destroyed. I think that would add a new layer of enjoyability to the game.

daLa
06-25-2011, 23:51
I did not like the graphics on Oblivion therefore wasn't keen on buying it, but this i might give it a shot :)

Sufi
06-26-2011, 00:40
I did not like the graphics on Oblivion therefore wasn't keen on buying it, but this i might give it a shot :)Hmm, ok, it was only one of the best looking games of its time, yet to see a huge world looking that good but alright.

daLa
06-26-2011, 01:30
Hmm, ok, it was only one of the best looking games of its time, yet to see a huge world looking that good but alright.
I know what you mean, but i played it when better looking games where released. And yeah i'm wrong cause it's not bad graphic wise, i just wasn't into the game when playing the Third Person View cause the characters looked dull, even worst when you made them jump it looked like they were being hanging from threads like a puppet.

itachi73378
06-26-2011, 01:37
I know what you mean, but i played it when better looking games where released. And yeah i'm wrong cause it's not bad graphic wise, i just wasn't into the game when playing the Third Person View cause the characters looked dull, even worst when you made them jump it looked like they were being hanging from threads like a puppet.
I haven't played oblivion, and even I know the third person view is horrible in oblivion.The good thing is that it's loads better in skyrim.

AaronSOLDIER
06-26-2011, 01:48
I like running around in third person most of the time but when sneaking/attacking/looting etc. first person is much easier.

SolidDrake86
06-26-2011, 03:46
I hear that they completely overhauled third person for this game to make it much more playable, so I'm pretty stoked about that.

Sufi
06-27-2011, 23:30
Yea the third person is done right in Skyrim as far as I can tell. And yes, it was downright unplayble in Oblivion. Third person makes everything just that much better.

SolidDrake86
06-28-2011, 06:42
Yea the third person is done right in Skyrim as far as I can tell. And yes, it was downright unplayble in Oblivion. Third person makes everything just that much better.

Yep, I'm excited to try the 3rd person in Skyrim

Fenix
06-28-2011, 07:17
How do you know its been done right? (Not sure if its more of a guess from watching, or if you've actually played it.) O.o

Wolf616
06-28-2011, 12:54
Well I think they have looked into making it a bit more stream lined as they accept that a lot of players like to use it as their default view. I tend to flick between FP and TP depending on the situation, using the latter for exploring and the former for fights.

TekkenLord
06-28-2011, 13:16
never was really interest in this game, but after some research pre-oreder it yesterday. Like the fact that you can play in TPV.

SolidDrake86
06-28-2011, 16:33
How do you know its been done right? (Not sure if its more of a guess from watching, or if you've actually played it.) O.o

I saw a vid of one of the devs playing it somewhere, it just looked much more polished.

Completely Average
06-28-2011, 17:08
So there's zero possibility that they would implement any sort of multiplayer mode, huh? Local co-op or even online one.


Well, they've been making Elder Scrolls games for nearly 18 years now, and have NEVER made one with any form of multiplayer, so I would say that there is zero possibility of this game having multiplayer.


Elder Scrolls games are and always have been single player games. That's just the way it is.

SolidDrake86
06-28-2011, 18:49
I remember one of the devs talking about how they listen to their fans and they did think about putting multiplayer in this game because so many asked for it, but they said that it got crossed off the list to make time for other new features they wanted to implement. Makes me think that we might see multi in the next game.

SchaffinOSX
06-28-2011, 18:51
I remember one of the devs talking about how they listen to their fans and they did think about putting multiplayer in this game because so many asked for it, but they said that it got crossed off the list to make time for other new features they wanted to implement. Makes me think that we might see multi in the next game.

I just don't see how a multiplayer mode in a game like that would work. I'm all for multiplayer modes, but the Elder Scrolls series doesn't seem to be something that could be a natural online game. I've tried thinking about how they could create a multiplayer for Elder Scrolls in the past, and time and time again I've come up empty.

Rapture
06-28-2011, 18:57
The mechanics are all there. You just need to allow for a second player. The concept is simple, it's just the difficulty of programming it. Tracking the enemies, environment, players actions, etc would be a pain I imagine.

SolidDrake86
06-28-2011, 18:59
I just don't see how a multiplayer mode in a game like that would work. I'm all for multiplayer modes, but the Elder Scrolls series doesn't seem to be something that could be a natural online game. I've tried thinking about how they could create a multiplayer for Elder Scrolls in the past, and time and time again I've come up empty.

I wouldn't want to see it become an MMO, but I don't see why they couldn't make it so one of your buddies can jump in and fight alongside/ level up alongside you. In Oblivion a lot of times you had guys fighting alongside you, so why not have fun with a friend? Obviously this would be totally optional, so people turned off by the idea of Elder Scrolls multi don't have to do it.

SolidDrake86
06-28-2011, 18:59
The mechanics are all there. You just need to allow for a second player. The concept is simple, it's just the difficulty of programming it. Tracking the enemies, environment, players actions, etc would be a pain I imagine.
Haha yeah you basically took the words out of my mouth as I was typing them lol

SchaffinOSX
06-28-2011, 19:00
I wouldn't want to see it become an MMO, but I don't see why they couldn't make it so one of your buddies can jump in and fight alongside/ level up alongside you. In Oblivion a lot of times you had guys fighting alongside you, so why not have fun with a friend? Obviously this would be totally optional, so people turned off by the idea of Elder Scrolls multi don't have to do it.

Something like that would work, I suppose. I was thinking more along the lines of an MMO when I thought about it previously. But they would need to do it in a way that stays true to the Elder Scrolls style. Letting a buddy suddenly jump into the game would be cool, but how it would all work is still a little blurry.

Completely Average
06-28-2011, 20:03
I wouldn't want to see it become an MMO, but I don't see why they couldn't make it so one of your buddies can jump in and fight alongside/ level up alongside you. In Oblivion a lot of times you had guys fighting alongside you, so why not have fun with a friend? Obviously this would be totally optional, so people turned off by the idea of Elder Scrolls multi don't have to do it.

In order to make a coop game work you would have to do one of two things.

#1. Write a seperate Multiplayer setup that increases the number of enemies on the screen so it isn't unbelievably easy. This would almost certainly require lowing graphics detail to compensate for the changes.

#2. Write a seperate AI routine that alters AI behavior for existing enemies, making them much smarter and thus, much harder to kill in Coop.


And regardless of which you choose to do, you'll still have to add in a whole bunch of network code which means you'll have to reduce or remove code for other things to make it fit.

So the loaded question is, how much would you be willing to reduce the quality of the game to fit in multiplayer? After all, this game was not designed for multiplayer and it's already pushing console hardware to it's limits, adding in multiplayer is going to require removing something else.

spy966
06-28-2011, 22:26
coop could also work if they just increased the damage taken from mobs and their "armor" instead of increasing the amount of mobs to fight. AI won't be that much of a problem (look at wow for example).

network coding would be important, but I can't see how that would affect other things?

heya browoyo I wish I could pring another beer.

Sufi
06-29-2011, 04:56
Not impressed by the horse animations but I'm not expecting anyone to outdo Team ICO in that regard.

Frog
06-29-2011, 14:35
I put in another 125 hours into the PS3 version of Oblivion. I put a 125 into the 360 version as well. Roughly 300 into Morrowind.

From what I have seen of this new game, I can probably put another 250 into it as well. I don't think they ruined the game with any changes. It seems like their will be more weapons and armor and better scaling. My biggest complaint about Oblivion besides the scaling is the loot.

Rapture
06-29-2011, 17:30
Found this image over on Gamefaqs. In case any of you are unaware, 'The throat of the World' is High Hrothgar, the tallest known mountain in the ES universe. Some guy decided to do some math and offer a comparison of how large this mountain is.

http://img577.imageshack.us/img577/2893/thethroatoftheworld.jpg

Ixion
06-29-2011, 19:38
Found this image over on Gamefaqs. In case any of you are unaware, 'The throat of the World' is High Hrothgar, the tallest known mountain in the ES universe. Some guy decided to do some math and offer a comparison of how large this mountain is.

http://img577.imageshack.us/img577/2893/thethroatoftheworld.jpg

Wait wait wait. There's a two-mile high tower?

Rapture
06-29-2011, 20:07
No, it's one of those fancy future building concepts.

Ixion
06-29-2011, 20:08
No, it's one of those fancy future building concepts.

Seems like quite a jump from what we have now. lol

Anyway, can that mountain be fully climbed within the game, or is just for show?

btbam
06-29-2011, 22:30
Seems like quite a jump from what we have now. lol

Anyway, can that mountain be fully climbed within the game, or is just for show?

From what I heard from various Todd interviews fully climbable

Rapture
06-29-2011, 22:35
Seems like quite a jump from what we have now. lol

Anyway, can that mountain be fully climbed within the game, or is just for show?

All the mountains within the border are climbable. In fact, one of the main quests is to climb the 7,000 steps of High Hrothgar to meet the Graybeards. (Graybeards = old badasses, obviously)

Eltimas
06-29-2011, 22:59
Found this image over on Gamefaqs. In case any of you are unaware, 'The throat of the World' is High Hrothgar, the tallest known mountain in the ES universe. Some guy decided to do some math and offer a comparison of how large this mountain is.

http://img577.imageshack.us/img577/2893/thethroatoftheworld.jpg

So the red line indicates the height of the tallest mountain in ES which is "The Throat of The World"? And now this shown tower is going to be the new tallest tower? Also, those numbers, how are we supposed to measure them? They couldn't be real life numbers, right?

Rapture
06-29-2011, 23:09
1. Yes.

2. No. Like I said, it's just a fancy concept building. It'll never meet reality, and it'll be a good long while before we ever have structures large large.

3. What numbers are you referring to exactly? The number for High Hrothgar? It's a rough estimate that he came up with when addressing the amount of steps and a guessed height for each step.

Eltimas
06-29-2011, 23:19
1. Yes.

2. No. Like I said, it's just a fancy concept building. It'll never meet reality, and it'll be a good long while before we ever have structures large large.

3. What numbers are you referring to exactly? The number for High Hrothgar? It's a rough estimate that he came up with when addressing the amount of steps and a guessed height for each step.

You actually answered all my questions. Thank you.

I'm very bumped for the game after knowing such concepts for huge areas existed. I like symbolic and memorable places in a game.

Rapture
06-29-2011, 23:25
Also, if you don't know and are still curious, this is High Hrothgar.

http://img37.imageshack.us/img37/4374/bbbbz.png

Frankly, yes, it's huge. :D

SolidDrake86
06-30-2011, 00:27
Also, if you don't know and are still curious, this is High Hrothgar.

http://img37.imageshack.us/img37/4374/bbbbz.png

Frankly, yes, it's huge. :D

Can't wait to spend a week climbing it!

Eltimas
06-30-2011, 01:39
Can't wait to spend a week climbing it!

Wow it takes that much time?

flamingclown2011
06-30-2011, 02:05
they need to fix bugs but it looks sick.

Sufi
06-30-2011, 03:44
Shit, that looks sick. This is going to be epic man. Can't wait. My only anticipated game this year.

Yuuichi
06-30-2011, 04:29
Man this is going to be a good game. My big fear tho is it will be more buggy than an abandoned house in FL.

v-CoLD-v
07-01-2011, 02:39
I'm 100% going to buy it. I loved Oblivion so I know Skyrim will be awesome. I hope they'll sell it on the ps store though, because my Ps3 just broke and I'm not sure if I feel like paying a lot to get it fixed.

SolidDrake86
07-01-2011, 07:03
Wow it takes that much time?
Haha I dunno, I was just joking

SolidDrake86
07-01-2011, 07:04
I'm 100% going to buy it. I loved Oblivion so I know Skyrim will be awesome. I hope they'll sell it on the ps store though, because my Ps3 just broke and I'm not sure if I feel like paying a lot to get it fixed.

I just bought Oblivion GOTY on steam for $6.80 on the sale

SolidDrake86
07-01-2011, 07:05
Man this is going to be a good game. My big fear tho is it will be more buggy than an abandoned house in FL.

Nice Kelly Kelly Avatar

Fenix
07-01-2011, 07:23
I just bought Oblivion GOTY on steam for $6.80 on the sale

Im tempted. But I dont know. Besides player mods, what are the real benefits to the PC version?

Oblivion GoTY on steam, or Oblivion 5th anniversary edition (GOTY, steel book, $10 off skyrim coupon (which Im gonna try and sell some how, etc.) for $30.

its a hard choice, on one hand: I dont tend to play PC games often it seems, but its cheap, on the other I like steel books, and playing games from my couch.. sadly I only got 10 hours and 30 minutes left to decide. :/

Sufi
07-01-2011, 08:17
Wow it takes that much time?


Haha I dunno, I was just joking

you guys

Clankbot9
07-01-2011, 10:27
Cant wait!

SolidDrake86
07-01-2011, 16:12
Im tempted. But I dont know. Besides player mods, what are the real benefits to the PC version?

Oblivion GoTY on steam, or Oblivion 5th anniversary edition (GOTY, steel book, $10 off skyrim coupon (which Im gonna try and sell some how, etc.) for $30.

its a hard choice, on one hand: I dont tend to play PC games often it seems, but its cheap, on the other I like steel books, and playing games from my couch.. sadly I only got 10 hours and 30 minutes left to decide. :/

You still have about two hours to pick it up. I didn't realize all these were daily deals.

v-CoLD-v
07-02-2011, 03:26
I just bought Oblivion GOTY on steam for $6.80 on the sale

Nice! that's a great deal. I've probably beaten that game 20 times on 360 and Ps3 LOL now I can beat SKyrim 20 times, yet you can't really 'beat' those games, I just beat all the guilds and as many missions as I can find, then finish with the main quest.... and then roam around when I'm bored.

SchaffinOSX
07-02-2011, 03:38
Can't wait to spend a week climbing it!

This is something that really makes the game for me. Even if there isn't anything significant about that mountain (although there probably is), it's still great to know that if you want to take the time to go explore it, you have every ability to do so. That's what's Elder Scrolls is all about.

SolidDrake86
07-02-2011, 03:39
Nice! that's a great deal. I've probably beaten that game 20 times on 360 and Ps3 LOL now I can beat SKyrim 20 times, yet you can't really 'beat' those games, I just beat all the guilds and as many missions as I can find, then finish with the main quest.... and then roam around when I'm bored.

Yeah, I decided to pick it up on Steam since the PS3 version has no Trophies :(

Yuuichi
07-02-2011, 04:13
This is something that really makes the game for me. Even if there isn't anything significant about that mountain (although there probably is), it's still great to know that if you want to take the time to go explore it, you have every ability to do so. That's what's Elder Scrolls is all about.

Bet there is going to be a very large, very angry Dragon at the top.


Im tempted. But I dont know. Besides player mods, what are the real benefits to the PC version?

Oblivion GoTY on steam, or Oblivion 5th anniversary edition (GOTY, steel book, $10 off skyrim coupon (which Im gonna try and sell some how, etc.) for $30.

its a hard choice, on one hand: I dont tend to play PC games often it seems, but its cheap, on the other I like steel books, and playing games from my couch.. sadly I only got 10 hours and 30 minutes left to decide. :/

The pc version does not have game breaking bugs from what I read. Apperantly the 5th anniversary still has the bugs in it.

SolidDrake86
07-02-2011, 04:18
Bet there is going to be a very large, very angry Dragon at the top.



Or perhaps Jesus

Wolf616
07-02-2011, 11:46
Lame living in Britain and not being able to buy the anniversary edition, tbh.

*goo
07-02-2011, 11:52
Or perhaps Jesus

I'm sorry, that's just too far into the world of fantasy. Dragons, I can believe in.

:p

AaronSOLDIER
07-02-2011, 14:45
Lame living in Britain and not being able to buy the anniversary edition, tbh.

Yup.

SchaffinOSX
07-02-2011, 15:34
Bet there is going to be a very large, very angry Dragon at the top.That'd make sense. Why didn't I think of that? :lol: I'll need to make sure to gear up before going on said adventure.

Sufi
07-02-2011, 20:21
I like games where there's mystery...like wtf is up that big ass hill?

I remember we used to have games like that...but they mystery didn't use to be as huge, of course, due to less resources available but I think we all grew up playing games with mysteries.

Tomb Raider, remember!

Mopey.
07-06-2011, 21:06
I hope the aiming is more fluent. It always was fairly clunky, even in Fallout 3. I wanna be able to send an arrow through a goblin's head at 100 meters without spending 10 mins lining up a shot.

SchaffinOSX
07-19-2011, 21:58
Wow, this thread really died! Time to get it back on track. According to big wig developer Todd Howard, there are currently no plans for any multiplayer experience in the future of The Elder Scrolls, nor Fallout. Straight from our main page:


Development of future entries in The Elder Scrolls franchise is likely to remain internally-based, Bethesda’s Todd Howard has revealed.

While not ruling out the possibility of outsourcing the mammoth RPG series to an external studio ala Fallout: New Vegas, Howard said that work on the fantasy games will probably remain an in-house affair.

Quizzed by EDGE (http://www.next-gen.biz/features/todd-howard-skyrim) on the possibility of external development, Howard replied, "I don't know, we kind of take it bit by bit."

"I mean New Vegas was unique: as a publisher, we wanted to do something with Obsidian; we knew we were moving on Elder Scrolls; they had a team available. They gave us the pitch and we were like, 'That would be a really fun game'. But they had experience with the IP, and with Elder Scrolls we don't have that. I wouldn't rule that out, but generally with everything we want to keep it internal,” he added.

The latest instalment in The Elder Scrolls series -namely the sumptuous-looking Skyrim -- is due out on November 11 for PlayStation 3, PC and Xbox 360.

I remember some discussion in this thread concerning the desire for a multiplayer experience for TES, but it doesn't look like it'll be coming anytime soon, if ever.

Noxia
07-19-2011, 22:04
Good.

SchaffinOSX
07-19-2011, 22:05
Good.

I'm pretty much right with you there. I didn't see how they could really have a successful multiplayer experience with TES. Then again, I wouldn't have complained if they tried.

Noxia
07-19-2011, 22:27
I'm pretty much right with you there. I didn't see how they could really have a successful multiplayer experience with TES. Then again, I wouldn't have complained if they tried.

Fair play to them to sticking what they're best and and not falling to the minority of people who want this series to have MP. Of course I cannot prove it's a minority but I'm willing to bet a kidney that any fan of the series won't be bothered.

Fenix
07-19-2011, 22:56
Fair play to them to sticking what they're best and and not falling to the minority of people who want this series to have MP. Of course I cannot prove it's a minority but I'm willing to bet a kidney that any fan of the series won't be bothered.

Im sure many are wanting co-op. Least thats the only multiplayer feature I recall reading about

Mopey.
07-20-2011, 07:15
I'm perfectly happy with that. MP in a game like this would be extremely difficult to pull of. That's not to say I wouldn't enjoy the utter shit out of 2 player coop. I mean THAT would be amazing. But only if it didnt subtract from the SP experience in any way.

*goo
07-20-2011, 07:32
Multiplayer is not the 'be all and end all' - I'm glad they're sticking to single player. I think it would do more harm than good.

Noxia
07-20-2011, 09:02
Im sure many are wanting co-op. Least thats the only multiplayer feature I recall reading about

Well I'm glad those people are empty handed. Any true fan of the series appreciates it for what it is. Not sure why people get so hysterical about mp I everything.

claud3
07-24-2011, 17:15
This is the thread for all we know and will know about skyrim, since its close to release time and i have alot of info already, any new info will be welcomed <br />
<br />
Podcast <br />
<br />
gameplay step by step: <br />
...

Rapture
07-24-2011, 17:54
Claud, I've beaten you to it.

claud3
07-24-2011, 18:14
damn you to hell my friend, joke

Dead on mate, just delete this thread thanks

Fenix
07-24-2011, 18:55
Anyone know if theres been PS3 gameplay yet? :]

Rapture
07-24-2011, 19:01
All we've been shown has been from the Xbox 360 build.

Valefor
07-24-2011, 19:09
I hope there's to be a collector's edition released, with the soundtrack included.

AaronSOLDIER
07-24-2011, 19:28
Anyone know if theres been PS3 gameplay yet? :]

The PS3 version will look exactly the same as the 360 version with slightly faster load times due to the mandatory install.

I hope they get mods onto consoles though.

Rapture
07-24-2011, 19:48
The PS3 version will look exactly the same as the 360 version with slightly faster load times due to the mandatory install.

I hope they get mods onto consoles though.

Todd has already confirmed it's not happening with Skyrim. He said he pressured Sony and Microsoft, but they wouldn't allow it.

krazey2k
07-24-2011, 20:11
Screens

http://neogaf.net/forum/showpost.php?p=29522624&postcount=1 (http://neogaf.net/forum/showpost.php?p=29522624&postcount=1)

Looks washed out.

AaronSOLDIER
07-24-2011, 20:21
Todd has already confirmed it's not happening with Skyrim. He said he pressured Sony and Microsoft, but they wouldn't allow it.

So why UT3 and not Skyrim. Sounds BS to me but oh well never expected them in the first place.

Rapture
07-24-2011, 20:24
They appear to be brightened, but they still look pretty good for such a huge, free-roam title.


So why UT3 and not Skyrim. Sounds BS to me but oh well never expected them in the first place.

Todd stated it had to do with the way mods latch into the core files via the ESPs. He couldn't convince MS or Sony that they could safely monitor all of the console mods, which the UT3 mods could. A user could download a mod that breaks their game and corrupts their saves, and they might want legal action against Bethesda or MS/Sony. Apparently they could have done it, but felt it was too risky in the end.

MATRIX 2
07-24-2011, 20:38
Just wanted to confirm, but there are currently no plans for a CE, correct?

krazey2k
07-24-2011, 20:57
They appear to be brightened, but they still look pretty good for such a huge, free-roam title.



Todd stated it had to do with the way mods latch into the core files via the ESPs. He couldn't convince MS or Sony that they could safely monitor all of the console mods, which the UT3 mods could. A user could download a mod that breaks their game and corrupts their saves, and they might want legal action against Bethesda or MS/Sony. Apparently they could have done it, but felt it was too risky in the end.

These seem to be more of Raw shots compared to previous ones released, which were most likely enhanced using Photo Editing Packages.
Things like the textures on the rug in one of the images doesn't look so good.

Rapture
07-24-2011, 21:02
No, they've been edited. I've seen their darker counterparts both as images and in videos.

AaronSOLDIER
07-24-2011, 22:06
Just wanted to confirm, but there are currently no plans for a CE, correct?

So far, no. There probably will be one though they did it for Oblivion and F3.

Fenix
07-24-2011, 23:12
All we've been shown has been from the Xbox 360 build.

Im aware, its why I asked. :P




The PS3 version will look exactly the same as the 360 version with slightly faster load times due to the mandatory install.

I hope they get mods onto consoles though.

There will be more differences then that, im sure of it. Besides: Just curious to see if theres been any PS3 footage.

Rapture
07-24-2011, 23:16
Im aware, its why I asked. :P

If you were aware, then why did you ask? *fluttersmirk*

AaronSOLDIER
07-25-2011, 01:08
There will be more differences then that, im sure of it. Besides: Just curious to see if theres been any PS3 footage.

What differences are you expecting? Oblivion only looked better because it was a year later.

SolidDrake86
07-25-2011, 02:30
All we've been shown has been from the Xbox 360 build.

Why wouldn't they show the PC version? Surely that looks the best?

Rapture
07-25-2011, 02:46
Why wouldn't they show the PC version? Surely that looks the best?

The main build is the XBox 360 version, so it's actually the best to show off right now.

Sufi
07-25-2011, 06:52
Screens

http://neogaf.net/forum/showpost.php?p=29522624&postcount=1 (http://neogaf.net/forum/showpost.php?p=29522624&postcount=1)

Looks washed out.

Yes it does but still looks really good.

Minnzy
07-25-2011, 08:22
From those screens it seems outside looks nice, insides and people look horrible. Granted all one needs are dragons! Except Dragon Age 2, not even dragons could save that.

Wolf616
07-25-2011, 11:35
From the interviews I have seen I thought that Todd said they were looking to implement mods in the future, possibly?

As for the whole "you could download a mod that messed with your game/console" just throw in a user agreement thing every time you download a mod and let the USERS decide whether they want to risk downloading a certain mod. All you'd need is a community verification option and then you would be able to tell, for the most part, which mods were safe and which were not.

Gameware336
07-25-2011, 14:18
I want to see some PC footage before i decide which version to get. Im souping up my PC to a quadcore and an overclocked GTX460 1gig so i would be able to max The Witcher2 (without ubersampling of course).

Really its how much better it looks and the mods that will help me decide. My PC is hooked up to my 52" hdtv and i play it from my couch so thats not the issue.

AaronSOLDIER
07-25-2011, 17:36
Can you ride the dragons?

Sufi
07-25-2011, 17:41
think so.

Rapture
07-25-2011, 17:41
I want to see some PC footage before i decide which version to get. Im souping up my PC to a quadcore and an overclocked GTX460 1gig so i would be able to max The Witcher2 (without ubersampling of course).

Really its how much better it looks and the mods that will help me decide. My PC is hooked up to my 52" hdtv and i play it from my couch so thats not the issue.

Just use mods to make the graphics better if you aren't satisfied.


Can you ride the dragons?

Well, Todd has never actually said "no", but I'm sure dragon-riding is out of the question.

radgamer420
07-25-2011, 18:05
This is my number one anticipated game.

Agriel
07-25-2011, 18:10
there is already an official thread on this, I am going to merge the threads

radgamer420
07-25-2011, 18:26
http://www.youtube.com/watch?v=ic6dKnv3WdU&feature=player_embedded

claud3
07-31-2011, 11:04
Todd Howard states its TOO BIG


Bethesda: Skyrim is "too big"[/h]Wednesday 18-May-2011 10:28 AM Next Elder Scrolls title is both grander and more varied than predecessors

The Elder Scrolls V: Skyrim (http://www.oxm.co.uk/game.php?id=10485) is big. Really big. You just won't believe how vastly hugely mind-bogglingly big it is. I mean, you may think it's a long way to your local potion dispensary, but that's dragon-ingested peanuts to Skyrim. In fact, the game may be a little too large for Bethesda's comfort.

Thus the jocular suggestion of the publisher's executive producer and game director Todd Howard, in one of the many, many interviews he manages to give between pegging down virtual mountain ranges and micro-managing virtual ecosystems.





"At last count we had about 120 real caves, and more than 100 common points of interest outside," Howard revealed, speaking to Norwegian site Gamer.no, translated by official site members (http://forums.bethsoft.com/index.php?/topic/1189517-part-02-todd-howard-interview-norwegian-magazine-gamerno/). "The game is actually too big."

Size isn't everything, of course. As you may recall from our exclusive reveals (http://www.oxm.co.uk/26155/bethesdas-todd-howard-on-elder-scrolls-5-skyrim/) a couple of months back, Skyrim will marry raw scale to organic nuance at ground level. Towns and dungeons will no longer be block-built affairs, transparently derived from templates, but "hand-crafted". Howard claims Bethesda has placed "every tree, rock, cup and such" individually.

Caves aren't exactly untrodden ground for fantasy role-playing, but Skyrim's subterranean spaces will be a diverse and intriguing bunch. Some caves are choked with vegetation, while others are coated with ice. You'll find one inside an Imperial fort, and another sunk deep in the heart of a glacier.

"In Oblivion we let the visual designers take care of the caves, and we also had a couple of dedicated level designers who went over them afterwards. There was nothing wrong with them, but they could have been better," Howard told the site.

"We still stock them in kit form - it's something we've done since Terminator: Future Shock. The difference is that we're better at it."

As the crow flies, Skyrim is roughly the same size as Oblivion - but travelling as the crow flies is tricky when you're charting terrain as rugged as this. "If you put the maps on top of each other, it is about as big as its predecessor. But Skyrim is different because of all the mountains that form our routes." In practice, the realm will "seem bigger" than the temperate landscapes to the south.



http://cdn.medialib.oxm.co.uk/screens/screenshot_18968_thumb300.jpg





Variety is Skyrim's spice, Howard reiterated. Expect the surface landscapes to amount to more than wind-lashed peaks and forests. "We also have grassy tundra, volcanic tundra, a forest with an autumnal theme and a glacier. There are about six or seven distinct types of environments." Environmental change will apparently be far more "obvious" than in either Fallout 3 or Oblivion.


Link:http://www.oxm.co.uk/28538/news/bethesda-skyrim-is-too-big/

Now on the scale of it, its the same size as tamerial. But bigger if you know what i mean. If you compare both maps, its the same and yet it will feel alot bigger

*goo
07-31-2011, 11:07
Normally, I wait for the GotY editions of Bethesda games but I've really got to take the plunge with this one. The hype-ometer has me.

claud3
07-31-2011, 11:15
So more info on Skyrim and this is on characters and Armor


‘Elder Scrolls 5: Skyrim’ Armor & Character Details Revealed Jul 5, 2011 by Andrew Dyce (http://gamerant.com/author/dyce/)
The developers of ‘Skyrim’ have come out to answer fan questions, giving more details on crafting, armor, quests, and even the ability to romance other characters.


http://cdn.gamerant.com/wp-content/uploads/Elder-Scrolls-5-Skyrim-Armor-Character-Details.jpg
Anyone who has been paying attention to the details surrounding The Elder Scrolls V: Skyrim knows that when a game is as massive in size and scope as Bethesda’s next title, there is just too much information to truly grasp before playing it for yourself. Even so, a few questions have continued to nag at the minds of many fans, and thanks to a recent interview released by Bethesda we have a few more concrete details about the various mechanics and design choices the team has in store with Skyrim (http://gamerant.com/tag/skyrim/).

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We’ve been keeping up to date with just about everything there is to know about Skyrim (http://gamerant.com/elder-scrolls-v-skyrim-guide-robk-82166/), and it’s been clear from early on that the sequel to Oblivion would be a true successor in every sense of the word.
Now Bethesda (http://gamerant.com/tag/bethesda/) has posted some answers to the most asked questions from their fan community on their official forum, revealing even more details on the types of characters, weapons and crafting, and even the different quests that Skyrim will be offering.
When it comes to modern RPGs, customization has quickly become one of the most rewarding and demanded systems for players to truly craft their very own character. Skyrim will be no exception according to Lead Artist Matt Carofano, with players given the chance to select from different hairstyles, face paints, and even a unique body shape ranging from light to heavy for each individual race.
Quick to avoid any accusations of favoring one gender over another, both male and female player types have been given completely unique animations, and a totally equal skillset at the start of the game (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/#). Similarly, different races each have their own unique passive abilities, like a Khajiit’s ability to see in the dark or a Redguard’s use of Adrenaline Rush.
Skyrim‘s Lead Designer Bruce Nesmith noted that other characters within the game world may voice certain biases toward one gender or racial group, those distinctions won’t affect the player’s ability to receive or complete quests. So with a similar set of choices open to every possible class, what reason would a player have to choose one over another? Nesmith explains:

“Your race is very important. It’s more than just how you look. Each race has a bias toward certain types of characters. If you want play a wizard, it will be easier with a High Elf or a Breton. If you want to play a warrior, it will be easier with a Nord or a Redguard. However, just like in Oblivion, we don’t force you to follow that bias. If you want to be a Nord wizard, that’s completely viable.”
So just how the Dragonborn will look is up to every player’s imagination, but when facing off against massive opponents, even the strongest Nordic warriors will be requiring armor tailored to their own needs. Carofano confirmed that the armor itself would be very similar to that of Oblivion, but with the upper body armor (cuirass) and lower body armor (greaves) combined.
http://cdn.gamerant.com/wp-content/uploads/Elder-Scrolls-5-Skyrim-Armor-Types.jpg
Some hardcore fans might see the streamlining of any and all inventory or armor systems as watering down, but Carofano maintains that the decisions were made not just to maximize rendering times, but to make the look and feel of the armor fit into the new Nordic/Viking culture of Skyrim. On the contrary, Carofano promises that the newest game will actually offer players more types and styles of armor than any previous game.
Anyone who still believes that Skyrim will be short on variety need look no farther than the screenshots of character variations (http://gamerant.com/elder-scrolls-5-skyrim-screens-character-variation-dyce-77061/). With so much variety in armor types, once again the team has decided to leave out the option of medium armor. Skyrim‘s Director Todd Howard explained that while the new armors are rendered much faster, the team’s choices aren’t due to technical restraints:

“As far as medium armor, that’s not a time or polish thing, it’s a design choice to focus on two armor types and making sure those feel different and the player appreciates them. We try to make your character move and feel different between light and heavy and having a 3rd one in the middle just muddies it up in how it plays, as well as visually. And even now, we still have to tweak those two armor types so they feel different, while remaining fun. Every time we slow down heavy armor more, it feels bad, but it’s the main way of balancing it. We’ve added other ways of balancing it that feel right—like different stamina drain rates when sprinting and such.”
The presence of dragons in the game also means that new armor types will be possible, with the developers confirming that both light and heavy variants of dragon (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/#) armor will be included. Past armor types will still be present, but with the Nordic themes being used for a vast majority of the game, players can expect that the designs and styles seen so far (http://gamerant.com/elder-scrolls-skyrim-gameplay-footage-robk-81223/) are a good sign of what to expect.
If some of you players prefer to go out and collect the raw materials for your new armor and weaponry, then the crafting systems of Skyrim should come as good news. Players will be able to forge their own items using the blacksmith’s shop, as well as the grindstone and armor-smithing bench. As your skills improve, using the grindstone will increase the damage a weapon (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/#) can inflict by a larger amount, and increase the strength of an armor via the smithing bench.
These may seem like somewhat tedious tasks amidst a medieval world filled with mythical creatures to those RPG fans who are most familiar with the quest-first-ask-questions-later mentality of Dragon Age (http://gamerant.com/tag/dragon-age/), but to fans of The Elder Scrolls, a great amount of depth in inventory and customization is a must.


The developers of ‘Skyrim’ have come out to answer fan questions, giving more details on crafting, armor, quests, and even the ability to romance other characters.
http://cdn.gamerant.com/wp-content/uploads/Elder-Scrolls-5-Skyrim-Quest-Romance-Details.jpg
Weapons and armor will be of the utmost importance in the newly re-designed combat engine (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/2/#) being brought out for Skyrim, and the developers are promising that the new weapons and magic (http://gamerant.com/elder-scrolls-5-skyrim-details-weapon-magic-dragon-dyce-72101/) at the player’s disposal will be used as much as possible. Different enemies will test every aspect of the player’s arsenal, be it through implementing their own variety of attacks, or attacking en force to overwhelm any strategies.
But in the end, combat is only one part of a much larger role-playing experience, and in a world as fully realized and populated as that of Skyrim, the quests and NPCs show real potential of stealing the show. The developers again hinted that while there will be an abundance of side quests, the mythology and story of Skyrim will be the major motivation for the player.
Nesmith confirmed that the game (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/2/#) is full of small changes, but “overall it’s a single story.” Combined with Todd Howard’s claim that players will “absolutely” be able to continue their progress after the campaign’s conclusion, it seem that those expecting a game more influenced by Fallout than past Elder Scrolls titles are in for a surprise.
The Dragonborn’s journey is unquestionably the heart of Skyrim, but the game is named after a country inhabited by thousands of people, so other characters will obviously be important. We got to see a few mentions of how NPCs will be playing unique roles in our E3 preview of Skyrim (http://gamerant.com/elder-scrolls-5-skyrim-demo-preview-e3-robk-89553/), but with the increased importance of romance and legitimate relationships in recent franchises like Mass Effect and The Witcher, the developers are upping their game.
Characters in the game world will be given all new abilities to shape the quests available to the player thanks to Bethesda’s new radiant story engine (http://gamerant.com/elder-scrolls-5-skyrim-details-quests-combat-dyce-68544/), but giving players the chance to act and react to computer-controlled beings means far more than just alliances or feuds. It seems that fans of the game are already thinking ahead, wondering if players will be able to form relationships with NPCs that go beyond the artificial premise of the questee/quest-giver dynamic.
According to Nesmith, those suspicions are right on track:

“Absolutely! You make friends with people by doing things for them. Friends in the game will treat you differently. Some of them will even agree to go with you into dungeons and on adventures. You can even get married. If you own a house, your spouse will move in with you.”
The idea of having NPCs become something akin to party members on certain quests is a major proposition, and something that shows even more promise in terms of the new story engine shaping a player’s own journey. Nesmith clarified that players wouldn’t be able to control the skills or perks of those secondary characters, but did hint that each would have their own strengths and abilities.
http://cdn.gamerant.com/wp-content/uploads/Elder-Scrolls-5-Skyrim-Side-Quests.jpg
Bethesda certainly isn’t the first developer of an RPG to claim that player choices will have a lasting impact on how their story progresses, but all too often, the idea of morality doesn’t amount to much more than a few binary choices that either send one player down one predetermined path, or another.
But Bethesda isn’t planning on using a simple good/bad meter to decide how characters in the world react to a player’s character, but a much deeper system. Nesmith explained:

“We don’t provide a numeric score that you can track, but the game knows if you’ve been naughty or nice. We felt that a number really didn’t do your fame justice. Characters in the world will acknowledge the specific things you have done rather than just a generalized reputation. If you are a criminal, they’ll know that too. But if you pay your debt to society, all is forgiven.”
With a combat engine and inventory systems that are far more streamlined and intuitive than in the past, and a seemingly clear idea of the type of story they wish to tell, the developers of Skyrim seem to have most of their ducks in a row. Some may still think that a massive scope means that Skyrim is at risk of delays (http://gamerant.com/skyrim-saints-row-delayed-michael-pachter-benk-93578/), the developers themselves have maintained that the game will ship on time.
If the amount of gameplay (http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/2/#) content being hinted at does turn out to be too much to get finished in time, we already know that Bethesda has some serious plans for expansive DLC (http://gamerant.com/elder-scrolls-v-skyrim-dlc-expansions-benk-93949/).
What are your thoughts on these confirmed details? Are you still hoping that Skyrim was more similar to Morrowind than Oblivion, or are you willing to see what the developers have learned from Fallout 3? Leave us your thoughts in the comments.
The Elder Scrolls V: Skyrim will be making its way onto the PC, PS3 and Xbox 360 this November 11.





Link:http://gamerant.com/elder-scrolls-5-skyrim-armor-character-details-dyce-94594/

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Agriel
07-31-2011, 11:23
Normally, I wait for the GotY editions of Bethesda games but I've really got to take the plunge with this one. The hype-ometer has me.
I am with you on that, I will willingly pay the extra cost of DLC, lol I can't wait to pick this game up.

*goo
07-31-2011, 11:32
Yeah, Lol. I've just been really impressed with what I've seen so far. Will definitely be playing on day one, that's for sure.

claud3
07-31-2011, 16:30
here is a insight video on Skyrim


http://www.youtube.com/watch?v=jFBaSfeWAvU

John25
07-31-2011, 16:43
Normally, I wait for the GotY editions of Bethesda games but I've really got to take the plunge with this one. The hype-ometer has me.

Yea im the same but Skyrim totally looks like it's gonna be worth a Day 1 pick up plus it will tide me over till FFvsXIII.

claud3
07-31-2011, 16:58
well i will be getting Skyrim and oblivion 5th anniversary edition plus when its released the GAME OF THE YEAR EDITION

tsunatsu
08-02-2011, 07:41
Definitely going to buy it. A great open-world game

ppp1233
08-03-2011, 05:54
This will be a nice game I cannot wait to play!!

Sufi
08-03-2011, 06:09
Yea if there's any game I'll get day 1, it will be this one.

My previous ones were Socom 4 and RDR.

Valefor
08-05-2011, 22:07
Collector's Edition announced.



For months many of you have asked for details on whether or not there will be Collector’s Edition for Skyrim. At the end of a rousing QuakeCon presentation, game director Todd Howard confirmed its existence.
The limited collector’s edition for The Elder Scrolls® V: Skyrim™ will be available for Xbox 360, PS3, and Games for Windows and can be pre-ordered now through participating retailers in North America, Europe and Australia. Like the regular release of the game, the Collector’s Edition will be available on 11.11.11

In addition to including the highly-anticipated game, this premium version of The Elder Scrolls V: Skyrim also includes:



Alduin Statue: Created in conjunction with the IP Factory, this collector’s only statue stands 12” tall and is made of high quality PVC. Modeled from actual in-game 3D digital files, it showcases Alduin, the World Eater. He stands perched atop one the game’s many dragon walls that teach the player the lethal language of dragons.
‘The Art of Skyrim’ Official Art Book: Featuring over 200 pages of striking, full-color illustrations, sketches and models, this stunning 9 3/8” x 12 1/8” coffee table book showcases the characters, creatures, environments, and weaponry of Skyrim. With a foreword by game director Todd Howard and commentary from Bethesda Game Studios artists, readers will be guided through the game’s iconic visual style.
‘The Making of The Elder Scrolls V: Skyrim’ DVD This documentary DVD contains exclusive, behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.

The Collector’s Edition will be available through pre-order and it retails for $149.99 (US), €149.99 (Europe), £129.99 (UK), and A$199.99 (Australia). If you’re interested in purchasing, we recommend you pre-order asap, as the it will be available in extremely limited quantities.



Source: http://bethblog.com/index.php/2011/08/05/quakecon-2011-skyrim-collectors-edition-announced/

No soundtrack? I really like the Alduin statue, but £130 is a bit much.

AaronSOLDIER
08-05-2011, 22:16
Sucks UK never got the 5th anniversary edition, I wouldve bought and sure many others would as well. Bethesda missed out on some sales there.

*goo
08-06-2011, 10:02
They sure the hell did. Though I already have them on PS3 and PC, I'd still have considered picking it up.

Not to worry. Less Bethesda games to get through before Skyrim (still playing through the Fallouts).

:)

Fenix
08-06-2011, 10:09
I know this thread is about Skyrim, but you lot are bigger fans then I - and this doesnt warrant a new thread or anything; is morrowind worth it?

Agriel
08-06-2011, 10:43
I know this thread is about Skyrim, but you lot are bigger fans then I - and this doesnt warrant a new thread or anything; is morrowind worth it?
Morrowind is an awesome game tbh, I liked it a little better then Oblivion tbh
I am writing an article about Morrowind that should be posted on the main site soon enough

Fenix
08-06-2011, 10:48
Morrowind is an awesome game tbh, I liked it a little better then Oblivion tbh
I am writing an article about Morrowind that should be posted on the main site soon enough

Curious, why did you like it better then oblivion?

Agriel
08-06-2011, 11:30
Curious, why did you like it better then oblivion?
honestly Oblivion was a little dumbed down because of the console versions compared to Morrowind IMHO

*goo
08-06-2011, 11:32
If you like Bethesda's style of game, Morrowind is definitely worth playing. Looking quite dated now but the gameplay is still there in spades.

Fenix
08-06-2011, 11:38
Thank you both, its $10 right now so I'll give it a try.

Is morrowinds combat as hard as it is in oblivion? (yeah I'm having a bit of trouble, especially through the oblivion gates. lol)