PDA

View Full Version : Revolution could launch outside Japan first



StrikeMaster Ice
11-09-2005, 17:19
Jim Merrick on Revolution launch plans, pricing, downloads, more...

Revolution won't necessarily launch in Japan first, according to Nintendo Europe's senior vice president of marketing Jim Merrick, who also has some strong words for Epic Game's Mark Rein, who recently criticised the platform holder's next-generation plans.

Speaking in an interview with our sister site Eurogamer today, Merrick said Revolution might "not follow the stereotypical formula of Japan first, then the US, then Europe some time later". "Anything's possible," he said, when asked if the console could conceivably launch in Europe first.

Reacting to Mark Rein's recent suggestion that games using the Revolution's freestyle controller would be "gimmicky" and "cheap", Merrick paid tribute to Epic's strengths, but added, "he doesn't have a Revolution controller, he doesn't have a dev kit, he's talking about something he knows nothing about," before issuing something of a challenge - "if he'd like to get a dev kit and really dig into it, then I'd be interested to hear what he has to say."

Merrick also answered questions about pricing possibilities for the Revolution's back catalogue downloads, talked about other download possibilities, and confirmed that the console's 512MB of Flash memory will be expandable.

The Nintendo executive also reaffirmed, "I would be very disappointed if I went to E3 and didn't play Revolution games," and said that Metal Gear Solid creator Hideo Kojima was among developers working on the system.

Nintendo's Revolution is expected to launch in 2006. You can read the entire Jim Merrick interview on Eurogamer.

http://www.gamesindustry.biz/content_page.php?aid=12853

If Revolution launch outside Japan first, I hope US is first. But it very unlikely that Revolution launch outside Japan first. Here is the interview with Jim Merrick from Eurogamer.


Jim Merrick is a busy man. As Nintendo Europe's senior vice president of marketing, he's been rushed off his feet lately trying to ensure that we're all jolly excited about the forthcoming release of Mario Kart DS and the launch of Nintendo's Wi-Fi Connection service.
And he's done a very good job, at least as far as we're concerned. We're at the Nintendo Europe Summit in Frankfurt, where we've already had the chance to play Mario Kart against opponents in various locations all around the world, and we're very excited indeed. Even more excited than when we realised they were giving us actual frankfurters for tea.

Merrick's excited too, of course, but not about the frankfurters. No, it's all about the main focus of today's events, Wi-Fi Connection, as he explains when we get the chance to sit down and have a chat.

Getting connected

"We've been on the sidelines of online gaming for a long time - we just didn't see the right combination of value for the consumer and technology and gameplay," says Merrick.

"Now I think the time is right. We talked about the promise of Wi-Fi when we first introduced DS and now we can show you, with Mario Kart and with Tony Hawk, what Nintendo's vision of online gaming is."

But knowing Nintendo, and knowing that the Revolution is on the way, we suspect this is just the beginning. So, for starters can we expect a massively multiplayer title one day?

That's not Nintendo's style, says Merrick, but adds: "It's certainly possible... It really depends on Mr Miyamoto and Mr Konno, and whether they see that vision."

He reaffirms that the Revolution will make use of Wi-Fi Connection, although it "has a lot of different requirements and capabilities."

These include the "virtual console", Merrick explains, which will allow you to download NES, SNES and N64 games and store them on your Revolution's 512MB of flash memory - which Merrick confirms is expandable. And, of course, you'll be able to play GameCube games straight off the disc - "You don't need an adaptor, the Revolution will digest either full size Revolution games or the smaller GameCube discs," Merrick says.

"It's actually one of the unique elements of the system - there's never been a slot-based disc drive that can handle two different formats. It's one of the neat pieces of technology nobody seems to pick up on."

But back to the virtual console. Merrick tells us that a number of third parties have already committed to providing their back catalogue for download, but he won't tell us their names.

"I think you can guess, though," he says. "The usual suspects."

Merrick continues: "Will it be every game we ever published on any system? Probably not."

We point out that this is probably a good thing since some of them were rubbish, frankly, and Merrick greets this with a chuckle. We point out that we only meant one or two of them, and they were third party ones, and that everything Nintendo has ever done has been completely brilliant actually, and that we're very grateful that he hasn't thrown us out.

Name your price

Moving swiftly on, we ask Merrick what the price point for retro games is likely to be. "I have no idea," he says. "What would you pay for your favourite game of the 16-bit era, say?"

We suggest that naughty retro pirates would say "Nothing," since the scamps can download many old games for free, in between supporting drugs and terrorism and porn of course...

"If you want to play on your PC, then sure, but they don't play as well there as they play on a console. And then in the middle of the night there's a knock on your door and the Nintendo police come and take you away," Merrick says. He's chuckling again, thankfully.

"Obviously, that segment of the market will always exist - there's always going to be some sort of piracy. But I think that for many mass market consumers, if it's easy and relatively low cost - 'Oh gosh, I remember that, I love the original Mario Bros, I grew up on that game, a couple of pounds and boy I can download that'" - that would be great."

A couple of pounds, eh? Nothing's been confirmed, says Merrick. He does reveal that Nintendo's online plans for Revolution don't stop at old days games, however.

"It is possible that you could download movies or demos of games that would expire in 30 days, or a game that you could share with another person... Using the digital rights management system, there are a lot of possibilities how we can control these things that we download, whatever they are - movies, music, demos, or full games."

Hmm. That sounds a bit familiar - don't tell us Nintendo's going for the whole "multimedia hub" thing too...

"No. When I talk about music and movies, I mean you might download a trailer for a game, or in-game music. But our business is interactive entertainment - we're not looking to be the home multimedia broadband portal, they can fight over that." We think we know who "they" are, even though he's not saying.

Speaking of which, when it comes to the question of Blu-Ray versus HD-DVD, Merrick's very clear as to which side Nintendo's on: "Neither. We're not getting involved with that argument at all." It's probably for the best.

Back to the Revolution, then. When asked whether we'll be able to get our hands on the console at E3 in May, Merrick repeats what he told us last time - "I would be very disappointed if I went to E3 and didn't play Revolution games, wouldn't you?" Yes, sir, and now you've said that twice we're going to be even more disappointed if it all goes wrong.

Merrick says he's not sure if we'll only get to play games using the freestyle controller, or if those which use the "nunchuk" or "classic" add-ons will also be on show. "It's really the developers' choice," he tells us.

Ah ha, but which developers? And when, oh when are they going to tell us about their games?

"We haven't announced specifically what will be shown when, but there are a lot of third parties working on games for Revolution. But they are third parties, so when they decide to show or when they decide to announce is their call."

It seems likely that Metal Gear Solid creator Hideo Kojima will be one of those third parties - the fact that he was bigging up the Revolution at the Tokyo Game Show would imply that he's doing a game for the console, surely...

"That would imply that, yes," says Merrick carefully.

"He had very favourable comments to say about the freestyle controller. I think in his comments he stopped short of saying what game he was working on, so again, as a third party it's his privilege to say what he's doing."

But he is doing a Revolution game? "To my knowledge, yes." Goody.

Launch time

Next we asked Merrick about Satoru Iwata's recent comments regarding a possible simultaneous launch for the Revolution. Here's the good news: "With DS, we were 14 weeks, which was the tightest Nintendo has ever been with a console launch and that was an achievement. But with Revolution, we expect to do better than that. That certainly is our goal.

"You know, simultaneous - what's 'simultaneous'? The same day, the same time?" Merrick goes on.

"That probably doesn't even make commercial sense. But within a few weeks of one another, sure."

And here's the even better news: Europe might not get left behind for once.

"We're very serious about trying to be a more global company and not follow the stereotypical formula of Japan first, then the US, then Europe some time later," Merrick says. So does that mean the Revolution could be the first console to launch in Europe first?

"Anything's possible. There are no rules that it must be Japan or US first." Hurrah!

Merrick says that Revolution is still "just a codename" for the console, and that there's "a lot of trademark checking and copyright issues" still to be sorted out. He says that various names are still being bandied about - and that no, Revolution 360 isn't one of them.

Our time is almost up, according to the kindly PR gentleman with the stripy scarf, so let's end with a tricky one. What does Merrick think of Epic Games' Mark Rein and his suggestion that games based around the freestyle controller will be "gimmicky", "cheap" and downright "crappy"?

Merrick appears to be unconcerned. "Mark has a very narrow section of the business. Epic builds middleware, they're very technically savvy guys, but he doesn't have a Revolution controller, he doesn't have a dev kit, he's talking about something he knows nothing about.

"So if he'd like to get a dev kit and really dig into it, then I'd be interested to hear what he has to say."

There you have it, Epic Games' Mark Rein - come and have a go if you think you're hard enough. And now there's just time for one more trip round Cheep Cheep Beach before it's off home to reflect on what we've learned, ponder the future of Nintendo and wonder why it's surprising that frankfurters taste exactly the same in Frankfurt as they do everywhere else in the world. Ah, life's great mysteries.

http://www.eurogamer.net/article.php?article_id=61604

Lefein
11-09-2005, 17:40
I think it is absolutely sweet that Kojima is going to make a game for the Rev. I'm sure it will be a quality title.

I also wonder if Mark Rein will take up on that devkit :lol:

The Chocobo Kid
11-09-2005, 20:53
If they do this then I want it to be the USA. I love videogames and being to first in line to get it in the world feels alot better.

c.a.p
11-09-2005, 22:14
It happened with DS, I could see it happening with Revolution.

Stoffinator
11-09-2005, 23:57
Also the same news here http://www.next-gen.biz/index.php?option=com_content&task=view&id=1558&Itemid=2 you beat me to it. :P

Nikorasu
11-10-2005, 00:07
good news I guess...

I'm still sure that Revolution wont have region codes! ^_~ which will rock! XD

The Chocobo Kid
11-10-2005, 01:02
I sure they can sell more here then japan.

Fedos
11-10-2005, 18:26
If Nintendo goes through with this then that's all the more reason for Sony to as well. The U.S. is the biggest game market I don't see why we should have to play second fiddle to Japan all the doggon time even if the consoles are made by Japanese companies.

Lefein
11-10-2005, 20:12
As much as I'd like to be angry about the Japan-first mentality, they still have to represent their homeland.

Region free gaming will be a good step in the right direction, though.

Keesie
11-10-2005, 20:20
yeah I read it on a dutch site, they offcourse mix it to that it will first release in europe, which would be really strange, and exactly all the fanboys are saying: pack in sony with your ps3 and stuff like that:P

Nikorasu
11-11-2005, 04:29
No matter where Nintendo launches first... They have already said, that once they launch in one country... they will launch in all the others too, within a 14 week period... so after the first launch... the longest anyone will have to wait will be 14 more weeks. By that time, the whole world will have Rev! XD So I hope Nintendo sticks to that promise. >=3

The Chocobo Kid
11-11-2005, 17:45
No matter where Nintendo launches first... They have already said, that once they launch in one country... they will launch in all the others too, within a 14 week period... so after the first launch... the longest anyone will have to wait will be 14 more weeks. By that time, the whole world will have Rev! XD So I hope Nintendo sticks to that promise. >=3ya, they need to speed up the time line here when launch something. videogames are like drugs for me.

curryking1
02-20-2008, 04:55
People who never pre-order games may now have a reason to finally jump ship and do so. It's been widely known that the Special Edition of Grand Theft Auto IV would play host to a duffel bag, safety deposit box, an art book, a soundtrack, and a key-chain, however, if that wasn't reason enough to pre-order, this most certainly will be.

Amazon.com is currently offering its pre-order customers the opportunity to have a Grand Theft Auto IV license plate. This pre-order bonus is an exclusive item with Amazon.com, so don't expect to hustle it from your friend at GameStop.

You can find info on it, as well as the ability to pre-order the item at the link provided at the bottom.

Source (http://www.amazon.com/gp/product/B000TG72OW/ref=amb_link_5963912_2?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=hero-quick-promo&pf_rd_r=161738NVNJ3ART3M283Q&pf_rd_t=201&pf_rd_p=346140501&pf_rd_i=B000FRU1UM)