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View Full Version : A question about XNA



Gnome
03-02-2005, 01:27
I've been wondering, I know XNA is easy to develope for and I know MS should be able to get games on to the market at mach speed, but if my logic serves me good, thier could be some limitations. With MS providing the tools to make games easier, will future engines that other company's make be more powerfull than lets say the engines that XNA provide? How adaptable is XNA, with technology constantly changing, I'm wondering how far developers can advance XNA? And finally, how difficult will it be to port games to it?

I know this and some of the questions I asked may seem dumb, but I'm intrigued by just how good the XNA system is.

muchuukuri
03-02-2005, 15:37
No, I think you've got the right perspective Gnome. I honestly question the life span of XNA as well, I think it'll hold up for a year or so, but after that the companies are going to ditch it so that they can REALLY squeeze the juice out the SMT/SIMD based X2. The smaller start up companies will still make use of it... the graphics won't be as up there as other companies, but it'll makes life a lot easier for them. Also, this is really where I see the importance of XNA, its to help the newbies develop for the new SMT/SIMD system without falling under due to the dificulties... that way, little guys who only understand PC programming will fare much better with X2.

luxurys
10-09-2006, 22:15
Exclusive Elder Scrolls IV: Oblivion quest for PS3!
By: Justin Pinter

Since its announcement as a PS3 launch title, many gamers have been speculating to why they would want to replay the whole game again on the PS3. Well now due to a recent announcement, there may be a reason.

Bethesda, the developer of Oblivion, confirmed today that there will be an exclusive quest only available on the PS3. The quest revolves around a new faction named The Knights of the Nine.

You begin your mission by proving your dedication to The Knights of Nine by wandering a 16 sq. mile world called Cryodiil kneeling to the nine gods of Tamriel. Once you ahve shown your true alliegence, the faction will allow you to begin the quest.

Your mission is to retrieve what is known as the Crusader's Relics which will provide you with the incredible fighting power. Other items too will be available from the faction but only if you keep to the principles of The Knights of Nine. You must stay in the path of the light which means that you must not commit any crimes, murders, or anything that would raise your infamy level.

With Oblivion already said to have over +200hrs of gameplay, the new addition of a faction and quest makes the game seem endless. Expect to see Oblivion on store shelves this November in the US and in March for the UK.

RPGDreamer
10-10-2006, 03:28
Light edits and live. Good job :)