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		<title>PSU Forums</title>
		<link>http://www.psu.com/forums/</link>
		<description>The online independent PlayStation 3 community.</description>
		<language>en</language>
		<lastBuildDate>Sat, 18 May 2013 14:12:48 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>PSU Forums</title>
			<link>http://www.psu.com/forums/</link>
		</image>
		<item>
			<title>...So rainbow six patriots may be canceled</title>
			<link>http://www.psu.com/forums/showthread.php/310267-So-rainbow-six-patriots-may-be-canceled?goto=newpost</link>
			<pubDate>Sat, 18 May 2013 04:08:19 GMT</pubDate>
			<description><![CDATA[Sorry on my phone but I saw the ticker on psu that the title has been canceled! Didn't see that one coming

Sent from my SGH-T889 using Tapatalk]]></description>
			<content:encoded><![CDATA[<div>Sorry on my phone but I saw the ticker on psu that the title has been canceled! Didn't see that one coming<br />
<br />
Sent from my SGH-T889 using Tapatalk</div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/19-PlayStation-3">PlayStation 3</category>
			<dc:creator>YoungMullah88</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310267-So-rainbow-six-patriots-may-be-canceled</guid>
		</item>
		<item>
			<title>Form me to the Corp...</title>
			<link>http://www.psu.com/forums/showthread.php/310263-Form-me-to-the-Corp?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 22:06:49 GMT</pubDate>
			<description>Attachment 4714 (http://www.psu.com/forums/attachment.php?attachmentid=4714)

Help yourselves, i can always make more! ^^</description>
			<content:encoded><![CDATA[<div><a href="http://www.psu.com/forums/attachment.php?attachmentid=4714&amp;d=1368828389"  title="Name:  33w45eg.jpg
Views: 1
Size:  66.0 KB">33w45eg.jpg</a><br />
<br />
Help yourselves, i can always make more! ^^</div>


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			<legend>Attached Images</legend>
			<ul>
			<li>
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	<a href="http://www.psu.com/forums/attachment.php?attachmentid=4714&amp;d=1368828389">33w45eg.jpg</a> 
(66.0 KB)
</li>
			</ul>
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]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/28-Trash-Can">Trash Can</category>
			<dc:creator>Kingstoph</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310263-Form-me-to-the-Corp</guid>
		</item>
		<item>
			<title><![CDATA[SOTW #232 "Summer" Theme & Entry!]]></title>
			<link>http://www.psu.com/forums/showthread.php/310262-SOTW-232-Summer-Theme-Entry%21?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 20:49:12 GMT</pubDate>
			<description><![CDATA[
Image: http://fc07.deviantart.net/fs71/f/2013/123/9/5/pacific_rim_by_blacksitepsu-d63yv2a.png 

Signature by
**Blacksite**,winner of the 'Movies' SOTW

_*Theme:
*_*Summer!!!!
*Theme suggestion courtesy of *Blacksite*

_*Rules*_
No ripping at all!
Max dimensions are 500x200 or 200x500
You may choose to collaborate with another member
*
_Prize
_*5000 SP and possible +rep
Your signature will be the banner for the next SOTW entry thread!
*
***_Due Date_
May 24th, 2013
****
]]></description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><br />
<img src="http://fc07.deviantart.net/fs71/f/2013/123/9/5/pacific_rim_by_blacksitepsu-d63yv2a.png" border="0" alt="" /><br />
<br />
<font size="1">Signature by<br />
<b><font color="#006400"><b>Blacksite</b></font></b>,winner of the 'Movies' SOTW<br />
<br />
</font><u><b>Theme:<br />
</b></u><b><font color="#40E0D0">Summer!!!!</font><br />
</b>Theme suggestion courtesy of <b><font color="#008000">Blacksite</font></b><br />
<br />
<u><b>Rules</b></u><br />
No ripping at all!<br />
Max dimensions are 500x200 or 200x500<br />
You may choose to collaborate with another member<br />
<b><br />
<u>Prize<br />
</u></b><div style="text-align: center;">5000 SP and possible +rep<br />
Your signature will be the banner for the next SOTW entry thread!</div><b><br />
<b><b><b><u>Due Date</u><br />
<font color="#FF0000">May 24th, 2013</font><br />
</b></b></b></b></div></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/27-Design-Corner">Design Corner</category>
			<dc:creator>Kuro</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310262-SOTW-232-Summer-Theme-Entry%21</guid>
		</item>
		<item>
			<title><![CDATA[SOTW #231 "Sprites" Voting!]]></title>
			<link>http://www.psu.com/forums/showthread.php/310261-SOTW-231-Sprites-Voting%21?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 20:39:23 GMT</pubDate>
			<description><![CDATA[*Theme:Sprites!!*
*Prize: 5,000 SP & +rep (contact an admin for prize)
*Entrants:

*the_jim*
Image: https://dl.dropboxusercontent.com/u/18996533/SOTW%23231-TEST.gif 

*Blacksite*
Image: http://fc01.deviantart.net/fs70/f/2013/131/9/8/pokemonredchampion_by_blacksitepsu-d64yy76.png 

*-Kwesnoth-*
Image: http://i.imgur.com/0AcPK98.png 

*Kuro*
Image: http://fc08.deviantart.net/fs71/f/2013/132/1/4/ryusprite2_by_zzkurozz-d653bj2.jpg 
*Fon*
Image: http://i821.photobucket.com/albums/zz132/FonFahbre/kingdomheartssprite_zps7cf69a9b.png 

Good luck y'all!
]]></description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><b>Theme:Sprites!!</b><br />
<b>Prize: 5,000 SP &amp; +rep (contact an admin for prize)<br />
</b>Entrants:<br />
<br />
<font color="#000080"><b>the_jim</b></font><br />
<img src="https://dl.dropboxusercontent.com/u/18996533/SOTW%23231-TEST.gif" border="0" alt="" /><br />
<font color="#008000"><br />
<b>Blacksite</b></font><br />
<img src="http://fc01.deviantart.net/fs70/f/2013/131/9/8/pokemonredchampion_by_blacksitepsu-d64yy76.png" border="0" alt="" /><br />
<font color="#800080"><br />
<b>-Kwesnoth-</b></font><br />
<img src="http://i.imgur.com/0AcPK98.png" border="0" alt="" /><br />
<font color="#800080"><br />
<b>Kuro</b></font><br />
<img src="http://fc08.deviantart.net/fs71/f/2013/132/1/4/ryusprite2_by_zzkurozz-d653bj2.jpg" border="0" alt="" /><br />
<font color="#800080"><b>Fon</b></font><br />
<img src="http://i821.photobucket.com/albums/zz132/FonFahbre/kingdomheartssprite_zps7cf69a9b.png" border="0" alt="" /><br />
<br />
Good luck y'all!</div></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/27-Design-Corner">Design Corner</category>
			<dc:creator>Kuro</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310261-SOTW-231-Sprites-Voting%21</guid>
		</item>
		<item>
			<title>Got my review copy of Fuse</title>
			<link>http://www.psu.com/forums/showthread.php/310259-Got-my-review-copy-of-Fuse?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 18:11:15 GMT</pubDate>
			<description><![CDATA[Hello everyone

Got my review copy of Insomniac's next game - FUSE.

I am not allowed to talk about the game during the review due to NDA/Embargo, however, I am allowed to say what game I am reviewing. 

Once the embargo is lifted I will post the final impressions - of I go to playing FUSE.

If you need proof that I am playing the game today check my signature for my trophy card in the next few hours. 

If you have questions or particular things you want me to look for in the game/critiqe feel free to post them, but they won't be answered until the review embargo is up.]]></description>
			<content:encoded><![CDATA[<div>Hello everyone<br />
<br />
Got my review copy of Insomniac's next game - FUSE.<br />
<br />
I am not allowed to talk about the game during the review due to NDA/Embargo, however, I am allowed to say what game I am reviewing. <br />
<br />
Once the embargo is lifted I will post the final impressions - of I go to playing FUSE.<br />
<br />
If you need proof that I am playing the game today check my signature for my trophy card in the next few hours. <br />
<br />
If you have questions or particular things you want me to look for in the game/critiqe feel free to post them, but they won't be answered until the review embargo is up.</div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/19-PlayStation-3">PlayStation 3</category>
			<dc:creator>Savage360</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310259-Got-my-review-copy-of-Fuse</guid>
		</item>
		<item>
			<title>New Xbox 360 update planned ahead of next Xbox release this year - report</title>
			<link>http://www.psu.com/forums/showthread.php/310258-New-Xbox-360-update-planned-ahead-of-next-Xbox-release-this-year-report?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 18:00:41 GMT</pubDate>
			<description><![CDATA[
---Quote---
will let xbox 360 and next gen xbox players interact*here's another xbox 360 dashboard update on the boil, ifverge sources (http://www.theverge.com/2013/5/17/4340490/xbox-dashboard-update-beta-ui-changes-for-next-gen) are worth their salt. Microsoft will release the new dash update into public beta during late june or early july, the site claims, in order to prepare the ground for the launch of the next generation xbox later in the year.*
"we're told that the user interface will be refreshed alongside smaller live tiles, similar to what microsoft is preparing for windows 8.1. Microsoft is also said to be tweaking the look of the xbox dashboard, with the possibility of darker or lighter themes," it reads.
Image: http://medialib.oxm.co.uk/screens/dir_343/image_34358_thumb_wide300.jpg  (http://www.oxm.co.uk/viewer.php?mode=article&id=34358)the thinking behind the update, apparently, is to help xbox 360 users transition to the new console by letting them interact with xbox 360 users, by way of messaging, xbox live beacons and achievements. The finalised update is due for release in august, which suggests the new console itself will arrive in autumn/winter - hardly an off-the-wall supposition.http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report (http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report/)
---End Quote---
/ (http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report/)]]></description>
			<content:encoded><![CDATA[<div><div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
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		<hr />
		
			<b>will let xbox 360 and next gen xbox players interact</b><br /><br /><font color="#555555"><span style="font-family: sans-serif"><b>here's another xbox 360 dashboard update on the boil, if<a href="http://www.theverge.com/2013/5/17/4340490/xbox-dashboard-update-beta-ui-changes-for-next-gen" target="_blank">verge sources</a> are worth their salt. Microsoft will release the new dash update into public beta during late june or early july, the site claims, in order to prepare the ground for the launch of the next generation xbox later in the year.</b></span></font><br />
<font color="#555555"><span style="font-family: sans-serif">&quot;we're told that the user interface will be refreshed alongside smaller live tiles, similar to what microsoft is preparing for windows 8.1. Microsoft is also said to be tweaking the look of the xbox dashboard, with the possibility of darker or lighter themes,&quot; it reads.</span></font><br />
<a href="http://www.oxm.co.uk/viewer.php?mode=article&amp;id=34358" target="_blank"><img src="http://medialib.oxm.co.uk/screens/dir_343/image_34358_thumb_wide300.jpg" border="0" alt="" /></a><font color="#555555"><span style="font-family: sans-serif">the thinking behind the update, apparently, is to help xbox 360 users transition to the new console by letting them interact with xbox 360 users, by way of messaging, xbox live beacons and achievements. The finalised update is due for release in august, which suggests the new console itself will arrive in autumn/winter - hardly an off-the-wall supposition.<a href="http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report/" target="_blank">http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report</a></span></font>
			
		<hr />
	</div>
</div><font color="#555555"><span style="font-family: sans-serif"><a href="http://www.oxm.co.uk/54213/new-xbox-360-update-planned-ahead-of-next-xbox-release-this-year-report/" target="_blank">/</a></span></font></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/52-Microsoft">Microsoft</category>
			<dc:creator>Sub-stance1</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310258-New-Xbox-360-update-planned-ahead-of-next-Xbox-release-this-year-report</guid>
		</item>
		<item>
			<title>Killzone Mercenary being released earlier!</title>
			<link>http://www.psu.com/forums/showthread.php/310240-Killzone-Mercenary-being-released-earlier%21?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 16:46:06 GMT</pubDate>
			<description><![CDATA[Great news :cool: not much earlier but at least it's something :)

http://uk.ign.com/articles/2013/05/17/killzone-mercenary-coming-to-ps-vita-earlier-than-expected


---Quote---
Today, Sony revealed that its eagerly-anticipated PS Vita exclusive Killzone: Mercenary will be releasing earlier than expected. Originally planned for release on September 17th in North America and September 18th in Europe, the game will now launch on September 4th in Europe, September 6th in the UK and September 10th in North America.

Though not implicitly stated, this is a wise move on Sony’s part and likely designed to get out of the way of Grand Theft Auto V, which is set for release worldwide on September 17th.

Killzone: Mercenary is currently under development at Sony-owned studio Guerrilla Cambridge – formerly Sony Cambridge – and will be one of two Killzone games to release in 2013. The other – Killzone: Shadow Fall – will launch alongside PlayStation 4 later this year.
---End Quote---
]]></description>
			<content:encoded><![CDATA[<div>Great news :cool: not much earlier but at least it's something :)<br />
<br />
<a href="http://uk.ign.com/articles/2013/05/17/killzone-mercenary-coming-to-ps-vita-earlier-than-expected" target="_blank">http://uk.ign.com/articles/2013/05/1...-than-expected</a><br />
<br />
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			Today, Sony revealed that its eagerly-anticipated PS Vita exclusive Killzone: Mercenary will be releasing earlier than expected. Originally planned for release on September 17th in North America and September 18th in Europe, the game will now launch on September 4th in Europe, September 6th in the UK and September 10th in North America.<br />
<br />
Though not implicitly stated, this is a wise move on Sony’s part and likely designed to get out of the way of Grand Theft Auto V, which is set for release worldwide on September 17th.<br />
<br />
Killzone: Mercenary is currently under development at Sony-owned studio Guerrilla Cambridge – formerly Sony Cambridge – and will be one of two Killzone games to release in 2013. The other – Killzone: Shadow Fall – will launch alongside PlayStation 4 later this year.
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/120-PlayStation-Vita">PlayStation Vita</category>
			<dc:creator>SupraGaz</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310240-Killzone-Mercenary-being-released-earlier%21</guid>
		</item>
		<item>
			<title>Microsofts New Envisioning center Live, Work and Play.</title>
			<link>http://www.psu.com/forums/showthread.php/310236-Microsofts-New-Envisioning-center-Live-Work-and-Play?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 15:37:47 GMT</pubDate>
			<description><![CDATA[http://www.youtube.com/watch?v=ho00x7ZvDLw&feature=youtube_gdata_player]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.youtube.com/watch?v=ho00x7ZvDLw&amp;feature=youtube_gdata_player" target="_blank">http://www.youtube.com/watch?v=ho00x...e_gdata_player</a></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/52-Microsoft">Microsoft</category>
			<dc:creator>The Sith</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310236-Microsofts-New-Envisioning-center-Live-Work-and-Play</guid>
		</item>
		<item>
			<title>Faceoff: Metro Last Light</title>
			<link>http://www.psu.com/forums/showthread.php/310234-Faceoff-Metro-Last-Light?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 14:47:14 GMT</pubDate>
			<description>http://www.eurogamer.net/articles/digitalfoundry-metro-last-light-face-off</description>
			<content:encoded><![CDATA[<div><a href="http://www.eurogamer.net/articles/digitalfoundry-metro-last-light-face-off" target="_blank">http://www.eurogamer.net/articles/di...light-face-off</a></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/175-PlayStation-vs-Xbox">PlayStation vs Xbox</category>
			<dc:creator>radgamer420</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310234-Faceoff-Metro-Last-Light</guid>
		</item>
		<item>
			<title>IBT -  Fuse preview</title>
			<link>http://www.psu.com/forums/showthread.php/310233-IBT-Fuse-preview?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 13:10:00 GMT</pubDate>
			<description>http://www.ibtimes.co.uk/articles/468231/20130516/fuse-preview-xbox-360-ps3-insomniac-ratchet.htm</description>
			<content:encoded><![CDATA[<div><a href="http://www.ibtimes.co.uk/articles/468231/20130516/fuse-preview-xbox-360-ps3-insomniac-ratchet.htm" target="_blank">http://www.ibtimes.co.uk/articles/46...ac-ratchet.htm</a></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/197-FUSE">FUSE</category>
			<dc:creator>StevenW</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310233-IBT-Fuse-preview</guid>
		</item>
		<item>
			<title>New The Last of Us footage from GT</title>
			<link>http://www.psu.com/forums/showthread.php/310230-New-The-Last-of-Us-footage-from-GT?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 11:16:18 GMT</pubDate>
			<description><![CDATA[http://www.gametrailers.com/videos/vvld21/the-last-of-us-new-footage-and-details-

<3_<3

Want nao!]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.gametrailers.com/videos/vvld21/the-last-of-us-new-footage-and-details-" target="_blank">http://www.gametrailers.com/videos/v...e-and-details-</a><br />
<br />
&lt;3_&lt;3<br />
<br />
Want nao!</div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/31-PlayStation-3-Games">PlayStation 3 Games</category>
			<dc:creator>KungMartin90</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310230-New-The-Last-of-Us-footage-from-GT</guid>
		</item>
		<item>
			<title>Infraction for insantdeliver: Instant Perma-Ban</title>
			<link>http://www.psu.com/forums/showthread.php/310229-Infraction-for-insantdeliver-Instant-Perma-Ban?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 11:01:18 GMT</pubDate>
			<description><![CDATA[Post: TOP STUFFS AVAILABLE DUMPS TRACK 1&2 +PIN,Cc,fullz WU transfer,MSR,SHIPPING ANY ITEM (http://www.psu.com/forums/showthread.php/310228-TOP-STUFFS-AVAILABLE-DUMPS-TRACK-1-2-PIN-Cc-fullz-WU-transfer-MSR-SHIPPING-ANY-ITEM?p=6084984#post6084984)
User: insantdeliver (http://www.psu.com/forums/member.php/306291-insantdeliver)
Infraction: Instant Perma-Ban
Points: 30

Administrative Note:
---Quote---
Advertising
---End Quote---

Message to User:
 Original Post: 
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removed
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]]></description>
			<content:encoded><![CDATA[<div>Post: <a href="http://www.psu.com/forums/showthread.php/310228-TOP-STUFFS-AVAILABLE-DUMPS-TRACK-1-2-PIN-Cc-fullz-WU-transfer-MSR-SHIPPING-ANY-ITEM?p=6084984#post6084984" target="_blank">TOP STUFFS AVAILABLE DUMPS TRACK 1&amp;2 +PIN,Cc,fullz WU transfer,MSR,SHIPPING ANY ITEM</a><br />
User: <a href="http://www.psu.com/forums/member.php/306291-insantdeliver" target="_blank">insantdeliver</a><br />
Infraction: Instant Perma-Ban<br />
Points: 30<br />
<br />
Administrative Note:<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			Advertising
			
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	</div>
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	<div class="bbcode_description">Quote:</div>
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			<category domain="http://www.psu.com/forums/forumdisplay.php/29-Infractions-Bans"><![CDATA[Infractions & Bans]]></category>
			<dc:creator>DarkVincent07</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310229-Infraction-for-insantdeliver-Instant-Perma-Ban</guid>
		</item>
		<item>
			<title>PS4 site suggests Vita remote play as standard feature</title>
			<link>http://www.psu.com/forums/showthread.php/310226-PS4-site-suggests-Vita-remote-play-as-standard-feature?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 09:56:07 GMT</pubDate>
			<description>
---Quote---
Visit the official US PlayStation 4 website (http://us.playstation.com/ps4/) and scroll down about two thirds to admire this inspiring message:
 “Play your favorite PS4 games on your PlayStation Vita’s beautiful 5-inch display using Remote Play.”
 The statement does not necessarily confirm the feature will be  available for all PS4 titles but it would certainly be considered  extremely misleading advertising if, at a later date, it turned out the  majority of games didn’t support it.
 Sony has demonstrated Vita remote play for PS4 reveal title Knack (http://www.vg247.com/2013/02/22/knack-is-an-actionplatformer-more-details-on-sce-japan-studios-ps4-title-inside/),  but has not said anything about how much support the cross-controller  system will receive, beyond indicating that it would like it if every  game made it available.
 A recent comment from a Sony executive suggesting that the Vita will get some sort of boost soon (http://www.vg247.com/2013/05/14/vita-something-may-dramatically-change-handhelds-prospects-says-sony-exec/) does lend some weight to the idea that Sony may push for all games to make remote play available.
 We have, of course, asked Sony for clarification. Several PlayStation 3 games support Vita remote play.
 Thanks, *Lengendaryboss*.
---End Quote---
http://www.vg247.com/2013/05/16/ps4-site-suggests-vita-remote-play-as-standard-feature/</description>
			<content:encoded><![CDATA[<div><div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			Visit the <a href="http://us.playstation.com/ps4/" target="_blank">official US PlayStation 4 website</a> and scroll down about two thirds to admire this inspiring message:<br />
 “Play your favorite PS4 games on your PlayStation Vita’s beautiful 5-inch display using Remote Play.”<br />
 The statement does not necessarily confirm the feature will be  available for all PS4 titles but it would certainly be considered  extremely misleading advertising if, at a later date, it turned out the  majority of games didn’t support it.<br />
 Sony has demonstrated Vita remote play for PS4 reveal title <a href="http://www.vg247.com/2013/02/22/knack-is-an-actionplatformer-more-details-on-sce-japan-studios-ps4-title-inside/" target="_blank">Knack</a>,  but has not said anything about how much support the cross-controller  system will receive, beyond indicating that it would like it if every  game made it available.<br />
 A recent comment from a Sony executive <a href="http://www.vg247.com/2013/05/14/vita-something-may-dramatically-change-handhelds-prospects-says-sony-exec/" target="_blank">suggesting that the Vita will get some sort of boost soon</a> does lend some weight to the idea that Sony may push for all games to make remote play available.<br />
 We have, of course, asked Sony for clarification. Several PlayStation 3 games support Vita remote play.<br />
 Thanks, <b>Lengendaryboss</b>.
			
		<hr />
	</div>
</div><a href="http://www.vg247.com/2013/05/16/ps4-site-suggests-vita-remote-play-as-standard-feature/" target="_blank">http://www.vg247.com/2013/05/16/ps4-...ndard-feature/</a></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/169-PlayStation-4">PlayStation 4</category>
			<dc:creator>mankind</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310226-PS4-site-suggests-Vita-remote-play-as-standard-feature</guid>
		</item>
		<item>
			<title><![CDATA[PSU's The Last of Us hands-on preview - set to be one of 2013's best PS3 games]]></title>
			<link>http://www.psu.com/forums/showthread.php/310224-PSU-s-The-Last-of-Us-hands-on-preview-set-to-be-one-of-2013-s-best-PS3-games?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 09:10:31 GMT</pubDate>
			<description><![CDATA[Hi folks,

I was lucky enough to go hands-on with a new demo of The Last of Us this past week, which showcased two 'stages' - Lincoln and Pittsburgh. Both are fairly brief but offer a great example of the diversity of gameplay available in Naughty Dog's upcoming action-adventure, and I came away very impressed.

Be sure to check out the full preview here -- http://www.psu.com/a019445/The-Last-of-Us-hands-on-preview---set-to-be-one-of-2013s-best-PS3-games


---Quote---
From our latest hands-on with Naughty Dog’s hotly anticipated The Last of Us, it is abundantly clear that the Uncharted developer has successfully created a gripping action-adventure that is wholly distinct from the treasure-hunting, baddie-capping antics of Nathan Drake. And thank god for that, because The Last of Us is, by a country mile, shaping up to be one of the most compelling games you’ll play this year, let alone on Sony’s aging PlayStation 3.

Our latest hands-on with the game was separated into two distinct chunks: Lincoln and Pittsburgh. Fortunately, it’s clear this wasn’t an arbitrary choice on Naughty Dog’s part, as each ‘level’ offers its own distinct flavours, giving us an enjoyable--albeit brief--look at the different gameplay experiences available in The Last of Us.

To put it succinctly, Lincoln is The Last of Us in full-on exploration mode, with Joel and Ellie starting off in surrounding woodland before skulking through a creepily abandoned town. This being my first hands-on with the game (PSU's own Kyle Prahl went hands-on with The Last of Us in January, which you can read about here), I was immediately struck by the meticulous attention to detail in the visuals and animation. Joel and Ellie remind you right away this is very much a Naughty Dog game; each character boasts some characteristic behaviors, and much like Nathan Drake, they don’t sit around stiffly and lifelessly. Ellie whistles quietly and wipes the blood off her combat knife. A few feet away, Joel adjusts his backpack and tends to his aching muscles. It’s subtle, sure, but it adds to the authenticity and believability of the pair, both superbly voiced and instantly likable.
---End Quote---
]]></description>
			<content:encoded><![CDATA[<div>Hi folks,<br />
<br />
I was lucky enough to go hands-on with a new demo of The Last of Us this past week, which showcased two 'stages' - Lincoln and Pittsburgh. Both are fairly brief but offer a great example of the diversity of gameplay available in Naughty Dog's upcoming action-adventure, and I came away very impressed.<br />
<br />
Be sure to check out the full preview here -- <a href="http://www.psu.com/a019445/The-Last-of-Us-hands-on-preview---set-to-be-one-of-2013s-best-PS3-games" target="_blank">http://www.psu.com/a019445/The-Last-...best-PS3-games</a><br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			From our latest hands-on with Naughty Dog’s hotly anticipated The Last of Us, it is abundantly clear that the Uncharted developer has successfully created a gripping action-adventure that is wholly distinct from the treasure-hunting, baddie-capping antics of Nathan Drake. And thank god for that, because The Last of Us is, by a country mile, shaping up to be one of the most compelling games you’ll play this year, let alone on Sony’s aging PlayStation 3.<br />
<br />
Our latest hands-on with the game was separated into two distinct chunks: Lincoln and Pittsburgh. Fortunately, it’s clear this wasn’t an arbitrary choice on Naughty Dog’s part, as each ‘level’ offers its own distinct flavours, giving us an enjoyable--albeit brief--look at the different gameplay experiences available in The Last of Us.<br />
<br />
To put it succinctly, Lincoln is The Last of Us in full-on exploration mode, with Joel and Ellie starting off in surrounding woodland before skulking through a creepily abandoned town. This being my first hands-on with the game (PSU's own Kyle Prahl went hands-on with The Last of Us in January, which you can read about here), I was immediately struck by the meticulous attention to detail in the visuals and animation. Joel and Ellie remind you right away this is very much a Naughty Dog game; each character boasts some characteristic behaviors, and much like Nathan Drake, they don’t sit around stiffly and lifelessly. Ellie whistles quietly and wipes the blood off her combat knife. A few feet away, Joel adjusts his backpack and tends to his aching muscles. It’s subtle, sure, but it adds to the authenticity and believability of the pair, both superbly voiced and instantly likable.
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/31-PlayStation-3-Games">PlayStation 3 Games</category>
			<dc:creator>Mike_Harradence</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310224-PSU-s-The-Last-of-Us-hands-on-preview-set-to-be-one-of-2013-s-best-PS3-games</guid>
		</item>
		<item>
			<title>To talk to the corp members in DUST 514...</title>
			<link>http://www.psu.com/forums/showthread.php/310223-To-talk-to-the-corp-members-in-DUST-514?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 08:47:21 GMT</pubDate>
			<description><![CDATA[Press the select button. You will see a list of tabs on the left hand side of the chat area. Select "CORP" with the X button and again to "ACTIVATE VOICE". 

With Uprising, CCP removed the need to buy a Universal Voice Transmitter to openly voice chat. Now you can chat to all your corp members, or switch to squad or team chat in battles. To switch between channels, simply highlight and activate.]]></description>
			<content:encoded><![CDATA[<div>Press the select button. You will see a list of tabs on the left hand side of the chat area. Select &quot;CORP&quot; with the X button and again to &quot;ACTIVATE VOICE&quot;. <br />
<br />
With Uprising, CCP removed the need to buy a Universal Voice Transmitter to openly voice chat. Now you can chat to all your corp members, or switch to squad or team chat in battles. To switch between channels, simply highlight and activate.</div>

]]></content:encoded>
			<category domain="http://www.psu.com/forums/forumdisplay.php/165-DUST-514">DUST 514</category>
			<dc:creator>Ghost-Rhayne</dc:creator>
			<guid isPermaLink="true">http://www.psu.com/forums/showthread.php/310223-To-talk-to-the-corp-members-in-DUST-514</guid>
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