The main problem with Blitzball is that it gets too easy once you acquire a good team. Then it's about how many goals you can score in one game.
anyone seen my videos http://www.youtube.com/playlist?list...eature=mh_lolz
I'll keep this in mind for Blitzball, when the time comes. I barely even remember the mode, so maybe I'll like it this time through.
So I did end up saying fuck it and started up FFX yesterday. I have forgotten so much of that game, but so far it has been positive. Tidus still annoys me with his voice, but I can tell things are going to be good. The sphere system seems pretty fucking solid, too. Not very far or anything, but I think I'm going to really like it this time through.
Thanks man, I'll definitely watch out for that when the time comes. I know the first time I played the game I probably missed out on it.
You can sell the Destruction Sphere treasures you get in the temples. In order to acquire Anima, you just need to open the chests. You don't need to have the treasure on you.
And don't worry. If you miss the Destruction Sphere treasures the first time around, you'll be able to access the entire world towards the end of the game, where you can go back to the temples and find the treasure.
@Sir_Scrud. You're welcome :D, Forgot to mention, you can still work on the Jecht Shot anytime you like when you're able to return to sailing. It's always good to learn it from the time its introduced thouigh.
I know this is the Final Fantasy thread. Started playing Legend of the Dragoon again...its really difficult getting used to Albert's Gust of Wind Dance.
Thanks guys, going in blind while playing X, I would've probably missed out on these things. Any point in collecting the entire collection of the Al Bhed language? Besides understanding what they're saying?
So far I'm at the point where we just set sail, so not that far in. Liking it a lot though.
Also, if you start another file, you can load the primers you found in another file when you're in front of the Baaj Temple (the place Tidus meets Rikku).
So if you collected the entire language, you can load that in the beginning of your next file in order to understand everything.
One thing I've always liked about Final Fantasy X were the Al Bhed and their primers. Unfortunately, I never did manage to collect all of them.
Love this game :)
So I'm not that far in these days, but I've dabbled a little into Blitzball and I really like it. I definitely need some better players, but I imagine I won't be scouting better players until much later in the game. So I see to get Wakka's overdrives you gotta play blitzball, but I get confused on the requirements of this and that. Overall, sounds really worth it.
@RVD, thanks for the heads up on the Jecht Shot. That's been super helpful :)
So just keep playing tournaments and you'll see Wakka's overdrives show up as 1st Place prizes.
Now that the alpha is over, if anyone has any questions about 14, msg me.
Once you're working on your characters legendary weapons; you'll need the weapons; sigil and crest to unlock its full potential. Once you do that, the weapons the will be able to break damage limit and other abilities.
This is a little off topic but need help.
I am a Playstation Plus member and had just recently got a Vita for Christmas. I have recently been playing Final Fantasy Tactics War of the Lions and something has been driving me crazy. I downloaded it for free as a benefit of PS+ and have been playing it for just under 15 hours. I have played FF Tactics WOTL on PSP before and had actually traded it in because I was able to download it digitally. The thing that is driving me nuts is that I have noticed some differences between the digital version and the UMD version. The biggest thing is that there are certain abilities that are not in the game. It is kind of a big deal because the abilities that aren't there are important and useful abilities. I realized this is because the ability to Throw (Chemist) is not in the game as well as Counter (Monk). As anyone who has played the game before obviously not being able to throw makes a Chemist far less useful. There are other abilities missing as well but don't feel like listing all of them.
I was thinking of deleting the game and then redownloading and reinstalling it to see if that would correct the problem, although doubtful. So here is where I need help I would like someone to confirm this for me, and if it is correct what could I do to fix this problem. If delete the game does it delete my saves as well? The way vita stores data is kind of confusing and stupid IMO. I looked under content manager and could not see any data about the game. I was going to upload the saved data to the Cloud because I am a PS+ member but there was none there.
Any suggestions or tips would be appreciated.
I have no idea, cohartiess. It sounds insane that throw for chemist or counter is not in the game. Those are major skills for those classes. Unfortunately, I don't know handhelds at all, best bet is to do some searching on the internet.
As for FFX news, I've got some good FFX time in this weekend and reached the Thunder Plains. The lightning sure is annoying lol. Has anyone ever done the dodge 200 in a row thing? Sounds like a big time sink. I'm not even focused on celestial weapons at the moment and some of them sound hard to get.
At this spot, the lightning strikes pretty fast and at the same time interval.
The chocobo racing mini-game is just sadistic though. Unfortunately, both of these mini-games need to be completed in order to obtain the ultimate weapons.