The biggest problem is not that "Resident Evil 6" isn't like the earlier games...the biggest problem is that it's called "Resident Evil 6". There is no suspense, tension or scares. It isn't survival-horror, which the older games were. It is on the same level as a "Metal Gear Solid" game with no stealth, or a "CoD: Modern Warfare" game with no online modes - the 'soul' of the series is missing.
So the older games were "survival horror"... This is just my opinion: For "survival horror" to really suck you in, you have to build up atmosphere, and and for ME: You need a certain level of audiovisual quality to deliver this experience. Even some of the PS2 RE's are ridiculous to look at. The first "(action-) surviva-horror" game that sucked me in was Dead Space. It was the first time a game had the audiovisual presentation that really got me. I couldn't stop playing.
I'm not a long term RE fan, so maybe I am making a fool of myself here. But I can't believe that the games from 1998-2002 or so are better than RE6.
The soul of the series... As far as I know, RE has changed more than any other franchise. From fixed, NON-prerendered backgrounds and fixed camera angles to pre-rendered backgrounds and fixed camera angles, to on-rail shooting, to third person action-adventure+survival-horror. The better term for such games is "action-survival-horror", as they all have shooting in them.
I thought that RE6 has done a great job of mixing all the favourite characters of RE into one, nice game. One could argue that it's too many protagonists for one game, but no. That's why they chose the 4-part story with the fourth part getting unlocked after you've played the first three. It's a very simple way of storytelling, but I have never played a game that featured it, so I thought it was fresh and new, and really cool. RE6's story felt like a really big, long puzzle to me.
MBS - I don't think many Resident Evil fans are expecting Capcom to create a game exactly like the previous entries.
They failed to modernize Resident Evil in a way where the series does not lose it's identity and is still fresh and familiar.
Oh ok. So it's not about the basic gameplay mechanics and the story, storytelling, graphics, audio and all the other stuff - it's the feeling you get while playing - it's different. Hmm I don't know the older RE's, so I guess I'm not qualified to talk any further.
I just hope Capcom looks at these reviews and finally understands that the majority want their old Resident Evil back. There are plenty of zombie games like this one. For me this was clearly the worst one in the entry.
In order, my favorites.
Resident Evil (Gamecube)
Resident Evil 2
Resident Evil: Zero
Resident Evil: Code Veronica
Resident Evil 3: Nemesis
Resident Evil 4
Resident Evil 5
Resident Evil 6
The last 3 entries are in my bottom spots. Go back to what we all fell in love with. PUZZLES and more scare tactics. Resident Evil 2 was the best with the scare tactics. That sob would bust out of a wall without warning. I miss those days!
Graphics do not a survival-horror game make.
Resi 5 bad realy bad resi 6 horrendous
The survival horror genre is practicably dead.
Resident Evil lost it, Silent Hill lost it, Fatal Frame is m.i.a. or weird 3DS games. Im not sure I havent looked.
Some people try to claim Dead Space as survival horror. Its not, its action horror, like resident evil 4 and 5.
Amnesia the Dark Descent is the only descent one I can think of in the last 5 years.
they turn it into gears of war/ghost recon. The camera/control is the real horror in the game...
its not a survival horror anymore, they destroy the unique factor of this game
People in this generation are too opinionated. This reminds me of FFXIII lol.