I ought to warn you guys...There will be a wipe of all skill points and ISK when the next build comes, which will probably come when the game goes open beta early next year. I was in a very different financial situation last build, and had a lot of SP in drop ship piloting...I lost it all! I think that will be the final reset though.
They haven't said exactly, but all of my progress from last build was nullified. As I mentioned before, there will most likely be a "launch build" when the game launches open beta...it depends if they are moving DUST to the EVE server then, which is possible.
hmm, Dust 514 is a very promising game. hopefully sony can include the final build in new 'out of the box' ps3's
was expecting stats to be reset. though, i would've assumed they'd be done for final release.
but what will they do with guys who are currently purchasing goods in the market place?
People are going to be blown away when they see the planetary conquest aspect of this game. I can't wait to see the orbital bombardment come into play, and I REALLY can't wait to see an orbital cannon shoot at an EVE ship...So badass :lol:.
Yeah, having it on the PS3 out the box would be ideal. Re: marketplace reset, you get all of your AUR credited back to you.
btw new upcoming weapons trailer
That blows my mind...I hope one day I can be the one who pulls the trigger and fires a cannon at an EVE ship...from a console :lol:.
It has also been hinted that DUST mercs will have an industrial role aswell. They said that these orbital cannons in DUST would have to be bought, and built etc...People don't understand what's coming...it's a shit storm of hardcore badassness...and it's only going to get better and better, bigger and bigger...for free. PS3, PV Vita, PS4...I will have my persistent soldier through all of this...I'm not going to waste mytime on Battlefield or any other military FPS after this. When the next BF drops, everyone is back at square one...DUST will never send you back to square one.
Planetside 2 is another persistent MMO FPS from sony that has taken PC by storm. Their devs say that it can't run on ps3 (it looks gorgeous) but they hinted that "it may run on something else". So with planetside potentially coming on ps4, do you think dust will have its own version for ps4 (better visuals, maps,player counts etc)
DUST 514 is much like PS2, but WAY WAY deeper. It will be,in its release build form, the only real war simulator around that I'm aware of. PS2 will be the more accessible alternative.
ccp has struck gold with dust and the fact that theyve been in closed beta for almost a year while irritating is a blessing because they are so reluctant to rush this game. if you were in the build from pre-e3 then you know just how far this game has come and it can only get better.
And yeah, aside from actually saying that they will port to PS4, CCP also said they want to be celebrating "EVE is 20 years old, DUST is 10 years old" events in the future. I'm in it for the long haul. :D
btw do you guys use shotguns? I feel like dust relies on mid to long range combat, so shotguns are really ineffective but I haven't used them much to prove that point
Shotguns are best suited to the scout class because its alot more agile than the other classes. I'm going to focus on the AR for my logistics dropship pilot.
So all I know about how scanning works is that if your drop suit has a high scan profile it will be easily detected. During matches I can see enemies half way across the map with those orange markers. Does that mean those guys have high scan profile suits?
Good question re: the signatures. I'll see if anything is to be learned on the official forums. :D
pft, you're on your own in admiration of that wallpaper ghostie :snicker
fun fact, i left my squad to die when i saw an enemy heavy running toward the same objective ;)
another fun fact, in another match, my squad leader had a vendetta against heavy units and issued specific orders to kill (which i never listened to xD)
in summary, i hate heavy units :snicker
i have no shame in saying that i run from them :D
itachi, its unlikely; as scouts (who are hiding) wont show the little triangle when sniping units. its more likely that the triangle indicates units identified by your team (entire side) to help you identify at range who you should be shooting at...
Anyone else here disappointed in the Unreal engine being licensed?
I'm disappointed by the texture 'fade in'
i have no gripe with the game, but i feel the engine will stifle (to some extent) the masterpiece ccp are trying to accomplish :(
every time i see something in the beta, the first thing i ask is: "is it the engine?" as opposed to the more useful option (for the devs) "what did I do?"
I'm re-downloading this. Someone get me up to speed here... what should I do after I launch it! lol
sign up to the PSU corporation!
Well, yeah, that's easy to do. I meant more about the game itself, progression, etc.
There's so many complicated mechanisms that I still don't know. It will take time to learn since its an MMO after all
i know, i was just messin' :D
its still in beta so the bells and whistles are still getting added.
pick a race (i think this is more useful for the final build than anything), use the neocom 'L1' to reach every aspect of the game.
at this point you'll only get starter gear which is infinite, so play a match to learn how the systems work (i go for skirmish, ambush is pretty much team deathmatch). this will also give you some idea of what you would like to play as.
next, put some sp down toward the skills you'd like to specialize in (again from the neocom). go to the marketplace find the guns and stuff you'd like to buy (you prolly wont be able to buy them yet)
whilst in the marketplace looking at stuff, you will see that every selected item has a book with a red cross on it, this means you can't equip it. but if you push triangle it will bring a a list which you can cycle through with R2, look for the prerequisites page and this will list the skills you need to equip those loadouts (and the skills that have already met the required level -these will have a green check on them)
go into a game, dominate. earn isk and sp, put sp into required skills. purchase better stuff, dominate even more :D
that's the skinny at least
the UI is a bit daunting. to liken it to something. COD and Battlefield have UI's that are like flashy magazines; easy to just browse through.
Dust's UI is akin to a Short novel; wherein you must read every word to understand the story.