There needs to be another thread for most overrated games too
I have three that stick out, in no particular order. The first is Uncharted 3. I like the game now, but when I first played it I couldn't believe how restricted the game felt. People always try and defend it saying "all games are scripted," but that's bullshit when the comparisons are leveled against U3. I loved the first Uncharted, adored the second, and couldn't wait for the third--and it just felt way too "cinematic." I can't count how many instances in the game had me running in a straight line doing absolutely nothing. Then there was the poor level-design in regards to enemies spawning. They'd place you in cramped corners, tight corridors, and offer no means of creativity in how it was you could go about taking out the opposition. Two that stand out are the battle on the shipyard just before Drake jumps to the abandoned ship, and the god-forsaken one where you and Sully start off behind a little slab of cover while ahead of you there are snipers, some guy with rocket-propelled grenades, and some dudes slowly stalking towards you with rifles and shotguns.
That all said, I enjoy the game for what it is now--I just use chapter select and skip a lot of the boring parts, something I never did for the first two.
Killzone 3 is the next one. Killzone 2 was god-damned AMAZING, and remains one of my favorite titles this gen. The multiplayer was heavy, brutal, and tactical, if you understood the flow of a battle and chose to re-direct it using a tactician class. The single-player stood out amongst the pack for its atmosphere and weight. I loved it. Unfortunately, a lot of others didn't, and Guerilla listened to the vocal majority over the loyal minority and made Killzone 3, a neutered, boring, "variety"-filled droll of mediocrity. And the multiplayer had no life to it. It was pretty, but the maps lacked the rigorous and intelligent design of the maps from 2. The tactician class went from being a viable choice in battle to being some dipshit who captured markers on a map. The game lost its sense of weight and scale, and felt like every other boring online FPS, save with prettier graphics. I know we've only see a glimpse of the new Killzone, but I've a feeling what made KZ2 so great is gone forever.
Finally, Motorstorm Apocalypse. It's a mixture of KZ3 and U3. It lost its heavy, dangerous, precarious feeling, and replaced it with floaty-feeling cars in a horribly conceived "cinematic" racing game. The cutscenes were terrible. The maps had none of the creativity of the past two games. The "cinematic" moments on the tracks were interesting the first few times, and irritating all the times that followed. I have no idea how they went from Pacific Rift to Apocalypse and RC, and I really hope the series turns around towards its old self, but I doubt it.
So, yeah: those three.
Every first person shooter after CoD4, each more disappointing than the last.
Final Fantasy XIII
Like with previous main installments I was expecting an experience that I could sink my teeth into, be enjoyable for subsequent playthroughs, and last me for years.
But with repetitive, one-dimensional gameplay and saccharine, trite storytelling, there was nothing I could enjoy about this game besides the audiovisual experience.
Here is my list of most disappointing games this gen. Some of these are not the worst games made, these are only my biggest letdowns.
1. Final Fantasy XIII
2. Resident Evil 6
4. Duke Nukem: Forever
5. Two Worlds
8. Tomb Raider Anniversary
9. Twisted Metal
10. Assassin's Creed: Brotherhood
I was very disappointed with Resistance 2.
The co-op was probably the best part about the game. Competitive reminded me of Killzone 3. As in, don't build on what made the previous game great, make many many changes for the sake of change.
Those of you who played Resistance 1 multiplayer will know what I am talking about.
As for the sigleplayer, it felt nowhere near as epic as in the first game. They tried to add big boss battles, but almost all the boss fights after the Kraken and Spinner Queen were boring and way too easy, as if they were put there just because first game did not really have any.
Red Faction Armageddon was a big disappointment as well. It just felt underwhelming after Guerilla.
Resistance. I was excited about this game. I thought it's from Insomniac, I loved Spyro and Ratchet so this has to be good doesn't it? Well I was in for a major letdown because it was awful, dreadfully boring and I am so glad they have dumped that series. At least I think they said they aren't pursuing Resistance games anymore? It wasn't engaging gameplay and I had no interest in the story. Honestly I don't even remember what the main plot was or the name of the character I played.
fl0w - no guns, no splosions, no 40 player co op
or if i'm being serious - Haze and GT5
Most disappointing games this gen for PS3?
-Resident Evil 5 (I seem to be in the minority in that I enjoyed RE6, but was disappointed by 5)
-Aliens: Colonial Marines
-Silent Hill: Downpour (I really liked the game but the combat let it down so much, which is a shame since aside from that, it had the potential be the best survival horror game in years)
I didn't like re5 much at all. I didn't like the inclusion or coop. It just killed the vibe RE brought to the table. Lair was another huge disappointment for me as well.
Silent Hill went on a downward spiral after 3, RIP Team Silent.
Max Payne 3
I cant believe someone said an uncharted game was one of the most dissappointing games this gen.
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Well I haven't played a lot of PS3 games, but MGS4 and God of War 3 weren't as good as their previous entries. Also Heavy Rain didn't quite deliver. None of those are bad games though, just somewhat disappointing.
SSX, wasn't as fun as the first 3
Final Fantasy XIII was really repetitive and a huge let down. I felt MAG was a disappointment aswell, it had so much promise but it wasn't executed particularly well.
two worlds the first and second one
These were what a failure