Behold the 'glory' of Titanfall in all of its (early) last gen splendor:
Behold the 'glory' of Titanfall in all of its (early) last gen splendor:
Tell us what game has won all sorts of awards like this and haven't averaged in the 90's? We're waiting, Sub.
Tokyo Game Show 2013
Tokyo Game Show Future Game of Show Award
Destructoid Editor's Choice
GamesRadar Best of PAX 2013 - #1
Destructoid Best of Gamescom Editors Choice
Gamescom Awards Best Console Game, Microsoft Xbox
Gamescom Awards Best Next Generation, Console
Gameswelt Best of Show
Jeuxvideo.com France Best Xbox One Game
Jeuxvideo.com France Best FPS
NWTV Gametip Gamescom 2013
PC Games Editor's Choice X360/Xbox One Award
PC Games X360 Games Editor's Choice PC Award
Play3 Editor's Choice PS3/PS4 Award
XGN Best of Show
@Gamer Most Valuable Game
Atomix Best Xbox One Game
CNET 12 Most Exciting Games of E3 2013
CV Games Best of E3 2013
Destructoid Game of Show
Digital Spy Best Shooter
Digital Trends Best Microsoft Exclusive
EGM Now Best Game of E3 2013
EGM Now Best Shooter
Electric Playground Best of E3
Electric Playground Best of E3 (Shooter)
EW.com Most Exciting Games at E3 2013
Game Critics Awards Best of Show
Game Critics Awards Best Original Game
Game Critics Awards Best Console Game
Game Critics Awards Best PC Game
Game Critics Awards Best Action Game
Game Critics Awards Best Online Multiplayer
Game Informer Best in Show
Game Informer Best Multiplayer Game
Game Informer Best Shooter
Game Informer Best Multiplatform Game
Game One Best Multiplayer Game
Game Revolution Best of E3
Game Shampoo Best Shooter
GamerNode Best of E3
Gamers Game of Show
GameSpot Best of E3 (Editor's Choice)
GamesRadar Most Valuable Game
GamesRadar Best Call of Duty Game
GameTrailers Best New IP
Gaming Excellence Best Console Exclusive
Gaming Excellence Best Shooter
Gaming Trend Best of Show
Gaming Trend Best Shooting Game
GryOnline Best New Brand
GryOnline Best Action Game
Hardcore Gamer Best Xbox One Game
Hardcore Gamer Best Xbox 360 Game
IGN Best Overall Game
IGN Best Xbox One Game
IGN Best PC Game
IGN Best Shooter
IGN Australia Top 21 Games of E3 2013
IGN Italy Best Multiplayer Game Xbox One
Lazy Gamer Best Multiplayer
Machinima Game of Show
Machinima Best Shooter
Official Xbox Magazine Most Valuable Game
PC Gamer Most Valuable Game
PC Gamer Best FPS
Polygon Editor’s Choice
Pop.com.br Best PC Game
RadioTimes 10 best games of E3 2013
Rev3 Games Favorite Games of E3 2013
Techno Buffalo Top 5 Games from E3 2013
The Nerdist Best in Show
The Telegraph UK Top 15 Best Games of E3 2013
USA Today Top 10 Favorites from E3 (#1)
VentureBeat Game of Show
Worthplaying Best of E3 2013
Xbox 360 Achievements Best Shooter of the Show
Yahoo! Games Best of E3 2013
Exactly after all that hype and "have you seen titanfall" meme, the game falls flat on its face
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I think i just easily proved that this game could of easily hit the 90's given all the positive reviews. It may not be living up to your or other people hype but the game is getting stellar reviews all over the place.Quote:
Every other game that had this amount of hype placed on it has scored in the 90's. Now we're seeing all sorts of excuses from you and other fans that hyped this game to the heavens.
And this is where I break with pretty much all those people you quoted. This game is average at best all things considered.
If it were a $20 indie title things may be different, as expectations wouldn't be the same. But it's not.
It's booked as a AAA heavy hitting title and it just isn't. Not in any way.
I don't think this is the killer game the XB1 needed. Even if it's not a bad game (it doesn't seem like it is), it's still being put out there as the defining title for the system right now. In a way, it's almost preferable to treat Titanfall as just a normal game for the console and wait for the actual heavy hitters to avoid disappointment and backlash.
Even CS: GO wasn't full price and it is an online only game.
Team Fortress 2 when it was new was no more than 20.
There is no way should a game that scores an 80% be considered 'bad', 'mediocre', average etc. It's just wrong.
I didn't think TF would score 10's across the board, but 80s average for a game means that it is good. Live up top hype? maybe not. But still very good.
Titanfall only has, if I remember correctly, 4 games modes, and like a dozen maps? That's not a lot for 60$. Some people will love it, but we're speaking in general terms here. Between that and the engine and graphics, Vulgotha's comment isn't too unreasonable.
I'd say it was more in the $40 range. $60 is pushing it. quote me later but i will guarantee that the game will go down to around $40 in a matter of a couple of months...which would never happen to BF/COD (well it did just a while ago but that was because generation was ending and it made sense).
but your earlier comment rapture, i think the game will do fine and i think it will just get stronger with the sequels. they have a lot of potential, they have a skilled team that knows how to make a multiplayer game and the game is going to sell boatloads. imo that's the formula to success.
Infamous doesn't look like a pile of shit and it will most probably have a ton more content than Titan Fall. It is, on every level, bigger in scope and much more technically impressive. It's open world, full 1920x1080p (according to the devs/Sony anyway) and it is a graphical power house.
Sure, I wish it had some kind of MP component for the sake replayability (plus I think it'd be awesome to duke it out against other conduits in a whole city) but alas, I digress. The production values are incomparable.
And apparently consumers are getting the point too, because Infamous is murdering TF for user metrics which are pertinent for marketing.
So what's your point?
TF has a lot of potential because they have already presented something that people go nuts over (mechs) and well, COD-style gameplay. what else do we need? they can certainly add more perks/equipment/weapons/vehicles etc. while keeping the game accessible and relatively small (which people prefer apparently).
by skill, i meant that they have people who created the original MW...these guys have legendary status, they changed the face of FPS gaming with MW.
COD since MW2 is a Steamworks game so all PC players that bought it have to play on Steam.
Notice the steady decrease each year of PEAK players playing at release week. Ghosts has about 1/3 the players playing on release week than MW2 had.
I use PC stats because where are the console stats I do not know where to find them?
what my point was that the game was still #1.
TF will only go up from here...it has likely sparked new interest. i don't think people are going to see it as COD. I don't think it's much like COD (except that it's fast-paced and accessible)...meaning, it's similar to COD in the way that Quake is similar to UT or SOCOM is similar to Ghost Recon.
they're in the same sub-genre (for the lack of a better word) of twitchy shooters. but the rest is very different. if EA plays it right and puts down their cards right, they might be able to dethrone where BF never could. especially for those that are tired of COD but still want the same accessibility and controls...and are practically forced to play COD games because no other game gives them what COD does in the end.
yes of course, campaign and that's what i meant to say earlier, they will likely have the budget necessary for those things...they're going to turn around and say, "oh, i guess we will go for SP because people loved our game so much that they wanted an SP mode".Quote:
Campaign. More maps. More Gamemodes. Something akin to Halo's Forge and multiplayer setup versatility. More raw content in the game itself. Better graphics. Etc.
yeah, i agree with all of that, i think i did mention something like this earlier in this thread or the bundle thread. but i think they will do these things moving forward...that should be enough to keep it selling more each time until it peaks of course.
code optimization maybe but then again, they aren't that big yet, also they were likely forced by EA/MS to produce the game by a deadline. they don't have a high budget evidently.Quote:
The possession of skill and the utilization of it are two different things.
i still think they have the skill to build a game that can potentially dethrone COD or at least hold its own. they're not like Crytek/GG that keep attempting at making MP games and keep failing.
I disagree. While Titanfall certainly doesn't posses the graphics and scale of Infamous, i think its every bit as much its worth in price. You can't get Titanfall's experience with Infamous and you can't Infamous experience with Titanfall. Using your logic some PC games should be more expensive than console games.
Let me get this straight, this game has a metacritic score better than any other game bar Rayman Legends and Towerfall on any next gen system, and we have 8 pages on it?
Just don't see the value. If it was 40 bucks maybe