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  1. There is not purely baked lighting into textures...

    There is not purely baked lighting into textures of characters. (IE. skylight/occlusion into albedo.)
    Of course they do have all sorts of roughness and shadowing terms.

    Here is huge amount of...
  2. Needs more jiggle. It's nice to see someone...

    Needs more jiggle.
    It's nice to see someone trying to get decent softbody physics working. (secondary animations are important)
  3. Poll: Around 90 degrees is a good choice. Sadly it...

    Around 90 degrees is a good choice.
    Sadly it takes more than 1080p image to get decent angular resolution.
  4. Speedup is great for some of the very slow...

    Speedup is great for some of the very slow talking/walking scenes especially for 10th run of the game. ;)
    It doesn't work everywhere though, like some parts of the train etc.
  5. It has original music from ps1. Also movies have...

    It has original music from ps1.
    Also movies have a lot better compression when compared to ps1. (.. which were lot better than the legendary bad PC version..)

    Started playing yesterday and just...
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    This. Sadly Bethesda doesn't really seem...

    This.

    Sadly Bethesda doesn't really seem interested in world or NPC simulation.
    Something I hoped they would have tried to do now that they had plenty of memory to use.

    Really disappointed in...
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    Great game and it has one of the best season...

    Great game and it has one of the best season passes, lots of content for the money. (Especially with current promotion.(~6.50 in europe))
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    Would love to see Betsheda finally drop Gamebryo...

    Would love to see Betsheda finally drop Gamebryo and build a new engine, I'm sure most of the problems have base in their legacy code and how the engine was built back in the day.
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    Tried a little yesterday and got into the first...

    Tried a little yesterday and got into the first town.
    Cannot really talk about game world, simulation etc.. (really doubtful that they have done anything to it..)
    There seems to be some silly bugs....
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    Did draw during highschool years, but haven't...

    Did draw during highschool years, but haven't really been active in last 15 years.
    Some of the stuff can be found at Deviant art.


    Being critical is good, it's good to know where one can get...
  11. Good news, I'm sure that ND can do better with...

    Good news, I'm sure that ND can do better with new ideas than just refreshing same thing for the next ten years.
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    Poll: Might get big SSD for ps4 later, currently runnng...

    Might get big SSD for ps4 later, currently runnng stock HDD.
  13. It certainly will allow some very interesting...

    It certainly will allow some very interesting things when ready.
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    Image quality is incredible, could be rendered...

    Image quality is incredible, could be rendered with higher quality settings.
    Cannot wait to see the game.
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    Guys behind Frostbite have really been doing...

    Guys behind Frostbite have really been doing fantastic job when translating workflow and engine to PBR.
    Volumetrics and reflections etc are in very very good as well.

    Sadly NFS seems to be more...
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    Most of the stable framerates are fine if game is...

    Most of the stable framerates are fine if game is calm, even 20 in some cases. (on 60hz monitor 60, 30, 20, 15 ..)
    For fast paced games as high as possible and the input latency is really important...
  17. It seems like JRPGs have found a home on Ps4,...

    It seems like JRPGs have found a home on Ps4, quite happy about this.
  18. This is quite normal when game moves to truly...

    This is quite normal when game moves to truly full production and certainly a good news. (although old one.)

    Cannot wait to hear how they have changed their pipeline for things, perhaps moved to...
  19. Yes, it will. GT7 will most likely have full...

    Yes, it will.

    GT7 will most likely have full support as it's perfect showcase for the tech.
    They have also always aimed for 60fps, so it should be relatively 'easy' for them to aim for high...
  20. It's just scheduling so that work on compute...

    It's just scheduling so that work on compute units can be done when they would otherwise be idling. (IE. when rendering shadowmaps. (Just filling a Z-buffer, so ALUs are twiddling their thumbs.))...
  21. Really haven't noticed anything. (Time on...

    Really haven't noticed anything. (Time on computer has been quite limited lately.)
    I do shutdown my machine every evening so it does get plenty of opportunities for update.
  22. ATB or something similar would be fine. (Like XII...

    ATB or something similar would be fine. (Like XII which was turn based in it's core.)
    Press X to hit kind of action is something I wouldn't like to see.

    Also, I wouldn't like player to control...
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    Sadly I do not remember you by a name, but my...

    Sadly I do not remember you by a name, but my name memory is rather bad.
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    After couple of chapters I really like the game....

    After couple of chapters I really like the game. (still early though.)

    Graphics are very nice with really clean look, aliasing is mostly seen on fur.
    Would have liked to see a GI bounce from...
  25. Really bummed about the quality of their AA...

    Really bummed about the quality of their AA solution, 2xMSAA doesn't work great when using HDR buffers when using standard resolve after tonemapping. (It's not visible in high contrast edges.)

    One...
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