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Type: Posts; User: Hypx

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  1. Replies
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    562,881

    You'll be switching ratings rather often if you...

    You'll be switching ratings rather often if you do that. :lol:

    Oh yeah, 8/10. It's pretty creative.
  2. Replies
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    562,881

    I'll give you a 7/10, for a cool picture of...

    I'll give you a 7/10, for a cool picture of Master Chief. But I'm really interested in what people think of my sig. :D
  3. Replies
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    ^^^8/10. The PSP logo is always a good avatar.

    ^^^8/10. The PSP logo is always a good avatar.
  4. Oh please. Itagaki just said that X360 was the...

    Oh please. Itagaki just said that X360 was the best on Earth, and PS3 sucks because "it's too complicated." Talk about overarching hyperbole. How much flak did Sony get for their allegedly...
  5. I second this. Also, links (http://ps3forums.com)...

    I second this. Also, links are nearly invisible too for basically the same reason.
  6. This doesn't sound all that plausible. Look how...

    This doesn't sound all that plausible. Look how small the Rev casing is. It's much too small to fit all this in there. For instance, the RN520. WTF? If the information coming out of ATI right now is...
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    832

    Yep. I wonder how long it'll take for the 1...

    Yep. I wonder how long it'll take for the 1 millionth post to come. Now that'll be a real day of achievement. 8)
  8. Thread: SHOP

    by Hypx
    Replies
    10
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    1,134

    I see. Well nevermind then.

    I see. Well nevermind then.
  9. Thread: SHOP

    by Hypx
    Replies
    10
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    1,134

    About the shops, I've noticed that the effects...

    About the shops, I've noticed that the effects shop isn't all that useful. Color is already enabled. Is the same true of glow and shadow?
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    Maybe it's more flexible? For example you can...

    Maybe it's more flexible? For example you can have big hands and use it fine, and little handed people will be comfortable too.
  11. Replies
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    Passed the 100,000 post mark!

    Has anyone noticed that we've pasted 100,000 posts? We're currently at 100,239 at the time of this post. Just FYI about our landmark.
  12. Replies
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    817

    They use to use the "bits" method, so first it...

    They use to use the "bits" method, so first it was 8-bit consoles, then 16 bits, 32-bits, 64 bits, etc. Problem was at "128-bits", which no console ever actually reached by the way, it became clear...
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    I've seen this controller a while ago, I think it...

    I've seen this controller a while ago, I think it was shortly after the PS3 controller was released.

    It's not surprising that this controller is pretty comfortable, that was the whole reason why...
  14. Thread: Member Elections

    by Hypx
    Replies
    15
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    982

    Put them up for reelection and we've got a...

    Put them up for reelection and we've got a roaring democracy on our hands :D.

    Though I find elections useless for forums. You don't know just how many childish idiots there are on an average...
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    Those "tricks" are probably memory bandwidth...

    Those "tricks" are probably memory bandwidth saving features. I seriously doubt any GPU on the market today would concern itself over ~30MB of RAM. I.e. whether you have 512 or 472MB of RAM is...
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    2,298

    Re: Xbox 472 MB usable in-game memory

    Where else are they going to store the framebuffer? They don't have a 10mb eDRam chip sticking off the side of their GPU.

    Here is some information concerning frame buffer requirements.
    ...
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    It's indeed double sided, not double layered, so...

    It's indeed double sided, not double layered, so instead of making themselves looking good they instead embarrass themselves.
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    It's "taped out," not "tapped out," FYI. Also...

    It's "taped out," not "tapped out," FYI.

    Also this is expected. You need to tape out a chip about 3-4 months before you can mass produce them in the case of GPUs. If final devkits are going to be...
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    That's a highly deceptive article, if not...

    That's a highly deceptive article, if not outright false. Bluray (the ROM kind at least) isn't out yet, so whatever "current" specifically BR is at, it's not the one that's gonna be used. All...
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    Haven't we known this for quite some time? I...

    Haven't we known this for quite some time? I guess now it's "confirmed." I still hope for exact launch dates to be released soon.
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    Comfort to a certain controller is in my opinion...

    Comfort to a certain controller is in my opinion mostly dependent on what you're use to. Basically if a controller is fairly comfortable and convenient then it's fine. After extensive use you get use...
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    That sounds exactly like damage control;...

    That sounds exactly like damage control; Minimalizing the opponents achievements and maximizing their own. If he said the X360 could do the same then that would be more in the lines of hyping and not...
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    [quote="Schmeh"] Yes, but a game now must be...

    XNA has nothing to do with hard disk caching. XNA is a suite of software tools for developers. But you are write, it won't take much code for caching. All that has to happen is the game tells the...
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    The rhetoric by Peter Moore sounds to me like...

    The rhetoric by Peter Moore sounds to me like damage control. Konami shows off MGS4, and Sony doesn't seem to be much involved in this, and all Moore can say is how this is a sign of "weakness"...
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    I guess the anti-X360 sentiment can't be helped....

    I guess the anti-X360 sentiment can't be helped. I mean this is a PS3 board ;).

    Also the sheer amount of negative media against the X360 recently couldn't help either, and is probably breeding...
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