I can't wait to see what MS has to offer us.
Interactive Data Visualization announced today it recently inked a major agreement with Microsoft Game Studios for use of the SpeedTree RT foliage software. This is not the first time that Microsoft chooses IDV's foliage software for one of its titles. Below is the press release with the announcement:
Microsoft Game Studios Chooses SpeedTree®RT
COLUMBIA, SC – Interactive Data Visualization recently inked a major agreement with Microsoft Game Studios for use of the SpeedTree®RT foliage software into 2008.
Best selling Microsoft racing game Project Gotham Racing® 3 and the newly-released Project Gotham Racing® 4 feature extensive use of SpeedTree.
IDV’s award-winning technology will also be appearing in a number of Microsoft projects yet to be announced. These new titles will be published on Games for Windows® and Xbox 360™.
“Our partnership with Microsoft ensures that their customers will continue to experience richer, more enjoyable gaming worlds,” said IDV President Michael Sechrest. “We are very grateful that our technology will be included with Microsoft’s offerings.”
SpeedTreeRT, winner of the 2005 Front Line Award for middleware, delivers highly realistic trees and plants, with adjustable wind effects, user-configurable and seamless LOD transitions, and an included library of hundreds of tree, plant and marine models representing more than 200 core species. SpeedTreeRT includes SpeedTreeCAD, a Windows application used to create and edit animated trees in real-time.
Interactive Data Visualization, Inc. (IDV) develops software products with a focus on real-time three dimensional applications for the game development, visual simulation, engineering visualization, and animation industries. IDV, a privately held corporation, was founded in 1999 in Columbia, South Carolina. For more information about IDV, visit www.idvinc.com.
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Microsoft Game Studios Chooses SpeedTree RT For Upcoming Unannounced Games"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
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Weird, I drive by IDV's office everytime I've gone shopping at Walmart (they are located about 4 miles from my house). Never noticed their office before though....I'll have to pay more attention next time I'm out.
Licensing middleware is exciting news? Or is the news the unannounced games?
I guess they're trying to go after Crysis like trees.Patiently sitting on the sideline *popcorn.gif* waiting for all the kinks to be worked out. Then I'm going to jump into current gen.
Didnt Oblivion use this too? Its just middleware though, dont get too excited people, its nothing we havent seen.
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