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  1. #1
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    GRAW Co-op preview vid. One word. Awesome.

    http://media.xboxfront.com/Ghost_Rec...yer_emea_l.wmv

    16 player co-op on Live is going to ROCK not to mention 4 player split screen.

  2. #2
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    16 player online Co-Op!? Wow, that would be absolutely amazing! *Crossing fingers for relatively bug-free online play.*

    Wii # 2775 0778 3886 7989

  3. #3
    Aleman
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    Yea that will be pretty feaking sweet.

    And the co-op missions are completely separate from the single player missions... they're specifically designed for co-op!

  4. #4
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    I have a question though, Ubi said there would be 16 player verse matches on Live, does that mean 16 vs 16 or 8 vs 8?

  5. #5
    Aleman
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    It's 8v8.

    Any more than that is just too much for Ghost Recon-style play.

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    I hate to sound picky but..... I hope this 4 player co-op extends to system link, not everyone can afford XBL, and some people like lan parties more.

  7. #7
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    Quote Originally Posted by Aleman
    It's 8v8.

    Any more than that is just too much for Ghost Recon-style play.
    Actually it could have worked.

    Kind of like how Ubi made SC's multiplayer aspect by having each team face off in a different perspective (spy verse merc (mercs were first person while spys were third) Ubi could have had something where one team would be the Ghosts (you wouldn't have as big a team but you'd have all the cool gadgets and experience) while the other team (insert cool name here) would have more members but wouldn't be as experienced (wouldn't react to control as good) and while this team would have assault type gadgets they wouldn't have the drone or other recon type gadgets where as the Ghosts could assassinate them where as the other team may not know where they are.

    I know that my description is kinda hard to understand but I'm just not in a grammatical mood and I didn't know how to word it correctly.

    This might not work as this is just a thought off of the top of my head (it kinda relates to spy verse merc just more action oriented).

    Quote Originally Posted by mrtea
    I hate to sound picky but..... I hope this 4 player co-op extends to system link, not everyone can afford XBL, and some people like lan parties more.
    It's 4 player splitscreen (on one 360) and 16 player co-op on Live.

    Ubi's got ya covered.

  8. #8
    Aleman
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    The believe all the Live multiplayer options are avaible in System Link as well. They said that in one of the video interviews.

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    This sounds unbelievable, I think this could be a possible substitute for all those people waiting for Halo 3 (even though the gameplay may be some what different) as far as a LAN game goes. And to think im stuck here playing Halo 2 match after match... I can't belive im saying this but I want something else, GRAW seems to fit the bill perfectly.... now all i need is a 360 :P
    Currently playing: CS:S and NFS:UG2
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  10. #10
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    Quote Originally Posted by Showdown
    This sounds unbelievable, I think this could be a possible substitute for all those people waiting for Halo 3 (even though the gameplay may be some what different) as far as a LAN game goes. And to think im stuck here playing Halo 2 match after match... I can't belive im saying this but I want something else, GRAW seems to fit the bill perfectly.... now all i need is a 360 :P
    graw is incredible on its own, no need to be substitute for anything ^^
    When it comes to porting Final Fantasy XIII to Xbox 360, Square's of the opinion that it's not the size of the disc that matters; it's how you use it.

  11. #11
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    Sixteen player co-op you say? Awesome. Although getting the full sixteen players to complete a whole level without anyone leaving will probably be tough...

  12. #12
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    Ubisoft knows that many people play system link or Xbconnect(which is basically system link) so I'd expect the same features.

    Wii # 2775 0778 3886 7989

  13. #13
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    I'm so jealous of all the people who can actually setup a system link, depresses me a bit.

    i can imagine the havoc this co-op entails.
    Big Boss Emblem FTW!

  14. #14
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    16-player co-op sounds neat... I just wanna feel gameplay first before i pass judgement... the others sucked in that catagory, and completely ruined everything else as far as graphics...

    how couldn't more than 8v8 work? Maps too small? Socom's 16v16 works just fine in these style of games...

  15. #15
    Aleman
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    Ghost Recon gameplay is very tactical, long range fighting. Too many players would turn the game into more of a run-and-gun, Rainbow Six type of game.

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