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  1. #1026
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    I feel stupid for not checking this much sooner but you can just sell all the stuff you don't need for gold and if you really want crafting materials you can buy them cheap and instantly on the auction house.

    It doesn't make sense to salvage your items when you can sell em for 500 and buy the materials for 200

    The only Problem is that you can't buy the books of blacksmithing.
    You have to find them ingame but they drop pretty often.
    Last edited by Beast of Bourbon; 05-23-2012 at 00:42.

  2. #1027
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    Quote Originally Posted by Beast of Bourbon View Post
    I feel stupid for not checking this much sooner but you can just sell all the stuff you don't need for gold and if you really want crafting materials you can buy them cheap and instantly on the auction house.

    It doesn't make sense to salvage your items when you can sell em for 500 and buy the materials for 200

    The only Problem is that you can't buy the books of blacksmithing.
    You have to find them ingame but they drop pretty often.

    The auction is good but idk how much everything worths so i don't sell there lol =P

  3. #1028
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    Nobody knows that atm, it'll take a while to built an "economy".
    As far as i can tell the Auction House is waaaayy overpriced at the moment.

    Most people seem to think they can get 300k-900k gold for a HELL tier rare with decent stats when anyone can just craft rares himself

    Even if i wanted to buy items there - i only have ~200k gold atm (i'll have to spend alot to built the infernal staff of herding)
    Last edited by Beast of Bourbon; 05-23-2012 at 15:17.

  4. #1029
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    Finally got to play the starter edition (the demo given out with every copy) and needless to say, I absolutely loved it!

    Waiting has become even harder now
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


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  6. #1030
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    Achievements IT'S OVER 9000!
    How can you tell how much damage your spells have when you're a wizard?




  7. #1031
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    Game Menu(Esc)>Options>Gameplay> Display Damage Numbers

  8. #1032
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    ....or just press on "I" and look to the left.
    You can see your total DPS there.

    However the spells themself do XXX% of that value (not shown in the game for whatever reason) - kinda lame that Blizzard "dumbed down" DIII so much.

  9. #1033
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    Who else misses the Nercomancer?!

  10. #1034
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    The WD has some "similar" moves but i would have prefered a new Necro tbh...

    P.S. check out the Boneweaver Shield exploit once you get to HELL difficulty.
    How do people come up with stuff like that

  11. #1035
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    Guess who's getting this delivered in the mail today!
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  12. #1036
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    Create your char on the EU realm, where the cool kids hang out

    Tapatalkin'

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  14. #1037
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    Quote Originally Posted by Beast of Bourbon View Post
    Create your char on the EU realm, where the cool kids hang out

    Tapatalkin'
    Can you actually just which over servers without deleting your characters on say the NA server?
    I know you won't use the characters from server to server, but will they still be there when you switch back?

  15. #1038
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    Yeah they'll still be there.

  16. #1039
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    Quote Originally Posted by Beast of Bourbon View Post
    Create your char on the EU realm, where the cool kids hang out

    Tapatalkin'
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  17. #1040
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    Quote Originally Posted by Daggers21 View Post
    Can you actually just which over servers without deleting your characters on say the NA server?
    I know you won't use the characters from server to server, but will they still be there when you switch back?
    you can create chars on all three regions and switch between them and they will still be there =)

  18. #1041
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    Latest News On Hotfixes as of May 22nd 2012 (Yet I just got them right now and I Played this afternoon)

    Below you'll find a list of hotfixes which address various gameplay and service issues affecting Diablo III. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied.
    Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.

    // May 22 //
    General

    Players will now receive an error message when attempting to remove a gem from an item with no sockets
    Players will now properly have their casting interrupted when attacked while performing resurrect on a fallen group member
    Resolved over 30 game and service crashes affecting players

    Classes

    Demon Hunter

    Active Skills

    Smoke Screen

    Duration reduced from 2 seconds to 1 second (tooltip will still show 2 seconds)
    Skill Rune - Lingering Fog

    Now increases the duration of Smoke Screen to 1.5 (tooltip will still show 3 seconds)


    Monk

    Active Skills

    Fists of Thunder

    Skill Rune - Quickening

    Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from other sources, such as Sweeping Wind




    Mantra of Healing

    Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)
    Skill Rune - Boon of Protection

    A maximum absorption amount has been set to 1000 Life. This skill will be redesigned in an upcoming patch



    Wizard

    Active Skills

    Arcane Torrent

    Skill Rune - Cascade

    Fixed an issue that was causing Arcane Torrent to fire 3 new missiles per kill instead of only 1 new missile per kill
    Number of new missiles generated from this rune will now cap at 10 missiles




    Energy Armor

    Skill Rune - Force Armor

    Amount of damage absorbed from a single attack will now cap at 100% of a player's maximum Life


    Items

    The rare chest in the Town Cellar in Alcarnus will now only spawn 50% of the time, down from 100%
    Players can no longer dual-wield two-handed weapons



    // May 18 //
    Classes

    Monk

    Active Skills

    Serenity

    Skill Rune - Tranquility

    Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second

    Encounters

    Players will no longer remain invulnerable to attacks after defeating Diablo.
    Players can no longer become stuck during Diablo's Shadow Grab ability if a player blinds Diablo while Shadow Grab is being cast.

    Items

    Equipping a shield on a follower as a demon hunter will no longer disconnect you from the game.

    Quests

    Act I

    Players can now always interact with Karyna during the quest and quest step "Trailing the Coven : Talk to Karyna" when they resume from a save.

    Act II

    The Enchantress will now always appear during the quest and quest step "Shadows in the Desert : Disrupt the Hidden Conclave."

    Act IV

    Tyrael will now always be present for the in-game cutscene during the quest and quest step "Prime Evil : Climb to the Pinnacle of Heaven in the Silver Spire."
    http://eu.battle.net/d3/en/blog/4662...rc=launcher.d3

    It will download from the launcher screen and a small restart of it will run the installer no full PC restart is required.


    Win 7 Ult 64bit, Gigabyte Z68AP-D3 Rev.1/Bios F8 , INTEL i7 2600k 3.40ghz, Crucial Ballistix Elite 8GB DDR3 1866mhz (1600mhz@1.60v), Crucial 128GB M4 SSD, WD 1TB Blue 7,200rpm, Hitachi 1TB 7,200rpm (Back-Up HDD), HIS 7850 2GB GDDR5 PCI-E Card, OCZ Fatality 750 Mod PSU, LG DVD-RAM RW

  19. #1042
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    Wiz players are crying like there's no tomorrow about the "Force Armor nerf".
    I don't think Inferno was meant to be beaten after 10 days though

    Assembled my Staff of Herding, cost me 150k gold and a lot of grinding but the secret level is pretty cool.
    I don't know if it's worth upgrading so i can enter the level on nightmare / hell... i think i'll invest into better equipment first.
    5 Level left till cap (Mid Act2 Hell) :\

  20. #1043
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    The latest client update made the game even laggier and added freezing issues. Blizzard is just ruining the game with all these late patches.

  21. #1044
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    Yup lot's of lagg now.
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  22. #1045
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    Quote Originally Posted by gangsta_795 View Post
    Yup lot's of lagg now.
    Yeah, I have only just started getting lag because of the latest patch.

  23. #1046
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    Blizzard says there's no cow level but



    EDIT - Bought Diablo 2 for the time being
    Last edited by gangsta_795; 05-25-2012 at 14:07.
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  24. #1047
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    Also noticed more lag since the patch :/

    Tapatalkin'

  25. #1048
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    Been having a lot of fun with Barbarian in inferno, act 2 is hopeless at the moment for me though

    Is the pony level a 1 time thing for each difficulty? or can you enter it freely after you have opened it once?

    Once more into the fray.
    Into the last good fight I'll ever know.
    Live and die on this day.
    Live and die on this day.


  26. #1049
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    The lag is cuz of the load on the server not the new patch

  27. #1050
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    Quote Originally Posted by Hitomi View Post
    The lag is cuz of the load on the server not the new patch
    So the load increased so much immediately after the patch to start causing first-time lagg for nearly everybody?

    And stop disliking every other post you see.
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


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