(GTA)
I want a flamethrower, Hell I want bodys that stay, I want to be able to kill 30 people, then kick their bodys into a corner, light them on fire, and run over them with a car.
How bout when we hit someone there's a possibility they come flying through the windshield and end up in my vehicle, can i stick someone in my trunk and go throw them on a pile of people I have been saving somewhere, just to blow them up at a later date?
How bout I tie them up and drag them behind my car, leaving a glorious red streak all the way down the street? what if I run out of weapons (LOL) can I rip someones limb off and use that?
You gave me an AK now let me use the bayonet...
Can I fly my jet into a building and watch it crumble (highly unlikely), can I fire my missiles at a building, and actually see real-time destruction?
What if i want to tie someone up and throw them in the lake, will they drown, or just die and sink? (and disappear)
Wheres the animals? Hey I never killed an animal, but who's to say it's not fun. Hell If a deer runs out in front of my car the chase should be over.
What if I am hungry, have a sniper rifle, and to far from the burger place,
venison anyone?
Can you atleast give me snow? Bloody Snow?
Thank you, Have A Nice Day
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Thread: Deep Thoughts: Violence Anyone?
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03-16-2006 #1
Deep Thoughts: Violence Anyone?
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03-16-2006 #2
Umm...
Not to be rude, but why did this deserve a thread of its own?
http://www.ps3forums.com/viewtopic.php?t=6673 <--- Grand Theft Auto: Next Gen DiscussionWorking on a new sig...
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03-16-2006 #3
Because it's not a discussion soley about gta, it's also a discussion about realistic violence, and any other game you can think of that would be better with next-gen blood and gore.
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04-08-2009 #4Dedicated Member







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[WIP] Batman Arkham Asylum - Q&A
Q's being prepared.
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04-08-2009 #5Dedicated Member







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Re: [WIP] Batman Arkham Asylum - Q&A
Sent to Gareth BHPR. Estimated return 2-3 weeks.
1. How closely did you collaborate with DC Comics for Batman Arkham Asylum?
2. Can you tell us about a bit about the storyline in the game and tell us who was involved in penning the new script?
3. Are there alternate endings or do we get the opportunity to play the game from the viewpoint of a character other than Batman?
4. Are we limited to the confines of Arkham Asylum and the surrounding island throughout the game? If so, how have you ensured that it will be an area that we’ll enjoy exploring?
5. Will we have to tackle a range of DC Comic villains in boss battle scenarios?
6. Which villains are on the roster?
7. Who’s your favourite villain and why?
8. As Arkham Asylum boasts a new script, can we expect to see some brand new villains or characters that are not from the DC Universe?
9. We understand that you’ve mixed a number of different gameplay styles, including combat, exploration, investigation and stealth. Can you tell us more about the gameplay and what you feel is the most enjoyable aspect of it?
10. We understand that Arkham Asylum will employ an XP system. Does this mean that Batman will get stronger and unlock more gadgets the further you progress in the game?
11. What special abilities and super powers will Batman possess?
12. Can you tell us about some of the cool gadgets in the game and give us an example of a time when we may need to use one?
13. This is the first true Batman game on PS3 (we won’t count LEGO Batman.).How have you taken advantage of the PS3’s processing power to deliver the final result and are you happy with your efforts?
14. In any project that features such an iconic figure audio is obviously a very important aspect. How have you ensured that Batman will not only be visually stimulating, but also a riveting audio experience?
15. Did you draw inspiration for Arkham Asylum from any other Batman videogame from the past?
16. Will it feature online multiplayer and co-op play?
17. Will you have a space on PlayStation Home for all budding superheroes to hang out?
18. Have you set down a firm release date yet?
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05-07-2009 #6Dedicated Member







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Re: [WIP] Batman Arkham Asylum - Q&A
Developer holding off on Q&A's because of the change in release date - huh?
Anyhow, may be another couple of weeks before this is back.
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