2 types of Xbox Live:
Xbox Live Silver (no subscription required)
Xbox Live Gold (subscription benefits)
Features for Gold service
* Also for Silver
# Also for Offline
- Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to MMOs (additional fees may apply) *
- Free Xbox Live weekends *
- Multiplayer online gameplay
- Avatar for gamer profile * #
- Motto for gamer profile * #
- Personalized look for Xbox System Guide * #
- Offline achievments * #
- Online achievements *
- Access to other players' Gamer cards via Live *
- Cumulative gamer score * #
- Location/language profile * #
- Reputation *
- Enahnced matchmaking using above
- Skill level matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent players list *
- Free and premium download game content *
- Free and premium downloadable movies, music, tv *
- Downloadable demos/trailers *
- Microtransactions *
- Custom playlist in every game * #
- Play music from portable devices * #
- View images from digital camera * #
- Strem media from Windows XP * #
- Interactive screen savers * #
- Track info for CDs * #
- Communication with voice, video or text *
360 HW:
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
CPU Game Math Performance
- 9 billion dots per second
Custom ATI Graphics Processor
- 500 MNz
- 10 MB embedded DRAM
- 48-way parallel floating-point shader pipelines
- unified shader architecture
Memory
-512 MB GDDR3 RAM
- 700 MNz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
Source http://forum.teamxbox.com/showthread.php?t=344032
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Thread: Xbox live 2 details
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05-09-2005 #1Superior Member







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Xbox live 2 details
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05-09-2005 #2Dedicated Member







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Sounds like a beast of a machine. Very happy.
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05-09-2005 #3
I hope the Gold membership for XboxLive is what we are paying now.. cause then people could finally stop complaining about having to pay for online.. with the silver membership.
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05-09-2005 #4
Gold is what you have now.
Silver cannot play Multiplayer online, but they can do just about anything else.This posting is provided "AS IS" with no warranties, and confers no rights. This is a personal communication and in no way represents the official or unofficial views or opinions of my employer.

Anthony Hanses - Owner - Colloquy LLC
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05-09-2005 #5
Access to MMOs (additional fees may apply) *
I'd hope they make some MMO's free for gold members seeing that they are already paying.. that would be a MAJOR plus if i were to invest in any MMO's.
So if silver cant play multiplayer online.. and it says that they can get weekends for free.. does that mean that multiplayer online for silver will be free only on weekends?
Also things that popped out at me were
- Free and premium download game content *
- Free and premium downloadable movies, music, tv *
- Downloadable demos/trailers *...
that would be sweet if you could download a movie to your xbox's hd for whatever price.. or demos of the game.
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05-09-2005 #6
I haven't heard anything about the Xbox Live Free Weekends.
As far as MMO's, this will be up to the company making the game. Remember that the Live Fee is for the service itself. This does not include games. Thus, MMO's will need additional servers and even more expensive, support.
That is what most of an MMO's fee goes to, the support staff and future content creation. Thus you can't expect an MMO game developer to just give you everything for free.
With MS running the authenication and Billing stuff, it should reduce the fees for an MMO a little, but I would still expect fees between $10 and $12 on average.This posting is provided "AS IS" with no warranties, and confers no rights. This is a personal communication and in no way represents the official or unofficial views or opinions of my employer.

Anthony Hanses - Owner - Colloquy LLC
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05-09-2005 #7
10 and 12 dollars??? for a MMO... that better be yearly.. cause even the True Fantasy Online game wasnt totally a MMO but it was pretty big.. and it cost about 4 dollars a month.. so 10 dollars a month count me out.. regardless if its the Halo of RPG's.
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05-09-2005 #8Elite Member







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Man I'm glad they offered two services, that is good thinking, I hope Sony and MS offer totally free services or two options like this, giving people options is always a plus especially when it comes to paying for extras.
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05-09-2005 #9
Without going into details, TFLO wasn't even a game. They never could have guessed how much it would have cost for a monthly fee.
Look at World of Warcraft, Dark Age of Camelot, EQ, EQ2, Ragnorak Online, ect...
Most cost over $10 a month now. Some over $13. Usually they offer about $1 a month off if you pay 6 - 12 months in advanceThis posting is provided "AS IS" with no warranties, and confers no rights. This is a personal communication and in no way represents the official or unofficial views or opinions of my employer.

Anthony Hanses - Owner - Colloquy LLC
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05-09-2005 #10
My bad not TFLO.. i ment to say was Phantasy Star Online.
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05-09-2005 #11Member







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Well from that description and what others have said you can play games online on weekends with the free membership. So it gives you a taste of online gaming and hopefully you like it enough to pay for it.
Originally Posted by siren
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05-10-2005 #12
Phantasy star Online was $8 monthly ontop of your XBL service charge.
I think we may see free MMOS in the future though. If you look at the recent success of Guild Wars and its Free Online play is selling more copies of the game because its free and the extra revenue can fund the server maintnence costs.
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05-10-2005 #13
This is cool, I wish PS3 has something like this. Because I want a free online gaming. If not I can't play online.
This is like online heaven lol."This life is not real. I conquered the world and it did not bring me satisfaction." -Muhammad Ali
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05-10-2005 #14Member







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It seems like the Nintendo Revolution is going to have the best Online setup...it being free and all.
What can the harvest hope for, if not for the care of the Reaper Man? - Reaper Man, Terry Pratchett
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05-10-2005 #15
Really, I didn't know Nintendo had said a thing about the Revolution Online other than it will be online.
I didn't know they would have free downloadable content, free buddy lists, achievments, awards, contests, offline and online content for free, matchmaking, voice mail, text messaging, on and on.
Link please?This posting is provided "AS IS" with no warranties, and confers no rights. This is a personal communication and in no way represents the official or unofficial views or opinions of my employer.

Anthony Hanses - Owner - Colloquy LLC
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05-10-2005 #16
Yeah when i read this i also thought it was wierd but didnt ask him where he got the source from because i thought it might have been discussed before.
I am not bothered by the fact that I am unknown. I am bothered when I do not know others.
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05-10-2005 #17Member







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http://www.t3.co.uk/news/general/gen...ails_uncovered
Nintendo Revolution details uncovered
The Big N’s next-gen console will support wi-fi and connects with the DS claims the company’s president.
Nintendo president Satoru Iwata revealed details on the company’s next generation console, the Revolution, claiming wi-fi would play an important part of the design. He also revealed the console would be powered a chip co-developed by IBM and that ATi was working on the graphics technology. Additionally, Iwata confirmed the console would be backwards compatible, meaning GameCube’s existing software library would all run on the forthcoming machine.
Iwata-san believes ease of development is the key to the Revolution’s success and that developers shouldn’t have to re-learn how to make games on new systems, so more time is spent coming up with new ideas rather than struggling with technology.
He also spoke briefly of a free online service, that DS gamers would enjoy a free online wi-fi connection and, of course, connectivity with the Revolution. Although refusing to talk specifics, he said Nintendo’s aim was to provide simple and seamless wi-fi connectivity and that the infrastructure to achieve this was almost in place. He also indicated that development kits will be ready in time for this year’s E3 games show in May.
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05-10-2005 #18Member







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that doesn't mean anything other than the service will be free. Doesn't say what that entails.
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05-10-2005 #19
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05-10-2005 #20Member







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Um where does it say it isn't? It is wifi ready.
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05-10-2005 #21Apprentice







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This is what I miss about Live today,
The XBox has a HD to save it to so whay not? It would be a perfect way to market games to the gamers, the once that will buy the game.Downloadable demos/trailers *
/Viktor
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05-10-2005 #22
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05-10-2005 #23Apprentice







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Never, but according to this new its in XBox Live 2, the one for XBox 360.
/Viktor
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05-10-2005 #24Master Poster







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Hmmm , guys I apologize if this sounds like party pooping. But I hope you all weren't 100% believing that spec sheet. I had my doubts about couple of things in there which seemed way too advanced/early in a next-gen console's life. Anyways, this article agreed with me and I'd like to share it with you guys as well.
Article Title: Development sources downplay alleged Xbox 360 spec sheet.
http://www.gamesindustry.biz/content_page.php?aid=8571
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05-10-2005 #25Veteran







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Xbox Live Arcade does allow you to dowload demos of games or buy them via xbox live. They might not be the games we go purchase for fifty dollars, but you still have the feature already that will pave way for the next gen xbox live.
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