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Thread: Why the hype over LBP?
I appreciate all of the feedback (even the rude childish stuff). I guess what I was aking was what the goal was of the game. You know how sports games are to outscore your opponent, Mario was to save the princess, CoD4 was to kill bad guys and stop destruction. Maybe I didn't word it correctly, so my bad. I was just curious if that was a direct goal/purpose/point to the game.
I see the originality in it and it sounds like it could be fun. May be there will be a demo so i can decide if it is right for me. It may not be my cup of tea but I'll reserve judgement because I still don't fully understand the concept of the game. If it's just build and share then I'll probably pass because I don't have that much free time. That's not a slam at anyone, my time is just extremely limited between a wife, 4 kids and a job so please don't think I was being rude, When I do get time to game I like to jump in a good online shooter or sports game because there is a clear cut winner/loser and the goal is defined.
Hopefully you all understand where I am coming from because I am most certainly not trying to act holyer than thou by any means I was just honestly curious to what the big hype surrounding this game was. It sounds like it could have amazing potential for those that enjoy that kind of stuff. I guess I'll just have to wait and see.[SIGPIC][/SIGPIC]
@MurrayStateGrad - The goal? Play. Create. Share. It's very understandable that you don't have the time to Create or Share a lot and commendable actually that you put family first. I myself have school coming up so I won't have as much free time for the game as I'd like. No worries of course, there's going to be a lot of people who will be creating and sharing so you can just play all you want, when you want.
It's like youtube as many have said. Many never upload or make videos, but they watch, rate, and maybe forward them. I suspect that some people, should they choose, may never even make a level and still have a great time in enjoying the work of creative people.
If come October you're still unsure, rent the game about a week after it's been out. By then there should already be a nice, up and running community with a lot of levels available aside from the 50 that comes with the game. If you still don't like it then, well, then the game's just not for you I guess.
Quick question: What is the objective of these levels? Do you get to the end to beat it or is it something else?
5mb limit on your levels, only supports the ps eye, and the water will not be in the retail version is what bugs me about this game.
I've never understood what all the hype is about either, I guess it just isn't my type of game
Think super mario bros..... the goal is to get from one side of the level to the other.
You'll see. You'll all see.
MurrayStateGrad, since the focus of LBP is on the creating aspect, it's likely that any demo will focus on that aspect and not on the game, so I don't think it's a good way to judge for people who aren't interested in that aspect. I'd say renting is a better way.
Think of it this way, if you enjoy 2d platformers, now you can enjoy a 2d platformer with enhanced graphics and physics and 2-4 player co-op. What other 2d platformer has that?
"All forces. There stands Gallia.
Big ups to Kwesnoth for sig+av
You can also create goals for the levels also, like rescue the princess, if you want.
And I think the 5mb limit is per level. You can string multiple levels together, though, so I think the 5mb limit will be plenty. Though I haven't heard anything about that 5mb limit in the first place.
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- Oct 2006
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The FINAL object of the game is just going from point A to point B like in ALL platforming games... While going from point A to point B you can do pretty much anything you put your mind too.. Bowling, Basketball, Jet Packs, catapults, collecting coins..
Whens its coop.. The point is to finish the level or go from point A to point B.. while competing to get the most points.. in a way you can rank yourself by getting the most points..
Also another point in the game is to unlock as many unlockables as possible to create your own level.. and there also trophies in the game.. Seriously what more do you want?
only thing i dislike is no custom music thats it, i was planning to make a death star level *player 1 Emperor player 2 Darth Vader Player 3 and 4 stormtroopers* have a planet in background and then go through the level beating up jedi sackboys and then at end have a switch which blows up the planet in background. i wanted to have vaders theme as music ;; this is vaders theme btw
[ame="http://www.youtube.com/watch?v=Tn_95hdy6Nw"]YouTube - Imperial March or Darth Vader's Theme[/ame]
aka imperial march
Thank you itachi
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I'm not really feeling this game.
To me it feels like...bleh...
I mean I know it has infinite possibilities, but hell in the end you are still just creating a puzzle in which you have to navigate and the only thing you do is get from one point to another. No background, no reason other than to just do it, no story. What do you get as a reward for completion? A different skin or shape to build another puzzle? I'm sure some people will like it, but it's not my cup of tea.
The reason people are so hyped are that this game has limitless possibilities for game creators and game players alike, as creators can make their own levels to their hearts' content while game players will never run out of new levels to play in so it has unlimited replayability value. I mean, isn't that a good thing having a game that is always different and entertaining every time you play a new level?
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