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  1. #101
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    Quote Originally Posted by Azu View Post


    Wow. We know nothing about the game or what's it about, and you're already predicting its failure? Let's just wait for the game to be released before judging it, mmmkay?
    Well, I've read everywhere that Snake won't be the main character in MGS5, and we all know that Snake is pretty much the backbone of the series.
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  2. #102
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    Quote Originally Posted by Staticneuron View Post
    Its probably another clone in the vein of solidus. A failed clone.

    Solidus is dead, and it cannot be johnny because he has birth parents.
    Doubtful. Kojima admitted himself that the path he chose with the MGS story was a bit sloppy and that he regretted using clones so heavily as a cheap plot device. One would think that he would want to be done with clones after ending Solid Snake's saga.
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  3. #103
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    Quote Originally Posted by iLake View Post
    Well, I've read everywhere that Snake won't be the main character in MGS5, and we all know that Snake is pretty much the backbone of the series.
    He wasn't the main character in MGS2 either, yet that was a great game. Kojima happens to like Raiden as a character, so he won't be doing any half-assed crap when Raiden's involved.

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  4. #104
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    Yes, more info on Quantum Theory! Looks awesome.

  5. #105
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    is FFXI for the PS3.... fake or real?

    and can't wait for E3.... i want to know so much more about the new MGS.

  6. #106
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    Only time will tell. Still got a few days before the newest countdown ends.
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  7. #107
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    Quote Originally Posted by iLake View Post
    Well, I've read everywhere that Snake won't be the main character in MGS5, and we all know that Snake is pretty much the backbone of the series.
    your logic is flawless. Guess Kojima should just stop now.
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  8. #108
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    "Trinity is an action RPG set in the world of Zill O'll. You lead three characters of different types, Aleus, Daguza, and Zelena, through a massive story that features plenty of optional sub quests.

    The game's combat system is party-based, with all three characters using swords, magic, and other attacks to defeat the sometimes massive enemies. The fields of play themselves contribute to the action, changing as you cast magic and break down columns. As an example, you can freeze a lake to walk over it, or pick up a column that's fallen due to your attacks and use it as a weapon.

    Speaking with Famitsu, the magazine that broke word of Trinity in its latest issue, producer Akihiro Suzuki and director Tomohiko Shou, both key members of the Dynasty Warriors development effort, revealed that Trinity's development started with the idea of applying Omega Force's action expertise to the RPG genre. The Zill O'll series was just one candidate as a possible series for the game at the game. Koei went with the series after investigations revealed that players in Japan wanted a fantasy-style RPG."
    http://ps3.ign.com/articles/986/986863p1.html
    Valkryia Chronicles is wonderful.

  9. #109
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    Old?

    Interview with Tose:

    This year, how have you felt in terms of what companies want more from you, in terms of development work? What consoles are people coming to you for assets or full development the most from Japan and here in the U.S.?

    Mr. X: In Japan, it's still alright to get DS and Wii projects, and the PS3 is getting better in Japan, so we have one PS3 project. From the U.S. publishers, I am still trying to get more projects, but in this kind of economy, it's getting tougher than last year, but many developers are also trying to get projects from them. But for outsourcing stuff...
    Link

  10. #110
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    Quote Originally Posted by konangrit View Post
    Old?

    Interview with Tose:



    Link
    Maybe it's the Star Ocean 4 port.

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