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  1. #1
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    Sony Targets iPhone Audience With 'PSP Mini' Titles

    Sony is taking aim at iPhone's small app market with PSP Minis, small, lower-priced games such as Fieldrunners and Tetris that are limited to a 100MB download size.

    According to a live blog on Sony Computer Entertainment Europe's official website, there will be 15 new PSP Mini games available upon the launch of PSP Go on October 1. Although the program isn't launching until calendar Q4, Sony said there will be 50 titles coming in 2009.

    The move is part of an expanded digital distribution initiative for Sony, who saw from the sidelines the rising popularity of small games on iPhone and iPod Touch's digital App Store. Games on the App Store can range from 99 cents to $9.99, and there are thousands available.

    Sony's liveblog made no mention of a pricing scheme, although if the company wants to go head to head with the iPhone, it will want to price the software similarly.

    Sony apparently surveyed some of the most popular iPhone games, as it said MiniGore, Hero of Sparta, and the aforementioned Fieldrunners and Tetris would become PSP Mini titles. All four are popular App Store items.

    Sony already sells larger, retail-priced downloads for PSP via the PlayStation Store.

    The company also confirmed that it would be offering new colors for the PSP 3000 model: Turquoise Green, Lilac Purple, and Blossom Pink -- colors aimed at helping the PSP expand its reach beyond hardcore gamers. Sony has said it will sell the PSP 3000 alongside the new $250, disc drive-less PSP Go.
    http://gamasutra.com/php-bin/news_index.php?story=24898

    If they go competitive with the iPod Touch and iPhone, I'd honestly sell mine and get a plain iPod classic. Sony might be doing a solid thing here. I'm excited.

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    I like it though i'm not sure of their lasting factor. Most games I would probably buy on impulse and play it once but never touch it again.
    PSN ID: shinkie

  3. #3
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    Quote Originally Posted by soulz View Post
    I like it though i'm not sure of their lasting factor. Most games I would probably buy on impulse and play it once but never touch it again.

    That's more or less what they are going for. iPhone games are the same. Quick, cheap time wasters that you have no real buyers remorse and can get some quick, cheap entertainment.

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