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  1. #1
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    Official: Dead Space 2 Thread-NEW GAMEPLAY TRAILER






    deadspace2 official site



    Engineer Isaac Clarke returns for another blood-curdling adventure
    in the sequel to the critically acclaimed Dead Space™. After
    waking from a coma on a massive space city known as
    "The Sprawl", the lone survivor of a horrific alien infestation finds
    himself confronting a catastrophic new nightmare. Battling
    dementia, hunted by the government, and haunted by visions of
    his dead girlfriend, Isaac will do whatever it takes to save himself
    and dominate the gruesome onslaught. With an arsenal of tools
    to dismember Necromorphs and new determination, an engineer
    will bring the terror to space

    leaked video
    [ame="http://www.youtube.com/watch?v=BoHyu_NJjm8&feature=player_embedded"]http://www.youtube.com/watch?v=BoHyu_NJjm8&feature=player_embedded[/ame]


    found this! thought some may enjoy, especially i saw someone complain about how slow isaac was in the first one....
    check out the gameplay!!!!!

    [ame="http://www.youtube.com/watch?v=oWIk61P9_es&feature=related"]YouTube- Dead Space 2 - First Footage of the game (good camera quality)[/ame]

    interviews
    [ame="http://www.youtube.com/watch?v=OxXhQa_0yME"]YouTube- Dead Space 2 Official Interview![/ame]

    screen shots
    [ame="http://www.youtube.com/watch?v=GoFAdLswfB4&feature=related"]YouTube- Dead Space 2 first pictures and informations.[/ame]




    Isaac Clarke’s suit from the original Dead Space defined the character’s iconic look, but he’s getting a visual overhaul for Dead Space 2. His suit upgrades won’t just iterate on the same design; they will have distinct looks based on the functions they were designed to perform in the Dead Space universe. We take a look at the features of Isaac’s Advanced Suit, which has a futuristic feel (even for Dead Space) and is better suited to handle combat situations.

    1.Helmet: Isaac’s helmet isn’t just a bucket over his head. When he wants to take it off, it splits in half and separates into several pieces, folding into the front and back and back of his suit. Players will see this process multiple times, since Isaac will be talking to people face-to-face in Dead Space 2.

    2.Holographic Interface: Like the original Dead Space, Isaac’s objectives and inventory will be accessed in real-time via a holograph projection.

    3.Boots: Equipped with toe and heel jets for maneuverability in zero gravity, this advanced footwear will be good for more than generating echoing footsteps.

    4.Control Wings: With the increased presence of zero-G combat in Dead Space 2, jumping from point to point won’t cut it anymore. These wings extend and assist Isaac with navigating in a weightless environment.

    5.RIG Projector: Isaac’s health and stasis level are now displayed as holograms on his back, though they will retain the bright blue color to make them visible in the dark corridors. The team at Visceral says it is considering “different models” for stasis in Dead Space 2, which may mean that the power recharges slowly instead of depleting.

    6.Armored Plating: A few bands of rusty metal may be enough protection for your average engineer, but this suit is designed to handle combat. The armored plating makes it more difficult for the Necromorphs to sink their claws into Isaac.-Game Informer-




    will the update when more stuff is released/found
    Last edited by helpmeoprah; 06-14-2010 at 20:23. Reason: found more stuff!

  2. #2
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    1. This video is as old as my grandma.

    2. This thread lacks tremendously in content for it to be called "official".

    3. Still, the gameplay bits look awesome!

  3. #3
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    Wow, that was intense! I can't wait for Dead Space 2.

  4. #4
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    The first one was great. Can't wait for this one.

    Currently Playing: Gotham City Impostors-Battlefield 3-Saints Row The Third
    No one cared who I was until I put on the mask.



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    That zero-g flip at :23-24 was awesome!

    I can image large zero-g sections where you are weaving in and out dodging all kinds of crap. Much like the chain flight section in GoW3.

    PSN: Hohjirozame

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    Quote Originally Posted by Wrath View Post
    1. This video is as old as my grandma.

    2. This thread lacks tremendously in content for it to be called "official".

    3. Still, the gameplay bits look awesome!

    1. who cares?

    2. in time, op will update it.

    3. correct

  7. #7
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    EPIC !!!!
    u should fix how it looks
    make it more tidy
    u know.................. make it look official eg. add a banner

    "The real rulers in Washington are invisible, and exercise power from behind the scenes."


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    I'm not sure I like the idea of Isaac saying more than UUUGH!! and YAAH!!. It was kinda cool how you didn't even see his face until the very end. (And then at the beginning again if you played through a second time.)

    Still greatly looking forward to this game. Loved the first!

    Deleted the grandma comment. ~Xelis

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    Dead Space 2 & Gears of War 3, can't wait until 2011.
    I talk to myself because I'm the only one whose answers I accept.

  10. #10
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    Quote Originally Posted by LastManDancing View Post
    Dead Space 2 & Gears of War 3, can't wait until 2011.
    2011? deadspace 2 is marked for december 31st 2010

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    Quote Originally Posted by helpmeoprah View Post
    2011? deadspace 2 is marked for december 31st 2010
    That's a placeholder because there is no official release date.

    It's slated to come out early 2011.
    I talk to myself because I'm the only one whose answers I accept.

  12. #12
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    i hope ds2 comes out later this year. wanna be able to play all the good games before 2012 arrives.

    Deleted the grandma comment. ~Xelis

  13. #13
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    I really loved the first one. I'm definitely looking forward to trying this.
    War is to the 21st century what oil was to the 20th; the pillar that supports the global economy. ~ Colonel Roy Campbell

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    thats better.

    "The real rulers in Washington are invisible, and exercise power from behind the scenes."


  15. #15
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    Pretty cool, first time seeing that. Skipped part 1 might pick it up and give it ago. Gave up on the demo when it first came out, hated the controls.


  16. #16
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    Quote Originally Posted by Gran Patron' View Post
    Pretty cool, first time seeing that. Skipped part 1 might pick it up and give it ago. Gave up on the demo when it first came out, hated the controls.
    the controls most likely wont change....

  17. #17
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    I made a thread about this, but no one has answered, or entered the thread for that matter, but, at the end of the teaser trailer, is it me, or does it sound like Sgt. Abraham Newman saying "... We'll pay for what we did to you." (Or something like that)

    Thank you for your feedback.
    [SIGPIC][/SIGPIC]All I want to do is see the world... And I will.

  18. #18
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    yeah thats exactly what he says ... love the fact the trailer is so much more than just action and necromorph blasting!! CAN NOT WAIT!!!

  19. #19
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    No, I ment, is it Sgt. Abraham Newman?
    [SIGPIC][/SIGPIC]All I want to do is see the world... And I will.

  20. #20
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    What sucks is that we have to wait till 2011.

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    I think this game would be perfect to take advantage of the Move
    Disclaimer: I may or may not know what I'm talking about.

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  22. #22
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    looks so awesome! cant wait for this.

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    Re: Official: Dead Space 2 Thread-Leaked trailer!

    new gameplay trailer i stole it from gametrailers then uploaded it to youtube hahaha


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    Re: Official: Dead Space 2 Thread-Leaked trailer!

    Love the videos. At first I was a bit unsure since I loved the way Dead Space ended, now Im getting more excited as time goes by. It looks like some gameplay and graphic elements have been improved- always good. I just hope the story is as interesting and and its scarier. I was creeped out by Dead Space but it dulled out over time and wasnt as "horror", I think. Still one of my favorite games- no complaints.

  25. #25
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    Re: Official: Dead Space 2 Thread-Leaked trailer!

    Gives me the doom 3 vibe. Lets hope i'm wrong.


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