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  1. #26
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    Quote Originally Posted by Rapture View Post
    I completely agree. I made a post a while back stating how the graphical prowess of video games are reaching a flatter plane with each graphical leap. Next-generation will be the real testing grounds of what developers can do. they'll have plenty of power to push pretty much any game to 108op and at least a solid 30FPS. The eight generation will be when we finally start to see super advanced AI, destruction, physics, and overly details animations. Develoepr shave been striving for super graphics for years, and ocne they hit that mark, which will probably be the next generation, they can finally expand to other elemental of the gaming world and utilize the hardware for more gameplay specific purposes. AI that can adapt, learn, liquid physics, sky-scraper sized destruction.

    It will be far more beautiful than any graphics we'll ever see, I assure everyone that.
    Something as simple as dynamic grass will make so much difference, instead of just having a flat green texture.



  2. #27
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    There's nothing wrong with 1080p for the next consoles. Even 720p (although most people will have 1080p native sets by then, so probably not). I say that because AA and AF could be bumped way up and games would still look excellent.

    Common sense isn't all that common.

  3. #28
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    Quote Originally Posted by Xelis View Post
    Something as simple as dynamic grass will make so much difference, instead of just having a flat green texture.
    Exactly. A dynamic and living world is probably the best thing a developer can actually add to a game. If you can convince the mind that this world is alive then you can pull the gamer into it as much as you want.
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  4. #29
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    Quote Originally Posted by Rapture View Post
    Exactly. A dynamic and living world is probably the best thing a developer can actually add to a game. If you can convince the mind that this world is alive then you can pull the gamer into it as much as you want.
    Yup. If the next generation of consoles continues to use regular HD, then Square-Enix can't say, "Oh noes! We can't make Ultra HD towns! Too much work! We just make more monsters instead."

  5. #30
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    It has taken decades to upgrade the quality of television signal in at least the states, we are a ways away from another round of upgrades; focus on the games and making true 1080, well designed 10 hour + games.

  6. #31
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    I just want a game that has AI of ANY real decency, so far every time I get a game I hear has great AI it's always been absolutely horrid
    if I am in the PS3 or 360 section I will NOT post about the competitor just to please people, if you want to know what I think about the competitor link me to a thread in the appropriate section

  7. #32
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    Quote Originally Posted by Minnzy View Post
    I just want a game that has AI of ANY real decency, so far every time I get a game I hear has great AI it's always been absolutely horrid
    You ever play Star Wars Republic Commando on the original XBox? That game had some of the best team AI I've ever seen. The enemy AI wasn't bad either.

    As for AI in general though, yeah; it needs to take a further step at some point. Computer opponents are fairly easy to predict and they always follow repetitive patterns. Duck, slide to cover, and blind fire. You don't see AI do dramatic or intelligent stunts that a Human player would do to better their situation. I realize that AI is a difficult thing to program, but I feel our technology is reaching the point that we can make an AI system where it can actually detect and understand the basic layout of the level. Not just follow an invisible path on the ground.
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  8. #33
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    'Ultra HD' is gonna sound mighty stupid to customers haha

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  9. #34
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    1080p + stereo 3D does take enough power to do properly, there is no need to go for 2160p or bigger resolutions.

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    Quote Originally Posted by AaronSOLDIER View Post
    White Knight Chronicles also.
    GT5 isn't out yet so the pixel counters can't tell - but GT5P was running at a resolution of 1280x1080 (full 1080p is 1920x1080) in-game which is about 66% of the way towards a full 1080p image with 2xAA.

    WKC was native 720p I thought.

    Just shows that 1080p is too much for this gen, especially when probably around 99% of game sales are titles with sub-1080p resolutions.

  11. #36
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    I doubt 1080p 3d @ 60fps will even be standard next gen.


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    Quote Originally Posted by AaronSOLDIER View Post
    Yeah very few developers are taking advantage of 1080P anyway.
    Very few developers can handle that anyway. Too heavy on most engines

  13. #38
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    Yeah expect 1080p to be done very well next generation. Looking at even low-mid range PC GPU's of today and they have no trouble achieving these resolutions.. Give it a few more years and 1080p will look absolutely amazing.

  14. #39
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    So a 4k resolution and ultraHD is the same thing right? I don't know, it seems like by nature the hardware should be able to output 4k so it might support it but I doubt they will actually use it.
    Other opinions are available.

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    Quote Originally Posted by APetePerson View Post
    I know, the only native 1080p games that I can name off of the top of my head are stardust HD, & wipeout HD

    EDIT: and I think GT5, but I'm not too sure
    GT5 aint, Nba Homecourt is another that is native 1080p as well as Fifa Street, Full Auto 2 & Virtua Tennis 3 off the top of my head.

  16. #41
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    1080p + 60fps >>>>> Ultra HD + choppy framerates + upscale and not true Ultra HD

  17. #42
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    there are some videos of Ultra HD on youtube the japan govemernt is backing this but it will be a long time
    when they mass market this tech and to the rest of the world.
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  18. #43
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    This is a bad thing for the market if you ask me. Some consumers are just now starting to get HDTVs because the price of these tvs are starting to get in a very good price range. But I think with the inclusion of 3d in the market, All companies should hold off a little on Ultra HD. I know it is better than the current, but most things don't even output in standard 1080p except for movies. Probably need to let everything start catching up before moving into this head on. Just my opinion.


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  19. #44
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    Quote Originally Posted by F34R View Post
    I doubt 1080p 3d @ 60fps will even be standard next gen.
    Really? Assuming the next-generation systems are not Wii-fied, they'll chew through the 1080p, 3D capable, 30-FPS standard without any problem. It will be next to no obstacle for the future hardware. My late-2008, 160$ GPU can do this stuff already. Don't be surprised if even 60FPS is the standard next-generation. (though it may fall to 30FPS with 3D enabled)
    Last edited by Rapture; 11-09-2010 at 18:44.
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  20. #45
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    Considering many developers are having trouble getting there games to run at 720p (let alone 1080p) theres no chance of this happening and also no point.

  21. #46
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    Quote Originally Posted by Rapture View Post
    Really? Assuming the next-generation systems are not Wii-fied, they'll chew through the 1080p, 3D capable, 30-FPS standard without any problem. It will be next to no obstacle for the future hardware. My late-2008, 160$ GPU can do this stuff already. Don't be surprised if even 60FPS is the standard next-generation. (though it may fall to 30FPS with 3D enabled)
    Wii-fied

    Seriously though. Devs will always push graphic effects to the edge and framerates and resolution (not so much resolution because TV was always been SD) will always take hits.

    This has been the case since the beginning with consoles and will most likely always remain a problem. Just the nature of the beast.
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  22. #47
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    Quote Originally Posted by Kauldron View Post
    Wii-fied

    Seriously though. Devs will always push graphic effects to the edge and framerates and resolution (not so much resolution because TV was always been SD) will always take hits.

    This has been the case since the beginning with consoles and will most likely always remain a problem. Just the nature of the beast.
    That's a good point, but imagine if this generation we never went to a high resolution. We remained at 480p. Do you think that any game would run less than a stable 30FPS 99% of the time? Unless the game just had trashy developers, I'd say no.

    Developers are going for a quality experience, and when they have so much hardware under their fingertips, I can see them going for a standard 30FPS, 1080p, 3D, etc all around. Trashy developers not included of course. I don't see the next-generation being anything less, and if it is, I'll be very disappointed.

  23. #48
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    Quote Originally Posted by ManFurismoJive View Post
    GT5 aint,
    you have the final game and done a pixel analysis on it??...

    Quote Originally Posted by Rapture View Post
    Really? Assuming the next-generation systems are not Wii-fied, they'll chew through the 1080p, 3D capable, 30-FPS standard without any problem. It will be next to no obstacle for the future hardware. My late-2008, 160$ GPU can do this stuff already. Don't be surprised if even 60FPS is the standard next-generation. (though it may fall to 30FPS with 3D enabled)
    not positive...some of the biggest games this generation can't even hit HD resolutions....all of the CoD games...all of the Halo games...none of them even nailed 1280x720 @60fps....then the games that take a step up in overall detail...Uncharted, Killzone...they reach 720p but sacrifice 60fps for 30...

    to think that the next consoles will "easily" bang out 1080p 30fps games is shaky IMO...

  24. #49
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    Quote Originally Posted by AaronSOLDIER View Post
    Yeah very few developers are taking advantage of 1080P anyway.
    THIS!

    Let's get this whole 1080P at 60 FPS down first. Maybe during the 9th generation....maybe

  25. #50
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    Quote Originally Posted by Metfanant View Post
    you have the final game and done a pixel analysis on it??...



    not positive...some of the biggest games this generation can't even hit HD resolutions....all of the CoD games...all of the Halo games...none of them even nailed 1280x720 @60fps....then the games that take a step up in overall detail...Uncharted, Killzone...they reach 720p but sacrifice 60fps for 30...

    to think that the next consoles will "easily" bang out 1080p 30fps games is shaky IMO...
    If consoles released in 2012+ can't match what single PC GPUs where doing 4 ears earlier then something is wrong. I'll be the first to abandon the consoles if that happens.
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