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Thread: PS4 won't have Ultra HD
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11-09-2010 #51
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11-09-2010 #52
^In that Consoles are able to optimize better.
Rapture is right. It would be an embarrassment if they can't do it.
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11-09-2010 #53
Even with a GeForce 285, FFXIV can turn into a slide show at times @ 1080p. I'm glad no one is fooling themselves into thinking a console will support those high resolutions... Unless of course, you just really like $600 consoles..
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11-10-2010 #54Apprentice







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I just want to be able to go home in 2012 & play GOW4 in native 1080p in 3d running 60gps (120fps in 2d)
but that's not really gonna happen until the 9th gen
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11-10-2010 #55Banned







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im just saying...as it sits now 1280x720p30 is pretty much the standard right now...and even big titles are struggling to get there....
games next gen are going to be infinitely more detailed...and then we want a jump in res to 1920x1080 and to double the framerate??...we shall see...
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11-10-2010 #56Savior Gone Chaotic







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I never said that 60FPS would be the standard next-gen. I do believe 1080p and 30FPS will be the standard next-generation. 3D is optional. I really don't think this is an overestimation.
-No Feeble Cheering-
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11-10-2010 #57Elite Guru







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Developers of games and movies can barely handle 7.1 surround sound as it is. 22 speaker surround sound? Forget about it. That is 8 years down the road. These guys have to start understanding we are in a time period where only what is necessary is accepted. Anything outside that realm is getting pushed backward. This goes under the category of unnecessary. 7.1 surround well done on Blu-Ray sounds phenomenal and anything running at 1080p looks phenomenal. So not sure exactly how far that resolution would push it ahead of todays current films and TV shows. I mean I can see the individual hairs on a mans head in the finest details on a TV show. Will this new resolution trully make that much of a difference?
Might for some games, but not for movies or TV. And it would take a monster machine to be able to push out todays graphical/physics games at that sort of a resolution.__________________________________________________ _____________________________

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11-10-2010 #58Supreme Veteran







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I would rather see more focus on better AA and higher rez texture filtering.
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11-11-2010 #59
You will get both.
AA is quite cheap on new hardware and with Shader Model 5 compatible GPUs one can program AA to work quite nicely with all kinds of deferred lighting.
Also Lean Mapping and other methods to reduce surface aliasing caused by lighting equations seem to get more support as well.
As all future hardware are pretty good at computing as well, we will see increase in quality on stuff like shadows and increased flexibility will allow some nice antialiased shadow sampling. (among other things.)
High levels of AF is pretty much given as it hasn't been problem on PC space for years.
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05-06-2012 #60Supreme Veteran







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05-06-2012 #61
I also agree with this statement. Imagine what devs could do with games if they didnt have to worry about higher res. The possibilities are almost endless. At first i was disappointed that it wont have ultra HD but now after reading the complications and such, im very content with games running max 1080 for next gen
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05-07-2012 #62'no, no one in their sane mind uses OpenGL on PS3' - Repi
'nope, PS3 uses a wonderful low-level API called libgcm' - Repi
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05-07-2012 #63
1080p with pretty much every game running at a consistent 60 FPS would be better option. Ultra HD would be expensive and very unusable, i mean have you seen the cost of the few ultra HD tvs that have been made?
You could buy a brand new car!
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05-08-2012 #64Dedicated Member







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Wow. We're going to need faaaaaaaaaaaaaaaaarrrrr better compression technologies, combined with higher storage capacity standard before this hits the consumer side of things. Plus that res is above current digital cinema res. Would like to see Sony pioneer and push this though.
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05-08-2012 #65
Technology for displaying higher resolutions is coming quite fast to theaters and has been available for movie makers for a while.
http://www.red.com/products/epic'no, no one in their sane mind uses OpenGL on PS3' - Repi
'nope, PS3 uses a wonderful low-level API called libgcm' - Repi
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05-08-2012 #66Master Sage







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Who gives a shit what it will not have, not me.

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05-08-2012 #67Dedicated Member







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All I really want from PS4 is some backwards compatibility Love for the PS3! Everything else will be just great I'm sure.
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05-09-2012 #68
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05-09-2012 #69Newbie







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05-17-2012 #70
people just get to greedy then always want more lol.

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By recognizing the difference between you and others you establish your identity as yourself
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05-17-2012 #71
I think the PS4 should get a DL DVI-D/Display Port to allow for 120Hz output, that right there will make things a fantastic. People and TV companies won't move on from 1080p for a very long time now as it's only just been standardised and would cost far too much to replace the current hardware, let alone the bandwidth needed, so 1080p TVs are here to stay for a long time.
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05-17-2012 #72Master Guru







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Damn right. Once you go 120Hz there's no going back!
BBK. Tapatalking.I Like Games.
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05-19-2012 #73
1080p still makes very clean transfers of 35mm film, which was a standard used in many classic films. Any "UltraHD" format will be a departure from what is now a mainstream imaging format. It is also practical for living room viewing, even on very large screens. Simply put, 1920x1080 is a resolution that will be around for quite some time.
4dv4nce, 4d4pt, innov4te
My opinion of an always connected console: http://i.imgur.com/BtBUJa8.gif
Thank you Kuro for the EPIC Nadia Ali sig
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05-19-2012 #74Elite Sage







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Good. I'm not buying another expensive TV. Now I can actually still buy the PS4. Anyhow, I think UltraHD and 22.2 sound would marvel if equipped in movie theaters, especially on imax screenings.

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