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  1. #1
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    Contest: Win a free PixelJunk Shooter 2 PSN code

    Q-Games and PSU are giving away 3 free download codes for PixelJunk Shooter 2! Want to win one? Easy! All you have to do is read our interview with Dylan Cuthbert, and copy/paste your favorite answer/response of his into our comments section.

    Here’s an example:

    “Dylan: I can’t really pick favorites, but right now it would have to be SideScroller because it is the center of my attention. It reminds me of the fun I had playing side-scrolling shoot-em-ups back in the ‘80s”

    You may only submit one answer, BUT you can DOUBLE your chances to win if you comment on both this article, and the original interview.

    Note:
    * Contest ends on Wednesday, September 14 -- so don’t forget to enter a.s.a.p! (Winners will be chosen at random)

    * The codes are for North American PlayStation Network accounts only, so make sure you have a North American account!


    Good luck! And follow Q-Games, Dylan Cuthbert, and PSU on twitter!
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  2. #2
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    Yay for new giveaway!

  3. #3
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    Dylan: Sometimes,yes, but mostly I play games for the experience first and foremost.Trophies are a second.

    This article gave a very good insight into the mind of Q games and there succesful Pixeljunk series.
    There's No Place Like HOME°

  4. #4
    PSU Editor, Podcast Master, Social Media Guru
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    I agree Lucygirl26 -- That's why I chose to interview them. They were there when trophies were first implemented, and they're still around in full force. I knew Dylan would have interesting things to say.

  5. #5
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    Arent we supposed to comment on the interviews?

  6. #6
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    Quote Originally Posted by Lamaomgrofl View Post
    Arent we supposed to comment on the interviews?
    Yes, they were just talking about the subject.

  7. #7
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    Oh, sorry then

  8. #8
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    "Dylan: I think they?re fine?they shouldn?t take over from the game itself of course, but if designed well they don?t interfere and can encourage the player to explore areas of the game they wouldn?t have before, enjoying it more."

    thanks for this contest...shooter 2 should be fun!

    nice interview...enjoyed the part concerning trophies. i do like how you earn them naturally during gameplay. i also like how they encourage you to explore other areas as the interview said. i find that i play through the game first then go back through to try to finish off the trophies. i'm guessing that's what most of us do.

  9. #9
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    Quote Originally Posted by heylo2 View Post
    "Dylan: I think they?re fine?they shouldn?t take over from the game itself of course, but if designed well they don?t interfere and can encourage the player to explore areas of the game they wouldn?t have before, enjoying it more."

    thanks for this contest...shooter 2 should be fun!

    nice interview...enjoyed the part concerning trophies. i do like how you earn them naturally during gameplay. i also like how they encourage you to explore other areas as the interview said. i find that i play through the game first then go back through to try to finish off the trophies. i'm guessing that's what most of us do.
    Just a heads up, you're not supposed to post that here. You need to post it on the article.

  10. #10
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    Thank you daLa...I guess it didn't seem very clear to me. *sighs*

  11. #11
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    Ewww...my comment looks TERRIBLE over on the article! I use the playstation 3 browser...and it sucks. I used the "line break" but it didn't work very well. Sorry to any that try to read what I posted there.

  12. #12
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    Quote Originally Posted by heylo2 View Post
    Thank you daLa...I guess it didn't seem very clear to me. *sighs*
    Yeah, no problem

  13. #13
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    Great Giveaway... Good luck everybody

  14. #14
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    Lol I almost forgot about this contest, thought they had already announced the winners.

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