Then it's the TV showing the differences in the game...
I think you guys are misunderstanding your own words here.
If two versions of the game are captures from the frame buffer, there isn't any settings on your TV that is going to make one have features the other does not lol.
I'd like to see an explanation of what you're seeing on the 360 version that isn't there on the PS3 version, due to your TV settings. Please be as specific as possible so that I can make a like comparison using the same info from the game.
I'm going to be pissed if you guys make me go rent both versions just to prove you wrong lol.
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10-09-2011 #51
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10-09-2011 #52
I got to the point it was playable, some horrid pop in and occasional freezing/low FPS but it worked, I did one mission but had to have a break... came back to discover my refund request was honoured and I could no longer play it
good riddance for now to be honest.
if I am in the PS3 or 360 section I will NOT post about the competitor just to please people, if you want to know what I think about the competitor link me to a thread in the appropriate section
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10-10-2011 #53Master Poster







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updated ati drivers (found here) seem to work
Just use Driver Sweeper reboot and install the new drivers if your still having any problems
Im on a 6870 and after doing those steps everything is fine aside from very minor pop in
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10-10-2011 #54
That makes no sense at all. If we were doing a graphics comparison between, say, the PS3 and the 360 versions don't you think facts about resolution are relavent? The point of a comparison isn't to make both versions look identical. It's to see what, if any, differences there are. If the 360 version does run natively at 1080p and the PS3 version runs at 720p, that seems to me an extremely relavent detail and it would be nothing short of idiotic to make a graphical comparison between the two by downscaling the 360 version to 720p. Now, if the 360 version only runs at 1080p because it's upscaled from 720p, then it would probably be appropriate to downscale any captured images to compare them with the PS3, since, after all, in that case the native image, the one we ought to be comparing, would not be in 1080p.
Oh, well that settles it then, because there's no way for digital video devices to expand lower resolution images into higher resolution images. I can make my TV say it's running in 1080p while playing Super Mario Bros from my HTPC, therefore Super Mario Bros is natively 1080p, right?When I play the 360 version my tv says 1080p. When I play the PS3 version my tv says 720p. Not sure what else you want me to say...
First, that link doesn't say a single thing about resolution. You're completely ignoring the fact that the id tech 5 engine can dynamically adjust more than the images total resolution (e.g. texture resolution, number of high resolution textures displayed, etc). It simply does not automatically follow from the report that the PS3 version sometimes drops below 30fps that the 360 version runs at 1080p, since there are other ways the engine can compensate for frame drops than lowering the resolution (from 1080p to 720p as you seem to suggest).http://www.computerandvideogames.com/220530/carmack-rage-runs-faster-on-xbox-360/
That link says the PS3 version was only running half the fps as the 360 version. PS3 would drop below 30fps if it was 1080p which is why it only does 720p and the Xbox does 1080p.
Do you have a link or anything? Not sure why everyone thinks all 1080p is upscaled?
It's not the case that everyone thinks all 1080p is upscaled. Please show me anything anyone has said here that implies that "everyone thinks all 1080p is upscaled". Clearly, not all 1080p is upscaled. However, some is, and there's simply no evidence that Rage on the 360 is natively 1080p besides the rather weak anecdotal evidence that your TV says "1080p" when you play the game.
As to links, in an earlier post I mentioned a website that posted what the author of the article on that website seems to suggest are direct feed screenshots of the 360 and PS3 and both were at 720p. Additionally, you can read a more in-depth console comparison here. Notice that they do agree with you that the PS3 version lags a bit behind the 360 version in some respects. But, further notice, that in addition to mentioning the dynamic nature of resolution with Rage, they don't cite a single case of the game running on either console at greater than 1280x720. To the contrary, they cite cases of both consoles dynamically adjusting the resolution to far below 1280x720p.Last edited by sneezymarble; 10-10-2011 at 18:42.
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10-10-2011 #55Administrator







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I make perfect sense.
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10-10-2011 #56
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10-10-2011 #57
The game isn't 1080p, period. This is the second time I've said it now.
If the PS3 version is showing 720p and the 360 version is showing 1080p, then you have those options marked in the system settings. The game is the same max resolution on both systems, 1280 x 720.
I asked for Lethal and Rad to point to some specific examples of the 360 version looking better than the PS3 version, but I've yet to see those examples so that I could compare them. What you see from the frame buffer is what you get. Anything beyond that, your TV is manipulating. Your tv isn't somehow going to show shadows on one version that aren't on the other, etc.
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10-10-2011 #58Administrator







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10-10-2011 #59
No, lethal, Sneezy is correct here. I'm sorry, but you're wrong man.
And the reason most '1080p' console games are upscaled is because the hardware cannot take it. Insufficient memory and bandwidth being the two chief causes.
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10-10-2011 #61
I'm confused.
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10-11-2011 #62
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10-11-2011 #63Administrator







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10-11-2011 #64
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10-11-2011 #65
Ok, this doesn't make any sense whatsoever Lethal lol. If I capture directly from the console - the same footage from each console, and then compare them... they are the same. Only when you put them through to your TV are they different? Then it's the TV making the difference, not the platforms. Are you saying because these are internet videos, that they don't show the differences? If you're maintaining that, then I can understand that. The way you've presented it, that direct frame buffer captures won't show differences in the two versions, which is bs.
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10-11-2011 #66
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10-11-2011 #67Administrator







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10-11-2011 #68
Last edited by sneezymarble; 10-11-2011 at 06:19.
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10-11-2011 #69
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10-11-2011 #70Administrator







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Pics or it didn't happen? That does not make any sense................
Just take the thread for what it is. 360 version is better than the PS3 version. If you own both consoles and want the game, I suggest the 360 version for the reason I already explained. If you guys do not own a 360 then please do not bother posting in the thread. I only created the thread to help anyone decide which console to get it on. This is my last reply to this thread and it can be locked at any time.Last edited by Lethal_NFS; 10-11-2011 at 15:08.
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10-11-2011 #71
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