the bugs have been absolutly minor for me. Dark Souls was more buggy than Skyrim for me. I had 1 dragon in Skyrim that didn't give me its sould. I have the occasional studder in the frame rate. I really mean occasional too, like ever couple hours it has a hiccup. Dark Souls the Black Hyrdra in Ash Lake glitch killed itself lol. Honestly, Skyrim doesn't have very many glitches, but glitches are a hot topic issue so it is subject to extra scrutiny.
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Thread: Never Again Bethesda...
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11-30-2011 #26Super Elite







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Somebody get me a doctor, I ain't feelin' ill ...But I ain't feelin' this at all...
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11-30-2011 #27
Since I'm at college and away from my PS3 I haven't played Skyrim much, but I haven't run into glitches. I've staid away from mammoths and giants though so that could be why (I've seen videos of people flying through the air). It did freeze once when I first started playing but that's it. I don't mind the glitches as long as they aren't game breaking. I accept that it's hard to iron out every bug in a game this massive, especially when it's on PS3, PC, and Xbox.
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11-30-2011 #28
These bugs/glitches are the reason why I never play their titles. I say "maybe once the goty version is released" but by that time I'm moving on to other titles that interest me more.
Prepare for meltdowns if these next gen console rumors are true. Phase 1: Denial. Phase 2: Mask a lie under "opinion" vs a fact. Phase 3: Bring up the PS3/360 era when it has nothing to do with the subject. Phase 4: Say that the power gap doesn't matter but constantly defend the weaker specs.
^Old sig. Predicted before both reveals^
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11-30-2011 #29
I learned from Fallout 3 that it's best to give Bethesda about six months to a year to patch everything.
Thank You Shaq...For Everything
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11-30-2011 #30Master Sage







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Infact you will see it is the exact opposite that causes problems, old software on new hardware. Try to play Splinter cell Pandora Tomorrow (SCPT) on new Hardware in windows 7 and you will notice the lighting doesn't work well if at all and is the reason why SCPT is not for sale on Steam.
Last edited by keefy; 11-30-2011 at 22:33.
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11-30-2011 #31
I feel your pain, this is my first bethesda game. Although with the patch one would think that the lag would be fix.
anyone encounter this glitch. Where one of the werewolf guy Farkas on the Proving Honor quest. He keeps talking to you through out the whole quest even in battle his talking to you. Not only that in the Glory of the Dead when you have to take revenage for the death of Kodlak. Farkas keep saying "for kodalk, for kodalk, for kodalk". the dude said it until the quest was over.
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11-30-2011 #32Forum Sage







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I fell through the boat on uncharted 3 and was stook inside it. I had to hard reset and start the checkpoint again. Games have bugs
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Two4DaMoney is confounded by the utter nonsense of this most disagreeable post
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11-30-2011 #33Elite Sage







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So thats why this morning a fire mage tore into me like nothing, even though im a dark elf with 50% fire resistance.
First major bug I found in this game, despite I cant be a thane in riften - and two misc objectives I completed before hand wont leave my list. Lol.
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12-01-2011 #34Supreme Veteran







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After the patch the PS3 version improved for awhile but now the framerate lag is back and making it almost unplayable at times. So I've switched to playing it on 360 until they hopefully fix the PS3 version. And ghost, I feel kind of guilty for reccomending the PS3 version in our PSN conversations. lol
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12-02-2011 #35Forum Sage







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With the new patch it caused some magic resistance bugs now. Read something where a patch will be coming late next week. Early in the week for PC gamers.
EDIT: Here is what's being patched next.
http://www.joystiq.com/2011/12/01/be...ims-next-patc/Last edited by FdMstng99; 12-02-2011 at 12:42.

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12-02-2011 #36Forum Sage







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12-02-2011 #37
Fucking hell, what a load of whiney people you all are. Yes, there are a range of bugs in this game, yes they do impact (slightly) on our enjoyment, but as other 'apologists' have stated - what do you expect in a game of this scale? There are so many different variables interacting with each other that I'm constantly surprised at how few bugs there are, tbh. Especially compared to many other PS3 games that I have played, which are much more narrow in their scope, but tend to have their own fair share of bugs too.
I think the problem here is that Bethesda now have a stigma attached to them, which means that their games get scrutinised for bugs much more closely than other developers' games do. Even with the occasional frame-rate drop, or dragon corpse having a fit post-death, I am still enjoying Skyrim quite a bit more than a lot of other PS3 games I have played this year.
Bethesda should be applauded for attempting to create such a large and immersive game world. Sure I have been pissed off once or twice at the occasional bug but as soon as it passes, as it inevitably does, I am immediately absorbed back into the majestic world of Skyrim and that brief moment of annoyance is quickly forgotten. Anyone dwelling endlessly on the bugs needs to relax and just enjoy what IS right about the game.
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12-02-2011 #38Dedicated Member







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The game blows me away. 50 hrs in on the PS3, and still WOWed by a lot of things. I've seen some minor bugs, but not a single crash yet. Yes, lag is an issue, but considering what they have pulled off on the hardware, it's expected.
Very few developers can create such a huge amazing world to explore, where I will devote about 150 hrs playing. Can't wait to play again tonight!
Elder Scrolls 6 on PS4 will be even more amazing. Can't wait!
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12-02-2011 #39
Would you accept any other product that didn't work properly? Why is a piece of software any different?
The problem isn't a stigma with Bethesda, it's a fact. Practically every game they release is broken in some way. To be fair though, it does at least appear like they're taking the issue of fixing problems a lot more seriously this time around. Time will tell how the 'final' product stands up.
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Cloudie wants to slowly undress this post.
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12-03-2011 #40Ultimate Veteran







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I would agree with you on a normal account. I didn't care about Oblivion glitches (never experienced anything bad, just little glitches), and I can understand F3 and NV glitches (even though NV is buggy as hell).
What I don't understand is how they can miss something big like not being able to play the game at all after a certain time. Look at PS3 version's reviews at Amazon. I thought people were trolling but it's true.
The game is virtually unplayable after a certain point. Texture issues on the 360...this is seriously not tolerable...especially if they're going to hype it up so much. So much was on stake.
This is as fucked up as Zipper making SOCOM 4 play "not" like SOCOM and "more" like shit.
How could they've left such a simple and yet game-breaking issue in the game?
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12-03-2011 #41Forum Sage







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You are free to play straightforward games if you are annoyed by bugs. But if you want freedom & choice, then bugs come with it. That's the simple truth of things, not apologist shit. Bethesda's games have a lot of other problems, but the bugs aren't a result of their inadequency. It isn't really a matter of scope either, it's more about the freedom to go where ever you want and to do whatever you want (though, yes, having a big-ass streaming world does bring its own complications). That's why something like inFamous isn't quite as buggy as Skyrim & New Vegas.
The simple fact is that no amount of QA will help make these games bug-free. All they can do is try to make them as bug-free as possible, but no QA team can do what MILLIONS of gamers do in mere seconds after they start playing the game (what might've worked perfectly fine for the QA team for 50 times might go wrong for thousands of gamers out of the, what, 3-4+ million gamers who play these games), even if they developed these games for 10 years. Every single big-ass WPRG from the beginning of time has been filled with bugs. That goes for ALL of the WRPGs that are considered some of the best games of all time (Fallout 1 & 2, Baldur's Gate etc.)
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12-03-2011 #42
It's not truth, but acceptance. As a consumer, you should be giving any organisation that delivers a product that's not up to an acceptable standard a hard time.
People forgive game bugs on the basis (I assume) there's an emotional investment in the product. Remove the emotion and what you've got left is a product that doesn't work properly.
Bottom line, a game that doesn't work properly is a faulty product - just like any other product out there. Like I mentioned earlier, minor bugs are excusable, game breaking ones are not.
These guys specialise in large open world games and are professionals, they should know how to spot and fix their game breaking problems before it goes retail. Anything else is an excuse, not a reason.
Obligatory TapaTalk signature.
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12-03-2011 #43Super Moderator







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Pretty much my view on the situation as well..
The game is HUGE, and as far as bugs, I've barely come across any, this is far less buggy than Fallout 3, which was far less buggy than Oblivion.
There are a few small things that I do notice, but the game is that damn amazing I can overlook them
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12-03-2011 #44Forum Sage







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I'm sorry, but if you're unable to accept the fact that open-world RPGs WILL have bugs from now to eternity, then you shouldn't be playing them. That will never chance and if you don't want those then go ahead, play simpler games like Mass Effect.
Like I said, they could spend 10 years QAing a open-world RPG and they still couldn't account for every possible bug that can happen in a game like this, where there's no saying how a gamer approaches a situation and what he has done before that which the game might have to take into account. You really don't seem to understand that there are millions of gamers playing these games and that there are millions of things that can go wrong in games like these. Sometimes it only causes a graphical glitch, sometimes the game crashes, sometimes it prevents you from advancing in the game. Shit will go wrong, no matter how much they polish these games. The only way games like Fallout 2 have ever been fixed to be somewhat bug-free is after YEARS of an active community spotting and fixing them. And even then they aren't completely bug-free.Bottom line, a game that doesn't work properly is a faulty product - just like any other product out there. Like I mentioned earlier, minor bugs are excusable, game breaking ones are not.It seems you don't really understand game development at all or how hard it is to make a game that is something else than doing controlled stuff in an controlled environment. It's somewhat easy to make a game like Uncharted bug-free. It's somewhat harder but still relatively easy to make game with branching storylines like Mass Effect bug-free. It's a nightmare to code a game with the level of freedom and openness of Skyrim & New Vegas. Giving player that freedom just brings a level of variables into the mix that is simply off the charts in comparison to more controlled experiences.These guys specialise in large open world games and are professionals, they should know how to spot and fix their game breaking problems before it goes retail. Anything else is an excuse, not a reason.
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12-03-2011 #45
Like I mentioned twice now, minor bugs are normally acceptable. If the game gets to a point it can't be played because of technical issues, it's broken and there's no excuse for that. I don't care how 'big' the game is. Thanks for your advice on what games I should buy though, it's really valuable...
I absolutely understand the fact that the game can be played a myriad of ways and is done by lots of people, this isn't my first Bethesda game. Each way it's played has been crafted by the developer though, intended when they designed the product. Again, I'm taking issue with game breaking bugs, not small flaws that can maybe break immersion (for example) but not the game.
You're right, I don't understand game development. But I don't have to. I'm the end user, not the designer. It's not my job, or my concern. My concern is getting a working product. Are you genuinely telling me that it's okay to release a broken product? (Not specific to Skyrim or Bethesda here). You'd return any other product if it didn't work properly. Why not a videogame?
I don't care how my TV works either. Just that it does.
Last edited by *goo; 12-03-2011 at 14:33. Reason: Typo
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12-03-2011 #46
The problem with your argument is that computer games are a very specific product, just like coffee, underpants or science fiction novels. Of course I would expect coffee to taste like it should, underpants to have no holes in them and science fiction novels to have pages that turn. However, having bugs in computer games is just the way it is. Very little software is ever released bug free. A piece of software is different because it is a piece of software, as opposed to anything else.
And I wouldn't say Skyrim was even close to being broken. Broken, to me, suggests that it would be unplayable. This is not true as many people I know have spent countless hours on this game and have enjoyed it very much. That doesn't sound like a broken product to me. Imperfect? Sure. Broken? Nah.Last edited by Wolf616; 12-03-2011 at 15:26.
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12-03-2011 #47
Yeah, not sure how many different ways I can say this. Non game breaking bugs are normally okay - it's reasonable to expect some 'flaws' in the code.
Game breaking bugs are not and should not be something that occur - and it should not be acceptable, either. A game should be able to play from start to finish. When it starts to grind to a halt or crashes, or has any other issue rendering it unplayable - it's not acceptable as a product and should not be fit for sale.
I'm not speaking specifically towards Skyrim here, just to clear that up.Last edited by *goo; 12-03-2011 at 15:39. Reason: Typos. Oops.
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12-03-2011 #48Dedicated Member







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Well, I have over 20+ hours in Skyrim and had well over 100 into Oblivion. In Oblivion the game was great, but the lag and slowdown during some of the bigger battles was horrible, the final battle against Mehrunes Dagon was nearly unplayable. In Skyrim I haven't had any problems at all aside from a few little quirks here and there, the biggest, several crashes of my system, but none lately.
I can honestly say to people complaining, If you have any love for RPGs like this, DON"T PASS ON IT!. It's too good to pass up over some of these issues. I expected some bugs and as they said in a game with several hundred hours in it, I can forgive many of the bugs considering all they got right. I'm loving this game so far and I also have about 6-7 people I work with playing this game on both console platforms and so far nobody has mentioned any game breakers and some have many more hours in than I do. I would say to anyone who wants to play it, go get it, and see for yourself. I definitely don't regret it at all.
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12-03-2011 #49
Skyrim, is my fav game this Gen. But it's also the worst.
*sobs in corner*
F you Bethesda. Love your vision, but fuck you ToddHoward and PeteHines!!!!
The worst thing is that they would've known about the problems/bugs/glitches etc, before this came out. THEN, crap on with their PR dribble.Thats what bugs (hehe), me the most.
I played this heavy once the game came out, and i was impressed greatly. But, then i started having my problems and now cant find myself playing it for long periods.
Would i buy another game from 'em. Sure, if it was something i was interested in.
But i'd be telling them to get F'd again aswell. lolDo you know who i am.
I SAID,...DO YOU KNOW WHO I AM!
Look at me when i'm typing to you.
I SAID,....LOOK AT ME!
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12-03-2011 #50
I get mildly annoyed by the occasional drop in frame rate but then I quickly get distracted by some bunny that needs slaughtering with my Chillrend and forget all about it.
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