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  1. #101
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    The new SDK update doesn't work on alot of ATI/AMD cards in DX11 mode at the moment.

  2. #102
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    Quote Originally Posted by keefy View Post
    The new SDK update doesn't work on alot of ATI/AMD cards in DX11 mode at the moment.
    Reason being?

    In the video, the difference Character Tessellation made was amazing
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  3. #103
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    I'm sorry if this has been posted before.

    DX9



    DX11!!



    It can achieve so much on DX9 itself.
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  4. #104
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    Nice. Very nice.
    PC: i7-3930K | Asus Rampage IV Extreme | 16GB Corsair Dominator Platinum DDR3
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    500GB Black PS4

  5. #105
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    Was released yesterday


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  7. #106
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    Wow cool stuff. This kind of physics will go a long way to deliver the realism the industry is currently striving for.
    Cryengine 3 just gets better and better. Then again they kinda have to because of the competition.
    I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

  8. #107
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    Awesome video, keefy. I would like to see that kind of tech in next-gen consoles. P:
    Thanks to Sylar for the signature!


  9. #108
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    drool worthy:

    I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

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  11. #109
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    That reminds me - I meant to post this earlier. BioShock rendered via CryEngine 3:





    Thanks to Sylar for the signature!


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  13. #110
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    Hopefully some talented developers get to use that engine.


  14. #111
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    Quote Originally Posted by Blacksite View Post
    That reminds me - I meant to post this earlier. BioShock rendered via CryEngine 3:
    That looks extremely amazing. I can't help but feel that only very high end PCs can run this as of now.
    [CENTER]You see, madness, as you know, is like gravity. All it takes is a little push!


  15. #112
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    Next gen frogs are going to be amazing
    I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

  16. #113
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    Quote Originally Posted by HellsJester View Post
    Hopefully some talented developers get to use that engine.
    I hope so too. I don't know of any games that used even the Cryengine 2 do any of you guys?

  17. #114
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    Quote Originally Posted by itachi73378 View Post
    drool worthy:

    TOAD TECH!

    Can't wait to get my hands on them gamez!
    Seriously though I need to hurry up and build my dream machine so I can unleash this.
    Last edited by D3seeker; 08-10-2012 at 21:17.

  18. #115
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    Someone remake Battletoads with Cryengine 3.

  19. #116
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    It's definitely my favorite engine, at the moment.
    Thanks to Sylar for the signature!


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  21. #117
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    Same.


  22. #118
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    Man that Trailer was Just Outrageous!!!!

    Hopefully my GPU doesn't end up on Fire trying to run CRY 3 on Decent Settings :P

  23. #119
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    Cry engine 3 is totally free now.

    download here

    Some pics
    http://imgur.com/a/sA4kL










  24. #120
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    3rd pic looks like cg :
    I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

  25. #121
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    Cryengine 3.4.4



    I wonder when a nuclear warhead goes off, does the frame rate of real life drop?

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    Quote Originally Posted by keefy View Post
    I hope so too. I don't know of any games that used even the Cryengine 2 do any of you guys?
    Just a couple of games, mostly Crytec games.
    http://en.wikipedia.org/wiki/Cryengi...sing_CryEngine

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